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28 lines
632 B
C++
28 lines
632 B
C++
#pragma once
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#include <QWidget>
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#include <memory>
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#include "gl/context.h"
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#include "window_info.h"
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// OpenGL widget for drawing the 3DS screen
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class ScreenWidget : public QWidget {
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Q_OBJECT
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public:
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ScreenWidget(QWidget* parent = nullptr);
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GL::Context* getGLContext() { return glContext.get(); }
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// Dimensions of our output surface
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u32 surfaceWidth = 0;
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u32 surfaceHeight = 0;
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private:
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std::unique_ptr<GL::Context> glContext = nullptr;
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bool createGLContext();
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qreal devicePixelRatioFromScreen() const;
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int scaledWindowWidth() const;
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int scaledWindowHeight() const;
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std::optional<WindowInfo> getWindowInfo();
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};
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