mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-07 06:35:40 +12:00
2619 lines
216 KiB
C
2619 lines
216 KiB
C
/*
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* This file was generated with gl3w_gen.py, part of gl3w
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* (hosted at https://github.com/skaslev/gl3w)
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*
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* This is free and unencumbered software released into the public domain.
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*
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* Anyone is free to copy, modify, publish, use, compile, sell, or
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* distribute this software, either in source code form or as a compiled
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* binary, for any purpose, commercial or non-commercial, and by any
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* means.
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*
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* In jurisdictions that recognize copyright laws, the author or authors
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* of this software dedicate any and all copyright interest in the
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* software to the public domain. We make this dedication for the benefit
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* of the public at large and to the detriment of our heirs and
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* successors. We intend this dedication to be an overt act of
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* relinquishment in perpetuity of all present and future rights to this
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* software under copyright law.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __gl3w_h_
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#define __gl3w_h_
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#include "glcorearb.h"
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#ifndef GL3W_API
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#define GL3W_API
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#endif
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#ifndef __gl_h_
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#define __gl_h_
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define GL3W_OK 0
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#define GL3W_ERROR_INIT -1
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#define GL3W_ERROR_LIBRARY_OPEN -2
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#define GL3W_ERROR_OPENGL_VERSION -3
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typedef void (*GL3WglProc)(void);
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typedef GL3WglProc(*GL3WGetProcAddressProc)(const char* proc);
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/* gl3w api */
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GL3W_API int gl3wInit(void);
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GL3W_API int gl3wInit2(GL3WGetProcAddressProc proc);
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GL3W_API int gl3wIsSupported(int major, int minor);
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GL3W_API GL3WglProc gl3wGetProcAddress(const char* proc);
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/* gl3w internal state */
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union GL3WProcs {
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GL3WglProc ptr[1278];
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struct {
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PFNGLACTIVEPROGRAMEXTPROC ActiveProgramEXT;
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PFNGLACTIVESHADERPROGRAMPROC ActiveShaderProgram;
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PFNGLACTIVETEXTUREPROC ActiveTexture;
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PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC ApplyFramebufferAttachmentCMAAINTEL;
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PFNGLATTACHSHADERPROC AttachShader;
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PFNGLBEGINCONDITIONALRENDERPROC BeginConditionalRender;
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PFNGLBEGINCONDITIONALRENDERNVPROC BeginConditionalRenderNV;
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PFNGLBEGINPERFMONITORAMDPROC BeginPerfMonitorAMD;
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PFNGLBEGINPERFQUERYINTELPROC BeginPerfQueryINTEL;
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PFNGLBEGINQUERYPROC BeginQuery;
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PFNGLBEGINQUERYINDEXEDPROC BeginQueryIndexed;
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PFNGLBEGINTRANSFORMFEEDBACKPROC BeginTransformFeedback;
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PFNGLBINDATTRIBLOCATIONPROC BindAttribLocation;
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PFNGLBINDBUFFERPROC BindBuffer;
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PFNGLBINDBUFFERBASEPROC BindBufferBase;
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PFNGLBINDBUFFERRANGEPROC BindBufferRange;
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PFNGLBINDBUFFERSBASEPROC BindBuffersBase;
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PFNGLBINDBUFFERSRANGEPROC BindBuffersRange;
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PFNGLBINDFRAGDATALOCATIONPROC BindFragDataLocation;
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PFNGLBINDFRAGDATALOCATIONINDEXEDPROC BindFragDataLocationIndexed;
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PFNGLBINDFRAMEBUFFERPROC BindFramebuffer;
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PFNGLBINDIMAGETEXTUREPROC BindImageTexture;
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PFNGLBINDIMAGETEXTURESPROC BindImageTextures;
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PFNGLBINDMULTITEXTUREEXTPROC BindMultiTextureEXT;
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PFNGLBINDPROGRAMPIPELINEPROC BindProgramPipeline;
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PFNGLBINDRENDERBUFFERPROC BindRenderbuffer;
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PFNGLBINDSAMPLERPROC BindSampler;
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PFNGLBINDSAMPLERSPROC BindSamplers;
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PFNGLBINDSHADINGRATEIMAGENVPROC BindShadingRateImageNV;
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PFNGLBINDTEXTUREPROC BindTexture;
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PFNGLBINDTEXTUREUNITPROC BindTextureUnit;
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PFNGLBINDTEXTURESPROC BindTextures;
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PFNGLBINDTRANSFORMFEEDBACKPROC BindTransformFeedback;
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PFNGLBINDVERTEXARRAYPROC BindVertexArray;
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PFNGLBINDVERTEXBUFFERPROC BindVertexBuffer;
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PFNGLBINDVERTEXBUFFERSPROC BindVertexBuffers;
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PFNGLBLENDBARRIERKHRPROC BlendBarrierKHR;
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PFNGLBLENDBARRIERNVPROC BlendBarrierNV;
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PFNGLBLENDCOLORPROC BlendColor;
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PFNGLBLENDEQUATIONPROC BlendEquation;
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PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
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PFNGLBLENDEQUATIONSEPARATEIPROC BlendEquationSeparatei;
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PFNGLBLENDEQUATIONSEPARATEIARBPROC BlendEquationSeparateiARB;
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PFNGLBLENDEQUATIONIPROC BlendEquationi;
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PFNGLBLENDEQUATIONIARBPROC BlendEquationiARB;
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PFNGLBLENDFUNCPROC BlendFunc;
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PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
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PFNGLBLENDFUNCSEPARATEIPROC BlendFuncSeparatei;
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PFNGLBLENDFUNCSEPARATEIARBPROC BlendFuncSeparateiARB;
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PFNGLBLENDFUNCIPROC BlendFunci;
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PFNGLBLENDFUNCIARBPROC BlendFunciARB;
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PFNGLBLENDPARAMETERINVPROC BlendParameteriNV;
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PFNGLBLITFRAMEBUFFERPROC BlitFramebuffer;
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PFNGLBLITNAMEDFRAMEBUFFERPROC BlitNamedFramebuffer;
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PFNGLBUFFERADDRESSRANGENVPROC BufferAddressRangeNV;
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PFNGLBUFFERATTACHMEMORYNVPROC BufferAttachMemoryNV;
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PFNGLBUFFERDATAPROC BufferData;
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PFNGLBUFFERPAGECOMMITMENTARBPROC BufferPageCommitmentARB;
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PFNGLBUFFERPAGECOMMITMENTMEMNVPROC BufferPageCommitmentMemNV;
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PFNGLBUFFERSTORAGEPROC BufferStorage;
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PFNGLBUFFERSUBDATAPROC BufferSubData;
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PFNGLCALLCOMMANDLISTNVPROC CallCommandListNV;
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PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus;
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PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC CheckNamedFramebufferStatus;
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PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC CheckNamedFramebufferStatusEXT;
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PFNGLCLAMPCOLORPROC ClampColor;
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PFNGLCLEARPROC Clear;
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PFNGLCLEARBUFFERDATAPROC ClearBufferData;
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PFNGLCLEARBUFFERSUBDATAPROC ClearBufferSubData;
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PFNGLCLEARBUFFERFIPROC ClearBufferfi;
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PFNGLCLEARBUFFERFVPROC ClearBufferfv;
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PFNGLCLEARBUFFERIVPROC ClearBufferiv;
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PFNGLCLEARBUFFERUIVPROC ClearBufferuiv;
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PFNGLCLEARCOLORPROC ClearColor;
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PFNGLCLEARDEPTHPROC ClearDepth;
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PFNGLCLEARDEPTHDNVPROC ClearDepthdNV;
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PFNGLCLEARDEPTHFPROC ClearDepthf;
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PFNGLCLEARNAMEDBUFFERDATAPROC ClearNamedBufferData;
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PFNGLCLEARNAMEDBUFFERDATAEXTPROC ClearNamedBufferDataEXT;
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PFNGLCLEARNAMEDBUFFERSUBDATAPROC ClearNamedBufferSubData;
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PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC ClearNamedBufferSubDataEXT;
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PFNGLCLEARNAMEDFRAMEBUFFERFIPROC ClearNamedFramebufferfi;
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PFNGLCLEARNAMEDFRAMEBUFFERFVPROC ClearNamedFramebufferfv;
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PFNGLCLEARNAMEDFRAMEBUFFERIVPROC ClearNamedFramebufferiv;
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PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC ClearNamedFramebufferuiv;
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PFNGLCLEARSTENCILPROC ClearStencil;
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PFNGLCLEARTEXIMAGEPROC ClearTexImage;
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PFNGLCLEARTEXSUBIMAGEPROC ClearTexSubImage;
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PFNGLCLIENTATTRIBDEFAULTEXTPROC ClientAttribDefaultEXT;
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PFNGLCLIENTWAITSYNCPROC ClientWaitSync;
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PFNGLCLIPCONTROLPROC ClipControl;
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PFNGLCOLORFORMATNVPROC ColorFormatNV;
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PFNGLCOLORMASKPROC ColorMask;
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PFNGLCOLORMASKIPROC ColorMaski;
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PFNGLCOMMANDLISTSEGMENTSNVPROC CommandListSegmentsNV;
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PFNGLCOMPILECOMMANDLISTNVPROC CompileCommandListNV;
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PFNGLCOMPILESHADERPROC CompileShader;
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PFNGLCOMPILESHADERINCLUDEARBPROC CompileShaderIncludeARB;
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PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC CompressedMultiTexImage1DEXT;
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PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC CompressedMultiTexImage2DEXT;
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PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC CompressedMultiTexImage3DEXT;
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PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC CompressedMultiTexSubImage1DEXT;
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PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC CompressedMultiTexSubImage2DEXT;
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PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC CompressedMultiTexSubImage3DEXT;
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PFNGLCOMPRESSEDTEXIMAGE1DPROC CompressedTexImage1D;
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PFNGLCOMPRESSEDTEXIMAGE2DPROC CompressedTexImage2D;
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PFNGLCOMPRESSEDTEXIMAGE3DPROC CompressedTexImage3D;
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PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC CompressedTexSubImage1D;
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PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D;
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PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC CompressedTexSubImage3D;
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PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC CompressedTextureImage1DEXT;
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PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC CompressedTextureImage2DEXT;
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PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC CompressedTextureImage3DEXT;
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PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC CompressedTextureSubImage1D;
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PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC CompressedTextureSubImage1DEXT;
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PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC CompressedTextureSubImage2D;
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PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC CompressedTextureSubImage2DEXT;
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PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC CompressedTextureSubImage3D;
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PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC CompressedTextureSubImage3DEXT;
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PFNGLCONSERVATIVERASTERPARAMETERFNVPROC ConservativeRasterParameterfNV;
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PFNGLCONSERVATIVERASTERPARAMETERINVPROC ConservativeRasterParameteriNV;
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PFNGLCOPYBUFFERSUBDATAPROC CopyBufferSubData;
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PFNGLCOPYIMAGESUBDATAPROC CopyImageSubData;
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PFNGLCOPYMULTITEXIMAGE1DEXTPROC CopyMultiTexImage1DEXT;
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PFNGLCOPYMULTITEXIMAGE2DEXTPROC CopyMultiTexImage2DEXT;
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PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC CopyMultiTexSubImage1DEXT;
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PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC CopyMultiTexSubImage2DEXT;
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PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC CopyMultiTexSubImage3DEXT;
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PFNGLCOPYNAMEDBUFFERSUBDATAPROC CopyNamedBufferSubData;
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PFNGLCOPYPATHNVPROC CopyPathNV;
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PFNGLCOPYTEXIMAGE1DPROC CopyTexImage1D;
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PFNGLCOPYTEXIMAGE2DPROC CopyTexImage2D;
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PFNGLCOPYTEXSUBIMAGE1DPROC CopyTexSubImage1D;
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PFNGLCOPYTEXSUBIMAGE2DPROC CopyTexSubImage2D;
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PFNGLCOPYTEXSUBIMAGE3DPROC CopyTexSubImage3D;
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PFNGLCOPYTEXTUREIMAGE1DEXTPROC CopyTextureImage1DEXT;
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PFNGLCOPYTEXTUREIMAGE2DEXTPROC CopyTextureImage2DEXT;
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PFNGLCOPYTEXTURESUBIMAGE1DPROC CopyTextureSubImage1D;
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PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC CopyTextureSubImage1DEXT;
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PFNGLCOPYTEXTURESUBIMAGE2DPROC CopyTextureSubImage2D;
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PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC CopyTextureSubImage2DEXT;
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PFNGLCOPYTEXTURESUBIMAGE3DPROC CopyTextureSubImage3D;
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PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC CopyTextureSubImage3DEXT;
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PFNGLCOVERFILLPATHINSTANCEDNVPROC CoverFillPathInstancedNV;
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PFNGLCOVERFILLPATHNVPROC CoverFillPathNV;
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PFNGLCOVERSTROKEPATHINSTANCEDNVPROC CoverStrokePathInstancedNV;
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PFNGLCOVERSTROKEPATHNVPROC CoverStrokePathNV;
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PFNGLCOVERAGEMODULATIONNVPROC CoverageModulationNV;
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PFNGLCOVERAGEMODULATIONTABLENVPROC CoverageModulationTableNV;
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PFNGLCREATEBUFFERSPROC CreateBuffers;
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PFNGLCREATECOMMANDLISTSNVPROC CreateCommandListsNV;
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PFNGLCREATEFRAMEBUFFERSPROC CreateFramebuffers;
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PFNGLCREATEPERFQUERYINTELPROC CreatePerfQueryINTEL;
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PFNGLCREATEPROGRAMPROC CreateProgram;
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PFNGLCREATEPROGRAMPIPELINESPROC CreateProgramPipelines;
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PFNGLCREATEQUERIESPROC CreateQueries;
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PFNGLCREATERENDERBUFFERSPROC CreateRenderbuffers;
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PFNGLCREATESAMPLERSPROC CreateSamplers;
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PFNGLCREATESHADERPROC CreateShader;
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PFNGLCREATESHADERPROGRAMEXTPROC CreateShaderProgramEXT;
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PFNGLCREATESHADERPROGRAMVPROC CreateShaderProgramv;
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PFNGLCREATESTATESNVPROC CreateStatesNV;
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PFNGLCREATESYNCFROMCLEVENTARBPROC CreateSyncFromCLeventARB;
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PFNGLCREATETEXTURESPROC CreateTextures;
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PFNGLCREATETRANSFORMFEEDBACKSPROC CreateTransformFeedbacks;
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PFNGLCREATEVERTEXARRAYSPROC CreateVertexArrays;
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PFNGLCULLFACEPROC CullFace;
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PFNGLDEBUGMESSAGECALLBACKPROC DebugMessageCallback;
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PFNGLDEBUGMESSAGECALLBACKARBPROC DebugMessageCallbackARB;
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PFNGLDEBUGMESSAGECONTROLPROC DebugMessageControl;
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PFNGLDEBUGMESSAGECONTROLARBPROC DebugMessageControlARB;
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PFNGLDEBUGMESSAGEINSERTPROC DebugMessageInsert;
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PFNGLDEBUGMESSAGEINSERTARBPROC DebugMessageInsertARB;
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PFNGLDELETEBUFFERSPROC DeleteBuffers;
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PFNGLDELETECOMMANDLISTSNVPROC DeleteCommandListsNV;
