mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-07-14 19:27:08 +12:00
* Fix typo (#680) Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com> * More PTM stuff Co-Authored-By: Noumi <139501014+noumidev@users.noreply.github.com> * Make system language configurable * Fix building crypto++ for x64 target on Apple silicon MacOS * Attempt to switch to M1 runners again * Prevent selecting Vulkan renderer in Qt frontend and present a message * Libretro: Add system language option * Only enable audio by default on libretro for now * CMake: Bump version * Store configuration file in AppData root if not in working directory (#693) * Store configuration file in AppData root if not in working directory This fixes MacOS app bundles, as the emulator cannot write the config file into the app bundle. * Remove duplicate fs calls * I'm an idiot sandwich --------- Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> * GL: Add usingGLES to driverInfo struct (#694) * Wayland fixes part 1 * Support GLES on desktop * Qt: Fix Wayland support Qt will only create a Wayland surface when show() is called on the main window and on the ScreenWidget. Thus, call the function before creating the GL context. Doesn't cause regressions on XWayland, untested in other platforms. Fixes #586 * No need to call screen->show() twice * Fix disabling Wayland & building on some distros (#700) * GLES: Properly stub out logic ops * Fix git versioning * Android_Build: Implement ccache (#703) * Android_Build: Implement ccache * Update Android_Build.yml * Update Android_Build.yml --------- Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> * Removed dead Citra link in readme (#706) * CRO: Lighter icache flushes * Implement Luma icache SVCs * Add missing SVC logs * GPU: Add sw texture copies * Use vk::detail::DynamicLoader instead of vk::DynamicLoader (#710) * Use vk::detail::DynamicLoader instead of vk::DynamicLoader * Update renderer_vk.cpp * Vk: Fix typo * Vk: Lock CI runners to SDK version 1.3.301 temporarily * Vk: Fixing CI pt 2 * Vulkan: Fixing CI pt 3 * Vk: Fix typo * Temporarily give 80MB to all processes (#715) * Try to cross-compile Libretro core for arm64 (#717) * Try to cross-compile Libretro core for arm64 * Bonk * Update Hydra_Build.yml * [WIP] Libretro: Add audio support (#714) * Libretro: Add audio support * Adding audio interface part 1 * Audio device pt 2 * More audio device * More audio device * Morea uudi odevice * More audio device * More audio device * More audio device --------- Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> * Libretro audio device: Fix frame count * Mark audio devices as final * Add toggle for libretro audio device (#719) * Very important work (#720) * Very important work * Most important fix * Add more HLE service calls for eshop (#721) * CI: Fix Vulkan SDK action (#723) * GPU registers: Fix writes to some registers ignoring the mask (#725) Co-authored-by: henry <23128103+atem2069@users.noreply.github.com> * OLED theme * OLED theme config fix (#736) Co-authored-by: smiRaphi <neogt404@gmail.com> * Adding Swedish translation * Fix Metal renderer compilation on iOS * [Core] Improve iOS compilation workflow * [Qt] Hook Swedish to UI * AppDataDocumentProvider: Typo (#740) * More iOS work * More iOS progress * More iOS work * AppDataDocumentProvider: Add missing ``COLUMN_FLAGS`` in the default document projectation (#741) Fixes unable to copy files from device to app's internal storage problem * More iOS work * ios: Simplify MTKView interface (still doesn't work though) * ios: Pass CAMetalLayer instead of void* to Obj-C++ bridging header * Fix bridging cast * FINALLY IOS GRAPHICS * ios: Remove printf spam * Metal: Reimplement some texture formats on iOS * metal: implement texture decoder * metal: check for format support * metal: implement texture swizzling * metal: remove unused texture functions * Shadergen types: Add Metal & MSL * Format * Undo submodule changes * Readme: Add Chonkystation 3 * Metal: Use std::unique_ptr for texture decode * AppDataDocumentProvider: Allow to remove documents (#744) * AppDataDocumentProvider: Allow to remove documents * Typo * Metal renderer fixes for iOS * iOS driver: Add doc comments * iOS: Add frontend & frontend build files (#746) * iOS: Add SwiftUI part to repo * Add iOS build script * Update SDL2 submodule * Fix iOS build script * CI: Update xcode tools for iOS * Update iOS_Build.yml * Update iOS build * Lower XCode version * A * Update project.pbxproj * Update iOS_Build.yml * Update iOS_Build.yml * Update build.sh * iOS: Fail on build error * iOS: Add file picker (#747) * iOS: Add file picker * Fix lock placement * Qt: Add runpog icon (#752) * Update discord-rpc submodule (#753) * Remove cryptoppwin submodule (#754) * Add optional texture hashing * Fix build on new Vk SDK (#757) Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com> * CI: Use new Vulkan SDK --------- Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com> Co-authored-by: Thomas <thomas@thomasw.dev> Co-authored-by: Thomas <twvd@users.noreply.github.com> Co-authored-by: Daniel López Guimaraes <danielectra@outlook.com> Co-authored-by: Jonian Guveli <jonian@hardpixel.eu> Co-authored-by: Ishan09811 <156402647+Ishan09811@users.noreply.github.com> Co-authored-by: Auxy6858 <71662994+Auxy6858@users.noreply.github.com> Co-authored-by: Paris Oplopoios <parisoplop@gmail.com> Co-authored-by: henry <23128103+atem2069@users.noreply.github.com> Co-authored-by: smiRaphi <neogt404@gmail.com> Co-authored-by: smiRaphi <87574679+smiRaphi@users.noreply.github.com> Co-authored-by: Daniel Nylander <po@danielnylander.se> Co-authored-by: Samuliak <samuliak77@gmail.com> Co-authored-by: Albert <45282415+ggrtk@users.noreply.github.com> Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com>
179 lines
7.2 KiB
C++
179 lines
7.2 KiB
C++
// factory.h - originally written and placed in the public domain by Wei Dai
|
|
|
|
/// \file factory.h
|
|
/// \brief Classes and functions for registering and locating library objects
|
|
|
|
#ifndef CRYPTOPP_OBJFACT_H
|
|
#define CRYPTOPP_OBJFACT_H
|
|
|
|
#include "cryptlib.h"
|
|
#include "misc.h"
|
|
#include "stdcpp.h"
|
|
|
|
NAMESPACE_BEGIN(CryptoPP)
|
|
|
|
/// \brief Object factory interface for registering objects
|
|
/// \tparam AbstractClass Base class interface of the object
|
|
template <class AbstractClass>
|
|
class ObjectFactory
|
|
{
|
|
public:
|
|
virtual ~ObjectFactory () {}
|
|
virtual AbstractClass * CreateObject() const =0;
|
|
};
|
|
|
|
/// \brief Object factory for registering objects
|
|
/// \tparam AbstractClass Base class interface of the object
|
|
/// \tparam ConcreteClass Class object
|
|
template <class AbstractClass, class ConcreteClass>
|
|
class DefaultObjectFactory : public ObjectFactory<AbstractClass>
|
|
{
|
|
public:
|
|
AbstractClass * CreateObject() const
|
|
{
|
|
return new ConcreteClass;
|
|
}
|
|
};
|
|
|
|
/// \brief Object factory registry
|
|
/// \tparam AbstractClass Base class interface of the object
|
|
/// \tparam instance unique identifier
|
|
template <class AbstractClass, int instance=0>
|
|
class ObjectFactoryRegistry
|
|
{
|
|
public:
|
|
class FactoryNotFound : public Exception
|
|
{
|
|
public:
|
|
FactoryNotFound(const char *name) : Exception(OTHER_ERROR, std::string("ObjectFactoryRegistry: could not find factory for algorithm ") + name) {}
|
|
};
|
|
|
|
~ObjectFactoryRegistry()
|
|
{
|
|
for (typename Map::iterator i = m_map.begin(); i != m_map.end(); ++i)
|
|
{
|
|
delete (ObjectFactory<AbstractClass> *)i->second;
|
|
i->second = NULLPTR;
|
|
}
|
|
}
|
|
|
|
void RegisterFactory(const std::string &name, ObjectFactory<AbstractClass> *factory)
|
|
{
|
|
m_map[name] = factory;
|
|
}
|
|
|
|
const ObjectFactory<AbstractClass> * GetFactory(const char *name) const
|
|
{
|
|
typename Map::const_iterator i = m_map.find(name);
|
|
return i == m_map.end() ? NULLPTR : (ObjectFactory<AbstractClass> *)i->second;
|
|
}
|
|
|
|
AbstractClass *CreateObject(const char *name) const
|
|
{
|
|
const ObjectFactory<AbstractClass> *factory = GetFactory(name);
|
|
if (!factory)
|
|
throw FactoryNotFound(name);
|
|
return factory->CreateObject();
|
|
}
|
|
|
|
// Return a vector containing the factory names. This is easier than returning an iterator.
