Panda3DS/src/core/services/dsp.cpp
2023-01-06 00:32:02 +02:00

147 lines
No EOL
5.3 KiB
C++

#include "services/dsp.hpp"
namespace DSPCommands {
enum : u32 {
SetSemaphore = 0x00070040,
ConvertProcessAddressFromDspDram = 0x000C0040,
WriteProcessPipe = 0x000D0082,
ReadPipeIfPossible = 0x001000C0,
LoadComponent = 0x001100C2,
FlushDataCache = 0x00130082,
RegisterInterruptEvents = 0x00150082,
GetSemaphoreHandle = 0x00160000,
SetSemaphoreMask = 0x00170040,
GetHeadphoneStatus = 0x001F0000
};
}
namespace Result {
enum : u32 {
Success = 0,
HeadphonesNotInserted = 0,
HeadphonesInserted = 1
};
}
void DSPService::reset() {
audioPipe.reset();
}
void DSPService::handleSyncRequest(u32 messagePointer) {
const u32 command = mem.read32(messagePointer);
switch (command) {
case DSPCommands::ConvertProcessAddressFromDspDram: convertProcessAddressFromDspDram(messagePointer); break;
case DSPCommands::FlushDataCache: flushDataCache(messagePointer); break;
case DSPCommands::GetHeadphoneStatus: getHeadphoneStatus(messagePointer); break;
case DSPCommands::GetSemaphoreHandle: getSemaphoreHandle(messagePointer); break;
case DSPCommands::LoadComponent: loadComponent(messagePointer); break;
case DSPCommands::ReadPipeIfPossible: readPipeIfPossible(messagePointer); break;
case DSPCommands::RegisterInterruptEvents: registerInterruptEvents(messagePointer); break;
case DSPCommands::SetSemaphore: setSemaphore(messagePointer); break;
case DSPCommands::SetSemaphoreMask: setSemaphoreMask(messagePointer); break;
case DSPCommands::WriteProcessPipe: [[likely]] writeProcessPipe(messagePointer); break;
default: Helpers::panic("DSP service requested. Command: %08X\n", command);
}
}
void DSPService::convertProcessAddressFromDspDram(u32 messagePointer) {
const u32 address = mem.read32(messagePointer + 4);
log("DSP::ConvertProcessAddressFromDspDram (address = %08X)\n", address);
const u32 converted = (address << 1) + 0x1FF40000;
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, converted); // Converted address
}
void DSPService::loadComponent(u32 messagePointer) {
u32 size = mem.read32(messagePointer + 4);
u32 programMask = mem.read32(messagePointer + 8);
u32 dataMask = mem.read32(messagePointer + 12);
log("DSP::LoadComponent (size = %08X, program mask = %X, data mask = %X\n", size, programMask, dataMask);
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 1); // Component loaded
mem.write32(messagePointer + 12, (size << 4) | 0xA);
mem.write32(messagePointer + 16, mem.read32(messagePointer + 20)); // Component buffer
}
void DSPService::readPipeIfPossible(u32 messagePointer) {
u32 channel = mem.read32(messagePointer + 4);
u32 peer = mem.read32(messagePointer + 8);
u16 size = mem.read16(messagePointer + 12);
u32 buffer = mem.read32(messagePointer + 0x100 + 4);
log("DSP::ReadPipeIfPossible (channel = %d, peer = %d, size = %04X, buffer = %08X)\n", channel, peer, size, buffer);
if (size & 1) Helpers::panic("Tried to read odd amount of bytes from DSP pipe");
if (channel != 2) Helpers::panic("Read from non-audio pipe");
DSPPipe& pipe = audioPipe;
uint i; // Number of bytes transferred
for (i = 0; i < size; i += 2) {
if (pipe.empty()) {
printf("Tried to read from empty pipe\n");
break;
}
mem.write16(buffer + i, pipe.readUnchecked());
}
mem.write32(messagePointer + 4, Result::Success);
mem.write16(messagePointer + 8, i); // Number of bytes read
}
void DSPService::registerInterruptEvents(u32 messagePointer) {
u32 interrupt = mem.read32(messagePointer + 4);
u32 channel = mem.read32(messagePointer + 8);
u32 event = mem.read32(messagePointer + 16);
log("DSP::RegisterInterruptEvents (interrupt = %d, channel = %d, event = %d)\n", interrupt, channel, event);
mem.write32(messagePointer + 4, Result::Success);
}
void DSPService::getHeadphoneStatus(u32 messagePointer) {
log("DSP::GetHeadphoneStatus\n");
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, Result::HeadphonesInserted); // This should be toggleable for shits and giggles
}
void DSPService::getSemaphoreHandle(u32 messagePointer) {
log("DSP::GetSemaphoreHandle\n");
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 12, 0xF9991234); // Semaphore handle (stubbed with random, obvious number)
}
void DSPService::setSemaphore(u32 messagePointer) {
const u16 value = mem.read16(messagePointer + 4);
log("DSP::SetSemaphore(value = %04X)\n", value);
mem.write32(messagePointer + 4, Result::Success);
}
void DSPService::setSemaphoreMask(u32 messagePointer) {
const u16 mask = mem.read16(messagePointer + 4);
log("DSP::SetSemaphoreMask(mask = %04X)\n", mask);
mem.write32(messagePointer + 4, Result::Success);
}
void DSPService::writeProcessPipe(u32 messagePointer) {
u32 channel = mem.read32(messagePointer + 4);
u32 size = mem.read32(messagePointer + 8);
u32 buffer = mem.read32(messagePointer + 16);
log("DSP::writeProcessPipe (channel = %d, size = %X, buffer = %08X)\n", channel, size, buffer);
mem.write32(messagePointer + 4, Result::Success);
}
void DSPService::flushDataCache(u32 messagePointer) {
u32 address = mem.read32(messagePointer + 4);
u32 size = mem.read32(messagePointer + 8);
u32 process = mem.read32(messagePointer + 16);
log("DSP::FlushDataCache (addr = %08X, size = %08X, process = %X)\n", address, size, process);
mem.write32(messagePointer + 4, Result::Success);
}