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PFNGLDELETEFRAMEBUFFERSPROC DeleteFramebuffers;
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PFNGLDELETENAMEDSTRINGARBPROC DeleteNamedStringARB;
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PFNGLDELETEPATHSNVPROC DeletePathsNV;
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PFNGLDELETEPERFMONITORSAMDPROC DeletePerfMonitorsAMD;
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PFNGLDELETEPERFQUERYINTELPROC DeletePerfQueryINTEL;
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PFNGLDELETEPROGRAMPROC DeleteProgram;
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PFNGLDELETEPROGRAMPIPELINESPROC DeleteProgramPipelines;
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PFNGLDELETEQUERIESPROC DeleteQueries;
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PFNGLDELETERENDERBUFFERSPROC DeleteRenderbuffers;
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PFNGLDELETESAMPLERSPROC DeleteSamplers;
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PFNGLDELETESHADERPROC DeleteShader;
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PFNGLDELETESTATESNVPROC DeleteStatesNV;
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PFNGLDELETESYNCPROC DeleteSync;
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PFNGLDELETETEXTURESPROC DeleteTextures;
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PFNGLDELETETRANSFORMFEEDBACKSPROC DeleteTransformFeedbacks;
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PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays;
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PFNGLDEPTHBOUNDSDNVPROC DepthBoundsdNV;
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PFNGLDEPTHFUNCPROC DepthFunc;
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PFNGLDEPTHMASKPROC DepthMask;
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PFNGLDEPTHRANGEPROC DepthRange;
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PFNGLDEPTHRANGEARRAYDVNVPROC DepthRangeArraydvNV;
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PFNGLDEPTHRANGEARRAYVPROC DepthRangeArrayv;
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PFNGLDEPTHRANGEINDEXEDPROC DepthRangeIndexed;
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PFNGLDEPTHRANGEINDEXEDDNVPROC DepthRangeIndexeddNV;
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PFNGLDEPTHRANGEDNVPROC DepthRangedNV;
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PFNGLDEPTHRANGEFPROC DepthRangef;
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PFNGLDETACHSHADERPROC DetachShader;
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PFNGLDISABLEPROC Disable;
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PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC DisableClientStateIndexedEXT;
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PFNGLDISABLECLIENTSTATEIEXTPROC DisableClientStateiEXT;
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PFNGLDISABLEINDEXEDEXTPROC DisableIndexedEXT;
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PFNGLDISABLEVERTEXARRAYATTRIBPROC DisableVertexArrayAttrib;
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PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC DisableVertexArrayAttribEXT;
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PFNGLDISABLEVERTEXARRAYEXTPROC DisableVertexArrayEXT;
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PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray;
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PFNGLDISABLEIPROC Disablei;
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PFNGLDISPATCHCOMPUTEPROC DispatchCompute;
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PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC DispatchComputeGroupSizeARB;
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PFNGLDISPATCHCOMPUTEINDIRECTPROC DispatchComputeIndirect;
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PFNGLDRAWARRAYSPROC DrawArrays;
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PFNGLDRAWARRAYSINDIRECTPROC DrawArraysIndirect;
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PFNGLDRAWARRAYSINSTANCEDPROC DrawArraysInstanced;
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PFNGLDRAWARRAYSINSTANCEDARBPROC DrawArraysInstancedARB;
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PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC DrawArraysInstancedBaseInstance;
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PFNGLDRAWARRAYSINSTANCEDEXTPROC DrawArraysInstancedEXT;
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PFNGLDRAWBUFFERPROC DrawBuffer;
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PFNGLDRAWBUFFERSPROC DrawBuffers;
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PFNGLDRAWCOMMANDSADDRESSNVPROC DrawCommandsAddressNV;
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PFNGLDRAWCOMMANDSNVPROC DrawCommandsNV;
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PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC DrawCommandsStatesAddressNV;
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PFNGLDRAWCOMMANDSSTATESNVPROC DrawCommandsStatesNV;
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PFNGLDRAWELEMENTSPROC DrawElements;
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PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex;
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PFNGLDRAWELEMENTSINDIRECTPROC DrawElementsIndirect;
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PFNGLDRAWELEMENTSINSTANCEDPROC DrawElementsInstanced;
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PFNGLDRAWELEMENTSINSTANCEDARBPROC DrawElementsInstancedARB;
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PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC DrawElementsInstancedBaseInstance;
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PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC DrawElementsInstancedBaseVertex;
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PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC DrawElementsInstancedBaseVertexBaseInstance;
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PFNGLDRAWELEMENTSINSTANCEDEXTPROC DrawElementsInstancedEXT;
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PFNGLDRAWMESHTASKSINDIRECTNVPROC DrawMeshTasksIndirectNV;
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PFNGLDRAWMESHTASKSNVPROC DrawMeshTasksNV;
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PFNGLDRAWRANGEELEMENTSPROC DrawRangeElements;
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PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC DrawRangeElementsBaseVertex;
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PFNGLDRAWTRANSFORMFEEDBACKPROC DrawTransformFeedback;
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PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC DrawTransformFeedbackInstanced;
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PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC DrawTransformFeedbackStream;
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PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC DrawTransformFeedbackStreamInstanced;
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PFNGLDRAWVKIMAGENVPROC DrawVkImageNV;
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|
PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC EGLImageTargetTexStorageEXT;
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|
PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC EGLImageTargetTextureStorageEXT;
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|
PFNGLEDGEFLAGFORMATNVPROC EdgeFlagFormatNV;
|
|
PFNGLENABLEPROC Enable;
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|
PFNGLENABLECLIENTSTATEINDEXEDEXTPROC EnableClientStateIndexedEXT;
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|
PFNGLENABLECLIENTSTATEIEXTPROC EnableClientStateiEXT;
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PFNGLENABLEINDEXEDEXTPROC EnableIndexedEXT;
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|
PFNGLENABLEVERTEXARRAYATTRIBPROC EnableVertexArrayAttrib;
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|
PFNGLENABLEVERTEXARRAYATTRIBEXTPROC EnableVertexArrayAttribEXT;
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|
PFNGLENABLEVERTEXARRAYEXTPROC EnableVertexArrayEXT;
|
|
PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray;
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|
PFNGLENABLEIPROC Enablei;
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|
PFNGLENDCONDITIONALRENDERPROC EndConditionalRender;
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|
PFNGLENDCONDITIONALRENDERNVPROC EndConditionalRenderNV;
|
|
PFNGLENDPERFMONITORAMDPROC EndPerfMonitorAMD;
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|
PFNGLENDPERFQUERYINTELPROC EndPerfQueryINTEL;
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|
PFNGLENDQUERYPROC EndQuery;
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PFNGLENDQUERYINDEXEDPROC EndQueryIndexed;
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PFNGLENDTRANSFORMFEEDBACKPROC EndTransformFeedback;
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PFNGLEVALUATEDEPTHVALUESARBPROC EvaluateDepthValuesARB;
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PFNGLFENCESYNCPROC FenceSync;
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|
PFNGLFINISHPROC Finish;
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PFNGLFLUSHPROC Flush;
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PFNGLFLUSHMAPPEDBUFFERRANGEPROC FlushMappedBufferRange;
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PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC FlushMappedNamedBufferRange;
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PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC FlushMappedNamedBufferRangeEXT;
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PFNGLFOGCOORDFORMATNVPROC FogCoordFormatNV;
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PFNGLFRAGMENTCOVERAGECOLORNVPROC FragmentCoverageColorNV;
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PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC FramebufferDrawBufferEXT;
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PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC FramebufferDrawBuffersEXT;
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PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC FramebufferFetchBarrierEXT;
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PFNGLFRAMEBUFFERPARAMETERIPROC FramebufferParameteri;
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PFNGLFRAMEBUFFERPARAMETERIMESAPROC FramebufferParameteriMESA;
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PFNGLFRAMEBUFFERREADBUFFEREXTPROC FramebufferReadBufferEXT;
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PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer;
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PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC FramebufferSampleLocationsfvARB;
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PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC FramebufferSampleLocationsfvNV;
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PFNGLFRAMEBUFFERTEXTUREPROC FramebufferTexture;
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PFNGLFRAMEBUFFERTEXTURE1DPROC FramebufferTexture1D;
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PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D;
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PFNGLFRAMEBUFFERTEXTURE3DPROC FramebufferTexture3D;
|
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PFNGLFRAMEBUFFERTEXTUREARBPROC FramebufferTextureARB;
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PFNGLFRAMEBUFFERTEXTUREFACEARBPROC FramebufferTextureFaceARB;
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PFNGLFRAMEBUFFERTEXTURELAYERPROC FramebufferTextureLayer;
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|
PFNGLFRAMEBUFFERTEXTURELAYERARBPROC FramebufferTextureLayerARB;
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|
PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC FramebufferTextureMultiviewOVR;
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|
PFNGLFRONTFACEPROC FrontFace;
|
|
PFNGLGENBUFFERSPROC GenBuffers;
|
|
PFNGLGENFRAMEBUFFERSPROC GenFramebuffers;
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|
PFNGLGENPATHSNVPROC GenPathsNV;
|
|
PFNGLGENPERFMONITORSAMDPROC GenPerfMonitorsAMD;
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|
PFNGLGENPROGRAMPIPELINESPROC GenProgramPipelines;
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|
PFNGLGENQUERIESPROC GenQueries;
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|
PFNGLGENRENDERBUFFERSPROC GenRenderbuffers;
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|
PFNGLGENSAMPLERSPROC GenSamplers;
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|
PFNGLGENTEXTURESPROC GenTextures;
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|
PFNGLGENTRANSFORMFEEDBACKSPROC GenTransformFeedbacks;
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|
PFNGLGENVERTEXARRAYSPROC GenVertexArrays;
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|
PFNGLGENERATEMIPMAPPROC GenerateMipmap;
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|
PFNGLGENERATEMULTITEXMIPMAPEXTPROC GenerateMultiTexMipmapEXT;
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|
PFNGLGENERATETEXTUREMIPMAPPROC GenerateTextureMipmap;
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|
PFNGLGENERATETEXTUREMIPMAPEXTPROC GenerateTextureMipmapEXT;
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|
PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC GetActiveAtomicCounterBufferiv;
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|
PFNGLGETACTIVEATTRIBPROC GetActiveAttrib;
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|
PFNGLGETACTIVESUBROUTINENAMEPROC GetActiveSubroutineName;
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|
PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC GetActiveSubroutineUniformName;
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|
PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC GetActiveSubroutineUniformiv;
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|
PFNGLGETACTIVEUNIFORMPROC GetActiveUniform;
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|
PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC GetActiveUniformBlockName;
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|
PFNGLGETACTIVEUNIFORMBLOCKIVPROC GetActiveUniformBlockiv;
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|
PFNGLGETACTIVEUNIFORMNAMEPROC GetActiveUniformName;
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|
PFNGLGETACTIVEUNIFORMSIVPROC GetActiveUniformsiv;
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|
PFNGLGETATTACHEDSHADERSPROC GetAttachedShaders;
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|
PFNGLGETATTRIBLOCATIONPROC GetAttribLocation;
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|
PFNGLGETBOOLEANINDEXEDVEXTPROC GetBooleanIndexedvEXT;
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|
PFNGLGETBOOLEANI_VPROC GetBooleani_v;
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|
PFNGLGETBOOLEANVPROC GetBooleanv;
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|
PFNGLGETBUFFERPARAMETERI64VPROC GetBufferParameteri64v;
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|
PFNGLGETBUFFERPARAMETERIVPROC GetBufferParameteriv;
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|
PFNGLGETBUFFERPARAMETERUI64VNVPROC GetBufferParameterui64vNV;
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|
PFNGLGETBUFFERPOINTERVPROC GetBufferPointerv;
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|
PFNGLGETBUFFERSUBDATAPROC GetBufferSubData;
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|
PFNGLGETCOMMANDHEADERNVPROC GetCommandHeaderNV;
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|
PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC GetCompressedMultiTexImageEXT;
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|
PFNGLGETCOMPRESSEDTEXIMAGEPROC GetCompressedTexImage;
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|
PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC GetCompressedTextureImage;
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|
PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC GetCompressedTextureImageEXT;
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|
PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC GetCompressedTextureSubImage;
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|
PFNGLGETCOVERAGEMODULATIONTABLENVPROC GetCoverageModulationTableNV;
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|
PFNGLGETDEBUGMESSAGELOGPROC GetDebugMessageLog;
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|
PFNGLGETDEBUGMESSAGELOGARBPROC GetDebugMessageLogARB;
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|
PFNGLGETDOUBLEINDEXEDVEXTPROC GetDoubleIndexedvEXT;
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PFNGLGETDOUBLEI_VPROC GetDoublei_v;
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|
PFNGLGETDOUBLEI_VEXTPROC GetDoublei_vEXT;
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|
PFNGLGETDOUBLEVPROC GetDoublev;
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|
PFNGLGETERRORPROC GetError;
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|
PFNGLGETFIRSTPERFQUERYIDINTELPROC GetFirstPerfQueryIdINTEL;
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|
PFNGLGETFLOATINDEXEDVEXTPROC GetFloatIndexedvEXT;
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|
PFNGLGETFLOATI_VPROC GetFloati_v;
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|
PFNGLGETFLOATI_VEXTPROC GetFloati_vEXT;
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|
PFNGLGETFLOATVPROC GetFloatv;
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|
PFNGLGETFRAGDATAINDEXPROC GetFragDataIndex;
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|
PFNGLGETFRAGDATALOCATIONPROC GetFragDataLocation;
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|
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC GetFramebufferAttachmentParameteriv;
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|
PFNGLGETFRAMEBUFFERPARAMETERIVPROC GetFramebufferParameteriv;
|
|
PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC GetFramebufferParameterivEXT;
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|
PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC GetFramebufferParameterivMESA;
|
|
PFNGLGETGRAPHICSRESETSTATUSPROC GetGraphicsResetStatus;
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|
PFNGLGETGRAPHICSRESETSTATUSARBPROC GetGraphicsResetStatusARB;
|
|
PFNGLGETIMAGEHANDLEARBPROC GetImageHandleARB;
|
|
PFNGLGETIMAGEHANDLENVPROC GetImageHandleNV;
|
|
PFNGLGETINTEGER64I_VPROC GetInteger64i_v;
|
|
PFNGLGETINTEGER64VPROC GetInteger64v;
|
|
PFNGLGETINTEGERINDEXEDVEXTPROC GetIntegerIndexedvEXT;
|
|
PFNGLGETINTEGERI_VPROC GetIntegeri_v;
|
|
PFNGLGETINTEGERUI64I_VNVPROC GetIntegerui64i_vNV;
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|
PFNGLGETINTEGERUI64VNVPROC GetIntegerui64vNV;
|
|
PFNGLGETINTEGERVPROC GetIntegerv;
|
|
PFNGLGETINTERNALFORMATSAMPLEIVNVPROC GetInternalformatSampleivNV;
|
|
PFNGLGETINTERNALFORMATI64VPROC GetInternalformati64v;
|
|
PFNGLGETINTERNALFORMATIVPROC GetInternalformativ;
|
|
PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC GetMemoryObjectDetachedResourcesuivNV;
|
|
PFNGLGETMULTITEXENVFVEXTPROC GetMultiTexEnvfvEXT;
|
|
PFNGLGETMULTITEXENVIVEXTPROC GetMultiTexEnvivEXT;
|
|
PFNGLGETMULTITEXGENDVEXTPROC GetMultiTexGendvEXT;
|
|
PFNGLGETMULTITEXGENFVEXTPROC GetMultiTexGenfvEXT;
|
|
PFNGLGETMULTITEXGENIVEXTPROC GetMultiTexGenivEXT;
|
|
PFNGLGETMULTITEXIMAGEEXTPROC GetMultiTexImageEXT;
|
|
PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC GetMultiTexLevelParameterfvEXT;
|
|
PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC GetMultiTexLevelParameterivEXT;
|
|
PFNGLGETMULTITEXPARAMETERIIVEXTPROC GetMultiTexParameterIivEXT;
|
|
PFNGLGETMULTITEXPARAMETERIUIVEXTPROC GetMultiTexParameterIuivEXT;
|
|
PFNGLGETMULTITEXPARAMETERFVEXTPROC GetMultiTexParameterfvEXT;
|
|
PFNGLGETMULTITEXPARAMETERIVEXTPROC GetMultiTexParameterivEXT;
|
|
PFNGLGETMULTISAMPLEFVPROC GetMultisamplefv;
|
|
PFNGLGETNAMEDBUFFERPARAMETERI64VPROC GetNamedBufferParameteri64v;
|
|
PFNGLGETNAMEDBUFFERPARAMETERIVPROC GetNamedBufferParameteriv;
|
|
PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC GetNamedBufferParameterivEXT;
|
|
PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC GetNamedBufferParameterui64vNV;
|
|
PFNGLGETNAMEDBUFFERPOINTERVPROC GetNamedBufferPointerv;
|
|
PFNGLGETNAMEDBUFFERPOINTERVEXTPROC GetNamedBufferPointervEXT;
|
|
PFNGLGETNAMEDBUFFERSUBDATAPROC GetNamedBufferSubData;
|
|
PFNGLGETNAMEDBUFFERSUBDATAEXTPROC GetNamedBufferSubDataEXT;
|
|
PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC GetNamedFramebufferAttachmentParameteriv;
|
|
PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC GetNamedFramebufferAttachmentParameterivEXT;
|
|
PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC GetNamedFramebufferParameteriv;
|
|
PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC GetNamedFramebufferParameterivEXT;
|
|
PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC GetNamedProgramLocalParameterIivEXT;
|
|
PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC GetNamedProgramLocalParameterIuivEXT;
|
|
PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC GetNamedProgramLocalParameterdvEXT;
|
|
PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC GetNamedProgramLocalParameterfvEXT;
|
|
PFNGLGETNAMEDPROGRAMSTRINGEXTPROC GetNamedProgramStringEXT;
|
|
PFNGLGETNAMEDPROGRAMIVEXTPROC GetNamedProgramivEXT;
|
|
PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC GetNamedRenderbufferParameteriv;
|
|
PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC GetNamedRenderbufferParameterivEXT;
|
|
PFNGLGETNAMEDSTRINGARBPROC GetNamedStringARB;
