Panda3DS/include/renderer_gl/gl_driver.hpp
2024-10-13 22:23:44 +03:00

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298 B
C++

#pragma once
// Information about our OpenGL/OpenGL ES driver that we should keep track of
// Stuff like whether specific extensions are supported, and potentially things like OpenGL context information
namespace OpenGL {
struct Driver {
bool supportsFbFetch = false;
};
} // namespace OpenGL