..
dynapica
Add accurate shader multiplication option
2024-07-16 22:14:01 +03:00
draw_acceleration.hpp
Moar shader decompiler ( #559 )
2024-10-19 16:53:51 +03:00
float_types.hpp
[PICA] We can now upload floating point uniforms
2022-09-23 14:15:04 +03:00
gpu.hpp
Moar shader decompiler ( #559 )
2024-10-19 16:53:51 +03:00
pica_frag_config.hpp
GLES: Implement logic ops via fb fetch ( #608 )
2024-10-14 00:17:24 +03:00
pica_frag_uniforms.hpp
Shadergen: Move fog colour to uniform
2024-07-25 20:18:30 +03:00
pica_hash.hpp
Add comments explaining the hashing algorithms
2023-06-14 16:51:38 +03:00
pica_simd.hpp
GPU: Add optimized NEON path for analyzing index buffers ( #613 )
2024-10-20 20:02:02 +03:00
pica_vert_config.hpp
Moar shader decompiler ( #559 )
2024-10-19 16:53:51 +03:00
pica_vertex.hpp
PicaVertex -> PICA::Vertex
2023-07-04 23:40:47 +03:00
regs.hpp
GLES: Implement logic ops via fb fetch ( #608 )
2024-10-14 00:17:24 +03:00
shader.hpp
Moar shader decompiler ( #559 )
2024-10-19 16:53:51 +03:00
shader_decompiler.hpp
Moar shader decompiler ( #559 )
2024-10-19 16:53:51 +03:00
shader_gen.hpp
Moar shader decompiler ( #559 )
2024-10-19 16:53:51 +03:00
shader_gen_types.hpp
Separate graphics API/Language types from the fragment recompiler
2024-07-21 16:02:22 +03:00
shader_unit.hpp
Moar shader decompiler ( #559 )
2024-10-19 16:53:51 +03:00