|
|
PFNGLGETNAMEDSTRINGIVARBPROC GetNamedStringivARB;
|
|
PFNGLGETNEXTPERFQUERYIDINTELPROC GetNextPerfQueryIdINTEL;
|
|
PFNGLGETOBJECTLABELPROC GetObjectLabel;
|
|
PFNGLGETOBJECTLABELEXTPROC GetObjectLabelEXT;
|
|
PFNGLGETOBJECTPTRLABELPROC GetObjectPtrLabel;
|
|
PFNGLGETPATHCOMMANDSNVPROC GetPathCommandsNV;
|
|
PFNGLGETPATHCOORDSNVPROC GetPathCoordsNV;
|
|
PFNGLGETPATHDASHARRAYNVPROC GetPathDashArrayNV;
|
|
PFNGLGETPATHLENGTHNVPROC GetPathLengthNV;
|
|
PFNGLGETPATHMETRICRANGENVPROC GetPathMetricRangeNV;
|
|
PFNGLGETPATHMETRICSNVPROC GetPathMetricsNV;
|
|
PFNGLGETPATHPARAMETERFVNVPROC GetPathParameterfvNV;
|
|
PFNGLGETPATHPARAMETERIVNVPROC GetPathParameterivNV;
|
|
PFNGLGETPATHSPACINGNVPROC GetPathSpacingNV;
|
|
PFNGLGETPERFCOUNTERINFOINTELPROC GetPerfCounterInfoINTEL;
|
|
PFNGLGETPERFMONITORCOUNTERDATAAMDPROC GetPerfMonitorCounterDataAMD;
|
|
PFNGLGETPERFMONITORCOUNTERINFOAMDPROC GetPerfMonitorCounterInfoAMD;
|
|
PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC GetPerfMonitorCounterStringAMD;
|
|
PFNGLGETPERFMONITORCOUNTERSAMDPROC GetPerfMonitorCountersAMD;
|
|
PFNGLGETPERFMONITORGROUPSTRINGAMDPROC GetPerfMonitorGroupStringAMD;
|
|
PFNGLGETPERFMONITORGROUPSAMDPROC GetPerfMonitorGroupsAMD;
|
|
PFNGLGETPERFQUERYDATAINTELPROC GetPerfQueryDataINTEL;
|
|
PFNGLGETPERFQUERYIDBYNAMEINTELPROC GetPerfQueryIdByNameINTEL;
|
|
PFNGLGETPERFQUERYINFOINTELPROC GetPerfQueryInfoINTEL;
|
|
PFNGLGETPOINTERINDEXEDVEXTPROC GetPointerIndexedvEXT;
|
|
PFNGLGETPOINTERI_VEXTPROC GetPointeri_vEXT;
|
|
PFNGLGETPOINTERVPROC GetPointerv;
|
|
PFNGLGETPROGRAMBINARYPROC GetProgramBinary;
|
|
PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog;
|
|
PFNGLGETPROGRAMINTERFACEIVPROC GetProgramInterfaceiv;
|
|
PFNGLGETPROGRAMPIPELINEINFOLOGPROC GetProgramPipelineInfoLog;
|
|
PFNGLGETPROGRAMPIPELINEIVPROC GetProgramPipelineiv;
|
|
PFNGLGETPROGRAMRESOURCEINDEXPROC GetProgramResourceIndex;
|
|
PFNGLGETPROGRAMRESOURCELOCATIONPROC GetProgramResourceLocation;
|
|
PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC GetProgramResourceLocationIndex;
|
|
PFNGLGETPROGRAMRESOURCENAMEPROC GetProgramResourceName;
|
|
PFNGLGETPROGRAMRESOURCEFVNVPROC GetProgramResourcefvNV;
|
|
PFNGLGETPROGRAMRESOURCEIVPROC GetProgramResourceiv;
|
|
PFNGLGETPROGRAMSTAGEIVPROC GetProgramStageiv;
|
|
PFNGLGETPROGRAMIVPROC GetProgramiv;
|
|
PFNGLGETQUERYBUFFEROBJECTI64VPROC GetQueryBufferObjecti64v;
|
|
PFNGLGETQUERYBUFFEROBJECTIVPROC GetQueryBufferObjectiv;
|
|
PFNGLGETQUERYBUFFEROBJECTUI64VPROC GetQueryBufferObjectui64v;
|
|
PFNGLGETQUERYBUFFEROBJECTUIVPROC GetQueryBufferObjectuiv;
|
|
PFNGLGETQUERYINDEXEDIVPROC GetQueryIndexediv;
|
|
PFNGLGETQUERYOBJECTI64VPROC GetQueryObjecti64v;
|
|
PFNGLGETQUERYOBJECTIVPROC GetQueryObjectiv;
|
|
PFNGLGETQUERYOBJECTUI64VPROC GetQueryObjectui64v;
|
|
PFNGLGETQUERYOBJECTUIVPROC GetQueryObjectuiv;
|
|
PFNGLGETQUERYIVPROC GetQueryiv;
|
|
PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv;
|
|
PFNGLGETSAMPLERPARAMETERIIVPROC GetSamplerParameterIiv;
|
|
PFNGLGETSAMPLERPARAMETERIUIVPROC GetSamplerParameterIuiv;
|
|
PFNGLGETSAMPLERPARAMETERFVPROC GetSamplerParameterfv;
|
|
PFNGLGETSAMPLERPARAMETERIVPROC GetSamplerParameteriv;
|
|
PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog;
|
|
PFNGLGETSHADERPRECISIONFORMATPROC GetShaderPrecisionFormat;
|
|
PFNGLGETSHADERSOURCEPROC GetShaderSource;
|
|
PFNGLGETSHADERIVPROC GetShaderiv;
|
|
PFNGLGETSHADINGRATEIMAGEPALETTENVPROC GetShadingRateImagePaletteNV;
|
|
PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC GetShadingRateSampleLocationivNV;
|
|
PFNGLGETSTAGEINDEXNVPROC GetStageIndexNV;
|
|
PFNGLGETSTRINGPROC GetString;
|
|
PFNGLGETSTRINGIPROC GetStringi;
|
|
PFNGLGETSUBROUTINEINDEXPROC GetSubroutineIndex;
|
|
PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC GetSubroutineUniformLocation;
|
|
PFNGLGETSYNCIVPROC GetSynciv;
|
|
PFNGLGETTEXIMAGEPROC GetTexImage;
|
|
PFNGLGETTEXLEVELPARAMETERFVPROC GetTexLevelParameterfv;
|
|
PFNGLGETTEXLEVELPARAMETERIVPROC GetTexLevelParameteriv;
|
|
PFNGLGETTEXPARAMETERIIVPROC GetTexParameterIiv;
|
|
PFNGLGETTEXPARAMETERIUIVPROC GetTexParameterIuiv;
|
|
PFNGLGETTEXPARAMETERFVPROC GetTexParameterfv;
|
|
PFNGLGETTEXPARAMETERIVPROC GetTexParameteriv;
|
|
PFNGLGETTEXTUREHANDLEARBPROC GetTextureHandleARB;
|
|
PFNGLGETTEXTUREHANDLENVPROC GetTextureHandleNV;
|
|
PFNGLGETTEXTUREIMAGEPROC GetTextureImage;
|
|
PFNGLGETTEXTUREIMAGEEXTPROC GetTextureImageEXT;
|
|
PFNGLGETTEXTURELEVELPARAMETERFVPROC GetTextureLevelParameterfv;
|
|
PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC GetTextureLevelParameterfvEXT;
|
|
PFNGLGETTEXTURELEVELPARAMETERIVPROC GetTextureLevelParameteriv;
|
|
PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC GetTextureLevelParameterivEXT;
|
|
PFNGLGETTEXTUREPARAMETERIIVPROC GetTextureParameterIiv;
|
|
PFNGLGETTEXTUREPARAMETERIIVEXTPROC GetTextureParameterIivEXT;
|
|
PFNGLGETTEXTUREPARAMETERIUIVPROC GetTextureParameterIuiv;
|
|
PFNGLGETTEXTUREPARAMETERIUIVEXTPROC GetTextureParameterIuivEXT;
|
|
PFNGLGETTEXTUREPARAMETERFVPROC GetTextureParameterfv;
|
|
PFNGLGETTEXTUREPARAMETERFVEXTPROC GetTextureParameterfvEXT;
|
|
PFNGLGETTEXTUREPARAMETERIVPROC GetTextureParameteriv;
|
|
PFNGLGETTEXTUREPARAMETERIVEXTPROC GetTextureParameterivEXT;
|
|
PFNGLGETTEXTURESAMPLERHANDLEARBPROC GetTextureSamplerHandleARB;
|
|
PFNGLGETTEXTURESAMPLERHANDLENVPROC GetTextureSamplerHandleNV;
|
|
PFNGLGETTEXTURESUBIMAGEPROC GetTextureSubImage;
|
|
PFNGLGETTRANSFORMFEEDBACKVARYINGPROC GetTransformFeedbackVarying;
|
|
PFNGLGETTRANSFORMFEEDBACKI64_VPROC GetTransformFeedbacki64_v;
|
|
PFNGLGETTRANSFORMFEEDBACKI_VPROC GetTransformFeedbacki_v;
|
|
PFNGLGETTRANSFORMFEEDBACKIVPROC GetTransformFeedbackiv;
|
|
PFNGLGETUNIFORMBLOCKINDEXPROC GetUniformBlockIndex;
|
|
PFNGLGETUNIFORMINDICESPROC GetUniformIndices;
|
|
PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation;
|
|
PFNGLGETUNIFORMSUBROUTINEUIVPROC GetUniformSubroutineuiv;
|
|
PFNGLGETUNIFORMDVPROC GetUniformdv;
|
|
PFNGLGETUNIFORMFVPROC GetUniformfv;
|
|
PFNGLGETUNIFORMI64VARBPROC GetUniformi64vARB;
|
|
PFNGLGETUNIFORMI64VNVPROC GetUniformi64vNV;
|
|
PFNGLGETUNIFORMIVPROC GetUniformiv;
|
|
PFNGLGETUNIFORMUI64VARBPROC GetUniformui64vARB;
|
|
PFNGLGETUNIFORMUI64VNVPROC GetUniformui64vNV;
|
|
PFNGLGETUNIFORMUIVPROC GetUniformuiv;
|
|
PFNGLGETVERTEXARRAYINDEXED64IVPROC GetVertexArrayIndexed64iv;
|
|
PFNGLGETVERTEXARRAYINDEXEDIVPROC GetVertexArrayIndexediv;
|
|
PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC GetVertexArrayIntegeri_vEXT;
|
|
PFNGLGETVERTEXARRAYINTEGERVEXTPROC GetVertexArrayIntegervEXT;
|
|
PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC GetVertexArrayPointeri_vEXT;
|
|
PFNGLGETVERTEXARRAYPOINTERVEXTPROC GetVertexArrayPointervEXT;
|
|
PFNGLGETVERTEXARRAYIVPROC GetVertexArrayiv;
|
|
PFNGLGETVERTEXATTRIBIIVPROC GetVertexAttribIiv;
|
|
PFNGLGETVERTEXATTRIBIUIVPROC GetVertexAttribIuiv;
|
|
PFNGLGETVERTEXATTRIBLDVPROC GetVertexAttribLdv;
|
|
PFNGLGETVERTEXATTRIBLI64VNVPROC GetVertexAttribLi64vNV;
|
|
PFNGLGETVERTEXATTRIBLUI64VARBPROC GetVertexAttribLui64vARB;
|
|
PFNGLGETVERTEXATTRIBLUI64VNVPROC GetVertexAttribLui64vNV;
|
|
PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv;
|
|
PFNGLGETVERTEXATTRIBDVPROC GetVertexAttribdv;
|
|
PFNGLGETVERTEXATTRIBFVPROC GetVertexAttribfv;
|
|
PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv;
|
|
PFNGLGETVKPROCADDRNVPROC GetVkProcAddrNV;
|
|
PFNGLGETNCOMPRESSEDTEXIMAGEPROC GetnCompressedTexImage;
|
|
PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC GetnCompressedTexImageARB;
|
|
PFNGLGETNTEXIMAGEPROC GetnTexImage;
|
|
PFNGLGETNTEXIMAGEARBPROC GetnTexImageARB;
|
|
PFNGLGETNUNIFORMDVPROC GetnUniformdv;
|
|
PFNGLGETNUNIFORMDVARBPROC GetnUniformdvARB;
|
|
PFNGLGETNUNIFORMFVPROC GetnUniformfv;
|
|
PFNGLGETNUNIFORMFVARBPROC GetnUniformfvARB;
|
|
PFNGLGETNUNIFORMI64VARBPROC GetnUniformi64vARB;
|
|
PFNGLGETNUNIFORMIVPROC GetnUniformiv;
|
|
PFNGLGETNUNIFORMIVARBPROC GetnUniformivARB;
|
|
PFNGLGETNUNIFORMUI64VARBPROC GetnUniformui64vARB;
|
|
PFNGLGETNUNIFORMUIVPROC GetnUniformuiv;
|
|
PFNGLGETNUNIFORMUIVARBPROC GetnUniformuivARB;
|
|
PFNGLHINTPROC Hint;
|
|
PFNGLINDEXFORMATNVPROC IndexFormatNV;
|
|
PFNGLINSERTEVENTMARKEREXTPROC InsertEventMarkerEXT;
|
|
PFNGLINTERPOLATEPATHSNVPROC InterpolatePathsNV;
|
|
PFNGLINVALIDATEBUFFERDATAPROC InvalidateBufferData;
|
|
PFNGLINVALIDATEBUFFERSUBDATAPROC InvalidateBufferSubData;
|
|
PFNGLINVALIDATEFRAMEBUFFERPROC InvalidateFramebuffer;
|
|
PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC InvalidateNamedFramebufferData;
|
|
PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC InvalidateNamedFramebufferSubData;
|
|
PFNGLINVALIDATESUBFRAMEBUFFERPROC InvalidateSubFramebuffer;
|
|
PFNGLINVALIDATETEXIMAGEPROC InvalidateTexImage;
|
|
PFNGLINVALIDATETEXSUBIMAGEPROC InvalidateTexSubImage;
|
|
PFNGLISBUFFERPROC IsBuffer;
|
|
PFNGLISBUFFERRESIDENTNVPROC IsBufferResidentNV;
|
|
PFNGLISCOMMANDLISTNVPROC IsCommandListNV;
|
|
PFNGLISENABLEDPROC IsEnabled;
|
|
PFNGLISENABLEDINDEXEDEXTPROC IsEnabledIndexedEXT;
|
|
PFNGLISENABLEDIPROC IsEnabledi;
|
|
PFNGLISFRAMEBUFFERPROC IsFramebuffer;
|
|
PFNGLISIMAGEHANDLERESIDENTARBPROC IsImageHandleResidentARB;
|
|
PFNGLISIMAGEHANDLERESIDENTNVPROC IsImageHandleResidentNV;
|
|
PFNGLISNAMEDBUFFERRESIDENTNVPROC IsNamedBufferResidentNV;
|
|
PFNGLISNAMEDSTRINGARBPROC IsNamedStringARB;
|
|
PFNGLISPATHNVPROC IsPathNV;
|
|
PFNGLISPOINTINFILLPATHNVPROC IsPointInFillPathNV;
|
|
PFNGLISPOINTINSTROKEPATHNVPROC IsPointInStrokePathNV;
|
|
PFNGLISPROGRAMPROC IsProgram;
|
|
PFNGLISPROGRAMPIPELINEPROC IsProgramPipeline;
|
|
PFNGLISQUERYPROC IsQuery;
|
|
PFNGLISRENDERBUFFERPROC IsRenderbuffer;
|
|
PFNGLISSAMPLERPROC IsSampler;
|
|
PFNGLISSHADERPROC IsShader;
|
|
PFNGLISSTATENVPROC IsStateNV;
|
|
PFNGLISSYNCPROC IsSync;
|
|
PFNGLISTEXTUREPROC IsTexture;
|
|
PFNGLISTEXTUREHANDLERESIDENTARBPROC IsTextureHandleResidentARB;
|
|
PFNGLISTEXTUREHANDLERESIDENTNVPROC IsTextureHandleResidentNV;
|
|
PFNGLISTRANSFORMFEEDBACKPROC IsTransformFeedback;
|
|
PFNGLISVERTEXARRAYPROC IsVertexArray;
|
|
PFNGLLABELOBJECTEXTPROC LabelObjectEXT;
|
|
PFNGLLINEWIDTHPROC LineWidth;
|
|
PFNGLLINKPROGRAMPROC LinkProgram;
|
|
PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC ListDrawCommandsStatesClientNV;
|
|
PFNGLLOGICOPPROC LogicOp;
|
|
PFNGLMAKEBUFFERNONRESIDENTNVPROC MakeBufferNonResidentNV;
|
|
PFNGLMAKEBUFFERRESIDENTNVPROC MakeBufferResidentNV;
|
|
PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC MakeImageHandleNonResidentARB;
|
|
PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC MakeImageHandleNonResidentNV;
|
|
PFNGLMAKEIMAGEHANDLERESIDENTARBPROC MakeImageHandleResidentARB;
|
|
PFNGLMAKEIMAGEHANDLERESIDENTNVPROC MakeImageHandleResidentNV;
|
|
PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC MakeNamedBufferNonResidentNV;
|
|
PFNGLMAKENAMEDBUFFERRESIDENTNVPROC MakeNamedBufferResidentNV;
|
|
PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC MakeTextureHandleNonResidentARB;
|
|
PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC MakeTextureHandleNonResidentNV;
|
|
PFNGLMAKETEXTUREHANDLERESIDENTARBPROC MakeTextureHandleResidentARB;
|
|
PFNGLMAKETEXTUREHANDLERESIDENTNVPROC MakeTextureHandleResidentNV;
|
|
PFNGLMAPBUFFERPROC MapBuffer;
|
|
PFNGLMAPBUFFERRANGEPROC MapBufferRange;
|
|
PFNGLMAPNAMEDBUFFERPROC MapNamedBuffer;
|
|
PFNGLMAPNAMEDBUFFEREXTPROC MapNamedBufferEXT;
|
|
PFNGLMAPNAMEDBUFFERRANGEPROC MapNamedBufferRange;
|
|
PFNGLMAPNAMEDBUFFERRANGEEXTPROC MapNamedBufferRangeEXT;
|
|
PFNGLMATRIXFRUSTUMEXTPROC MatrixFrustumEXT;
|
|
PFNGLMATRIXLOAD3X2FNVPROC MatrixLoad3x2fNV;
|
|
PFNGLMATRIXLOAD3X3FNVPROC MatrixLoad3x3fNV;
|
|
PFNGLMATRIXLOADIDENTITYEXTPROC MatrixLoadIdentityEXT;
|
|
PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC MatrixLoadTranspose3x3fNV;
|
|
PFNGLMATRIXLOADTRANSPOSEDEXTPROC MatrixLoadTransposedEXT;
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|
PFNGLMATRIXLOADTRANSPOSEFEXTPROC MatrixLoadTransposefEXT;
|
|
PFNGLMATRIXLOADDEXTPROC MatrixLoaddEXT;
|
|
PFNGLMATRIXLOADFEXTPROC MatrixLoadfEXT;
|
|
PFNGLMATRIXMULT3X2FNVPROC MatrixMult3x2fNV;
|
|
PFNGLMATRIXMULT3X3FNVPROC MatrixMult3x3fNV;
|
|
PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC MatrixMultTranspose3x3fNV;
|
|
PFNGLMATRIXMULTTRANSPOSEDEXTPROC MatrixMultTransposedEXT;
|
|
PFNGLMATRIXMULTTRANSPOSEFEXTPROC MatrixMultTransposefEXT;
|
|
PFNGLMATRIXMULTDEXTPROC MatrixMultdEXT;
|
|
PFNGLMATRIXMULTFEXTPROC MatrixMultfEXT;
|
|
PFNGLMATRIXORTHOEXTPROC MatrixOrthoEXT;
|
|
PFNGLMATRIXPOPEXTPROC MatrixPopEXT;
|
|
PFNGLMATRIXPUSHEXTPROC MatrixPushEXT;
|
|
PFNGLMATRIXROTATEDEXTPROC MatrixRotatedEXT;
|
|
PFNGLMATRIXROTATEFEXTPROC MatrixRotatefEXT;
|
|
PFNGLMATRIXSCALEDEXTPROC MatrixScaledEXT;
|
|
PFNGLMATRIXSCALEFEXTPROC MatrixScalefEXT;
|
|
PFNGLMATRIXTRANSLATEDEXTPROC MatrixTranslatedEXT;
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|
PFNGLMATRIXTRANSLATEFEXTPROC MatrixTranslatefEXT;
|
|
PFNGLMAXSHADERCOMPILERTHREADSARBPROC MaxShaderCompilerThreadsARB;
|
|
PFNGLMAXSHADERCOMPILERTHREADSKHRPROC MaxShaderCompilerThreadsKHR;
|
|
PFNGLMEMORYBARRIERPROC MemoryBarrier;
|
|
PFNGLMEMORYBARRIERBYREGIONPROC MemoryBarrierByRegion;
|
|
PFNGLMINSAMPLESHADINGPROC MinSampleShading;
|
|
PFNGLMINSAMPLESHADINGARBPROC MinSampleShadingARB;
|
|
PFNGLMULTIDRAWARRAYSPROC MultiDrawArrays;
|
|
PFNGLMULTIDRAWARRAYSINDIRECTPROC MultiDrawArraysIndirect;
|
|
PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC MultiDrawArraysIndirectBindlessCountNV;
|
|
PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC MultiDrawArraysIndirectBindlessNV;
|
|
PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC MultiDrawArraysIndirectCount;
|
|
PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC MultiDrawArraysIndirectCountARB;
|
|
PFNGLMULTIDRAWELEMENTSPROC MultiDrawElements;
|
|
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC MultiDrawElementsBaseVertex;
|
|
PFNGLMULTIDRAWELEMENTSINDIRECTPROC MultiDrawElementsIndirect;
|
|
PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC MultiDrawElementsIndirectBindlessCountNV;
|
|
PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC MultiDrawElementsIndirectBindlessNV;
|
|
PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC MultiDrawElementsIndirectCount;
|
|
PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC MultiDrawElementsIndirectCountARB;
|
|
PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC MultiDrawMeshTasksIndirectCountNV;
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|
PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC MultiDrawMeshTasksIndirectNV;
|
|
PFNGLMULTITEXBUFFEREXTPROC MultiTexBufferEXT;
|
|
PFNGLMULTITEXCOORDPOINTEREXTPROC MultiTexCoordPointerEXT;
|
|
PFNGLMULTITEXENVFEXTPROC MultiTexEnvfEXT;
|
|
PFNGLMULTITEXENVFVEXTPROC MultiTexEnvfvEXT;
|
|
PFNGLMULTITEXENVIEXTPROC MultiTexEnviEXT;
|
|
PFNGLMULTITEXENVIVEXTPROC MultiTexEnvivEXT;
|
|
PFNGLMULTITEXGENDEXTPROC MultiTexGendEXT;
|
|
PFNGLMULTITEXGENDVEXTPROC MultiTexGendvEXT;
|
|
PFNGLMULTITEXGENFEXTPROC MultiTexGenfEXT;
|
|
PFNGLMULTITEXGENFVEXTPROC MultiTexGenfvEXT;
|
|
PFNGLMULTITEXGENIEXTPROC MultiTexGeniEXT;
|
|
PFNGLMULTITEXGENIVEXTPROC MultiTexGenivEXT;
|
|
PFNGLMULTITEXIMAGE1DEXTPROC MultiTexImage1DEXT;
|
|
PFNGLMULTITEXIMAGE2DEXTPROC MultiTexImage2DEXT;
|
|
PFNGLMULTITEXIMAGE3DEXTPROC MultiTexImage3DEXT;
|
|
PFNGLMULTITEXPARAMETERIIVEXTPROC MultiTexParameterIivEXT;
|
|
PFNGLMULTITEXPARAMETERIUIVEXTPROC MultiTexParameterIuivEXT;
|
|
PFNGLMULTITEXPARAMETERFEXTPROC MultiTexParameterfEXT;
|
|
PFNGLMULTITEXPARAMETERFVEXTPROC MultiTexParameterfvEXT;
|
|
PFNGLMULTITEXPARAMETERIEXTPROC MultiTexParameteriEXT;
|
|
PFNGLMULTITEXPARAMETERIVEXTPROC MultiTexParameterivEXT;
|
|
PFNGLMULTITEXRENDERBUFFEREXTPROC MultiTexRenderbufferEXT;
|
|
PFNGLMULTITEXSUBIMAGE1DEXTPROC MultiTexSubImage1DEXT;
|
|
PFNGLMULTITEXSUBIMAGE2DEXTPROC MultiTexSubImage2DEXT;
|
|
PFNGLMULTITEXSUBIMAGE3DEXTPROC MultiTexSubImage3DEXT;
|
|
PFNGLNAMEDBUFFERATTACHMEMORYNVPROC NamedBufferAttachMemoryNV;
|
|
PFNGLNAMEDBUFFERDATAPROC NamedBufferData;
|
|
PFNGLNAMEDBUFFERDATAEXTPROC NamedBufferDataEXT;
|
|
PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC NamedBufferPageCommitmentARB;
|
|
PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC NamedBufferPageCommitmentEXT;
|
|
PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC NamedBufferPageCommitmentMemNV;
|
|
PFNGLNAMEDBUFFERSTORAGEPROC NamedBufferStorage;
|
|
PFNGLNAMEDBUFFERSTORAGEEXTPROC NamedBufferStorageEXT;
|
|
PFNGLNAMEDBUFFERSUBDATAPROC NamedBufferSubData;
|
|
PFNGLNAMEDBUFFERSUBDATAEXTPROC NamedBufferSubDataEXT;
|
|
PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC NamedCopyBufferSubDataEXT;
|
|
PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC NamedFramebufferDrawBuffer;
|
|
PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC NamedFramebufferDrawBuffers;
|
|
PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC NamedFramebufferParameteri;
|
|
PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC NamedFramebufferParameteriEXT;
|
|
PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC NamedFramebufferReadBuffer;
|
|
PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC NamedFramebufferRenderbuffer;
|
|
PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC NamedFramebufferRenderbufferEXT;
|
|
PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC NamedFramebufferSampleLocationsfvARB;
|
|
PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC NamedFramebufferSampleLocationsfvNV;
|
|
PFNGLNAMEDFRAMEBUFFERTEXTUREPROC NamedFramebufferTexture;
|
|
PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC NamedFramebufferTexture1DEXT;
|
|
PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC NamedFramebufferTexture2DEXT;
|
|
PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC NamedFramebufferTexture3DEXT;
|
|
PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC NamedFramebufferTextureEXT;
|
|
PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC NamedFramebufferTextureFaceEXT;
|
|
PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC NamedFramebufferTextureLayer;
|
|
PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC NamedFramebufferTextureLayerEXT;
|
|
PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC NamedProgramLocalParameter4dEXT;
|
|
PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC NamedProgramLocalParameter4dvEXT;
|
|
PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC NamedProgramLocalParameter4fEXT;
|
|
PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC NamedProgramLocalParameter4fvEXT;
|
|
PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC NamedProgramLocalParameterI4iEXT;
|
|
PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC NamedProgramLocalParameterI4ivEXT;
|
|
PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC NamedProgramLocalParameterI4uiEXT;
|
|
PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC NamedProgramLocalParameterI4uivEXT;
|
|
PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC NamedProgramLocalParameters4fvEXT;
|
|
PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC NamedProgramLocalParametersI4ivEXT;
|
|
PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC NamedProgramLocalParametersI4uivEXT;
|
|
PFNGLNAMEDPROGRAMSTRINGEXTPROC NamedProgramStringEXT;
|
|
PFNGLNAMEDRENDERBUFFERSTORAGEPROC NamedRenderbufferStorage;
|
|
PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC NamedRenderbufferStorageEXT;
|
|
PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC NamedRenderbufferStorageMultisample;
|
|
PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC NamedRenderbufferStorageMultisampleAdvancedAMD;
|
|
PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC NamedRenderbufferStorageMultisampleCoverageEXT;
|
|
PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC NamedRenderbufferStorageMultisampleEXT;
|
|
PFNGLNAMEDSTRINGARBPROC NamedStringARB;
|
|
PFNGLNORMALFORMATNVPROC NormalFormatNV;
|
|
PFNGLOBJECTLABELPROC ObjectLabel;
|
|
PFNGLOBJECTPTRLABELPROC ObjectPtrLabel;
|
|
PFNGLPATCHPARAMETERFVPROC PatchParameterfv;
|
|
PFNGLPATCHPARAMETERIPROC PatchParameteri;
|
|
PFNGLPATHCOMMANDSNVPROC PathCommandsNV;
|
|
PFNGLPATHCOORDSNVPROC PathCoordsNV;
|
|
PFNGLPATHCOVERDEPTHFUNCNVPROC PathCoverDepthFuncNV;
|
|
PFNGLPATHDASHARRAYNVPROC PathDashArrayNV;
|
|
PFNGLPATHGLYPHINDEXARRAYNVPROC PathGlyphIndexArrayNV;
|
|
PFNGLPATHGLYPHINDEXRANGENVPROC PathGlyphIndexRangeNV;
|
|
PFNGLPATHGLYPHRANGENVPROC PathGlyphRangeNV;
|
|
PFNGLPATHGLYPHSNVPROC PathGlyphsNV;
|
|
PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC PathMemoryGlyphIndexArrayNV;
|
|
PFNGLPATHPARAMETERFNVPROC PathParameterfNV;
|
|
PFNGLPATHPARAMETERFVNVPROC PathParameterfvNV;
|
|
PFNGLPATHPARAMETERINVPROC PathParameteriNV;
|
|
PFNGLPATHPARAMETERIVNVPROC PathParameterivNV;
|
|
PFNGLPATHSTENCILDEPTHOFFSETNVPROC PathStencilDepthOffsetNV;
|
|
PFNGLPATHSTENCILFUNCNVPROC PathStencilFuncNV;
|
|
PFNGLPATHSTRINGNVPROC PathStringNV;
|
|
PFNGLPATHSUBCOMMANDSNVPROC PathSubCommandsNV;
|
|
PFNGLPATHSUBCOORDSNVPROC PathSubCoordsNV;
|
|
PFNGLPAUSETRANSFORMFEEDBACKPROC PauseTransformFeedback;
|
|
PFNGLPIXELSTOREFPROC PixelStoref;
|
|
PFNGLPIXELSTOREIPROC PixelStorei;
|
|
PFNGLPOINTALONGPATHNVPROC PointAlongPathNV;
|
|
PFNGLPOINTPARAMETERFPROC PointParameterf;
|
|
PFNGLPOINTPARAMETERFVPROC PointParameterfv;
|
|
PFNGLPOINTPARAMETERIPROC PointParameteri;
|
|
PFNGLPOINTPARAMETERIVPROC PointParameteriv;
|
|
PFNGLPOINTSIZEPROC PointSize;
|
|
PFNGLPOLYGONMODEPROC PolygonMode;
|
|
PFNGLPOLYGONOFFSETPROC PolygonOffset;
|
|
PFNGLPOLYGONOFFSETCLAMPPROC PolygonOffsetClamp;
|
|
PFNGLPOLYGONOFFSETCLAMPEXTPROC PolygonOffsetClampEXT;
|
|
PFNGLPOPDEBUGGROUPPROC PopDebugGroup;
|
|
PFNGLPOPGROUPMARKEREXTPROC PopGroupMarkerEXT;
|
|
PFNGLPRIMITIVEBOUNDINGBOXARBPROC PrimitiveBoundingBoxARB;
|
|
PFNGLPRIMITIVERESTARTINDEXPROC PrimitiveRestartIndex;
|
|
PFNGLPROGRAMBINARYPROC ProgramBinary;
|
|
PFNGLPROGRAMPARAMETERIPROC ProgramParameteri;
|
|
PFNGLPROGRAMPARAMETERIARBPROC ProgramParameteriARB;
|
|
PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC ProgramPathFragmentInputGenNV;
|
|
PFNGLPROGRAMUNIFORM1DPROC ProgramUniform1d;
|
|
PFNGLPROGRAMUNIFORM1DEXTPROC ProgramUniform1dEXT;
|
|
PFNGLPROGRAMUNIFORM1DVPROC ProgramUniform1dv;
|
|
