Panda3DS/include/renderer_vk
Wunkolo 52ddaae221 Add getCurrentCommandBuffer for all frame workloads
Rather than allocating new command buffers for each small task, schedule
all work onto the frame's main command buffer to be dispatched at
display-time. Fixes all layout transition and synchronization issues.
2023-08-20 23:01:43 -07:00
..
renderer_vk.hpp Add getCurrentCommandBuffer for all frame workloads 2023-08-20 23:01:43 -07:00
vk_api.hpp Rename vulkan_api.hpp to vk_api.hpp 2023-08-20 23:01:43 -07:00
vk_debug.hpp Rename vulkan_api.hpp to vk_api.hpp 2023-08-20 23:01:43 -07:00
vk_memory.hpp Rename vulkan_api.hpp to vk_api.hpp 2023-08-20 23:01:43 -07:00
vk_pica.hpp Add vk_pica translation unit 2023-08-20 23:01:43 -07:00