|
|
// from Andrew Pitonyak
|
|
std::vector<std::string> GetFactoryNames() const
|
|
{
|
|
std::vector<std::string> names;
|
|
typename Map::const_iterator iter;
|
|
for (iter = m_map.begin(); iter != m_map.end(); ++iter)
|
|
names.push_back(iter->first);
|
|
return names;
|
|
}
|
|
|
|
CRYPTOPP_NOINLINE static ObjectFactoryRegistry<AbstractClass, instance> & Registry(CRYPTOPP_NOINLINE_DOTDOTDOT);
|
|
|
|
private:
|
|
// use void * instead of ObjectFactory<AbstractClass> * to save code size
|
|
typedef std::map<std::string, void *> Map;
|
|
Map m_map;
|
|
};
|
|
|
|
template <class AbstractClass, int instance>
|
|
ObjectFactoryRegistry<AbstractClass, instance> & ObjectFactoryRegistry<AbstractClass, instance>::Registry(CRYPTOPP_NOINLINE_DOTDOTDOT)
|
|
{
|
|
static ObjectFactoryRegistry<AbstractClass, instance> s_registry;
|
|
return s_registry;
|
|
}
|
|
|
|
/// \brief Object factory registry helper
|
|
/// \tparam AbstractClass Base class interface of the object
|
|
/// \tparam ConcreteClass Class object
|
|
/// \tparam instance unique identifier
|
|
template <class AbstractClass, class ConcreteClass, int instance = 0>
|
|
struct RegisterDefaultFactoryFor
|
|
{
|
|
RegisterDefaultFactoryFor(const char *name=NULLPTR)
|
|
{
|
|
// BCB2006 workaround
|
|
std::string n = name ? std::string(name) : std::string(ConcreteClass::StaticAlgorithmName());
|
|
ObjectFactoryRegistry<AbstractClass, instance>::Registry().
|
|
RegisterFactory(n, new DefaultObjectFactory<AbstractClass, ConcreteClass>);
|
|
}
|
|
};
|
|
|
|
/// \fn RegisterAsymmetricCipherDefaultFactories
|
|
/// \brief Register asymmetric ciphers
|
|
/// \tparam SchemeClass interface of the object under a scheme
|
|
/// \details Schemes include asymmetric ciphers (registers <tt>SchemeClass::Encryptor</tt> and <tt>SchemeClass::Decryptor</tt>),
|
|
/// signature schemes (registers <tt>SchemeClass::Signer</tt> and <tt>SchemeClass::Verifier</tt>),
|
|
/// symmetric ciphers (registers <tt>SchemeClass::Encryptor</tt> and <tt>SchemeClass::Decryptor</tt>),
|
|
/// authenticated symmetric ciphers (registers <tt>SchemeClass::Encryptor</tt> and <tt>SchemeClass::Decryptor</tt>), etc.