PFNGLPROGRAMUNIFORM1DVEXTPROC ProgramUniform1dvEXT;
|
|
PFNGLPROGRAMUNIFORM1FPROC ProgramUniform1f;
|
|
PFNGLPROGRAMUNIFORM1FEXTPROC ProgramUniform1fEXT;
|
|
PFNGLPROGRAMUNIFORM1FVPROC ProgramUniform1fv;
|
|
PFNGLPROGRAMUNIFORM1FVEXTPROC ProgramUniform1fvEXT;
|
|
PFNGLPROGRAMUNIFORM1IPROC ProgramUniform1i;
|
|
PFNGLPROGRAMUNIFORM1I64ARBPROC ProgramUniform1i64ARB;
|
|
PFNGLPROGRAMUNIFORM1I64NVPROC ProgramUniform1i64NV;
|
|
PFNGLPROGRAMUNIFORM1I64VARBPROC ProgramUniform1i64vARB;
|
|
PFNGLPROGRAMUNIFORM1I64VNVPROC ProgramUniform1i64vNV;
|
|
PFNGLPROGRAMUNIFORM1IEXTPROC ProgramUniform1iEXT;
|
|
PFNGLPROGRAMUNIFORM1IVPROC ProgramUniform1iv;
|
|
PFNGLPROGRAMUNIFORM1IVEXTPROC ProgramUniform1ivEXT;
|
|
PFNGLPROGRAMUNIFORM1UIPROC ProgramUniform1ui;
|
|
PFNGLPROGRAMUNIFORM1UI64ARBPROC ProgramUniform1ui64ARB;
|
|
PFNGLPROGRAMUNIFORM1UI64NVPROC ProgramUniform1ui64NV;
|
|
PFNGLPROGRAMUNIFORM1UI64VARBPROC ProgramUniform1ui64vARB;
|
|
PFNGLPROGRAMUNIFORM1UI64VNVPROC ProgramUniform1ui64vNV;
|
|
PFNGLPROGRAMUNIFORM1UIEXTPROC ProgramUniform1uiEXT;
|
|
PFNGLPROGRAMUNIFORM1UIVPROC ProgramUniform1uiv;
|
|
PFNGLPROGRAMUNIFORM1UIVEXTPROC ProgramUniform1uivEXT;
|
|
PFNGLPROGRAMUNIFORM2DPROC ProgramUniform2d;
|
|
PFNGLPROGRAMUNIFORM2DEXTPROC ProgramUniform2dEXT;
|
|
PFNGLPROGRAMUNIFORM2DVPROC ProgramUniform2dv;
|
|
PFNGLPROGRAMUNIFORM2DVEXTPROC ProgramUniform2dvEXT;
|
|
PFNGLPROGRAMUNIFORM2FPROC ProgramUniform2f;
|
|
PFNGLPROGRAMUNIFORM2FEXTPROC ProgramUniform2fEXT;
|
|
PFNGLPROGRAMUNIFORM2FVPROC ProgramUniform2fv;
|
|
PFNGLPROGRAMUNIFORM2FVEXTPROC ProgramUniform2fvEXT;
|
|
PFNGLPROGRAMUNIFORM2IPROC ProgramUniform2i;
|
|
PFNGLPROGRAMUNIFORM2I64ARBPROC ProgramUniform2i64ARB;
|
|
PFNGLPROGRAMUNIFORM2I64NVPROC ProgramUniform2i64NV;
|
|
PFNGLPROGRAMUNIFORM2I64VARBPROC ProgramUniform2i64vARB;
|
|
PFNGLPROGRAMUNIFORM2I64VNVPROC ProgramUniform2i64vNV;
|
|
PFNGLPROGRAMUNIFORM2IEXTPROC ProgramUniform2iEXT;
|
|
PFNGLPROGRAMUNIFORM2IVPROC ProgramUniform2iv;
|
|
PFNGLPROGRAMUNIFORM2IVEXTPROC ProgramUniform2ivEXT;
|
|
PFNGLPROGRAMUNIFORM2UIPROC ProgramUniform2ui;
|
|
PFNGLPROGRAMUNIFORM2UI64ARBPROC ProgramUniform2ui64ARB;
|
|
PFNGLPROGRAMUNIFORM2UI64NVPROC ProgramUniform2ui64NV;
|
|
PFNGLPROGRAMUNIFORM2UI64VARBPROC ProgramUniform2ui64vARB;
|
|
PFNGLPROGRAMUNIFORM2UI64VNVPROC ProgramUniform2ui64vNV;
|
|
PFNGLPROGRAMUNIFORM2UIEXTPROC ProgramUniform2uiEXT;
|
|
PFNGLPROGRAMUNIFORM2UIVPROC ProgramUniform2uiv;
|
|
PFNGLPROGRAMUNIFORM2UIVEXTPROC ProgramUniform2uivEXT;
|
|
PFNGLPROGRAMUNIFORM3DPROC ProgramUniform3d;
|
|
PFNGLPROGRAMUNIFORM3DEXTPROC ProgramUniform3dEXT;
|
|
PFNGLPROGRAMUNIFORM3DVPROC ProgramUniform3dv;
|
|
PFNGLPROGRAMUNIFORM3DVEXTPROC ProgramUniform3dvEXT;
|
|
PFNGLPROGRAMUNIFORM3FPROC ProgramUniform3f;
|
|
PFNGLPROGRAMUNIFORM3FEXTPROC ProgramUniform3fEXT;
|
|
PFNGLPROGRAMUNIFORM3FVPROC ProgramUniform3fv;
|
|
PFNGLPROGRAMUNIFORM3FVEXTPROC ProgramUniform3fvEXT;
|
|
PFNGLPROGRAMUNIFORM3IPROC ProgramUniform3i;
|
|
PFNGLPROGRAMUNIFORM3I64ARBPROC ProgramUniform3i64ARB;
|
|
PFNGLPROGRAMUNIFORM3I64NVPROC ProgramUniform3i64NV;
|
|
PFNGLPROGRAMUNIFORM3I64VARBPROC ProgramUniform3i64vARB;
|
|
PFNGLPROGRAMUNIFORM3I64VNVPROC ProgramUniform3i64vNV;
|
|
PFNGLPROGRAMUNIFORM3IEXTPROC ProgramUniform3iEXT;
|
|
PFNGLPROGRAMUNIFORM3IVPROC ProgramUniform3iv;
|
|
PFNGLPROGRAMUNIFORM3IVEXTPROC ProgramUniform3ivEXT;
|
|
PFNGLPROGRAMUNIFORM3UIPROC ProgramUniform3ui;
|
|
PFNGLPROGRAMUNIFORM3UI64ARBPROC ProgramUniform3ui64ARB;
|
|
PFNGLPROGRAMUNIFORM3UI64NVPROC ProgramUniform3ui64NV;
|
|
PFNGLPROGRAMUNIFORM3UI64VARBPROC ProgramUniform3ui64vARB;
|
|
PFNGLPROGRAMUNIFORM3UI64VNVPROC ProgramUniform3ui64vNV;
|
|
PFNGLPROGRAMUNIFORM3UIEXTPROC ProgramUniform3uiEXT;
|
|
PFNGLPROGRAMUNIFORM3UIVPROC ProgramUniform3uiv;
|
|
PFNGLPROGRAMUNIFORM3UIVEXTPROC ProgramUniform3uivEXT;
|
|
PFNGLPROGRAMUNIFORM4DPROC ProgramUniform4d;
|
|
PFNGLPROGRAMUNIFORM4DEXTPROC ProgramUniform4dEXT;
|
|
PFNGLPROGRAMUNIFORM4DVPROC ProgramUniform4dv;
|
|
PFNGLPROGRAMUNIFORM4DVEXTPROC ProgramUniform4dvEXT;
|
|
PFNGLPROGRAMUNIFORM4FPROC ProgramUniform4f;
|
|
PFNGLPROGRAMUNIFORM4FEXTPROC ProgramUniform4fEXT;
|
|
PFNGLPROGRAMUNIFORM4FVPROC ProgramUniform4fv;
|
|
PFNGLPROGRAMUNIFORM4FVEXTPROC ProgramUniform4fvEXT;
|
|
PFNGLPROGRAMUNIFORM4IPROC ProgramUniform4i;
|
|
PFNGLPROGRAMUNIFORM4I64ARBPROC ProgramUniform4i64ARB;
|
|
PFNGLPROGRAMUNIFORM4I64NVPROC ProgramUniform4i64NV;
|
|
PFNGLPROGRAMUNIFORM4I64VARBPROC ProgramUniform4i64vARB;
|
|
PFNGLPROGRAMUNIFORM4I64VNVPROC ProgramUniform4i64vNV;
|
|
PFNGLPROGRAMUNIFORM4IEXTPROC ProgramUniform4iEXT;
|
|
PFNGLPROGRAMUNIFORM4IVPROC ProgramUniform4iv;
|
|
PFNGLPROGRAMUNIFORM4IVEXTPROC ProgramUniform4ivEXT;
|
|
PFNGLPROGRAMUNIFORM4UIPROC ProgramUniform4ui;
|
|
PFNGLPROGRAMUNIFORM4UI64ARBPROC ProgramUniform4ui64ARB;
|
|
PFNGLPROGRAMUNIFORM4UI64NVPROC ProgramUniform4ui64NV;
|
|
PFNGLPROGRAMUNIFORM4UI64VARBPROC ProgramUniform4ui64vARB;
|
|
PFNGLPROGRAMUNIFORM4UI64VNVPROC ProgramUniform4ui64vNV;
|
|
PFNGLPROGRAMUNIFORM4UIEXTPROC ProgramUniform4uiEXT;
|
|
PFNGLPROGRAMUNIFORM4UIVPROC ProgramUniform4uiv;
|
|
PFNGLPROGRAMUNIFORM4UIVEXTPROC ProgramUniform4uivEXT;
|
|
PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC ProgramUniformHandleui64ARB;
|
|
PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC ProgramUniformHandleui64NV;
|
|
PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC ProgramUniformHandleui64vARB;
|
|
PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC ProgramUniformHandleui64vNV;
|
|
PFNGLPROGRAMUNIFORMMATRIX2DVPROC ProgramUniformMatrix2dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC ProgramUniformMatrix2dvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX2FVPROC ProgramUniformMatrix2fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC ProgramUniformMatrix2fvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC ProgramUniformMatrix2x3dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC ProgramUniformMatrix2x3dvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC ProgramUniformMatrix2x3fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC ProgramUniformMatrix2x3fvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC ProgramUniformMatrix2x4dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC ProgramUniformMatrix2x4dvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC ProgramUniformMatrix2x4fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC ProgramUniformMatrix2x4fvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX3DVPROC ProgramUniformMatrix3dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC ProgramUniformMatrix3dvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX3FVPROC ProgramUniformMatrix3fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC ProgramUniformMatrix3fvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC ProgramUniformMatrix3x2dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC ProgramUniformMatrix3x2dvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC ProgramUniformMatrix3x2fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC ProgramUniformMatrix3x2fvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC ProgramUniformMatrix3x4dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC ProgramUniformMatrix3x4dvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC ProgramUniformMatrix3x4fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC ProgramUniformMatrix3x4fvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX4DVPROC ProgramUniformMatrix4dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC ProgramUniformMatrix4dvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX4FVPROC ProgramUniformMatrix4fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC ProgramUniformMatrix4fvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC ProgramUniformMatrix4x2dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC ProgramUniformMatrix4x2dvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC ProgramUniformMatrix4x2fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC ProgramUniformMatrix4x2fvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC ProgramUniformMatrix4x3dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC ProgramUniformMatrix4x3dvEXT;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC ProgramUniformMatrix4x3fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC ProgramUniformMatrix4x3fvEXT;
|
|
PFNGLPROGRAMUNIFORMUI64NVPROC ProgramUniformui64NV;
|
|
PFNGLPROGRAMUNIFORMUI64VNVPROC ProgramUniformui64vNV;
|
|
PFNGLPROVOKINGVERTEXPROC ProvokingVertex;
|
|
PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC PushClientAttribDefaultEXT;
|
|
PFNGLPUSHDEBUGGROUPPROC PushDebugGroup;
|
|
PFNGLPUSHGROUPMARKEREXTPROC PushGroupMarkerEXT;
|
|
PFNGLQUERYCOUNTERPROC QueryCounter;
|
|
PFNGLRASTERSAMPLESEXTPROC RasterSamplesEXT;
|
|
PFNGLREADBUFFERPROC ReadBuffer;
|
|
PFNGLREADPIXELSPROC ReadPixels;
|
|
PFNGLREADNPIXELSPROC ReadnPixels;
|
|
PFNGLREADNPIXELSARBPROC ReadnPixelsARB;
|
|
PFNGLRELEASESHADERCOMPILERPROC ReleaseShaderCompiler;
|
|
PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage;
|
|
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC RenderbufferStorageMultisample;
|
|
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC RenderbufferStorageMultisampleAdvancedAMD;
|
|
PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC RenderbufferStorageMultisampleCoverageNV;
|
|
PFNGLRESETMEMORYOBJECTPARAMETERNVPROC ResetMemoryObjectParameterNV;
|
|
PFNGLRESOLVEDEPTHVALUESNVPROC ResolveDepthValuesNV;
|
|
PFNGLRESUMETRANSFORMFEEDBACKPROC ResumeTransformFeedback;
|
|
PFNGLSAMPLECOVERAGEPROC SampleCoverage;
|
|
PFNGLSAMPLEMASKIPROC SampleMaski;
|
|
PFNGLSAMPLERPARAMETERIIVPROC SamplerParameterIiv;
|
|
PFNGLSAMPLERPARAMETERIUIVPROC SamplerParameterIuiv;
|
|
PFNGLSAMPLERPARAMETERFPROC SamplerParameterf;
|
|
PFNGLSAMPLERPARAMETERFVPROC SamplerParameterfv;
|
|
PFNGLSAMPLERPARAMETERIPROC SamplerParameteri;
|
|
PFNGLSAMPLERPARAMETERIVPROC SamplerParameteriv;
|
|
PFNGLSCISSORPROC Scissor;
|
|
PFNGLSCISSORARRAYVPROC ScissorArrayv;
|
|
PFNGLSCISSOREXCLUSIVEARRAYVNVPROC ScissorExclusiveArrayvNV;
|
|
PFNGLSCISSOREXCLUSIVENVPROC ScissorExclusiveNV;
|
|
PFNGLSCISSORINDEXEDPROC ScissorIndexed;
|
|
PFNGLSCISSORINDEXEDVPROC ScissorIndexedv;
|
|
PFNGLSECONDARYCOLORFORMATNVPROC SecondaryColorFormatNV;
|
|
PFNGLSELECTPERFMONITORCOUNTERSAMDPROC SelectPerfMonitorCountersAMD;
|
|
PFNGLSHADERBINARYPROC ShaderBinary;
|
|
PFNGLSHADERSOURCEPROC ShaderSource;
|
|
PFNGLSHADERSTORAGEBLOCKBINDINGPROC ShaderStorageBlockBinding;
|
|
PFNGLSHADINGRATEIMAGEBARRIERNVPROC ShadingRateImageBarrierNV;
|
|
PFNGLSHADINGRATEIMAGEPALETTENVPROC ShadingRateImagePaletteNV;
|
|
PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC ShadingRateSampleOrderCustomNV;
|
|
PFNGLSHADINGRATESAMPLEORDERNVPROC ShadingRateSampleOrderNV;
|
|
PFNGLSIGNALVKFENCENVPROC SignalVkFenceNV;
|
|
PFNGLSIGNALVKSEMAPHORENVPROC SignalVkSemaphoreNV;
|
|
PFNGLSPECIALIZESHADERPROC SpecializeShader;
|
|
PFNGLSPECIALIZESHADERARBPROC SpecializeShaderARB;
|
|
PFNGLSTATECAPTURENVPROC StateCaptureNV;
|
|
PFNGLSTENCILFILLPATHINSTANCEDNVPROC StencilFillPathInstancedNV;
|
|
PFNGLSTENCILFILLPATHNVPROC StencilFillPathNV;
|
|
PFNGLSTENCILFUNCPROC StencilFunc;
|
|
PFNGLSTENCILFUNCSEPARATEPROC StencilFuncSeparate;
|
|
PFNGLSTENCILMASKPROC StencilMask;
|
|
PFNGLSTENCILMASKSEPARATEPROC StencilMaskSeparate;
|
|
PFNGLSTENCILOPPROC StencilOp;
|
|
PFNGLSTENCILOPSEPARATEPROC StencilOpSeparate;
|
|
PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC StencilStrokePathInstancedNV;
|
|
PFNGLSTENCILSTROKEPATHNVPROC StencilStrokePathNV;
|
|
PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC StencilThenCoverFillPathInstancedNV;
|
|
PFNGLSTENCILTHENCOVERFILLPATHNVPROC StencilThenCoverFillPathNV;
|
|
PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC StencilThenCoverStrokePathInstancedNV;
|
|
PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC StencilThenCoverStrokePathNV;
|
|
PFNGLSUBPIXELPRECISIONBIASNVPROC SubpixelPrecisionBiasNV;
|
|
PFNGLTEXATTACHMEMORYNVPROC TexAttachMemoryNV;
|
|
PFNGLTEXBUFFERPROC TexBuffer;
|
|
PFNGLTEXBUFFERARBPROC TexBufferARB;
|
|
PFNGLTEXBUFFERRANGEPROC TexBufferRange;
|
|
PFNGLTEXCOORDFORMATNVPROC TexCoordFormatNV;
|
|
PFNGLTEXIMAGE1DPROC TexImage1D;
|
|
PFNGLTEXIMAGE2DPROC TexImage2D;
|
|
PFNGLTEXIMAGE2DMULTISAMPLEPROC TexImage2DMultisample;
|
|
PFNGLTEXIMAGE3DPROC TexImage3D;
|
|
PFNGLTEXIMAGE3DMULTISAMPLEPROC TexImage3DMultisample;
|
|
PFNGLTEXPAGECOMMITMENTARBPROC TexPageCommitmentARB;
|
|
PFNGLTEXPAGECOMMITMENTMEMNVPROC TexPageCommitmentMemNV;
|
|
PFNGLTEXPARAMETERIIVPROC TexParameterIiv;
|
|
PFNGLTEXPARAMETERIUIVPROC TexParameterIuiv;
|
|
PFNGLTEXPARAMETERFPROC TexParameterf;
|
|
PFNGLTEXPARAMETERFVPROC TexParameterfv;
|
|
PFNGLTEXPARAMETERIPROC TexParameteri;
|
|
PFNGLTEXPARAMETERIVPROC TexParameteriv;
|
|
PFNGLTEXSTORAGE1DPROC TexStorage1D;
|
|
PFNGLTEXSTORAGE1DEXTPROC TexStorage1DEXT;
|
|
PFNGLTEXSTORAGE2DPROC TexStorage2D;
|
|
PFNGLTEXSTORAGE2DEXTPROC TexStorage2DEXT;
|
|
PFNGLTEXSTORAGE2DMULTISAMPLEPROC TexStorage2DMultisample;
|
|
PFNGLTEXSTORAGE3DPROC TexStorage3D;
|
|
PFNGLTEXSTORAGE3DEXTPROC TexStorage3DEXT;
|
|
PFNGLTEXSTORAGE3DMULTISAMPLEPROC TexStorage3DMultisample;
|
|
PFNGLTEXSUBIMAGE1DPROC TexSubImage1D;
|
|
PFNGLTEXSUBIMAGE2DPROC TexSubImage2D;
|
|
PFNGLTEXSUBIMAGE3DPROC TexSubImage3D;
|
|
PFNGLTEXTUREATTACHMEMORYNVPROC TextureAttachMemoryNV;
|
|
PFNGLTEXTUREBARRIERPROC TextureBarrier;
|
|
PFNGLTEXTUREBARRIERNVPROC TextureBarrierNV;
|
|
PFNGLTEXTUREBUFFERPROC TextureBuffer;
|
|
PFNGLTEXTUREBUFFEREXTPROC TextureBufferEXT;
|
|
PFNGLTEXTUREBUFFERRANGEPROC TextureBufferRange;
|
|
PFNGLTEXTUREBUFFERRANGEEXTPROC TextureBufferRangeEXT;
|
|
PFNGLTEXTUREIMAGE1DEXTPROC TextureImage1DEXT;
|
|
PFNGLTEXTUREIMAGE2DEXTPROC TextureImage2DEXT;
|
|
PFNGLTEXTUREIMAGE3DEXTPROC TextureImage3DEXT;
|
|
PFNGLTEXTUREPAGECOMMITMENTEXTPROC TexturePageCommitmentEXT;
|
|
PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC TexturePageCommitmentMemNV;
|
|
PFNGLTEXTUREPARAMETERIIVPROC TextureParameterIiv;
|
|
PFNGLTEXTUREPARAMETERIIVEXTPROC TextureParameterIivEXT;
|
|
PFNGLTEXTUREPARAMETERIUIVPROC TextureParameterIuiv;
|
|
PFNGLTEXTUREPARAMETERIUIVEXTPROC TextureParameterIuivEXT;
|
|
PFNGLTEXTUREPARAMETERFPROC TextureParameterf;
|
|
PFNGLTEXTUREPARAMETERFEXTPROC TextureParameterfEXT;
|
|
PFNGLTEXTUREPARAMETERFVPROC TextureParameterfv;
|
|
PFNGLTEXTUREPARAMETERFVEXTPROC TextureParameterfvEXT;
|
|
PFNGLTEXTUREPARAMETERIPROC TextureParameteri;
|
|
PFNGLTEXTUREPARAMETERIEXTPROC TextureParameteriEXT;
|
|
PFNGLTEXTUREPARAMETERIVPROC TextureParameteriv;
|
|
PFNGLTEXTUREPARAMETERIVEXTPROC TextureParameterivEXT;
|
|
PFNGLTEXTURERENDERBUFFEREXTPROC TextureRenderbufferEXT;
|
|
PFNGLTEXTURESTORAGE1DPROC TextureStorage1D;
|
|
PFNGLTEXTURESTORAGE1DEXTPROC TextureStorage1DEXT;
|
|
PFNGLTEXTURESTORAGE2DPROC TextureStorage2D;
|
|
PFNGLTEXTURESTORAGE2DEXTPROC TextureStorage2DEXT;
|
|
PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC TextureStorage2DMultisample;
|
|
PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC TextureStorage2DMultisampleEXT;
|
|
PFNGLTEXTURESTORAGE3DPROC TextureStorage3D;
|
|
PFNGLTEXTURESTORAGE3DEXTPROC TextureStorage3DEXT;
|
|
PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC TextureStorage3DMultisample;
|
|
PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC TextureStorage3DMultisampleEXT;
|
|
PFNGLTEXTURESUBIMAGE1DPROC TextureSubImage1D;
|
|
PFNGLTEXTURESUBIMAGE1DEXTPROC TextureSubImage1DEXT;
|
|
PFNGLTEXTURESUBIMAGE2DPROC TextureSubImage2D;
|
|
PFNGLTEXTURESUBIMAGE2DEXTPROC TextureSubImage2DEXT;
|
|
PFNGLTEXTURESUBIMAGE3DPROC TextureSubImage3D;
|
|
PFNGLTEXTURESUBIMAGE3DEXTPROC TextureSubImage3DEXT;
|
|
PFNGLTEXTUREVIEWPROC TextureView;
|
|
PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC TransformFeedbackBufferBase;
|
|
PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC TransformFeedbackBufferRange;
|
|
PFNGLTRANSFORMFEEDBACKVARYINGSPROC TransformFeedbackVaryings;
|
|
PFNGLTRANSFORMPATHNVPROC TransformPathNV;
|
|
PFNGLUNIFORM1DPROC Uniform1d;
|
|
PFNGLUNIFORM1DVPROC Uniform1dv;
|
|
PFNGLUNIFORM1FPROC Uniform1f;
|
|
PFNGLUNIFORM1FVPROC Uniform1fv;
|
|
PFNGLUNIFORM1IPROC Uniform1i;
|
|
PFNGLUNIFORM1I64ARBPROC Uniform1i64ARB;
|
|
PFNGLUNIFORM1I64NVPROC Uniform1i64NV;
|
|
PFNGLUNIFORM1I64VARBPROC Uniform1i64vARB;
|
|
PFNGLUNIFORM1I64VNVPROC Uniform1i64vNV;
|
|
PFNGLUNIFORM1IVPROC Uniform1iv;
|
|
PFNGLUNIFORM1UIPROC Uniform1ui;
|
|
PFNGLUNIFORM1UI64ARBPROC Uniform1ui64ARB;
|
|
PFNGLUNIFORM1UI64NVPROC Uniform1ui64NV;
|
|
PFNGLUNIFORM1UI64VARBPROC Uniform1ui64vARB;
|
|
PFNGLUNIFORM1UI64VNVPROC Uniform1ui64vNV;
|
|
PFNGLUNIFORM1UIVPROC Uniform1uiv;
|
|
PFNGLUNIFORM2DPROC Uniform2d;
|
|
PFNGLUNIFORM2DVPROC Uniform2dv;
|
|
PFNGLUNIFORM2FPROC Uniform2f;
|
|
PFNGLUNIFORM2FVPROC Uniform2fv;
|
|
PFNGLUNIFORM2IPROC Uniform2i;
|
|
PFNGLUNIFORM2I64ARBPROC Uniform2i64ARB;
|
|
PFNGLUNIFORM2I64NVPROC Uniform2i64NV;
|
|
PFNGLUNIFORM2I64VARBPROC Uniform2i64vARB;
|
|
PFNGLUNIFORM2I64VNVPROC Uniform2i64vNV;
|
|
PFNGLUNIFORM2IVPROC Uniform2iv;
|
|
PFNGLUNIFORM2UIPROC Uniform2ui;
|
|
PFNGLUNIFORM2UI64ARBPROC Uniform2ui64ARB;
|
|
PFNGLUNIFORM2UI64NVPROC Uniform2ui64NV;
|
|
PFNGLUNIFORM2UI64VARBPROC Uniform2ui64vARB;
|
|
PFNGLUNIFORM2UI64VNVPROC Uniform2ui64vNV;
|
|
PFNGLUNIFORM2UIVPROC Uniform2uiv;
|
|
PFNGLUNIFORM3DPROC Uniform3d;
|
|
PFNGLUNIFORM3DVPROC Uniform3dv;
|
|
PFNGLUNIFORM3FPROC Uniform3f;
|
|
PFNGLUNIFORM3FVPROC Uniform3fv;
|
|
PFNGLUNIFORM3IPROC Uniform3i;
|
|
PFNGLUNIFORM3I64ARBPROC Uniform3i64ARB;
|
|
PFNGLUNIFORM3I64NVPROC Uniform3i64NV;
|
|
PFNGLUNIFORM3I64VARBPROC Uniform3i64vARB;
|
|
PFNGLUNIFORM3I64VNVPROC Uniform3i64vNV;
|
|
PFNGLUNIFORM3IVPROC Uniform3iv;
|
|
PFNGLUNIFORM3UIPROC Uniform3ui;
|
|
PFNGLUNIFORM3UI64ARBPROC Uniform3ui64ARB;
|
|
PFNGLUNIFORM3UI64NVPROC Uniform3ui64NV;
|
|
PFNGLUNIFORM3UI64VARBPROC Uniform3ui64vARB;
|
|
PFNGLUNIFORM3UI64VNVPROC Uniform3ui64vNV;
|
|
PFNGLUNIFORM3UIVPROC Uniform3uiv;
|
|
PFNGLUNIFORM4DPROC Uniform4d;
|
|
PFNGLUNIFORM4DVPROC Uniform4dv;
|
|
PFNGLUNIFORM4FPROC Uniform4f;
|
|
PFNGLUNIFORM4FVPROC Uniform4fv;
|
|
PFNGLUNIFORM4IPROC Uniform4i;
|
|
PFNGLUNIFORM4I64ARBPROC Uniform4i64ARB;
|
|
PFNGLUNIFORM4I64NVPROC Uniform4i64NV;
|
|
PFNGLUNIFORM4I64VARBPROC Uniform4i64vARB;
|
|
PFNGLUNIFORM4I64VNVPROC Uniform4i64vNV;
|
|
PFNGLUNIFORM4IVPROC Uniform4iv;
|
|
PFNGLUNIFORM4UIPROC Uniform4ui;
|
|
PFNGLUNIFORM4UI64ARBPROC Uniform4ui64ARB;
|
|
PFNGLUNIFORM4UI64NVPROC Uniform4ui64NV;
|
|
PFNGLUNIFORM4UI64VARBPROC Uniform4ui64vARB;
|
|
PFNGLUNIFORM4UI64VNVPROC Uniform4ui64vNV;
|
|
PFNGLUNIFORM4UIVPROC Uniform4uiv;
|
|
PFNGLUNIFORMBLOCKBINDINGPROC UniformBlockBinding;
|
|
PFNGLUNIFORMHANDLEUI64ARBPROC UniformHandleui64ARB;
|
|
PFNGLUNIFORMHANDLEUI64NVPROC UniformHandleui64NV;
|
|
PFNGLUNIFORMHANDLEUI64VARBPROC UniformHandleui64vARB;
|
|
PFNGLUNIFORMHANDLEUI64VNVPROC UniformHandleui64vNV;
|
|
PFNGLUNIFORMMATRIX2DVPROC UniformMatrix2dv;
|
|
PFNGLUNIFORMMATRIX2FVPROC UniformMatrix2fv;
|
|
PFNGLUNIFORMMATRIX2X3DVPROC UniformMatrix2x3dv;
|
|
PFNGLUNIFORMMATRIX2X3FVPROC UniformMatrix2x3fv;
|
|
PFNGLUNIFORMMATRIX2X4DVPROC UniformMatrix2x4dv;
|
|
PFNGLUNIFORMMATRIX2X4FVPROC UniformMatrix2x4fv;
|
|
PFNGLUNIFORMMATRIX3DVPROC UniformMatrix3dv;
|
|
PFNGLUNIFORMMATRIX3FVPROC UniformMatrix3fv;
|
|
PFNGLUNIFORMMATRIX3X2DVPROC UniformMatrix3x2dv;
|
|
PFNGLUNIFORMMATRIX3X2FVPROC UniformMatrix3x2fv;
|
|
PFNGLUNIFORMMATRIX3X4DVPROC UniformMatrix3x4dv;
|
|
PFNGLUNIFORMMATRIX3X4FVPROC UniformMatrix3x4fv;
|
|
PFNGLUNIFORMMATRIX4DVPROC UniformMatrix4dv;
|
|
PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv;
|
|
PFNGLUNIFORMMATRIX4X2DVPROC UniformMatrix4x2dv;
|
|
PFNGLUNIFORMMATRIX4X2FVPROC UniformMatrix4x2fv;
|
|
PFNGLUNIFORMMATRIX4X3DVPROC UniformMatrix4x3dv;
|
|
PFNGLUNIFORMMATRIX4X3FVPROC UniformMatrix4x3fv;
|
|
PFNGLUNIFORMSUBROUTINESUIVPROC UniformSubroutinesuiv;
|
|
PFNGLUNIFORMUI64NVPROC Uniformui64NV;
|
|
PFNGLUNIFORMUI64VNVPROC Uniformui64vNV;
|
|
PFNGLUNMAPBUFFERPROC UnmapBuffer;
|
|
PFNGLUNMAPNAMEDBUFFERPROC UnmapNamedBuffer;
|
|
PFNGLUNMAPNAMEDBUFFEREXTPROC UnmapNamedBufferEXT;
|
|
PFNGLUSEPROGRAMPROC UseProgram;
|
|
PFNGLUSEPROGRAMSTAGESPROC UseProgramStages;
|
|
PFNGLUSESHADERPROGRAMEXTPROC UseShaderProgramEXT;
|
|
PFNGLVALIDATEPROGRAMPROC ValidateProgram;
|
|
PFNGLVALIDATEPROGRAMPIPELINEPROC ValidateProgramPipeline;
|
|
PFNGLVERTEXARRAYATTRIBBINDINGPROC VertexArrayAttribBinding;
|
|
PFNGLVERTEXARRAYATTRIBFORMATPROC VertexArrayAttribFormat;
|
|
PFNGLVERTEXARRAYATTRIBIFORMATPROC VertexArrayAttribIFormat;
|
|
PFNGLVERTEXARRAYATTRIBLFORMATPROC VertexArrayAttribLFormat;
|
|
PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC VertexArrayBindVertexBufferEXT;
|
|
PFNGLVERTEXARRAYBINDINGDIVISORPROC VertexArrayBindingDivisor;
|
|
PFNGLVERTEXARRAYCOLOROFFSETEXTPROC VertexArrayColorOffsetEXT;
|
|
PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC VertexArrayEdgeFlagOffsetEXT;
|
|
PFNGLVERTEXARRAYELEMENTBUFFERPROC VertexArrayElementBuffer;
|
|
PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC VertexArrayFogCoordOffsetEXT;
|
|
PFNGLVERTEXARRAYINDEXOFFSETEXTPROC VertexArrayIndexOffsetEXT;
|
|
PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC VertexArrayMultiTexCoordOffsetEXT;
|
|
PFNGLVERTEXARRAYNORMALOFFSETEXTPROC VertexArrayNormalOffsetEXT;
|
|
PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC VertexArraySecondaryColorOffsetEXT;
|
|
PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC VertexArrayTexCoordOffsetEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC VertexArrayVertexAttribBindingEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC VertexArrayVertexAttribDivisorEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC VertexArrayVertexAttribFormatEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC VertexArrayVertexAttribIFormatEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC VertexArrayVertexAttribIOffsetEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC VertexArrayVertexAttribLFormatEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC VertexArrayVertexAttribLOffsetEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC VertexArrayVertexAttribOffsetEXT;
|
|
PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC VertexArrayVertexBindingDivisorEXT;
|
|
