mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-06 06:05:40 +12:00
* Add shader uniform-read unit test * Add unit test f24 vector formatter * Add Address Register Offset shader unit test * Implement float-uniform out-of-bound return value In the case that the resulting float-uniform index is greater than the 96 slots that it has, a result of `{1,1,1,1}` is to be returned. * Implement shader relative addressing Fails on the negative unit tests at the moment but passes all of the others. * Fix `MOVA` source register indexing |
||
---|---|---|
.. | ||
AppCpuTimeLimit | ||
DetectEmulator | ||
HelloWorldSVC | ||
ImmediateModeTriangles | ||
SimplerTri | ||
shader.cpp |