|
|
template <class SchemeClass>
|
|
void RegisterAsymmetricCipherDefaultFactories(const char *name=NULLPTR)
|
|
{
|
|
RegisterDefaultFactoryFor<PK_Encryptor, typename SchemeClass::Encryptor>((const char *)name);
|
|
RegisterDefaultFactoryFor<PK_Decryptor, typename SchemeClass::Decryptor>((const char *)name);
|
|
}
|
|
|
|
/// \fn RegisterSignatureSchemeDefaultFactories
|
|
/// \brief Register signature schemes
|
|
/// \tparam SchemeClass interface of the object under a scheme
|
|
/// \details Schemes include asymmetric ciphers (registers <tt>SchemeClass::Encryptor</tt> and <tt>SchemeClass::Decryptor</tt>),
|
|
/// signature schemes (registers <tt>SchemeClass::Signer</tt> and <tt>SchemeClass::Verifier</tt>),
|
|
/// symmetric ciphers (registers <tt>SchemeClass::Encryptor</tt> and <tt>SchemeClass::Decryptor</tt>),
|
|
/// authenticated symmetric ciphers (registers <tt>SchemeClass::Encryptor</tt> and <tt>SchemeClass::Decryptor</tt>), etc.
|
|
template <class SchemeClass>
|
|
void RegisterSignatureSchemeDefaultFactories(const char *name=NULLPTR)
|
|
{
|
|
RegisterDefaultFactoryFor<PK_Signer, typename SchemeClass::Signer>((const char *)name);
|
|
RegisterDefaultFactoryFor<PK_Verifier, typename SchemeClass::Verifier>((const char *)name);
|
|
}
|
|
|
|
/// \fn RegisterSymmetricCipherDefaultFactories
|
|
/// \brief Register symmetric ciphers
|
|
/// \tparam SchemeClass interface of the object under a scheme
|
|
/// \details Schemes include asymmetric ciphers (registers <tt>SchemeClass::Encryptor</tt> and <tt>SchemeClass::Decryptor</tt>),
|
|
/// signature schemes (registers <tt>SchemeClass::Signer</tt> and <tt>SchemeClass::Verifier</tt>),
|
|
/// symmetric ciphers (registers <tt>SchemeClass::Encryptor</tt> and <tt>SchemeClass::Decryptor</tt>),
|
|
/// authenticated symmetric ciphers (registers <tt>SchemeClass::Encryptor</tt> and <tt>SchemeClass::Decryptor</tt>), etc.
|
|
template <class SchemeClass>
|
|
void RegisterSymmetricCipherDefaultFactories(const char *name=NULLPTR)
|
|
{
|
|
RegisterDefaultFactoryFor<SymmetricCipher, typename SchemeClass::Encryption, ENCRYPTION>((const char *)name);
|
|
RegisterDefaultFactoryFor<SymmetricCipher, typename SchemeClass::Decryption, DECRYPTION>((const char *)name);
|
|
}
|
|
|
|
/// \fn RegisterAuthenticatedSymmetricCipherDefaultFactories
|
|
/// \brief Register authenticated symmetric ciphers
|
|
/// \tparam SchemeClass interface of the object under a scheme
|
|
/// \details Schemes include asymmetric ciphers (registers <tt>SchemeClass::Encryptor</tt> and <tt>SchemeClass::Decryptor</tt>),
|
|
/// signature schemes (registers <tt>SchemeClass::Signer</tt> and <tt>SchemeClass::Verifier</tt>),
|
|
/// symmetric ciphers (registers <tt>SchemeClass::Encryptor</tt> and <tt>SchemeClass::Decryptor</tt>),
|
|
/// authenticated symmetric ciphers (registers <tt>SchemeClass::Encryptor</tt> and <tt>SchemeClass::Decryptor</tt>), etc.
|
|
template <class SchemeClass>
|
|
void RegisterAuthenticatedSymmetricCipherDefaultFactories(const char *name=NULLPTR)
|
|
{
|
|
RegisterDefaultFactoryFor<AuthenticatedSymmetricCipher, typename SchemeClass::Encryption, ENCRYPTION>((const char *)name);
|
|
RegisterDefaultFactoryFor<AuthenticatedSymmetricCipher, typename SchemeClass::Decryption, DECRYPTION>((const char *)name);
|
|
}
|
|
|
|
NAMESPACE_END
|
|
|
|
#endif
|