PFNGLVERTEXARRAYVERTEXBUFFERPROC VertexArrayVertexBuffer;
|
|
PFNGLVERTEXARRAYVERTEXBUFFERSPROC VertexArrayVertexBuffers;
|
|
PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC VertexArrayVertexOffsetEXT;
|
|
PFNGLVERTEXATTRIB1DPROC VertexAttrib1d;
|
|
PFNGLVERTEXATTRIB1DVPROC VertexAttrib1dv;
|
|
PFNGLVERTEXATTRIB1FPROC VertexAttrib1f;
|
|
PFNGLVERTEXATTRIB1FVPROC VertexAttrib1fv;
|
|
PFNGLVERTEXATTRIB1SPROC VertexAttrib1s;
|
|
PFNGLVERTEXATTRIB1SVPROC VertexAttrib1sv;
|
|
PFNGLVERTEXATTRIB2DPROC VertexAttrib2d;
|
|
PFNGLVERTEXATTRIB2DVPROC VertexAttrib2dv;
|
|
PFNGLVERTEXATTRIB2FPROC VertexAttrib2f;
|
|
PFNGLVERTEXATTRIB2FVPROC VertexAttrib2fv;
|
|
PFNGLVERTEXATTRIB2SPROC VertexAttrib2s;
|
|
PFNGLVERTEXATTRIB2SVPROC VertexAttrib2sv;
|
|
PFNGLVERTEXATTRIB3DPROC VertexAttrib3d;
|
|
PFNGLVERTEXATTRIB3DVPROC VertexAttrib3dv;
|
|
PFNGLVERTEXATTRIB3FPROC VertexAttrib3f;
|
|
PFNGLVERTEXATTRIB3FVPROC VertexAttrib3fv;
|
|
PFNGLVERTEXATTRIB3SPROC VertexAttrib3s;
|
|
PFNGLVERTEXATTRIB3SVPROC VertexAttrib3sv;
|
|
PFNGLVERTEXATTRIB4NBVPROC VertexAttrib4Nbv;
|
|
PFNGLVERTEXATTRIB4NIVPROC VertexAttrib4Niv;
|
|
PFNGLVERTEXATTRIB4NSVPROC VertexAttrib4Nsv;
|
|
PFNGLVERTEXATTRIB4NUBPROC VertexAttrib4Nub;
|
|
PFNGLVERTEXATTRIB4NUBVPROC VertexAttrib4Nubv;
|
|
PFNGLVERTEXATTRIB4NUIVPROC VertexAttrib4Nuiv;
|
|
PFNGLVERTEXATTRIB4NUSVPROC VertexAttrib4Nusv;
|
|
PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv;
|
|
PFNGLVERTEXATTRIB4DPROC VertexAttrib4d;
|
|
PFNGLVERTEXATTRIB4DVPROC VertexAttrib4dv;
|
|
PFNGLVERTEXATTRIB4FPROC VertexAttrib4f;
|
|
PFNGLVERTEXATTRIB4FVPROC VertexAttrib4fv;
|
|
PFNGLVERTEXATTRIB4IVPROC VertexAttrib4iv;
|
|
PFNGLVERTEXATTRIB4SPROC VertexAttrib4s;
|
|
PFNGLVERTEXATTRIB4SVPROC VertexAttrib4sv;
|
|
PFNGLVERTEXATTRIB4UBVPROC VertexAttrib4ubv;
|
|
PFNGLVERTEXATTRIB4UIVPROC VertexAttrib4uiv;
|
|
PFNGLVERTEXATTRIB4USVPROC VertexAttrib4usv;
|
|
PFNGLVERTEXATTRIBBINDINGPROC VertexAttribBinding;
|
|
PFNGLVERTEXATTRIBDIVISORPROC VertexAttribDivisor;
|
|
PFNGLVERTEXATTRIBDIVISORARBPROC VertexAttribDivisorARB;
|
|
PFNGLVERTEXATTRIBFORMATPROC VertexAttribFormat;
|
|
PFNGLVERTEXATTRIBFORMATNVPROC VertexAttribFormatNV;
|
|
PFNGLVERTEXATTRIBI1IPROC VertexAttribI1i;
|
|
PFNGLVERTEXATTRIBI1IVPROC VertexAttribI1iv;
|
|
PFNGLVERTEXATTRIBI1UIPROC VertexAttribI1ui;
|
|
PFNGLVERTEXATTRIBI1UIVPROC VertexAttribI1uiv;
|
|
PFNGLVERTEXATTRIBI2IPROC VertexAttribI2i;
|
|
PFNGLVERTEXATTRIBI2IVPROC VertexAttribI2iv;
|
|
PFNGLVERTEXATTRIBI2UIPROC VertexAttribI2ui;
|
|
PFNGLVERTEXATTRIBI2UIVPROC VertexAttribI2uiv;
|
|
PFNGLVERTEXATTRIBI3IPROC VertexAttribI3i;
|
|
PFNGLVERTEXATTRIBI3IVPROC VertexAttribI3iv;
|
|
PFNGLVERTEXATTRIBI3UIPROC VertexAttribI3ui;
|
|
PFNGLVERTEXATTRIBI3UIVPROC VertexAttribI3uiv;
|
|
PFNGLVERTEXATTRIBI4BVPROC VertexAttribI4bv;
|
|
PFNGLVERTEXATTRIBI4IPROC VertexAttribI4i;
|
|
PFNGLVERTEXATTRIBI4IVPROC VertexAttribI4iv;
|
|
PFNGLVERTEXATTRIBI4SVPROC VertexAttribI4sv;
|
|
PFNGLVERTEXATTRIBI4UBVPROC VertexAttribI4ubv;
|
|
PFNGLVERTEXATTRIBI4UIPROC VertexAttribI4ui;
|
|
PFNGLVERTEXATTRIBI4UIVPROC VertexAttribI4uiv;
|
|
PFNGLVERTEXATTRIBI4USVPROC VertexAttribI4usv;
|
|
PFNGLVERTEXATTRIBIFORMATPROC VertexAttribIFormat;
|
|
PFNGLVERTEXATTRIBIFORMATNVPROC VertexAttribIFormatNV;
|
|
PFNGLVERTEXATTRIBIPOINTERPROC VertexAttribIPointer;
|
|
PFNGLVERTEXATTRIBL1DPROC VertexAttribL1d;
|
|
PFNGLVERTEXATTRIBL1DVPROC VertexAttribL1dv;
|
|
PFNGLVERTEXATTRIBL1I64NVPROC VertexAttribL1i64NV;
|
|
PFNGLVERTEXATTRIBL1I64VNVPROC VertexAttribL1i64vNV;
|
|
PFNGLVERTEXATTRIBL1UI64ARBPROC VertexAttribL1ui64ARB;
|
|
PFNGLVERTEXATTRIBL1UI64NVPROC VertexAttribL1ui64NV;
|
|
PFNGLVERTEXATTRIBL1UI64VARBPROC VertexAttribL1ui64vARB;
|
|
PFNGLVERTEXATTRIBL1UI64VNVPROC VertexAttribL1ui64vNV;
|
|
PFNGLVERTEXATTRIBL2DPROC VertexAttribL2d;
|
|
PFNGLVERTEXATTRIBL2DVPROC VertexAttribL2dv;
|
|
PFNGLVERTEXATTRIBL2I64NVPROC VertexAttribL2i64NV;
|
|
PFNGLVERTEXATTRIBL2I64VNVPROC VertexAttribL2i64vNV;
|
|
PFNGLVERTEXATTRIBL2UI64NVPROC VertexAttribL2ui64NV;
|
|
PFNGLVERTEXATTRIBL2UI64VNVPROC VertexAttribL2ui64vNV;
|
|
PFNGLVERTEXATTRIBL3DPROC VertexAttribL3d;
|
|
PFNGLVERTEXATTRIBL3DVPROC VertexAttribL3dv;
|
|
PFNGLVERTEXATTRIBL3I64NVPROC VertexAttribL3i64NV;
|
|
PFNGLVERTEXATTRIBL3I64VNVPROC VertexAttribL3i64vNV;
|
|
PFNGLVERTEXATTRIBL3UI64NVPROC VertexAttribL3ui64NV;
|
|
PFNGLVERTEXATTRIBL3UI64VNVPROC VertexAttribL3ui64vNV;
|
|
PFNGLVERTEXATTRIBL4DPROC VertexAttribL4d;
|
|
PFNGLVERTEXATTRIBL4DVPROC VertexAttribL4dv;
|
|
PFNGLVERTEXATTRIBL4I64NVPROC VertexAttribL4i64NV;
|
|
PFNGLVERTEXATTRIBL4I64VNVPROC VertexAttribL4i64vNV;
|
|
PFNGLVERTEXATTRIBL4UI64NVPROC VertexAttribL4ui64NV;
|
|
PFNGLVERTEXATTRIBL4UI64VNVPROC VertexAttribL4ui64vNV;
|
|
PFNGLVERTEXATTRIBLFORMATPROC VertexAttribLFormat;
|
|
PFNGLVERTEXATTRIBLFORMATNVPROC VertexAttribLFormatNV;
|
|
PFNGLVERTEXATTRIBLPOINTERPROC VertexAttribLPointer;
|
|
PFNGLVERTEXATTRIBP1UIPROC VertexAttribP1ui;
|
|
PFNGLVERTEXATTRIBP1UIVPROC VertexAttribP1uiv;
|
|
PFNGLVERTEXATTRIBP2UIPROC VertexAttribP2ui;
|
|
PFNGLVERTEXATTRIBP2UIVPROC VertexAttribP2uiv;
|
|
PFNGLVERTEXATTRIBP3UIPROC VertexAttribP3ui;
|
|
PFNGLVERTEXATTRIBP3UIVPROC VertexAttribP3uiv;
|
|
PFNGLVERTEXATTRIBP4UIPROC VertexAttribP4ui;
|
|
PFNGLVERTEXATTRIBP4UIVPROC VertexAttribP4uiv;
|
|
PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer;
|
|
PFNGLVERTEXBINDINGDIVISORPROC VertexBindingDivisor;
|
|
PFNGLVERTEXFORMATNVPROC VertexFormatNV;
|
|
PFNGLVIEWPORTPROC Viewport;
|
|
PFNGLVIEWPORTARRAYVPROC ViewportArrayv;
|
|
PFNGLVIEWPORTINDEXEDFPROC ViewportIndexedf;
|
|
PFNGLVIEWPORTINDEXEDFVPROC ViewportIndexedfv;
|
|
PFNGLVIEWPORTPOSITIONWSCALENVPROC ViewportPositionWScaleNV;
|
|
PFNGLVIEWPORTSWIZZLENVPROC ViewportSwizzleNV;
|
|
PFNGLWAITSYNCPROC WaitSync;
|
|
PFNGLWAITVKSEMAPHORENVPROC WaitVkSemaphoreNV;
|
|
PFNGLWEIGHTPATHSNVPROC WeightPathsNV;
|
|
PFNGLWINDOWRECTANGLESEXTPROC WindowRectanglesEXT;
|
|
} gl;
|
|
};
|
|
GL3W_API extern union GL3WProcs gl3wProcs;
|
|
/* OpenGL functions */
|
|
#define glActiveProgramEXT gl3wProcs.gl.ActiveProgramEXT
|
|
#define glActiveShaderProgram gl3wProcs.gl.ActiveShaderProgram
|
|
#define glActiveTexture gl3wProcs.gl.ActiveTexture
|
|
#define glApplyFramebufferAttachmentCMAAINTEL gl3wProcs.gl.ApplyFramebufferAttachmentCMAAINTEL
|
|
#define glAttachShader gl3wProcs.gl.AttachShader
|
|
#define glBeginConditionalRender gl3wProcs.gl.BeginConditionalRender
|
|
#define glBeginConditionalRenderNV gl3wProcs.gl.BeginConditionalRenderNV
|
|
#define glBeginPerfMonitorAMD gl3wProcs.gl.BeginPerfMonitorAMD
|
|
#define glBeginPerfQueryINTEL gl3wProcs.gl.BeginPerfQueryINTEL
|
|
#define glBeginQuery gl3wProcs.gl.BeginQuery
|
|
#define glBeginQueryIndexed gl3wProcs.gl.BeginQueryIndexed
|
|
#define glBeginTransformFeedback gl3wProcs.gl.BeginTransformFeedback
|
|
#define glBindAttribLocation gl3wProcs.gl.BindAttribLocation
|
|
#define glBindBuffer gl3wProcs.gl.BindBuffer
|
|
#define glBindBufferBase gl3wProcs.gl.BindBufferBase
|
|
#define glBindBufferRange gl3wProcs.gl.BindBufferRange
|
|
#define glBindBuffersBase gl3wProcs.gl.BindBuffersBase
|
|
#define glBindBuffersRange gl3wProcs.gl.BindBuffersRange
|
|
#define glBindFragDataLocation gl3wProcs.gl.BindFragDataLocation
|
|
#define glBindFragDataLocationIndexed gl3wProcs.gl.BindFragDataLocationIndexed
|
|
#define glBindFramebuffer gl3wProcs.gl.BindFramebuffer
|
|
#define glBindImageTexture gl3wProcs.gl.BindImageTexture
|
|
#define glBindImageTextures gl3wProcs.gl.BindImageTextures
|
|
#define glBindMultiTextureEXT gl3wProcs.gl.BindMultiTextureEXT
|
|
#define glBindProgramPipeline gl3wProcs.gl.BindProgramPipeline
|
|
#define glBindRenderbuffer gl3wProcs.gl.BindRenderbuffer
|
|
#define glBindSampler gl3wProcs.gl.BindSampler
|
|
#define glBindSamplers gl3wProcs.gl.BindSamplers
|
|
#define glBindShadingRateImageNV gl3wProcs.gl.BindShadingRateImageNV
|
|
#define glBindTexture gl3wProcs.gl.BindTexture
|
|
#define glBindTextureUnit gl3wProcs.gl.BindTextureUnit
|
|
#define glBindTextures gl3wProcs.gl.BindTextures
|
|
#define glBindTransformFeedback gl3wProcs.gl.BindTransformFeedback
|
|
#define glBindVertexArray gl3wProcs.gl.BindVertexArray
|
|
#define glBindVertexBuffer gl3wProcs.gl.BindVertexBuffer
|
|
#define glBindVertexBuffers gl3wProcs.gl.BindVertexBuffers
|
|
#define glBlendBarrierKHR gl3wProcs.gl.BlendBarrierKHR
|
|
#define glBlendBarrierNV gl3wProcs.gl.BlendBarrierNV
|
|
#define glBlendColor gl3wProcs.gl.BlendColor
|
|
#define glBlendEquation gl3wProcs.gl.BlendEquation
|
|
#define glBlendEquationSeparate gl3wProcs.gl.BlendEquationSeparate
|
|
#define glBlendEquationSeparatei gl3wProcs.gl.BlendEquationSeparatei
|
|
#define glBlendEquationSeparateiARB gl3wProcs.gl.BlendEquationSeparateiARB
|
|
#define glBlendEquationi gl3wProcs.gl.BlendEquationi
|
|
#define glBlendEquationiARB gl3wProcs.gl.BlendEquationiARB
|
|
#define glBlendFunc gl3wProcs.gl.BlendFunc
|
|
#define glBlendFuncSeparate gl3wProcs.gl.BlendFuncSeparate
|
|
#define glBlendFuncSeparatei gl3wProcs.gl.BlendFuncSeparatei
|
|
#define glBlendFuncSeparateiARB gl3wProcs.gl.BlendFuncSeparateiARB
|
|
#define glBlendFunci gl3wProcs.gl.BlendFunci
|
|
#define glBlendFunciARB gl3wProcs.gl.BlendFunciARB
|
|
#define glBlendParameteriNV gl3wProcs.gl.BlendParameteriNV
|
|
#define glBlitFramebuffer gl3wProcs.gl.BlitFramebuffer
|
|
#define glBlitNamedFramebuffer gl3wProcs.gl.BlitNamedFramebuffer
|
|
#define glBufferAddressRangeNV gl3wProcs.gl.BufferAddressRangeNV
|
|
#define glBufferAttachMemoryNV gl3wProcs.gl.BufferAttachMemoryNV
|
|
#define glBufferData gl3wProcs.gl.BufferData
|
|
#define glBufferPageCommitmentARB gl3wProcs.gl.BufferPageCommitmentARB
|
|
#define glBufferPageCommitmentMemNV gl3wProcs.gl.BufferPageCommitmentMemNV
|
|
#define glBufferStorage gl3wProcs.gl.BufferStorage
|
|
#define glBufferSubData gl3wProcs.gl.BufferSubData
|
|
#define glCallCommandListNV gl3wProcs.gl.CallCommandListNV
|
|
#define glCheckFramebufferStatus gl3wProcs.gl.CheckFramebufferStatus
|
|
#define glCheckNamedFramebufferStatus gl3wProcs.gl.CheckNamedFramebufferStatus
|
|
#define glCheckNamedFramebufferStatusEXT gl3wProcs.gl.CheckNamedFramebufferStatusEXT
|
|
#define glClampColor gl3wProcs.gl.ClampColor
|
|
#define glClear gl3wProcs.gl.Clear
|
|
#define glClearBufferData gl3wProcs.gl.ClearBufferData
|
|
#define glClearBufferSubData gl3wProcs.gl.ClearBufferSubData
|
|
#define glClearBufferfi gl3wProcs.gl.ClearBufferfi
|
|
#define glClearBufferfv gl3wProcs.gl.ClearBufferfv
|
|
#define glClearBufferiv gl3wProcs.gl.ClearBufferiv
|
|
#define glClearBufferuiv gl3wProcs.gl.ClearBufferuiv
|
|
#define glClearColor gl3wProcs.gl.ClearColor
|
|
#define glClearDepth gl3wProcs.gl.ClearDepth
|
|
#define glClearDepthdNV gl3wProcs.gl.ClearDepthdNV
|
|
#define glClearDepthf gl3wProcs.gl.ClearDepthf
|
|
#define glClearNamedBufferData gl3wProcs.gl.ClearNamedBufferData
|
|
#define glClearNamedBufferDataEXT gl3wProcs.gl.ClearNamedBufferDataEXT
|
|
#define glClearNamedBufferSubData gl3wProcs.gl.ClearNamedBufferSubData
|
|
#define glClearNamedBufferSubDataEXT gl3wProcs.gl.ClearNamedBufferSubDataEXT
|
|
#define glClearNamedFramebufferfi gl3wProcs.gl.ClearNamedFramebufferfi
|
|
#define glClearNamedFramebufferfv gl3wProcs.gl.ClearNamedFramebufferfv
|
|
#define glClearNamedFramebufferiv gl3wProcs.gl.ClearNamedFramebufferiv
|
|
#define glClearNamedFramebufferuiv gl3wProcs.gl.ClearNamedFramebufferuiv
|
|
#define glClearStencil gl3wProcs.gl.ClearStencil
|
|
#define glClearTexImage gl3wProcs.gl.ClearTexImage
|
|
#define glClearTexSubImage gl3wProcs.gl.ClearTexSubImage
|
|
#define glClientAttribDefaultEXT gl3wProcs.gl.ClientAttribDefaultEXT
|
|
#define glClientWaitSync gl3wProcs.gl.ClientWaitSync
|
|
#define glClipControl gl3wProcs.gl.ClipControl
|
|
#define glColorFormatNV gl3wProcs.gl.ColorFormatNV
|
|
#define glColorMask gl3wProcs.gl.ColorMask
|
|
#define glColorMaski gl3wProcs.gl.ColorMaski
|
|
#define glCommandListSegmentsNV gl3wProcs.gl.CommandListSegmentsNV
|
|
#define glCompileCommandListNV gl3wProcs.gl.CompileCommandListNV
|
|
#define glCompileShader gl3wProcs.gl.CompileShader
|
|
#define glCompileShaderIncludeARB gl3wProcs.gl.CompileShaderIncludeARB
|
|
#define glCompressedMultiTexImage1DEXT gl3wProcs.gl.CompressedMultiTexImage1DEXT
|
|
#define glCompressedMultiTexImage2DEXT gl3wProcs.gl.CompressedMultiTexImage2DEXT
|
|
#define glCompressedMultiTexImage3DEXT gl3wProcs.gl.CompressedMultiTexImage3DEXT
|
|
#define glCompressedMultiTexSubImage1DEXT gl3wProcs.gl.CompressedMultiTexSubImage1DEXT
|
|
#define glCompressedMultiTexSubImage2DEXT gl3wProcs.gl.CompressedMultiTexSubImage2DEXT
|
|
#define glCompressedMultiTexSubImage3DEXT gl3wProcs.gl.CompressedMultiTexSubImage3DEXT
|
|
#define glCompressedTexImage1D gl3wProcs.gl.CompressedTexImage1D
|
|
#define glCompressedTexImage2D gl3wProcs.gl.CompressedTexImage2D
|
|
#define glCompressedTexImage3D gl3wProcs.gl.CompressedTexImage3D
|
|
#define glCompressedTexSubImage1D gl3wProcs.gl.CompressedTexSubImage1D
|
|
#define glCompressedTexSubImage2D gl3wProcs.gl.CompressedTexSubImage2D
|
|
#define glCompressedTexSubImage3D gl3wProcs.gl.CompressedTexSubImage3D
|
|
#define glCompressedTextureImage1DEXT gl3wProcs.gl.CompressedTextureImage1DEXT
|
|
#define glCompressedTextureImage2DEXT gl3wProcs.gl.CompressedTextureImage2DEXT
|
|
#define glCompressedTextureImage3DEXT gl3wProcs.gl.CompressedTextureImage3DEXT
|
|
#define glCompressedTextureSubImage1D gl3wProcs.gl.CompressedTextureSubImage1D
|
|
#define glCompressedTextureSubImage1DEXT gl3wProcs.gl.CompressedTextureSubImage1DEXT
|
|
#define glCompressedTextureSubImage2D gl3wProcs.gl.CompressedTextureSubImage2D
|
|
#define glCompressedTextureSubImage2DEXT gl3wProcs.gl.CompressedTextureSubImage2DEXT
|
|
#define glCompressedTextureSubImage3D gl3wProcs.gl.CompressedTextureSubImage3D
|
|
#define glCompressedTextureSubImage3DEXT gl3wProcs.gl.CompressedTextureSubImage3DEXT
|
|
#define glConservativeRasterParameterfNV gl3wProcs.gl.ConservativeRasterParameterfNV
|
|
#define glConservativeRasterParameteriNV gl3wProcs.gl.ConservativeRasterParameteriNV
|
|
#define glCopyBufferSubData gl3wProcs.gl.CopyBufferSubData
|
|
#define glCopyImageSubData gl3wProcs.gl.CopyImageSubData
|
|
#define glCopyMultiTexImage1DEXT gl3wProcs.gl.CopyMultiTexImage1DEXT
|
|
#define glCopyMultiTexImage2DEXT gl3wProcs.gl.CopyMultiTexImage2DEXT
|
|
#define glCopyMultiTexSubImage1DEXT gl3wProcs.gl.CopyMultiTexSubImage1DEXT
|
|
#define glCopyMultiTexSubImage2DEXT gl3wProcs.gl.CopyMultiTexSubImage2DEXT
|
|
#define glCopyMultiTexSubImage3DEXT gl3wProcs.gl.CopyMultiTexSubImage3DEXT
|
|
#define glCopyNamedBufferSubData gl3wProcs.gl.CopyNamedBufferSubData
|
|
#define glCopyPathNV gl3wProcs.gl.CopyPathNV
|
|
#define glCopyTexImage1D gl3wProcs.gl.CopyTexImage1D
|
|
#define glCopyTexImage2D gl3wProcs.gl.CopyTexImage2D
|
|
#define glCopyTexSubImage1D gl3wProcs.gl.CopyTexSubImage1D
|
|
#define glCopyTexSubImage2D gl3wProcs.gl.CopyTexSubImage2D
|
|
#define glCopyTexSubImage3D gl3wProcs.gl.CopyTexSubImage3D
|
|
#define glCopyTextureImage1DEXT gl3wProcs.gl.CopyTextureImage1DEXT
|
|
#define glCopyTextureImage2DEXT gl3wProcs.gl.CopyTextureImage2DEXT
|
|
#define glCopyTextureSubImage1D gl3wProcs.gl.CopyTextureSubImage1D
|
|
#define glCopyTextureSubImage1DEXT gl3wProcs.gl.CopyTextureSubImage1DEXT
|
|
#define glCopyTextureSubImage2D gl3wProcs.gl.CopyTextureSubImage2D
|
|
#define glCopyTextureSubImage2DEXT gl3wProcs.gl.CopyTextureSubImage2DEXT
|
|
#define glCopyTextureSubImage3D gl3wProcs.gl.CopyTextureSubImage3D
|
|
#define glCopyTextureSubImage3DEXT gl3wProcs.gl.CopyTextureSubImage3DEXT
|
|
#define glCoverFillPathInstancedNV gl3wProcs.gl.CoverFillPathInstancedNV
|
|
#define glCoverFillPathNV gl3wProcs.gl.CoverFillPathNV
|
|
#define glCoverStrokePathInstancedNV gl3wProcs.gl.CoverStrokePathInstancedNV
|
|
#define glCoverStrokePathNV gl3wProcs.gl.CoverStrokePathNV
|
|
#define glCoverageModulationNV gl3wProcs.gl.CoverageModulationNV
|
|
#define glCoverageModulationTableNV gl3wProcs.gl.CoverageModulationTableNV
|
|
#define glCreateBuffers gl3wProcs.gl.CreateBuffers
|
|
#define glCreateCommandListsNV gl3wProcs.gl.CreateCommandListsNV
|
|
#define glCreateFramebuffers gl3wProcs.gl.CreateFramebuffers
|
|
#define glCreatePerfQueryINTEL gl3wProcs.gl.CreatePerfQueryINTEL
|
|
#define glCreateProgram gl3wProcs.gl.CreateProgram
|
|
#define glCreateProgramPipelines gl3wProcs.gl.CreateProgramPipelines
|
|
#define glCreateQueries gl3wProcs.gl.CreateQueries
|
|
#define glCreateRenderbuffers gl3wProcs.gl.CreateRenderbuffers
|
|
#define glCreateSamplers gl3wProcs.gl.CreateSamplers
|
|
#define glCreateShader gl3wProcs.gl.CreateShader
|
|
#define glCreateShaderProgramEXT gl3wProcs.gl.CreateShaderProgramEXT
|
|
#define glCreateShaderProgramv gl3wProcs.gl.CreateShaderProgramv
|
|
#define glCreateStatesNV gl3wProcs.gl.CreateStatesNV
|
|
#define glCreateSyncFromCLeventARB gl3wProcs.gl.CreateSyncFromCLeventARB
|
|
#define glCreateTextures gl3wProcs.gl.CreateTextures
|
|
#define glCreateTransformFeedbacks gl3wProcs.gl.CreateTransformFeedbacks
|
|
#define glCreateVertexArrays gl3wProcs.gl.CreateVertexArrays
|
|
#define glCullFace gl3wProcs.gl.CullFace
|
|
#define glDebugMessageCallback gl3wProcs.gl.DebugMessageCallback
|
|
#define glDebugMessageCallbackARB gl3wProcs.gl.DebugMessageCallbackARB
|
|
#define glDebugMessageControl gl3wProcs.gl.DebugMessageControl
|
|
#define glDebugMessageControlARB gl3wProcs.gl.DebugMessageControlARB
|
|
#define glDebugMessageInsert gl3wProcs.gl.DebugMessageInsert
|
|
#define glDebugMessageInsertARB gl3wProcs.gl.DebugMessageInsertARB
|
|
#define glDeleteBuffers gl3wProcs.gl.DeleteBuffers
|
|
#define glDeleteCommandListsNV gl3wProcs.gl.DeleteCommandListsNV
|
|
#define glDeleteFramebuffers gl3wProcs.gl.DeleteFramebuffers
|
|
#define glDeleteNamedStringARB gl3wProcs.gl.DeleteNamedStringARB
|
|
#define glDeletePathsNV gl3wProcs.gl.DeletePathsNV
|
|
#define glDeletePerfMonitorsAMD gl3wProcs.gl.DeletePerfMonitorsAMD
|
|
#define glDeletePerfQueryINTEL gl3wProcs.gl.DeletePerfQueryINTEL
|
|
#define glDeleteProgram gl3wProcs.gl.DeleteProgram
|
|
#define glDeleteProgramPipelines gl3wProcs.gl.DeleteProgramPipelines
|
|
#define glDeleteQueries gl3wProcs.gl.DeleteQueries
|
|
#define glDeleteRenderbuffers gl3wProcs.gl.DeleteRenderbuffers
|
|
#define glDeleteSamplers gl3wProcs.gl.DeleteSamplers
|
|
#define glDeleteShader gl3wProcs.gl.DeleteShader
|
|
#define glDeleteStatesNV gl3wProcs.gl.DeleteStatesNV
|
|
#define glDeleteSync gl3wProcs.gl.DeleteSync
|
|
#define glDeleteTextures gl3wProcs.gl.DeleteTextures
|
|
#define glDeleteTransformFeedbacks gl3wProcs.gl.DeleteTransformFeedbacks
|
|
#define glDeleteVertexArrays gl3wProcs.gl.DeleteVertexArrays
|
|
#define glDepthBoundsdNV gl3wProcs.gl.DepthBoundsdNV
|
|
#define glDepthFunc gl3wProcs.gl.DepthFunc
|
|
#define glDepthMask gl3wProcs.gl.DepthMask
|
|
#define glDepthRange gl3wProcs.gl.DepthRange
|
|
#define glDepthRangeArraydvNV gl3wProcs.gl.DepthRangeArraydvNV
|
|
#define glDepthRangeArrayv gl3wProcs.gl.DepthRangeArrayv
|
|
#define glDepthRangeIndexed gl3wProcs.gl.DepthRangeIndexed
|
|
#define glDepthRangeIndexeddNV gl3wProcs.gl.DepthRangeIndexeddNV
|
|
#define glDepthRangedNV gl3wProcs.gl.DepthRangedNV
|
|
#define glDepthRangef gl3wProcs.gl.DepthRangef
|
|
#define glDetachShader gl3wProcs.gl.DetachShader
|
|
#define glDisable gl3wProcs.gl.Disable
|
|
#define glDisableClientStateIndexedEXT gl3wProcs.gl.DisableClientStateIndexedEXT
|
|
#define glDisableClientStateiEXT gl3wProcs.gl.DisableClientStateiEXT
|
|
#define glDisableIndexedEXT gl3wProcs.gl.DisableIndexedEXT
|
|
#define glDisableVertexArrayAttrib gl3wProcs.gl.DisableVertexArrayAttrib
|
|
#define glDisableVertexArrayAttribEXT gl3wProcs.gl.DisableVertexArrayAttribEXT
|
|
#define glDisableVertexArrayEXT gl3wProcs.gl.DisableVertexArrayEXT
|
|
#define glDisableVertexAttribArray gl3wProcs.gl.DisableVertexAttribArray
|
|
#define glDisablei gl3wProcs.gl.Disablei
|
|
#define glDispatchCompute gl3wProcs.gl.DispatchCompute
|
|
#define glDispatchComputeGroupSizeARB gl3wProcs.gl.DispatchComputeGroupSizeARB
|
|
#define glDispatchComputeIndirect gl3wProcs.gl.DispatchComputeIndirect
|
|
#define glDrawArrays gl3wProcs.gl.DrawArrays
|
|
#define glDrawArraysIndirect gl3wProcs.gl.DrawArraysIndirect
|
|
#define glDrawArraysInstanced gl3wProcs.gl.DrawArraysInstanced
|
|
#define glDrawArraysInstancedARB gl3wProcs.gl.DrawArraysInstancedARB
|
|
#define glDrawArraysInstancedBaseInstance gl3wProcs.gl.DrawArraysInstancedBaseInstance
|
|
#define glDrawArraysInstancedEXT gl3wProcs.gl.DrawArraysInstancedEXT
|
|
#define glDrawBuffer gl3wProcs.gl.DrawBuffer
|
|
#define glDrawBuffers gl3wProcs.gl.DrawBuffers
|
|
#define glDrawCommandsAddressNV gl3wProcs.gl.DrawCommandsAddressNV
|
|
#define glDrawCommandsNV gl3wProcs.gl.DrawCommandsNV
|
|
#define glDrawCommandsStatesAddressNV gl3wProcs.gl.DrawCommandsStatesAddressNV
|
|
#define glDrawCommandsStatesNV gl3wProcs.gl.DrawCommandsStatesNV
|
|
#define glDrawElements gl3wProcs.gl.DrawElements
|
|
#define glDrawElementsBaseVertex gl3wProcs.gl.DrawElementsBaseVertex
|
|
#define glDrawElementsIndirect gl3wProcs.gl.DrawElementsIndirect
|
|
#define glDrawElementsInstanced gl3wProcs.gl.DrawElementsInstanced
|
|
#define glDrawElementsInstancedARB gl3wProcs.gl.DrawElementsInstancedARB
|
|
#define glDrawElementsInstancedBaseInstance gl3wProcs.gl.DrawElementsInstancedBaseInstance
|
|
#define glDrawElementsInstancedBaseVertex gl3wProcs.gl.DrawElementsInstancedBaseVertex
|
|
#define glDrawElementsInstancedBaseVertexBaseInstance gl3wProcs.gl.DrawElementsInstancedBaseVertexBaseInstance
|
|
#define glDrawElementsInstancedEXT gl3wProcs.gl.DrawElementsInstancedEXT
|
|
#define glDrawMeshTasksIndirectNV gl3wProcs.gl.DrawMeshTasksIndirectNV
|
|
#define glDrawMeshTasksNV gl3wProcs.gl.DrawMeshTasksNV
|
|
#define glDrawRangeElements gl3wProcs.gl.DrawRangeElements
|
|
#define glDrawRangeElementsBaseVertex gl3wProcs.gl.DrawRangeElementsBaseVertex
|
|
#define glDrawTransformFeedback gl3wProcs.gl.DrawTransformFeedback
|
|
#define glDrawTransformFeedbackInstanced gl3wProcs.gl.DrawTransformFeedbackInstanced
|
|
#define glDrawTransformFeedbackStream gl3wProcs.gl.DrawTransformFeedbackStream
|
|
#define glDrawTransformFeedbackStreamInstanced gl3wProcs.gl.DrawTransformFeedbackStreamInstanced
|
|
#define glDrawVkImageNV gl3wProcs.gl.DrawVkImageNV
|
|
#define glEGLImageTargetTexStorageEXT gl3wProcs.gl.EGLImageTargetTexStorageEXT
|
|
#define glEGLImageTargetTextureStorageEXT gl3wProcs.gl.EGLImageTargetTextureStorageEXT
|
|
#define glEdgeFlagFormatNV gl3wProcs.gl.EdgeFlagFormatNV
|
|
#define glEnable gl3wProcs.gl.Enable
|
|
#define glEnableClientStateIndexedEXT gl3wProcs.gl.EnableClientStateIndexedEXT
|
|
#define glEnableClientStateiEXT gl3wProcs.gl.EnableClientStateiEXT
|
|
#define glEnableIndexedEXT gl3wProcs.gl.EnableIndexedEXT
|
|
#define glEnableVertexArrayAttrib gl3wProcs.gl.EnableVertexArrayAttrib
|
|
#define glEnableVertexArrayAttribEXT gl3wProcs.gl.EnableVertexArrayAttribEXT
|
|
#define glEnableVertexArrayEXT gl3wProcs.gl.EnableVertexArrayEXT
|
|
#define glEnableVertexAttribArray gl3wProcs.gl.EnableVertexAttribArray
|
|
#define glEnablei gl3wProcs.gl.Enablei
|
|
#define glEndConditionalRender gl3wProcs.gl.EndConditionalRender
|
|
#define glEndConditionalRenderNV gl3wProcs.gl.EndConditionalRenderNV
|
|
#define glEndPerfMonitorAMD gl3wProcs.gl.EndPerfMonitorAMD
|
|
#define glEndPerfQueryINTEL gl3wProcs.gl.EndPerfQueryINTEL
|
|
#define glEndQuery gl3wProcs.gl.EndQuery
|
|
#define glEndQueryIndexed gl3wProcs.gl.EndQueryIndexed
|
|
#define glEndTransformFeedback gl3wProcs.gl.EndTransformFeedback
|
|
#define glEvaluateDepthValuesARB gl3wProcs.gl.EvaluateDepthValuesARB
|
|
#define glFenceSync gl3wProcs.gl.FenceSync
|
|
#define glFinish gl3wProcs.gl.Finish
|
|
#define glFlush gl3wProcs.gl.Flush
|
|
#define glFlushMappedBufferRange gl3wProcs.gl.FlushMappedBufferRange
|
|
#define glFlushMappedNamedBufferRange gl3wProcs.gl.FlushMappedNamedBufferRange
|
|
#define glFlushMappedNamedBufferRangeEXT gl3wProcs.gl.FlushMappedNamedBufferRangeEXT
|
|
#define glFogCoordFormatNV gl3wProcs.gl.FogCoordFormatNV
|
|
#define glFragmentCoverageColorNV gl3wProcs.gl.FragmentCoverageColorNV
|
|
#define glFramebufferDrawBufferEXT gl3wProcs.gl.FramebufferDrawBufferEXT
|
|
#define glFramebufferDrawBuffersEXT gl3wProcs.gl.FramebufferDrawBuffersEXT
|
|
#define glFramebufferFetchBarrierEXT gl3wProcs.gl.FramebufferFetchBarrierEXT
|
|
#define glFramebufferParameteri gl3wProcs.gl.FramebufferParameteri
|
|
#define glFramebufferParameteriMESA gl3wProcs.gl.FramebufferParameteriMESA
|
|
#define glFramebufferReadBufferEXT gl3wProcs.gl.FramebufferReadBufferEXT
|
|
#define glFramebufferRenderbuffer gl3wProcs.gl.FramebufferRenderbuffer
|
|
#define glFramebufferSampleLocationsfvARB gl3wProcs.gl.FramebufferSampleLocationsfvARB
|
|
#define glFramebufferSampleLocationsfvNV gl3wProcs.gl.FramebufferSampleLocationsfvNV
|
|
#define glFramebufferTexture gl3wProcs.gl.FramebufferTexture
|
|
#define glFramebufferTexture1D gl3wProcs.gl.FramebufferTexture1D
|
|
#define glFramebufferTexture2D gl3wProcs.gl.FramebufferTexture2D
|
|
#define glFramebufferTexture3D gl3wProcs.gl.FramebufferTexture3D
|
|
#define glFramebufferTextureARB gl3wProcs.gl.FramebufferTextureARB
|
|
#define glFramebufferTextureFaceARB gl3wProcs.gl.FramebufferTextureFaceARB
|
|
#define glFramebufferTextureLayer gl3wProcs.gl.FramebufferTextureLayer
|
|
#define glFramebufferTextureLayerARB gl3wProcs.gl.FramebufferTextureLayerARB
|
|
#define glFramebufferTextureMultiviewOVR gl3wProcs.gl.FramebufferTextureMultiviewOVR
|
|
#define glFrontFace gl3wProcs.gl.FrontFace
|
|
#define glGenBuffers gl3wProcs.gl.GenBuffers
|
|
#define glGenFramebuffers gl3wProcs.gl.GenFramebuffers
|
|
#define glGenPathsNV gl3wProcs.gl.GenPathsNV
|
|
#define glGenPerfMonitorsAMD gl3wProcs.gl.GenPerfMonitorsAMD
|
|
#define glGenProgramPipelines gl3wProcs.gl.GenProgramPipelines
|
|
#define glGenQueries gl3wProcs.gl.GenQueries
|
|
#define glGenRenderbuffers gl3wProcs.gl.GenRenderbuffers
|
|
#define glGenSamplers gl3wProcs.gl.GenSamplers
|
|
#define glGenTextures gl3wProcs.gl.GenTextures
|
|
#define glGenTransformFeedbacks gl3wProcs.gl.GenTransformFeedbacks
|
|
#define glGenVertexArrays gl3wProcs.gl.GenVertexArrays
|
|
#define glGenerateMipmap gl3wProcs.gl.GenerateMipmap
|
|
#define glGenerateMultiTexMipmapEXT gl3wProcs.gl.GenerateMultiTexMipmapEXT
|
|
#define glGenerateTextureMipmap gl3wProcs.gl.GenerateTextureMipmap
|
|
#define glGenerateTextureMipmapEXT gl3wProcs.gl.GenerateTextureMipmapEXT
|
|
#define glGetActiveAtomicCounterBufferiv gl3wProcs.gl.GetActiveAtomicCounterBufferiv
|
|
#define glGetActiveAttrib gl3wProcs.gl.GetActiveAttrib
|
|
#define glGetActiveSubroutineName gl3wProcs.gl.GetActiveSubroutineName
|
|
#define glGetActiveSubroutineUniformName gl3wProcs.gl.GetActiveSubroutineUniformName
|
|
#define glGetActiveSubroutineUniformiv gl3wProcs.gl.GetActiveSubroutineUniformiv
|
|
#define glGetActiveUniform gl3wProcs.gl.GetActiveUniform
|
|
#define glGetActiveUniformBlockName gl3wProcs.gl.GetActiveUniformBlockName
|
|
#define glGetActiveUniformBlockiv gl3wProcs.gl.GetActiveUniformBlockiv
|
|
#define glGetActiveUniformName gl3wProcs.gl.GetActiveUniformName
|
|
#define glGetActiveUniformsiv gl3wProcs.gl.GetActiveUniformsiv
|
|
#define glGetAttachedShaders gl3wProcs.gl.GetAttachedShaders
|
|
#define glGetAttribLocation gl3wProcs.gl.GetAttribLocation
|
|
#define glGetBooleanIndexedvEXT gl3wProcs.gl.GetBooleanIndexedvEXT
|
|
#define glGetBooleani_v gl3wProcs.gl.GetBooleani_v
|
|
#define glGetBooleanv gl3wProcs.gl.GetBooleanv
|
|
#define glGetBufferParameteri64v gl3wProcs.gl.GetBufferParameteri64v
|
|
#define glGetBufferParameteriv gl3wProcs.gl.GetBufferParameteriv
|
|
#define glGetBufferParameterui64vNV gl3wProcs.gl.GetBufferParameterui64vNV
|
|
#define glGetBufferPointerv gl3wProcs.gl.GetBufferPointerv
|
|
#define glGetBufferSubData gl3wProcs.gl.GetBufferSubData
|
|
#define glGetCommandHeaderNV gl3wProcs.gl.GetCommandHeaderNV
|
|
#define glGetCompressedMultiTexImageEXT gl3wProcs.gl.GetCompressedMultiTexImageEXT
|
|
#define glGetCompressedTexImage gl3wProcs.gl.GetCompressedTexImage
|
|
#define glGetCompressedTextureImage gl3wProcs.gl.GetCompressedTextureImage
|
|
#define glGetCompressedTextureImageEXT gl3wProcs.gl.GetCompressedTextureImageEXT
|
|
#define glGetCompressedTextureSubImage gl3wProcs.gl.GetCompressedTextureSubImage
|
|
#define glGetCoverageModulationTableNV gl3wProcs.gl.GetCoverageModulationTableNV
|
|
#define glGetDebugMessageLog gl3wProcs.gl.GetDebugMessageLog
|
|
#define glGetDebugMessageLogARB gl3wProcs.gl.GetDebugMessageLogARB
|
|
#define glGetDoubleIndexedvEXT gl3wProcs.gl.GetDoubleIndexedvEXT
|
|
#define glGetDoublei_v gl3wProcs.gl.GetDoublei_v
|
|
#define glGetDoublei_vEXT gl3wProcs.gl.GetDoublei_vEXT
|
|
#define glGetDoublev gl3wProcs.gl.GetDoublev
|
|
#define glGetError gl3wProcs.gl.GetError
|
|
#define glGetFirstPerfQueryIdINTEL gl3wProcs.gl.GetFirstPerfQueryIdINTEL
|
|
#define glGetFloatIndexedvEXT gl3wProcs.gl.GetFloatIndexedvEXT
|
|
#define glGetFloati_v gl3wProcs.gl.GetFloati_v
|
|
#define glGetFloati_vEXT gl3wProcs.gl.GetFloati_vEXT
|
|
#define glGetFloatv gl3wProcs.gl.GetFloatv
|
|
#define glGetFragDataIndex gl3wProcs.gl.GetFragDataIndex
|
|
#define glGetFragDataLocation gl3wProcs.gl.GetFragDataLocation
|
|
#define glGetFramebufferAttachmentParameteriv gl3wProcs.gl.GetFramebufferAttachmentParameteriv
|
|
#define glGetFramebufferParameteriv gl3wProcs.gl.GetFramebufferParameteriv
|
|
#define glGetFramebufferParameterivEXT gl3wProcs.gl.GetFramebufferParameterivEXT
|
|
#define glGetFramebufferParameterivMESA gl3wProcs.gl.GetFramebufferParameterivMESA
|
|
#define glGetGraphicsResetStatus gl3wProcs.gl.GetGraphicsResetStatus
|
|
#define glGetGraphicsResetStatusARB gl3wProcs.gl.GetGraphicsResetStatusARB
|
|
#define glGetImageHandleARB gl3wProcs.gl.GetImageHandleARB
|
|
#define glGetImageHandleNV gl3wProcs.gl.GetImageHandleNV
|
|
#define glGetInteger64i_v gl3wProcs.gl.GetInteger64i_v
|
|
#define glGetInteger64v gl3wProcs.gl.GetInteger64v
|
|
#define glGetIntegerIndexedvEXT gl3wProcs.gl.GetIntegerIndexedvEXT
|
|
#define glGetIntegeri_v gl3wProcs.gl.GetIntegeri_v
|
|
#define glGetIntegerui64i_vNV gl3wProcs.gl.GetIntegerui64i_vNV
|
|
#define glGetIntegerui64vNV gl3wProcs.gl.GetIntegerui64vNV
|
|
#define glGetIntegerv gl3wProcs.gl.GetIntegerv
|
|
#define glGetInternalformatSampleivNV gl3wProcs.gl.GetInternalformatSampleivNV
|
|
#define glGetInternalformati64v gl3wProcs.gl.GetInternalformati64v
|
|
#define glGetInternalformativ gl3wProcs.gl.GetInternalformativ
|
|
#define glGetMemoryObjectDetachedResourcesuivNV gl3wProcs.gl.GetMemoryObjectDetachedResourcesuivNV
|
|
#define glGetMultiTexEnvfvEXT gl3wProcs.gl.GetMultiTexEnvfvEXT
|
|
#define glGetMultiTexEnvivEXT gl3wProcs.gl.GetMultiTexEnvivEXT
|
|
#define glGetMultiTexGendvEXT gl3wProcs.gl.GetMultiTexGendvEXT
|
|
#define glGetMultiTexGenfvEXT gl3wProcs.gl.GetMultiTexGenfvEXT
|
|
#define glGetMultiTexGenivEXT gl3wProcs.gl.GetMultiTexGenivEXT
|
|
#define glGetMultiTexImageEXT gl3wProcs.gl.GetMultiTexImageEXT
|
|
#define glGetMultiTexLevelParameterfvEXT gl3wProcs.gl.GetMultiTexLevelParameterfvEXT
|
|
#define glGetMultiTexLevelParameterivEXT gl3wProcs.gl.GetMultiTexLevelParameterivEXT
|
|
#define glGetMultiTexParameterIivEXT gl3wProcs.gl.GetMultiTexParameterIivEXT
|
|
#define glGetMultiTexParameterIuivEXT gl3wProcs.gl.GetMultiTexParameterIuivEXT
|
|
#define glGetMultiTexParameterfvEXT gl3wProcs.gl.GetMultiTexParameterfvEXT
|
|
#define glGetMultiTexParameterivEXT gl3wProcs.gl.GetMultiTexParameterivEXT
|
|
#define glGetMultisamplefv gl3wProcs.gl.GetMultisamplefv
|
|
#define glGetNamedBufferParameteri64v gl3wProcs.gl.GetNamedBufferParameteri64v
|
|
#define glGetNamedBufferParameteriv gl3wProcs.gl.GetNamedBufferParameteriv
|
|
#define glGetNamedBufferParameterivEXT gl3wProcs.gl.GetNamedBufferParameterivEXT
|
|
#define glGetNamedBufferParameterui64vNV gl3wProcs.gl.GetNamedBufferParameterui64vNV
|
|
#define glGetNamedBufferPointerv gl3wProcs.gl.GetNamedBufferPointerv
|
|
#define glGetNamedBufferPointervEXT gl3wProcs.gl.GetNamedBufferPointervEXT
|
|
#define glGetNamedBufferSubData gl3wProcs.gl.GetNamedBufferSubData
|
|
#define glGetNamedBufferSubDataEXT gl3wProcs.gl.GetNamedBufferSubDataEXT
|
|
#define glGetNamedFramebufferAttachmentParameteriv gl3wProcs.gl.GetNamedFramebufferAttachmentParameteriv
|
|
#define glGetNamedFramebufferAttachmentParameterivEXT gl3wProcs.gl.GetNamedFramebufferAttachmentParameterivEXT
|
|
#define glGetNamedFramebufferParameteriv gl3wProcs.gl.GetNamedFramebufferParameteriv
|
|
#define glGetNamedFramebufferParameterivEXT gl3wProcs.gl.GetNamedFramebufferParameterivEXT
|
|
#define glGetNamedProgramLocalParameterIivEXT gl3wProcs.gl.GetNamedProgramLocalParameterIivEXT
|
|
#define glGetNamedProgramLocalParameterIuivEXT gl3wProcs.gl.GetNamedProgramLocalParameterIuivEXT
|
|
#define glGetNamedProgramLocalParameterdvEXT gl3wProcs.gl.GetNamedProgramLocalParameterdvEXT
|
|
#define glGetNamedProgramLocalParameterfvEXT gl3wProcs.gl.GetNamedProgramLocalParameterfvEXT
|
|
#define glGetNamedProgramStringEXT gl3wProcs.gl.GetNamedProgramStringEXT
|
|
#define glGetNamedProgramivEXT gl3wProcs.gl.GetNamedProgramivEXT
|
|
#define glGetNamedRenderbufferParameteriv gl3wProcs.gl.GetNamedRenderbufferParameteriv
|
|
#define glGetNamedRenderbufferParameterivEXT gl3wProcs.gl.GetNamedRenderbufferParameterivEXT
|
|
#define glGetNamedStringARB gl3wProcs.gl.GetNamedStringARB
|
|
#define glGetNamedStringivARB gl3wProcs.gl.GetNamedStringivARB
|
|
#define glGetNextPerfQueryIdINTEL gl3wProcs.gl.GetNextPerfQueryIdINTEL
|
|
#define glGetObjectLabel gl3wProcs.gl.GetObjectLabel
|
|
#define glGetObjectLabelEXT gl3wProcs.gl.GetObjectLabelEXT
|
|
#define glGetObjectPtrLabel gl3wProcs.gl.GetObjectPtrLabel
|
|
#define glGetPathCommandsNV gl3wProcs.gl.GetPathCommandsNV
|
|
#define glGetPathCoordsNV gl3wProcs.gl.GetPathCoordsNV
|
|
#define glGetPathDashArrayNV gl3wProcs.gl.GetPathDashArrayNV
|
|
#define glGetPathLengthNV gl3wProcs.gl.GetPathLengthNV
|
|
#define glGetPathMetricRangeNV gl3wProcs.gl.GetPathMetricRangeNV
|
|
#define glGetPathMetricsNV gl3wProcs.gl.GetPathMetricsNV
|
|
#define glGetPathParameterfvNV gl3wProcs.gl.GetPathParameterfvNV
|
|
#define glGetPathParameterivNV gl3wProcs.gl.GetPathParameterivNV
|
|
#define glGetPathSpacingNV gl3wProcs.gl.GetPathSpacingNV
|
|
#define glGetPerfCounterInfoINTEL gl3wProcs.gl.GetPerfCounterInfoINTEL
|
|
#define glGetPerfMonitorCounterDataAMD gl3wProcs.gl.GetPerfMonitorCounterDataAMD
|
|
#define glGetPerfMonitorCounterInfoAMD gl3wProcs.gl.GetPerfMonitorCounterInfoAMD
|
|
#define glGetPerfMonitorCounterStringAMD gl3wProcs.gl.GetPerfMonitorCounterStringAMD
|
|
#define glGetPerfMonitorCountersAMD gl3wProcs.gl.GetPerfMonitorCountersAMD
|
|
#define glGetPerfMonitorGroupStringAMD gl3wProcs.gl.GetPerfMonitorGroupStringAMD
|
|
#define glGetPerfMonitorGroupsAMD gl3wProcs.gl.GetPerfMonitorGroupsAMD
|
|
#define glGetPerfQueryDataINTEL gl3wProcs.gl.GetPerfQueryDataINTEL
|
|
#define glGetPerfQueryIdByNameINTEL gl3wProcs.gl.GetPerfQueryIdByNameINTEL
|
|
#define glGetPerfQueryInfoINTEL gl3wProcs.gl.GetPerfQueryInfoINTEL
|
|
#define glGetPointerIndexedvEXT gl3wProcs.gl.GetPointerIndexedvEXT
|
|
#define glGetPointeri_vEXT gl3wProcs.gl.GetPointeri_vEXT
|
|
#define glGetPointerv gl3wProcs.gl.GetPointerv
|
|
#define glGetProgramBinary gl3wProcs.gl.GetProgramBinary
|
|
#define glGetProgramInfoLog gl3wProcs.gl.GetProgramInfoLog
|
|
#define glGetProgramInterfaceiv gl3wProcs.gl.GetProgramInterfaceiv
|
|
#define glGetProgramPipelineInfoLog gl3wProcs.gl.GetProgramPipelineInfoLog
|
|
#define glGetProgramPipelineiv gl3wProcs.gl.GetProgramPipelineiv
|
|
#define glGetProgramResourceIndex gl3wProcs.gl.GetProgramResourceIndex
|
|
#define glGetProgramResourceLocation gl3wProcs.gl.GetProgramResourceLocation
|
|
#define glGetProgramResourceLocationIndex gl3wProcs.gl.GetProgramResourceLocationIndex
|
|
#define glGetProgramResourceName gl3wProcs.gl.GetProgramResourceName
|
|
#define glGetProgramResourcefvNV gl3wProcs.gl.GetProgramResourcefvNV
|
|
#define glGetProgramResourceiv gl3wProcs.gl.GetProgramResourceiv
|
|
#define glGetProgramStageiv gl3wProcs.gl.GetProgramStageiv
|
|
#define glGetProgramiv gl3wProcs.gl.GetProgramiv
|
|
#define glGetQueryBufferObjecti64v gl3wProcs.gl.GetQueryBufferObjecti64v
|
|
#define glGetQueryBufferObjectiv gl3wProcs.gl.GetQueryBufferObjectiv
|
|
#define glGetQueryBufferObjectui64v gl3wProcs.gl.GetQueryBufferObjectui64v
|
|
#define glGetQueryBufferObjectuiv gl3wProcs.gl.GetQueryBufferObjectuiv
|
|
#define glGetQueryIndexediv gl3wProcs.gl.GetQueryIndexediv
|
|
#define glGetQueryObjecti64v gl3wProcs.gl.GetQueryObjecti64v
|
|
#define glGetQueryObjectiv gl3wProcs.gl.GetQueryObjectiv
|
|
#define glGetQueryObjectui64v gl3wProcs.gl.GetQueryObjectui64v
|
|
#define glGetQueryObjectuiv gl3wProcs.gl.GetQueryObjectuiv
|
|
#define glGetQueryiv gl3wProcs.gl.GetQueryiv
|
|
#define glGetRenderbufferParameteriv gl3wProcs.gl.GetRenderbufferParameteriv
|
|
#define glGetSamplerParameterIiv gl3wProcs.gl.GetSamplerParameterIiv
|
|
#define glGetSamplerParameterIuiv gl3wProcs.gl.GetSamplerParameterIuiv
|
|
#define glGetSamplerParameterfv gl3wProcs.gl.GetSamplerParameterfv
|
|
#define glGetSamplerParameteriv gl3wProcs.gl.GetSamplerParameteriv
|
|
#define glGetShaderInfoLog gl3wProcs.gl.GetShaderInfoLog
|
|
#define glGetShaderPrecisionFormat gl3wProcs.gl.GetShaderPrecisionFormat
|
|
#define glGetShaderSource gl3wProcs.gl.GetShaderSource
|
|
#define glGetShaderiv gl3wProcs.gl.GetShaderiv
|
|
#define glGetShadingRateImagePaletteNV gl3wProcs.gl.GetShadingRateImagePaletteNV
|
|
#define glGetShadingRateSampleLocationivNV gl3wProcs.gl.GetShadingRateSampleLocationivNV
|
|
#define glGetStageIndexNV gl3wProcs.gl.GetStageIndexNV
|
|
#define glGetString gl3wProcs.gl.GetString
|
|
#define glGetStringi gl3wProcs.gl.GetStringi
|
|
#define glGetSubroutineIndex gl3wProcs.gl.GetSubroutineIndex
|
|
#define glGetSubroutineUniformLocation gl3wProcs.gl.GetSubroutineUniformLocation
|
|
#define glGetSynciv gl3wProcs.gl.GetSynciv
|
|
#define glGetTexImage gl3wProcs.gl.GetTexImage
|
|
#define glGetTexLevelParameterfv gl3wProcs.gl.GetTexLevelParameterfv
|
|
#define glGetTexLevelParameteriv gl3wProcs.gl.GetTexLevelParameteriv
|
|
#define glGetTexParameterIiv gl3wProcs.gl.GetTexParameterIiv
|
|
#define glGetTexParameterIuiv gl3wProcs.gl.GetTexParameterIuiv
|
|
#define glGetTexParameterfv gl3wProcs.gl.GetTexParameterfv
|
|
#define glGetTexParameteriv gl3wProcs.gl.GetTexParameteriv
|
|
#define glGetTextureHandleARB gl3wProcs.gl.GetTextureHandleARB
|
|
#define glGetTextureHandleNV gl3wProcs.gl.GetTextureHandleNV
|
|
#define glGetTextureImage gl3wProcs.gl.GetTextureImage
|
|
#define glGetTextureImageEXT gl3wProcs.gl.GetTextureImageEXT
|
|
#define glGetTextureLevelParameterfv gl3wProcs.gl.GetTextureLevelParameterfv
|
|
#define glGetTextureLevelParameterfvEXT gl3wProcs.gl.GetTextureLevelParameterfvEXT
|
|
#define glGetTextureLevelParameteriv gl3wProcs.gl.GetTextureLevelParameteriv
|
|
#define glGetTextureLevelParameterivEXT gl3wProcs.gl.GetTextureLevelParameterivEXT
|
|
#define glGetTextureParameterIiv gl3wProcs.gl.GetTextureParameterIiv
|
|
#define glGetTextureParameterIivEXT gl3wProcs.gl.GetTextureParameterIivEXT
|
|
#define glGetTextureParameterIuiv gl3wProcs.gl.GetTextureParameterIuiv
|
|
#define glGetTextureParameterIuivEXT gl3wProcs.gl.GetTextureParameterIuivEXT
|
|
#define glGetTextureParameterfv gl3wProcs.gl.GetTextureParameterfv
|
|
#define glGetTextureParameterfvEXT gl3wProcs.gl.GetTextureParameterfvEXT
|
|
#define glGetTextureParameteriv gl3wProcs.gl.GetTextureParameteriv
|
|
#define glGetTextureParameterivEXT gl3wProcs.gl.GetTextureParameterivEXT
|
|
#define glGetTextureSamplerHandleARB gl3wProcs.gl.GetTextureSamplerHandleARB
|
|
#define glGetTextureSamplerHandleNV gl3wProcs.gl.GetTextureSamplerHandleNV
|
|
#define glGetTextureSubImage gl3wProcs.gl.GetTextureSubImage
|
|
#define glGetTransformFeedbackVarying gl3wProcs.gl.GetTransformFeedbackVarying
|
|
#define glGetTransformFeedbacki64_v gl3wProcs.gl.GetTransformFeedbacki64_v
|
|
#define glGetTransformFeedbacki_v gl3wProcs.gl.GetTransformFeedbacki_v
|
|
#define glGetTransformFeedbackiv gl3wProcs.gl.GetTransformFeedbackiv
|
|
#define glGetUniformBlockIndex gl3wProcs.gl.GetUniformBlockIndex
|
|
#define glGetUniformIndices gl3wProcs.gl.GetUniformIndices
|
|
#define glGetUniformLocation gl3wProcs.gl.GetUniformLocation
|
|
#define glGetUniformSubroutineuiv gl3wProcs.gl.GetUniformSubroutineuiv
|
|
#define glGetUniformdv gl3wProcs.gl.GetUniformdv
|
|
#define glGetUniformfv gl3wProcs.gl.GetUniformfv
|
|
#define glGetUniformi64vARB gl3wProcs.gl.GetUniformi64vARB
|
|
#define glGetUniformi64vNV gl3wProcs.gl.GetUniformi64vNV
|
|
#define glGetUniformiv gl3wProcs.gl.GetUniformiv
|
|
#define glGetUniformui64vARB gl3wProcs.gl.GetUniformui64vARB
|
|
#define glGetUniformui64vNV gl3wProcs.gl.GetUniformui64vNV
|
|
#define glGetUniformuiv gl3wProcs.gl.GetUniformuiv
|
|
#define glGetVertexArrayIndexed64iv gl3wProcs.gl.GetVertexArrayIndexed64iv
|
|
#define glGetVertexArrayIndexediv gl3wProcs.gl.GetVertexArrayIndexediv
|
|
#define glGetVertexArrayIntegeri_vEXT gl3wProcs.gl.GetVertexArrayIntegeri_vEXT
|
|
#define glGetVertexArrayIntegervEXT gl3wProcs.gl.GetVertexArrayIntegervEXT
|
|
#define glGetVertexArrayPointeri_vEXT gl3wProcs.gl.GetVertexArrayPointeri_vEXT
|
|
#define glGetVertexArrayPointervEXT gl3wProcs.gl.GetVertexArrayPointervEXT
|
|
#define glGetVertexArrayiv gl3wProcs.gl.GetVertexArrayiv
|
|
#define glGetVertexAttribIiv gl3wProcs.gl.GetVertexAttribIiv
|
|
#define glGetVertexAttribIuiv gl3wProcs.gl.GetVertexAttribIuiv
|
|
#define glGetVertexAttribLdv gl3wProcs.gl.GetVertexAttribLdv
|
|
#define glGetVertexAttribLi64vNV gl3wProcs.gl.GetVertexAttribLi64vNV
|
|
#define glGetVertexAttribLui64vARB gl3wProcs.gl.GetVertexAttribLui64vARB
|
|
#define glGetVertexAttribLui64vNV gl3wProcs.gl.GetVertexAttribLui64vNV
|
|
#define glGetVertexAttribPointerv gl3wProcs.gl.GetVertexAttribPointerv
|
|
#define glGetVertexAttribdv gl3wProcs.gl.GetVertexAttribdv
|
|
#define glGetVertexAttribfv gl3wProcs.gl.GetVertexAttribfv
|
|
#define glGetVertexAttribiv gl3wProcs.gl.GetVertexAttribiv
|
|
#define glGetVkProcAddrNV gl3wProcs.gl.GetVkProcAddrNV
|
|
#define glGetnCompressedTexImage gl3wProcs.gl.GetnCompressedTexImage
|
|
#define glGetnCompressedTexImageARB gl3wProcs.gl.GetnCompressedTexImageARB
|
|
#define glGetnTexImage gl3wProcs.gl.GetnTexImage
|
|
#define glGetnTexImageARB gl3wProcs.gl.GetnTexImageARB
|
|
#define glGetnUniformdv gl3wProcs.gl.GetnUniformdv
|
|
#define glGetnUniformdvARB gl3wProcs.gl.GetnUniformdvARB
|
|
#define glGetnUniformfv gl3wProcs.gl.GetnUniformfv
|
|
#define glGetnUniformfvARB gl3wProcs.gl.GetnUniformfvARB
|
|
#define glGetnUniformi64vARB gl3wProcs.gl.GetnUniformi64vARB
|
|
#define glGetnUniformiv gl3wProcs.gl.GetnUniformiv
|
|
#define glGetnUniformivARB gl3wProcs.gl.GetnUniformivARB
|
|
#define glGetnUniformui64vARB gl3wProcs.gl.GetnUniformui64vARB
|
|
#define glGetnUniformuiv gl3wProcs.gl.GetnUniformuiv
|
|
#define glGetnUniformuivARB gl3wProcs.gl.GetnUniformuivARB
|
|
#define glHint gl3wProcs.gl.Hint
|
|
#define glIndexFormatNV gl3wProcs.gl.IndexFormatNV
|
|
#define glInsertEventMarkerEXT gl3wProcs.gl.InsertEventMarkerEXT
|
|
#define glInterpolatePathsNV gl3wProcs.gl.InterpolatePathsNV
|
|
#define glInvalidateBufferData gl3wProcs.gl.InvalidateBufferData
|
|
#define glInvalidateBufferSubData gl3wProcs.gl.InvalidateBufferSubData
|
|
#define glInvalidateFramebuffer gl3wProcs.gl.InvalidateFramebuffer
|
|
#define glInvalidateNamedFramebufferData gl3wProcs.gl.InvalidateNamedFramebufferData
|
|
#define glInvalidateNamedFramebufferSubData gl3wProcs.gl.InvalidateNamedFramebufferSubData
|
|
#define glInvalidateSubFramebuffer gl3wProcs.gl.InvalidateSubFramebuffer
|
|
#define glInvalidateTexImage gl3wProcs.gl.InvalidateTexImage
|
|
#define glInvalidateTexSubImage gl3wProcs.gl.InvalidateTexSubImage
|
|
#define glIsBuffer gl3wProcs.gl.IsBuffer
|
|
#define glIsBufferResidentNV gl3wProcs.gl.IsBufferResidentNV
|
|
#define glIsCommandListNV gl3wProcs.gl.IsCommandListNV
|
|
#define glIsEnabled gl3wProcs.gl.IsEnabled
|
|
#define glIsEnabledIndexedEXT gl3wProcs.gl.IsEnabledIndexedEXT
|
|
#define glIsEnabledi gl3wProcs.gl.IsEnabledi
|
|
#define glIsFramebuffer gl3wProcs.gl.IsFramebuffer
|
|
#define glIsImageHandleResidentARB gl3wProcs.gl.IsImageHandleResidentARB
|
|
#define glIsImageHandleResidentNV gl3wProcs.gl.IsImageHandleResidentNV
|
|
#define glIsNamedBufferResidentNV gl3wProcs.gl.IsNamedBufferResidentNV
|
|
#define glIsNamedStringARB gl3wProcs.gl.IsNamedStringARB
|
|
#define glIsPathNV gl3wProcs.gl.IsPathNV
|
|
#define glIsPointInFillPathNV gl3wProcs.gl.IsPointInFillPathNV
|
|
#define glIsPointInStrokePathNV gl3wProcs.gl.IsPointInStrokePathNV
|
|
#define glIsProgram gl3wProcs.gl.IsProgram
|
|
#define glIsProgramPipeline gl3wProcs.gl.IsProgramPipeline
|
|
#define glIsQuery gl3wProcs.gl.IsQuery
|
|
#define glIsRenderbuffer gl3wProcs.gl.IsRenderbuffer
|
|
#define glIsSampler gl3wProcs.gl.IsSampler
|
|
#define glIsShader gl3wProcs.gl.IsShader
|
|
#define glIsStateNV gl3wProcs.gl.IsStateNV
|
|
#define glIsSync gl3wProcs.gl.IsSync
|
|
#define glIsTexture gl3wProcs.gl.IsTexture
|
|
#define glIsTextureHandleResidentARB gl3wProcs.gl.IsTextureHandleResidentARB
|
|
#define glIsTextureHandleResidentNV gl3wProcs.gl.IsTextureHandleResidentNV
|
|
#define glIsTransformFeedback gl3wProcs.gl.IsTransformFeedback
|
|
#define glIsVertexArray gl3wProcs.gl.IsVertexArray
|
|
#define glLabelObjectEXT gl3wProcs.gl.LabelObjectEXT
|
|
#define glLineWidth gl3wProcs.gl.LineWidth
|
|
#define glLinkProgram gl3wProcs.gl.LinkProgram
|
|
#define glListDrawCommandsStatesClientNV gl3wProcs.gl.ListDrawCommandsStatesClientNV
|
|
#define glLogicOp gl3wProcs.gl.LogicOp
|
|
#define glMakeBufferNonResidentNV gl3wProcs.gl.MakeBufferNonResidentNV
|
|
#define glMakeBufferResidentNV gl3wProcs.gl.MakeBufferResidentNV
|
|
#define glMakeImageHandleNonResidentARB gl3wProcs.gl.MakeImageHandleNonResidentARB
|
|
#define glMakeImageHandleNonResidentNV gl3wProcs.gl.MakeImageHandleNonResidentNV
|
|
#define glMakeImageHandleResidentARB gl3wProcs.gl.MakeImageHandleResidentARB
|
|
#define glMakeImageHandleResidentNV gl3wProcs.gl.MakeImageHandleResidentNV
|
|
#define glMakeNamedBufferNonResidentNV gl3wProcs.gl.MakeNamedBufferNonResidentNV
|
|
#define glMakeNamedBufferResidentNV gl3wProcs.gl.MakeNamedBufferResidentNV
|
|
#define glMakeTextureHandleNonResidentARB gl3wProcs.gl.MakeTextureHandleNonResidentARB
|
|
#define glMakeTextureHandleNonResidentNV gl3wProcs.gl.MakeTextureHandleNonResidentNV
|
|
#define glMakeTextureHandleResidentARB gl3wProcs.gl.MakeTextureHandleResidentARB
|
|
#define glMakeTextureHandleResidentNV gl3wProcs.gl.MakeTextureHandleResidentNV
|
|
#define glMapBuffer gl3wProcs.gl.MapBuffer
|
|
#define glMapBufferRange gl3wProcs.gl.MapBufferRange
|
|
#define glMapNamedBuffer gl3wProcs.gl.MapNamedBuffer
|
|
#define glMapNamedBufferEXT gl3wProcs.gl.MapNamedBufferEXT
|
|
#define glMapNamedBufferRange gl3wProcs.gl.MapNamedBufferRange
|
|
#define glMapNamedBufferRangeEXT gl3wProcs.gl.MapNamedBufferRangeEXT
|
|
#define glMatrixFrustumEXT gl3wProcs.gl.MatrixFrustumEXT
|
|
#define glMatrixLoad3x2fNV gl3wProcs.gl.MatrixLoad3x2fNV
|
|
#define glMatrixLoad3x3fNV gl3wProcs.gl.MatrixLoad3x3fNV
|
|
#define glMatrixLoadIdentityEXT gl3wProcs.gl.MatrixLoadIdentityEXT
|
|
#define glMatrixLoadTranspose3x3fNV gl3wProcs.gl.MatrixLoadTranspose3x3fNV
|
|
#define glMatrixLoadTransposedEXT gl3wProcs.gl.MatrixLoadTransposedEXT
|
|
#define glMatrixLoadTransposefEXT gl3wProcs.gl.MatrixLoadTransposefEXT
|
|
#define glMatrixLoaddEXT gl3wProcs.gl.MatrixLoaddEXT
|
|
#define glMatrixLoadfEXT gl3wProcs.gl.MatrixLoadfEXT
|
|
#define glMatrixMult3x2fNV gl3wProcs.gl.MatrixMult3x2fNV
|
|
#define glMatrixMult3x3fNV gl3wProcs.gl.MatrixMult3x3fNV
|
|
#define glMatrixMultTranspose3x3fNV gl3wProcs.gl.MatrixMultTranspose3x3fNV
|
|
#define glMatrixMultTransposedEXT gl3wProcs.gl.MatrixMultTransposedEXT
|
|
#define glMatrixMultTransposefEXT gl3wProcs.gl.MatrixMultTransposefEXT
|
|
#define glMatrixMultdEXT gl3wProcs.gl.MatrixMultdEXT
|
|
#define glMatrixMultfEXT gl3wProcs.gl.MatrixMultfEXT
|
|
#define glMatrixOrthoEXT gl3wProcs.gl.MatrixOrthoEXT
|
|
#define glMatrixPopEXT gl3wProcs.gl.MatrixPopEXT
|
|
#define glMatrixPushEXT gl3wProcs.gl.MatrixPushEXT
|
|
#define glMatrixRotatedEXT gl3wProcs.gl.MatrixRotatedEXT
|
|
#define glMatrixRotatefEXT gl3wProcs.gl.MatrixRotatefEXT
|
|
#define glMatrixScaledEXT gl3wProcs.gl.MatrixScaledEXT
|
|
#define glMatrixScalefEXT gl3wProcs.gl.MatrixScalefEXT
|
|
#define glMatrixTranslatedEXT gl3wProcs.gl.MatrixTranslatedEXT
|
|
#define glMatrixTranslatefEXT gl3wProcs.gl.MatrixTranslatefEXT
|
|
#define glMaxShaderCompilerThreadsARB gl3wProcs.gl.MaxShaderCompilerThreadsARB
|
|
#define glMaxShaderCompilerThreadsKHR gl3wProcs.gl.MaxShaderCompilerThreadsKHR
|
|
#define glMemoryBarrier gl3wProcs.gl.MemoryBarrier
|
|
#define glMemoryBarrierByRegion gl3wProcs.gl.MemoryBarrierByRegion
|
|
#define glMinSampleShading gl3wProcs.gl.MinSampleShading
|
|
#define glMinSampleShadingARB gl3wProcs.gl.MinSampleShadingARB
|
|
#define glMultiDrawArrays gl3wProcs.gl.MultiDrawArrays
|
|
#define glMultiDrawArraysIndirect gl3wProcs.gl.MultiDrawArraysIndirect
|
|
#define glMultiDrawArraysIndirectBindlessCountNV gl3wProcs.gl.MultiDrawArraysIndirectBindlessCountNV
|
|
#define glMultiDrawArraysIndirectBindlessNV gl3wProcs.gl.MultiDrawArraysIndirectBindlessNV
|
|
#define glMultiDrawArraysIndirectCount gl3wProcs.gl.MultiDrawArraysIndirectCount
|
|
#define glMultiDrawArraysIndirectCountARB gl3wProcs.gl.MultiDrawArraysIndirectCountARB
|
|
#define glMultiDrawElements gl3wProcs.gl.MultiDrawElements
|
|
#define glMultiDrawElementsBaseVertex gl3wProcs.gl.MultiDrawElementsBaseVertex
|
|
#define glMultiDrawElementsIndirect gl3wProcs.gl.MultiDrawElementsIndirect
|
|
#define glMultiDrawElementsIndirectBindlessCountNV gl3wProcs.gl.MultiDrawElementsIndirectBindlessCountNV
|
|
#define glMultiDrawElementsIndirectBindlessNV gl3wProcs.gl.MultiDrawElementsIndirectBindlessNV
|
|
#define glMultiDrawElementsIndirectCount gl3wProcs.gl.MultiDrawElementsIndirectCount
|
|
#define glMultiDrawElementsIndirectCountARB gl3wProcs.gl.MultiDrawElementsIndirectCountARB
|
|
#define glMultiDrawMeshTasksIndirectCountNV gl3wProcs.gl.MultiDrawMeshTasksIndirectCountNV
|
|
#define glMultiDrawMeshTasksIndirectNV gl3wProcs.gl.MultiDrawMeshTasksIndirectNV
|
|
#define glMultiTexBufferEXT gl3wProcs.gl.MultiTexBufferEXT
|
|
#define glMultiTexCoordPointerEXT gl3wProcs.gl.MultiTexCoordPointerEXT
|
|
#define glMultiTexEnvfEXT gl3wProcs.gl.MultiTexEnvfEXT
|
|
#define glMultiTexEnvfvEXT gl3wProcs.gl.MultiTexEnvfvEXT
|
|
#define glMultiTexEnviEXT gl3wProcs.gl.MultiTexEnviEXT
|
|
#define glMultiTexEnvivEXT gl3wProcs.gl.MultiTexEnvivEXT
|
|
#define glMultiTexGendEXT gl3wProcs.gl.MultiTexGendEXT
|
|
#define glMultiTexGendvEXT gl3wProcs.gl.MultiTexGendvEXT
|
|
#define glMultiTexGenfEXT gl3wProcs.gl.MultiTexGenfEXT
|
|
#define glMultiTexGenfvEXT gl3wProcs.gl.MultiTexGenfvEXT
|
|
#define glMultiTexGeniEXT gl3wProcs.gl.MultiTexGeniEXT
|
|
#define glMultiTexGenivEXT gl3wProcs.gl.MultiTexGenivEXT
|
|
#define glMultiTexImage1DEXT gl3wProcs.gl.MultiTexImage1DEXT
|
|
#define glMultiTexImage2DEXT gl3wProcs.gl.MultiTexImage2DEXT
|
|
#define glMultiTexImage3DEXT gl3wProcs.gl.MultiTexImage3DEXT
|
|
#define glMultiTexParameterIivEXT gl3wProcs.gl.MultiTexParameterIivEXT
|
|
#define glMultiTexParameterIuivEXT gl3wProcs.gl.MultiTexParameterIuivEXT
|
|
#define glMultiTexParameterfEXT gl3wProcs.gl.MultiTexParameterfEXT
|
|
#define glMultiTexParameterfvEXT gl3wProcs.gl.MultiTexParameterfvEXT
|
|
#define glMultiTexParameteriEXT gl3wProcs.gl.MultiTexParameteriEXT
|
|
#define glMultiTexParameterivEXT gl3wProcs.gl.MultiTexParameterivEXT
|
|
#define glMultiTexRenderbufferEXT gl3wProcs.gl.MultiTexRenderbufferEXT
|
|
#define glMultiTexSubImage1DEXT gl3wProcs.gl.MultiTexSubImage1DEXT
|
|
#define glMultiTexSubImage2DEXT gl3wProcs.gl.MultiTexSubImage2DEXT
|
|
#define glMultiTexSubImage3DEXT gl3wProcs.gl.MultiTexSubImage3DEXT
|
|
#define glNamedBufferAttachMemoryNV gl3wProcs.gl.NamedBufferAttachMemoryNV
|
|
#define glNamedBufferData gl3wProcs.gl.NamedBufferData
|
|
#define glNamedBufferDataEXT gl3wProcs.gl.NamedBufferDataEXT
|
|
#define glNamedBufferPageCommitmentARB gl3wProcs.gl.NamedBufferPageCommitmentARB
|
|
#define glNamedBufferPageCommitmentEXT gl3wProcs.gl.NamedBufferPageCommitmentEXT
|
|
#define glNamedBufferPageCommitmentMemNV gl3wProcs.gl.NamedBufferPageCommitmentMemNV
|
|
#define glNamedBufferStorage gl3wProcs.gl.NamedBufferStorage
|
|
#define glNamedBufferStorageEXT gl3wProcs.gl.NamedBufferStorageEXT
|
|
#define glNamedBufferSubData gl3wProcs.gl.NamedBufferSubData
|
|
#define glNamedBufferSubDataEXT gl3wProcs.gl.NamedBufferSubDataEXT
|
|
#define glNamedCopyBufferSubDataEXT gl3wProcs.gl.NamedCopyBufferSubDataEXT
|
|
#define glNamedFramebufferDrawBuffer gl3wProcs.gl.NamedFramebufferDrawBuffer
|
|
#define glNamedFramebufferDrawBuffers gl3wProcs.gl.NamedFramebufferDrawBuffers
|
|
#define glNamedFramebufferParameteri gl3wProcs.gl.NamedFramebufferParameteri
|
|
#define glNamedFramebufferParameteriEXT gl3wProcs.gl.NamedFramebufferParameteriEXT
|
|
#define glNamedFramebufferReadBuffer gl3wProcs.gl.NamedFramebufferReadBuffer
|
|
#define glNamedFramebufferRenderbuffer gl3wProcs.gl.NamedFramebufferRenderbuffer
|
|
#define glNamedFramebufferRenderbufferEXT gl3wProcs.gl.NamedFramebufferRenderbufferEXT
|
|
#define glNamedFramebufferSampleLocationsfvARB gl3wProcs.gl.NamedFramebufferSampleLocationsfvARB
|
|
#define glNamedFramebufferSampleLocationsfvNV gl3wProcs.gl.NamedFramebufferSampleLocationsfvNV
|
|
#define glNamedFramebufferTexture gl3wProcs.gl.NamedFramebufferTexture
|
|
#define glNamedFramebufferTexture1DEXT gl3wProcs.gl.NamedFramebufferTexture1DEXT
|
|
#define glNamedFramebufferTexture2DEXT gl3wProcs.gl.NamedFramebufferTexture2DEXT
|
|
#define glNamedFramebufferTexture3DEXT gl3wProcs.gl.NamedFramebufferTexture3DEXT
|
|
#define glNamedFramebufferTextureEXT gl3wProcs.gl.NamedFramebufferTextureEXT
|
|
#define glNamedFramebufferTextureFaceEXT gl3wProcs.gl.NamedFramebufferTextureFaceEXT
|
|
#define glNamedFramebufferTextureLayer gl3wProcs.gl.NamedFramebufferTextureLayer
|
|
#define glNamedFramebufferTextureLayerEXT gl3wProcs.gl.NamedFramebufferTextureLayerEXT
|
|
#define glNamedProgramLocalParameter4dEXT gl3wProcs.gl.NamedProgramLocalParameter4dEXT
|
|
#define glNamedProgramLocalParameter4dvEXT gl3wProcs.gl.NamedProgramLocalParameter4dvEXT
|
|
#define glNamedProgramLocalParameter4fEXT gl3wProcs.gl.NamedProgramLocalParameter4fEXT
|
|
#define glNamedProgramLocalParameter4fvEXT gl3wProcs.gl.NamedProgramLocalParameter4fvEXT
|
|
#define glNamedProgramLocalParameterI4iEXT gl3wProcs.gl.NamedProgramLocalParameterI4iEXT
|
|
#define glNamedProgramLocalParameterI4ivEXT gl3wProcs.gl.NamedProgramLocalParameterI4ivEXT
|
|
#define glNamedProgramLocalParameterI4uiEXT gl3wProcs.gl.NamedProgramLocalParameterI4uiEXT
|
|
#define glNamedProgramLocalParameterI4uivEXT gl3wProcs.gl.NamedProgramLocalParameterI4uivEXT
|
|
#define glNamedProgramLocalParameters4fvEXT gl3wProcs.gl.NamedProgramLocalParameters4fvEXT
|
|
#define glNamedProgramLocalParametersI4ivEXT gl3wProcs.gl.NamedProgramLocalParametersI4ivEXT
|
|
#define glNamedProgramLocalParametersI4uivEXT gl3wProcs.gl.NamedProgramLocalParametersI4uivEXT
|
|
#define glNamedProgramStringEXT gl3wProcs.gl.NamedProgramStringEXT
|
|
#define glNamedRenderbufferStorage gl3wProcs.gl.NamedRenderbufferStorage
|
|
#define glNamedRenderbufferStorageEXT gl3wProcs.gl.NamedRenderbufferStorageEXT
|
|
#define glNamedRenderbufferStorageMultisample gl3wProcs.gl.NamedRenderbufferStorageMultisample
|
|
#define glNamedRenderbufferStorageMultisampleAdvancedAMD gl3wProcs.gl.NamedRenderbufferStorageMultisampleAdvancedAMD
|
|
#define glNamedRenderbufferStorageMultisampleCoverageEXT gl3wProcs.gl.NamedRenderbufferStorageMultisampleCoverageEXT
|
|
#define glNamedRenderbufferStorageMultisampleEXT gl3wProcs.gl.NamedRenderbufferStorageMultisampleEXT
|
|
#define glNamedStringARB gl3wProcs.gl.NamedStringARB
|
|
#define glNormalFormatNV gl3wProcs.gl.NormalFormatNV
|
|
#define glObjectLabel gl3wProcs.gl.ObjectLabel
|
|
#define glObjectPtrLabel gl3wProcs.gl.ObjectPtrLabel
|
|
#define glPatchParameterfv gl3wProcs.gl.PatchParameterfv
|
|
#define glPatchParameteri gl3wProcs.gl.PatchParameteri
|
|
#define glPathCommandsNV gl3wProcs.gl.PathCommandsNV
|
|
#define glPathCoordsNV gl3wProcs.gl.PathCoordsNV
|
|
#define glPathCoverDepthFuncNV gl3wProcs.gl.PathCoverDepthFuncNV
|
|
#define glPathDashArrayNV gl3wProcs.gl.PathDashArrayNV
|
|
#define glPathGlyphIndexArrayNV gl3wProcs.gl.PathGlyphIndexArrayNV
|
|
#define glPathGlyphIndexRangeNV gl3wProcs.gl.PathGlyphIndexRangeNV
|
|
#define glPathGlyphRangeNV gl3wProcs.gl.PathGlyphRangeNV
|
|
#define glPathGlyphsNV gl3wProcs.gl.PathGlyphsNV
|
|
#define glPathMemoryGlyphIndexArrayNV gl3wProcs.gl.PathMemoryGlyphIndexArrayNV
|
|
#define glPathParameterfNV gl3wProcs.gl.PathParameterfNV
|
|
#define glPathParameterfvNV gl3wProcs.gl.PathParameterfvNV
|
|
#define glPathParameteriNV gl3wProcs.gl.PathParameteriNV
|
|
#define glPathParameterivNV gl3wProcs.gl.PathParameterivNV
|
|
#define glPathStencilDepthOffsetNV gl3wProcs.gl.PathStencilDepthOffsetNV
|
|
#define glPathStencilFuncNV gl3wProcs.gl.PathStencilFuncNV
|
|
#define glPathStringNV gl3wProcs.gl.PathStringNV
|
|
#define glPathSubCommandsNV gl3wProcs.gl.PathSubCommandsNV
|
|
#define glPathSubCoordsNV gl3wProcs.gl.PathSubCoordsNV
|
|
#define glPauseTransformFeedback gl3wProcs.gl.PauseTransformFeedback
|
|
#define glPixelStoref gl3wProcs.gl.PixelStoref
|
|
#define glPixelStorei gl3wProcs.gl.PixelStorei
|
|
#define glPointAlongPathNV gl3wProcs.gl.PointAlongPathNV
|
|
#define glPointParameterf gl3wProcs.gl.PointParameterf
|
|
#define glPointParameterfv gl3wProcs.gl.PointParameterfv
|
|
#define glPointParameteri gl3wProcs.gl.PointParameteri
|
|
#define glPointParameteriv gl3wProcs.gl.PointParameteriv
|
|
#define glPointSize gl3wProcs.gl.PointSize
|
|
#define glPolygonMode gl3wProcs.gl.PolygonMode
|
|
#define glPolygonOffset gl3wProcs.gl.PolygonOffset
|
|
#define glPolygonOffsetClamp gl3wProcs.gl.PolygonOffsetClamp
|
|
#define glPolygonOffsetClampEXT gl3wProcs.gl.PolygonOffsetClampEXT
|
|
#define glPopDebugGroup gl3wProcs.gl.PopDebugGroup
|
|
#define glPopGroupMarkerEXT gl3wProcs.gl.PopGroupMarkerEXT
|
|
#define glPrimitiveBoundingBoxARB gl3wProcs.gl.PrimitiveBoundingBoxARB
|
|
#define glPrimitiveRestartIndex gl3wProcs.gl.PrimitiveRestartIndex
|
|
#define glProgramBinary gl3wProcs.gl.ProgramBinary
|
|
#define glProgramParameteri gl3wProcs.gl.ProgramParameteri
|
|
#define glProgramParameteriARB gl3wProcs.gl.ProgramParameteriARB
|
|
#define glProgramPathFragmentInputGenNV gl3wProcs.gl.ProgramPathFragmentInputGenNV
|
|
#define glProgramUniform1d gl3wProcs.gl.ProgramUniform1d
|
|
#define glProgramUniform1dEXT gl3wProcs.gl.ProgramUniform1dEXT
|
|
#define glProgramUniform1dv gl3wProcs.gl.ProgramUniform1dv
|
|
#define glProgramUniform1dvEXT gl3wProcs.gl.ProgramUniform1dvEXT
|
|
#define glProgramUniform1f gl3wProcs.gl.ProgramUniform1f
|
|
#define glProgramUniform1fEXT gl3wProcs.gl.ProgramUniform1fEXT
|
|
#define glProgramUniform1fv gl3wProcs.gl.ProgramUniform1fv
|
|
#define glProgramUniform1fvEXT gl3wProcs.gl.ProgramUniform1fvEXT
|
|
#define glProgramUniform1i gl3wProcs.gl.ProgramUniform1i
|
|
#define glProgramUniform1i64ARB gl3wProcs.gl.ProgramUniform1i64ARB
|
|
#define glProgramUniform1i64NV gl3wProcs.gl.ProgramUniform1i64NV
|
|
#define glProgramUniform1i64vARB gl3wProcs.gl.ProgramUniform1i64vARB
|
|
#define glProgramUniform1i64vNV gl3wProcs.gl.ProgramUniform1i64vNV
|
|
#define glProgramUniform1iEXT gl3wProcs.gl.ProgramUniform1iEXT
|
|
#define glProgramUniform1iv gl3wProcs.gl.ProgramUniform1iv
|
|
#define glProgramUniform1ivEXT gl3wProcs.gl.ProgramUniform1ivEXT
|
|
#define glProgramUniform1ui gl3wProcs.gl.ProgramUniform1ui
|
|
#define glProgramUniform1ui64ARB gl3wProcs.gl.ProgramUniform1ui64ARB
|
|
#define glProgramUniform1ui64NV gl3wProcs.gl.ProgramUniform1ui64NV
|
|
#define glProgramUniform1ui64vARB gl3wProcs.gl.ProgramUniform1ui64vARB
|
|
#define glProgramUniform1ui64vNV gl3wProcs.gl.ProgramUniform1ui64vNV
|
|
#define glProgramUniform1uiEXT gl3wProcs.gl.ProgramUniform1uiEXT
|
|
#define glProgramUniform1uiv gl3wProcs.gl.ProgramUniform1uiv
|
|
#define glProgramUniform1uivEXT gl3wProcs.gl.ProgramUniform1uivEXT
|
|
#define glProgramUniform2d gl3wProcs.gl.ProgramUniform2d
|
|
#define glProgramUniform2dEXT gl3wProcs.gl.ProgramUniform2dEXT
|
|
#define glProgramUniform2dv gl3wProcs.gl.ProgramUniform2dv
|
|
#define glProgramUniform2dvEXT gl3wProcs.gl.ProgramUniform2dvEXT
|
|
#define glProgramUniform2f gl3wProcs.gl.ProgramUniform2f
|
|
#define glProgramUniform2fEXT gl3wProcs.gl.ProgramUniform2fEXT
|
|
#define glProgramUniform2fv gl3wProcs.gl.ProgramUniform2fv
|
|
#define glProgramUniform2fvEXT gl3wProcs.gl.ProgramUniform2fvEXT
|
|
#define glProgramUniform2i gl3wProcs.gl.ProgramUniform2i
|
|
#define glProgramUniform2i64ARB gl3wProcs.gl.ProgramUniform2i64ARB
|
|
#define glProgramUniform2i64NV gl3wProcs.gl.ProgramUniform2i64NV
|
|
#define glProgramUniform2i64vARB gl3wProcs.gl.ProgramUniform2i64vARB
|
|
#define glProgramUniform2i64vNV gl3wProcs.gl.ProgramUniform2i64vNV
|
|
#define glProgramUniform2iEXT gl3wProcs.gl.ProgramUniform2iEXT
|
|
#define glProgramUniform2iv gl3wProcs.gl.ProgramUniform2iv
|
|
#define glProgramUniform2ivEXT gl3wProcs.gl.ProgramUniform2ivEXT
|
|
#define glProgramUniform2ui gl3wProcs.gl.ProgramUniform2ui
|
|
#define glProgramUniform2ui64ARB gl3wProcs.gl.ProgramUniform2ui64ARB
|
|
#define glProgramUniform2ui64NV gl3wProcs.gl.ProgramUniform2ui64NV
|
|
#define glProgramUniform2ui64vARB gl3wProcs.gl.ProgramUniform2ui64vARB
|
|
#define glProgramUniform2ui64vNV gl3wProcs.gl.ProgramUniform2ui64vNV
|
|
#define glProgramUniform2uiEXT gl3wProcs.gl.ProgramUniform2uiEXT
|
|
#define glProgramUniform2uiv gl3wProcs.gl.ProgramUniform2uiv
|
|
#define glProgramUniform2uivEXT gl3wProcs.gl.ProgramUniform2uivEXT
|
|
#define glProgramUniform3d gl3wProcs.gl.ProgramUniform3d
|
|
#define glProgramUniform3dEXT gl3wProcs.gl.ProgramUniform3dEXT
|
|
#define glProgramUniform3dv gl3wProcs.gl.ProgramUniform3dv
|
|
#define glProgramUniform3dvEXT gl3wProcs.gl.ProgramUniform3dvEXT
|
|
#define glProgramUniform3f gl3wProcs.gl.ProgramUniform3f
|
|
#define glProgramUniform3fEXT gl3wProcs.gl.ProgramUniform3fEXT
|
|
#define glProgramUniform3fv gl3wProcs.gl.ProgramUniform3fv
|
|
#define glProgramUniform3fvEXT gl3wProcs.gl.ProgramUniform3fvEXT
|
|
#define glProgramUniform3i gl3wProcs.gl.ProgramUniform3i
|
|
#define glProgramUniform3i64ARB gl3wProcs.gl.ProgramUniform3i64ARB
|
|
#define glProgramUniform3i64NV gl3wProcs.gl.ProgramUniform3i64NV
|
|
#define glProgramUniform3i64vARB gl3wProcs.gl.ProgramUniform3i64vARB
|
|
#define glProgramUniform3i64vNV gl3wProcs.gl.ProgramUniform3i64vNV
|
|
#define glProgramUniform3iEXT gl3wProcs.gl.ProgramUniform3iEXT
|
|
#define glProgramUniform3iv gl3wProcs.gl.ProgramUniform3iv
|
|
#define glProgramUniform3ivEXT gl3wProcs.gl.ProgramUniform3ivEXT
|
|
#define glProgramUniform3ui gl3wProcs.gl.ProgramUniform3ui
|
|
#define glProgramUniform3ui64ARB gl3wProcs.gl.ProgramUniform3ui64ARB
|
|
#define glProgramUniform3ui64NV gl3wProcs.gl.ProgramUniform3ui64NV
|
|
#define glProgramUniform3ui64vARB gl3wProcs.gl.ProgramUniform3ui64vARB
|
|
#define glProgramUniform3ui64vNV gl3wProcs.gl.ProgramUniform3ui64vNV
|
|
#define glProgramUniform3uiEXT gl3wProcs.gl.ProgramUniform3uiEXT
|
|
#define glProgramUniform3uiv gl3wProcs.gl.ProgramUniform3uiv
|
|
#define glProgramUniform3uivEXT gl3wProcs.gl.ProgramUniform3uivEXT
|
|
#define glProgramUniform4d gl3wProcs.gl.ProgramUniform4d
|
|
#define glProgramUniform4dEXT gl3wProcs.gl.ProgramUniform4dEXT
|
|
#define glProgramUniform4dv gl3wProcs.gl.ProgramUniform4dv
|
|
#define glProgramUniform4dvEXT gl3wProcs.gl.ProgramUniform4dvEXT
|
|
#define glProgramUniform4f gl3wProcs.gl.ProgramUniform4f
|
|
#define glProgramUniform4fEXT gl3wProcs.gl.ProgramUniform4fEXT
|
|
#define glProgramUniform4fv gl3wProcs.gl.ProgramUniform4fv
|
|
#define glProgramUniform4fvEXT gl3wProcs.gl.ProgramUniform4fvEXT
|
|
#define glProgramUniform4i gl3wProcs.gl.ProgramUniform4i
|
|
#define glProgramUniform4i64ARB gl3wProcs.gl.ProgramUniform4i64ARB
|
|
#define glProgramUniform4i64NV gl3wProcs.gl.ProgramUniform4i64NV
|
|
#define glProgramUniform4i64vARB gl3wProcs.gl.ProgramUniform4i64vARB
|
|
#define glProgramUniform4i64vNV gl3wProcs.gl.ProgramUniform4i64vNV
|
|
#define glProgramUniform4iEXT gl3wProcs.gl.ProgramUniform4iEXT
|
|
#define glProgramUniform4iv gl3wProcs.gl.ProgramUniform4iv
|
|
#define glProgramUniform4ivEXT gl3wProcs.gl.ProgramUniform4ivEXT
|
|
#define glProgramUniform4ui gl3wProcs.gl.ProgramUniform4ui
|
|
#define glProgramUniform4ui64ARB gl3wProcs.gl.ProgramUniform4ui64ARB
|
|
#define glProgramUniform4ui64NV gl3wProcs.gl.ProgramUniform4ui64NV
|
|
#define glProgramUniform4ui64vARB gl3wProcs.gl.ProgramUniform4ui64vARB
|
|
#define glProgramUniform4ui64vNV gl3wProcs.gl.ProgramUniform4ui64vNV
|
|
#define glProgramUniform4uiEXT gl3wProcs.gl.ProgramUniform4uiEXT
|
|
#define glProgramUniform4uiv gl3wProcs.gl.ProgramUniform4uiv
|
|
#define glProgramUniform4uivEXT gl3wProcs.gl.ProgramUniform4uivEXT
|
|
#define glProgramUniformHandleui64ARB gl3wProcs.gl.ProgramUniformHandleui64ARB
|
|
#define glProgramUniformHandleui64NV gl3wProcs.gl.ProgramUniformHandleui64NV
|
|
#define glProgramUniformHandleui64vARB gl3wProcs.gl.ProgramUniformHandleui64vARB
|
|
#define glProgramUniformHandleui64vNV gl3wProcs.gl.ProgramUniformHandleui64vNV
|
|
#define glProgramUniformMatrix2dv gl3wProcs.gl.ProgramUniformMatrix2dv
|
|
#define glProgramUniformMatrix2dvEXT gl3wProcs.gl.ProgramUniformMatrix2dvEXT
|
|
#define glProgramUniformMatrix2fv gl3wProcs.gl.ProgramUniformMatrix2fv
|
|
#define glProgramUniformMatrix2fvEXT gl3wProcs.gl.ProgramUniformMatrix2fvEXT
|
|
#define glProgramUniformMatrix2x3dv gl3wProcs.gl.ProgramUniformMatrix2x3dv
|
|
#define glProgramUniformMatrix2x3dvEXT gl3wProcs.gl.ProgramUniformMatrix2x3dvEXT
|
|
#define glProgramUniformMatrix2x3fv gl3wProcs.gl.ProgramUniformMatrix2x3fv
|
|
#define glProgramUniformMatrix2x3fvEXT gl3wProcs.gl.ProgramUniformMatrix2x3fvEXT
|
|
#define glProgramUniformMatrix2x4dv gl3wProcs.gl.ProgramUniformMatrix2x4dv
|
|
#define glProgramUniformMatrix2x4dvEXT gl3wProcs.gl.ProgramUniformMatrix2x4dvEXT
|
|
#define glProgramUniformMatrix2x4fv gl3wProcs.gl.ProgramUniformMatrix2x4fv
|
|
#define glProgramUniformMatrix2x4fvEXT gl3wProcs.gl.ProgramUniformMatrix2x4fvEXT
|
|
#define glProgramUniformMatrix3dv gl3wProcs.gl.ProgramUniformMatrix3dv
|
|
#define glProgramUniformMatrix3dvEXT gl3wProcs.gl.ProgramUniformMatrix3dvEXT
|
|
#define glProgramUniformMatrix3fv gl3wProcs.gl.ProgramUniformMatrix3fv
|
|
#define glProgramUniformMatrix3fvEXT gl3wProcs.gl.ProgramUniformMatrix3fvEXT
|
|
#define glProgramUniformMatrix3x2dv gl3wProcs.gl.ProgramUniformMatrix3x2dv
|
|
#define glProgramUniformMatrix3x2dvEXT gl3wProcs.gl.ProgramUniformMatrix3x2dvEXT
|
|
#define glProgramUniformMatrix3x2fv gl3wProcs.gl.ProgramUniformMatrix3x2fv
|
|
#define glProgramUniformMatrix3x2fvEXT gl3wProcs.gl.ProgramUniformMatrix3x2fvEXT
|
|
#define glProgramUniformMatrix3x4dv gl3wProcs.gl.ProgramUniformMatrix3x4dv
|
|
#define glProgramUniformMatrix3x4dvEXT gl3wProcs.gl.ProgramUniformMatrix3x4dvEXT
|
|
#define glProgramUniformMatrix3x4fv gl3wProcs.gl.ProgramUniformMatrix3x4fv
|
|
#define glProgramUniformMatrix3x4fvEXT gl3wProcs.gl.ProgramUniformMatrix3x4fvEXT
|
|
#define glProgramUniformMatrix4dv gl3wProcs.gl.ProgramUniformMatrix4dv
|
|
#define glProgramUniformMatrix4dvEXT gl3wProcs.gl.ProgramUniformMatrix4dvEXT
|
|
#define glProgramUniformMatrix4fv gl3wProcs.gl.ProgramUniformMatrix4fv
|
|
#define glProgramUniformMatrix4fvEXT gl3wProcs.gl.ProgramUniformMatrix4fvEXT
|
|
#define glProgramUniformMatrix4x2dv gl3wProcs.gl.ProgramUniformMatrix4x2dv
|
|
#define glProgramUniformMatrix4x2dvEXT gl3wProcs.gl.ProgramUniformMatrix4x2dvEXT
|
|
#define glProgramUniformMatrix4x2fv gl3wProcs.gl.ProgramUniformMatrix4x2fv
|
|
#define glProgramUniformMatrix4x2fvEXT gl3wProcs.gl.ProgramUniformMatrix4x2fvEXT
|
|
#define glProgramUniformMatrix4x3dv gl3wProcs.gl.ProgramUniformMatrix4x3dv
|
|
#define glProgramUniformMatrix4x3dvEXT gl3wProcs.gl.ProgramUniformMatrix4x3dvEXT
|
|
#define glProgramUniformMatrix4x3fv gl3wProcs.gl.ProgramUniformMatrix4x3fv
|
|
#define glProgramUniformMatrix4x3fvEXT gl3wProcs.gl.ProgramUniformMatrix4x3fvEXT
|
|
#define glProgramUniformui64NV gl3wProcs.gl.ProgramUniformui64NV
|
|
#define glProgramUniformui64vNV gl3wProcs.gl.ProgramUniformui64vNV
|
|
#define glProvokingVertex gl3wProcs.gl.ProvokingVertex
|
|
#define glPushClientAttribDefaultEXT gl3wProcs.gl.PushClientAttribDefaultEXT
|
|
#define glPushDebugGroup gl3wProcs.gl.PushDebugGroup
|
|
#define glPushGroupMarkerEXT gl3wProcs.gl.PushGroupMarkerEXT
|
|
#define glQueryCounter gl3wProcs.gl.QueryCounter
|
|
#define glRasterSamplesEXT gl3wProcs.gl.RasterSamplesEXT
|
|
#define glReadBuffer gl3wProcs.gl.ReadBuffer
|
|
#define glReadPixels gl3wProcs.gl.ReadPixels
|
|
#define glReadnPixels gl3wProcs.gl.ReadnPixels
|
|
#define glReadnPixelsARB gl3wProcs.gl.ReadnPixelsARB
|
|
#define glReleaseShaderCompiler gl3wProcs.gl.ReleaseShaderCompiler
|
|
#define glRenderbufferStorage gl3wProcs.gl.RenderbufferStorage
|
|
#define glRenderbufferStorageMultisample gl3wProcs.gl.RenderbufferStorageMultisample
|
|
#define glRenderbufferStorageMultisampleAdvancedAMD gl3wProcs.gl.RenderbufferStorageMultisampleAdvancedAMD
|
|
#define glRenderbufferStorageMultisampleCoverageNV gl3wProcs.gl.RenderbufferStorageMultisampleCoverageNV
|
|
#define glResetMemoryObjectParameterNV gl3wProcs.gl.ResetMemoryObjectParameterNV
|
|
#define glResolveDepthValuesNV gl3wProcs.gl.ResolveDepthValuesNV
|
|
#define glResumeTransformFeedback gl3wProcs.gl.ResumeTransformFeedback
|
|
#define glSampleCoverage gl3wProcs.gl.SampleCoverage
|
|
#define glSampleMaski gl3wProcs.gl.SampleMaski
|
|
#define glSamplerParameterIiv gl3wProcs.gl.SamplerParameterIiv
|
|
#define glSamplerParameterIuiv gl3wProcs.gl.SamplerParameterIuiv
|
|
#define glSamplerParameterf gl3wProcs.gl.SamplerParameterf
|
|
#define glSamplerParameterfv gl3wProcs.gl.SamplerParameterfv
|
|
#define glSamplerParameteri gl3wProcs.gl.SamplerParameteri
|
|
#define glSamplerParameteriv gl3wProcs.gl.SamplerParameteriv
|
|
#define glScissor gl3wProcs.gl.Scissor
|
|
#define glScissorArrayv gl3wProcs.gl.ScissorArrayv
|
|
#define glScissorExclusiveArrayvNV gl3wProcs.gl.ScissorExclusiveArrayvNV
|
|
#define glScissorExclusiveNV gl3wProcs.gl.ScissorExclusiveNV
|
|
#define glScissorIndexed gl3wProcs.gl.ScissorIndexed
|
|
#define glScissorIndexedv gl3wProcs.gl.ScissorIndexedv
|
|
#define glSecondaryColorFormatNV gl3wProcs.gl.SecondaryColorFormatNV
|
|
#define glSelectPerfMonitorCountersAMD gl3wProcs.gl.SelectPerfMonitorCountersAMD
|
|
#define glShaderBinary gl3wProcs.gl.ShaderBinary
|
|
#define glShaderSource gl3wProcs.gl.ShaderSource
|
|
#define glShaderStorageBlockBinding gl3wProcs.gl.ShaderStorageBlockBinding
|
|
#define glShadingRateImageBarrierNV gl3wProcs.gl.ShadingRateImageBarrierNV
|
|
#define glShadingRateImagePaletteNV gl3wProcs.gl.ShadingRateImagePaletteNV
|
|
#define glShadingRateSampleOrderCustomNV gl3wProcs.gl.ShadingRateSampleOrderCustomNV
|
|
#define glShadingRateSampleOrderNV gl3wProcs.gl.ShadingRateSampleOrderNV
|
|
#define glSignalVkFenceNV gl3wProcs.gl.SignalVkFenceNV
|
|
#define glSignalVkSemaphoreNV gl3wProcs.gl.SignalVkSemaphoreNV
|
|
#define glSpecializeShader gl3wProcs.gl.SpecializeShader
|
|
#define glSpecializeShaderARB gl3wProcs.gl.SpecializeShaderARB
|
|
#define glStateCaptureNV gl3wProcs.gl.StateCaptureNV
|
|
#define glStencilFillPathInstancedNV gl3wProcs.gl.StencilFillPathInstancedNV
|
|
#define glStencilFillPathNV gl3wProcs.gl.StencilFillPathNV
|
|
#define glStencilFunc gl3wProcs.gl.StencilFunc
|
|
#define glStencilFuncSeparate gl3wProcs.gl.StencilFuncSeparate
|
|
#define glStencilMask gl3wProcs.gl.StencilMask
|
|
#define glStencilMaskSeparate gl3wProcs.gl.StencilMaskSeparate
|
|
#define glStencilOp gl3wProcs.gl.StencilOp
|
|
#define glStencilOpSeparate gl3wProcs.gl.StencilOpSeparate
|
|
#define glStencilStrokePathInstancedNV gl3wProcs.gl.StencilStrokePathInstancedNV
|
|
#define glStencilStrokePathNV gl3wProcs.gl.StencilStrokePathNV
|
|
#define glStencilThenCoverFillPathInstancedNV gl3wProcs.gl.StencilThenCoverFillPathInstancedNV
|
|
#define glStencilThenCoverFillPathNV gl3wProcs.gl.StencilThenCoverFillPathNV
|
|
#define glStencilThenCoverStrokePathInstancedNV gl3wProcs.gl.StencilThenCoverStrokePathInstancedNV
|
|
#define glStencilThenCoverStrokePathNV gl3wProcs.gl.StencilThenCoverStrokePathNV
|
|
#define glSubpixelPrecisionBiasNV gl3wProcs.gl.SubpixelPrecisionBiasNV
|
|
#define glTexAttachMemoryNV gl3wProcs.gl.TexAttachMemoryNV
|
|
#define glTexBuffer gl3wProcs.gl.TexBuffer
|
|
#define glTexBufferARB gl3wProcs.gl.TexBufferARB
|
|
#define glTexBufferRange gl3wProcs.gl.TexBufferRange
|
|
#define glTexCoordFormatNV gl3wProcs.gl.TexCoordFormatNV
|
|
#define glTexImage1D gl3wProcs.gl.TexImage1D
|
|
#define glTexImage2D gl3wProcs.gl.TexImage2D
|
|
#define glTexImage2DMultisample gl3wProcs.gl.TexImage2DMultisample
|
|
#define glTexImage3D gl3wProcs.gl.TexImage3D
|
|
#define glTexImage3DMultisample gl3wProcs.gl.TexImage3DMultisample
|
|
#define glTexPageCommitmentARB gl3wProcs.gl.TexPageCommitmentARB
|
|
#define glTexPageCommitmentMemNV gl3wProcs.gl.TexPageCommitmentMemNV
|
|
#define glTexParameterIiv gl3wProcs.gl.TexParameterIiv
|
|
#define glTexParameterIuiv gl3wProcs.gl.TexParameterIuiv
|
|
#define glTexParameterf gl3wProcs.gl.TexParameterf
|
|
#define glTexParameterfv gl3wProcs.gl.TexParameterfv
|
|
#define glTexParameteri gl3wProcs.gl.TexParameteri
|
|
#define glTexParameteriv gl3wProcs.gl.TexParameteriv
|
|
#define glTexStorage1D gl3wProcs.gl.TexStorage1D
|
|
#define glTexStorage1DEXT gl3wProcs.gl.TexStorage1DEXT
|
|
#define glTexStorage2D gl3wProcs.gl.TexStorage2D
|
|
#define glTexStorage2DEXT gl3wProcs.gl.TexStorage2DEXT
|
|
#define glTexStorage2DMultisample gl3wProcs.gl.TexStorage2DMultisample
|
|
#define glTexStorage3D gl3wProcs.gl.TexStorage3D
|
|
#define glTexStorage3DEXT gl3wProcs.gl.TexStorage3DEXT
|
|
#define glTexStorage3DMultisample gl3wProcs.gl.TexStorage3DMultisample
|
|
#define glTexSubImage1D gl3wProcs.gl.TexSubImage1D
|
|
#define glTexSubImage2D gl3wProcs.gl.TexSubImage2D
|
|
#define glTexSubImage3D gl3wProcs.gl.TexSubImage3D
|
|
#define glTextureAttachMemoryNV gl3wProcs.gl.TextureAttachMemoryNV
|
|
#define glTextureBarrier gl3wProcs.gl.TextureBarrier
|
|
#define glTextureBarrierNV gl3wProcs.gl.TextureBarrierNV
|
|
#define glTextureBuffer gl3wProcs.gl.TextureBuffer
|
|
#define glTextureBufferEXT gl3wProcs.gl.TextureBufferEXT
|
|
#define glTextureBufferRange gl3wProcs.gl.TextureBufferRange
|
|
#define glTextureBufferRangeEXT gl3wProcs.gl.TextureBufferRangeEXT
|
|
#define glTextureImage1DEXT gl3wProcs.gl.TextureImage1DEXT
|
|
#define glTextureImage2DEXT gl3wProcs.gl.TextureImage2DEXT
|
|
#define glTextureImage3DEXT gl3wProcs.gl.TextureImage3DEXT
|
|
#define glTexturePageCommitmentEXT gl3wProcs.gl.TexturePageCommitmentEXT
|
|
#define glTexturePageCommitmentMemNV gl3wProcs.gl.TexturePageCommitmentMemNV
|
|
#define glTextureParameterIiv gl3wProcs.gl.TextureParameterIiv
|
|
#define glTextureParameterIivEXT gl3wProcs.gl.TextureParameterIivEXT
|
|
#define glTextureParameterIuiv gl3wProcs.gl.TextureParameterIuiv
|
|
#define glTextureParameterIuivEXT gl3wProcs.gl.TextureParameterIuivEXT
|
|
#define glTextureParameterf gl3wProcs.gl.TextureParameterf
|
|
#define glTextureParameterfEXT gl3wProcs.gl.TextureParameterfEXT
|
|
#define glTextureParameterfv gl3wProcs.gl.TextureParameterfv
|
|
#define glTextureParameterfvEXT gl3wProcs.gl.TextureParameterfvEXT
|
|
#define glTextureParameteri gl3wProcs.gl.TextureParameteri
|
|
#define glTextureParameteriEXT gl3wProcs.gl.TextureParameteriEXT
|
|
#define glTextureParameteriv gl3wProcs.gl.TextureParameteriv
|
|
#define glTextureParameterivEXT gl3wProcs.gl.TextureParameterivEXT
|
|
#define glTextureRenderbufferEXT gl3wProcs.gl.TextureRenderbufferEXT
|
|
#define glTextureStorage1D gl3wProcs.gl.TextureStorage1D
|
|
#define glTextureStorage1DEXT gl3wProcs.gl.TextureStorage1DEXT
|
|
#define glTextureStorage2D gl3wProcs.gl.TextureStorage2D
|
|
#define glTextureStorage2DEXT gl3wProcs.gl.TextureStorage2DEXT
|
|
#define glTextureStorage2DMultisample gl3wProcs.gl.TextureStorage2DMultisample
|
|
#define glTextureStorage2DMultisampleEXT gl3wProcs.gl.TextureStorage2DMultisampleEXT
|
|
#define glTextureStorage3D gl3wProcs.gl.TextureStorage3D
|
|
#define glTextureStorage3DEXT gl3wProcs.gl.TextureStorage3DEXT
|
|
#define glTextureStorage3DMultisample gl3wProcs.gl.TextureStorage3DMultisample
|
|
#define glTextureStorage3DMultisampleEXT gl3wProcs.gl.TextureStorage3DMultisampleEXT
|
|
#define glTextureSubImage1D gl3wProcs.gl.TextureSubImage1D
|
|
#define glTextureSubImage1DEXT gl3wProcs.gl.TextureSubImage1DEXT
|
|
#define glTextureSubImage2D gl3wProcs.gl.TextureSubImage2D
|
|
#define glTextureSubImage2DEXT gl3wProcs.gl.TextureSubImage2DEXT
|
|
#define glTextureSubImage3D gl3wProcs.gl.TextureSubImage3D
|
|
#define glTextureSubImage3DEXT gl3wProcs.gl.TextureSubImage3DEXT
|
|
#define glTextureView gl3wProcs.gl.TextureView
|
|
#define glTransformFeedbackBufferBase gl3wProcs.gl.TransformFeedbackBufferBase
|
|
#define glTransformFeedbackBufferRange gl3wProcs.gl.TransformFeedbackBufferRange
|
|
#define glTransformFeedbackVaryings gl3wProcs.gl.TransformFeedbackVaryings
|
|
#define glTransformPathNV gl3wProcs.gl.TransformPathNV
|
|
#define glUniform1d gl3wProcs.gl.Uniform1d
|
|
#define glUniform1dv gl3wProcs.gl.Uniform1dv
|
|
#define glUniform1f gl3wProcs.gl.Uniform1f
|
|
#define glUniform1fv gl3wProcs.gl.Uniform1fv
|
|
#define glUniform1i gl3wProcs.gl.Uniform1i
|
|
#define glUniform1i64ARB gl3wProcs.gl.Uniform1i64ARB
|
|
#define glUniform1i64NV gl3wProcs.gl.Uniform1i64NV
|
|
#define glUniform1i64vARB gl3wProcs.gl.Uniform1i64vARB
|
|
#define glUniform1i64vNV gl3wProcs.gl.Uniform1i64vNV
|
|
#define glUniform1iv gl3wProcs.gl.Uniform1iv
|
|
#define glUniform1ui gl3wProcs.gl.Uniform1ui
|
|
#define glUniform1ui64ARB gl3wProcs.gl.Uniform1ui64ARB
|
|
#define glUniform1ui64NV gl3wProcs.gl.Uniform1ui64NV
|
|
#define glUniform1ui64vARB gl3wProcs.gl.Uniform1ui64vARB
|
|
#define glUniform1ui64vNV gl3wProcs.gl.Uniform1ui64vNV
|
|
#define glUniform1uiv gl3wProcs.gl.Uniform1uiv
|
|
#define glUniform2d gl3wProcs.gl.Uniform2d
|
|
#define glUniform2dv gl3wProcs.gl.Uniform2dv
|
|
#define glUniform2f gl3wProcs.gl.Uniform2f
|
|
#define glUniform2fv gl3wProcs.gl.Uniform2fv
|
|
#define glUniform2i gl3wProcs.gl.Uniform2i
|
|
#define glUniform2i64ARB gl3wProcs.gl.Uniform2i64ARB
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#define glUniform2i64NV gl3wProcs.gl.Uniform2i64NV
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#define glUniform2i64vARB gl3wProcs.gl.Uniform2i64vARB
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#define glUniform2i64vNV gl3wProcs.gl.Uniform2i64vNV
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#define glUniform2iv gl3wProcs.gl.Uniform2iv
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#define glUniform2ui gl3wProcs.gl.Uniform2ui
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#define glUniform2ui64ARB gl3wProcs.gl.Uniform2ui64ARB
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#define glUniform2ui64NV gl3wProcs.gl.Uniform2ui64NV
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#define glUniform2ui64vARB gl3wProcs.gl.Uniform2ui64vARB
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#define glUniform2ui64vNV gl3wProcs.gl.Uniform2ui64vNV
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#define glUniform2uiv gl3wProcs.gl.Uniform2uiv
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#define glUniform3d gl3wProcs.gl.Uniform3d
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#define glUniform3dv gl3wProcs.gl.Uniform3dv
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#define glUniform3f gl3wProcs.gl.Uniform3f
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#define glUniform3fv gl3wProcs.gl.Uniform3fv
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#define glUniform3i gl3wProcs.gl.Uniform3i
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#define glUniform3i64ARB gl3wProcs.gl.Uniform3i64ARB
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#define glUniform3i64NV gl3wProcs.gl.Uniform3i64NV
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#define glUniform3i64vARB gl3wProcs.gl.Uniform3i64vARB
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#define glUniform3i64vNV gl3wProcs.gl.Uniform3i64vNV
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#define glUniform3iv gl3wProcs.gl.Uniform3iv
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#define glUniform3ui gl3wProcs.gl.Uniform3ui
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#define glUniform3ui64ARB gl3wProcs.gl.Uniform3ui64ARB
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#define glUniform3ui64NV gl3wProcs.gl.Uniform3ui64NV
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#define glUniform3ui64vARB gl3wProcs.gl.Uniform3ui64vARB
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#define glUniform3ui64vNV gl3wProcs.gl.Uniform3ui64vNV
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#define glUniform3uiv gl3wProcs.gl.Uniform3uiv
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#define glUniform4d gl3wProcs.gl.Uniform4d
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#define glUniform4dv gl3wProcs.gl.Uniform4dv
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#define glUniform4f gl3wProcs.gl.Uniform4f
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#define glUniform4fv gl3wProcs.gl.Uniform4fv
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#define glUniform4i gl3wProcs.gl.Uniform4i
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#define glUniform4i64ARB gl3wProcs.gl.Uniform4i64ARB
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#define glUniform4i64NV gl3wProcs.gl.Uniform4i64NV
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#define glUniform4i64vARB gl3wProcs.gl.Uniform4i64vARB
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#define glUniform4i64vNV gl3wProcs.gl.Uniform4i64vNV
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#define glUniform4iv gl3wProcs.gl.Uniform4iv
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#define glUniform4ui gl3wProcs.gl.Uniform4ui
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#define glUniform4ui64ARB gl3wProcs.gl.Uniform4ui64ARB
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#define glUniform4ui64NV gl3wProcs.gl.Uniform4ui64NV
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#define glUniform4ui64vARB gl3wProcs.gl.Uniform4ui64vARB
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#define glUniform4ui64vNV gl3wProcs.gl.Uniform4ui64vNV
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#define glUniform4uiv gl3wProcs.gl.Uniform4uiv
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#define glUniformBlockBinding gl3wProcs.gl.UniformBlockBinding
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#define glUniformHandleui64ARB gl3wProcs.gl.UniformHandleui64ARB
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#define glUniformHandleui64NV gl3wProcs.gl.UniformHandleui64NV
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#define glUniformHandleui64vARB gl3wProcs.gl.UniformHandleui64vARB
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#define glUniformHandleui64vNV gl3wProcs.gl.UniformHandleui64vNV
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#define glUniformMatrix2dv gl3wProcs.gl.UniformMatrix2dv
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#define glUniformMatrix2fv gl3wProcs.gl.UniformMatrix2fv
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#define glUniformMatrix2x3dv gl3wProcs.gl.UniformMatrix2x3dv
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#define glUniformMatrix2x3fv gl3wProcs.gl.UniformMatrix2x3fv
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#define glUniformMatrix2x4dv gl3wProcs.gl.UniformMatrix2x4dv
|
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#define glUniformMatrix2x4fv gl3wProcs.gl.UniformMatrix2x4fv
|
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#define glUniformMatrix3dv gl3wProcs.gl.UniformMatrix3dv
|
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#define glUniformMatrix3fv gl3wProcs.gl.UniformMatrix3fv
|
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#define glUniformMatrix3x2dv gl3wProcs.gl.UniformMatrix3x2dv
|
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#define glUniformMatrix3x2fv gl3wProcs.gl.UniformMatrix3x2fv
|
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#define glUniformMatrix3x4dv gl3wProcs.gl.UniformMatrix3x4dv
|
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#define glUniformMatrix3x4fv gl3wProcs.gl.UniformMatrix3x4fv
|
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#define glUniformMatrix4dv gl3wProcs.gl.UniformMatrix4dv
|
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#define glUniformMatrix4fv gl3wProcs.gl.UniformMatrix4fv
|
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#define glUniformMatrix4x2dv gl3wProcs.gl.UniformMatrix4x2dv
|
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#define glUniformMatrix4x2fv gl3wProcs.gl.UniformMatrix4x2fv
|
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#define glUniformMatrix4x3dv gl3wProcs.gl.UniformMatrix4x3dv
|
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#define glUniformMatrix4x3fv gl3wProcs.gl.UniformMatrix4x3fv
|
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#define glUniformSubroutinesuiv gl3wProcs.gl.UniformSubroutinesuiv
|
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#define glUniformui64NV gl3wProcs.gl.Uniformui64NV
|
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#define glUniformui64vNV gl3wProcs.gl.Uniformui64vNV
|
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#define glUnmapBuffer gl3wProcs.gl.UnmapBuffer
|
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#define glUnmapNamedBuffer gl3wProcs.gl.UnmapNamedBuffer
|
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#define glUnmapNamedBufferEXT gl3wProcs.gl.UnmapNamedBufferEXT
|
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#define glUseProgram gl3wProcs.gl.UseProgram
|
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#define glUseProgramStages gl3wProcs.gl.UseProgramStages
|
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#define glUseShaderProgramEXT gl3wProcs.gl.UseShaderProgramEXT
|
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#define glValidateProgram gl3wProcs.gl.ValidateProgram
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#define glValidateProgramPipeline gl3wProcs.gl.ValidateProgramPipeline
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#define glVertexArrayAttribBinding gl3wProcs.gl.VertexArrayAttribBinding
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#define glVertexArrayAttribFormat gl3wProcs.gl.VertexArrayAttribFormat
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#define glVertexArrayAttribIFormat gl3wProcs.gl.VertexArrayAttribIFormat
|
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#define glVertexArrayAttribLFormat gl3wProcs.gl.VertexArrayAttribLFormat
|
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#define glVertexArrayBindVertexBufferEXT gl3wProcs.gl.VertexArrayBindVertexBufferEXT
|
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#define glVertexArrayBindingDivisor gl3wProcs.gl.VertexArrayBindingDivisor
|
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#define glVertexArrayColorOffsetEXT gl3wProcs.gl.VertexArrayColorOffsetEXT
|
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#define glVertexArrayEdgeFlagOffsetEXT gl3wProcs.gl.VertexArrayEdgeFlagOffsetEXT
|
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#define glVertexArrayElementBuffer gl3wProcs.gl.VertexArrayElementBuffer
|
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#define glVertexArrayFogCoordOffsetEXT gl3wProcs.gl.VertexArrayFogCoordOffsetEXT
|
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#define glVertexArrayIndexOffsetEXT gl3wProcs.gl.VertexArrayIndexOffsetEXT
|
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#define glVertexArrayMultiTexCoordOffsetEXT gl3wProcs.gl.VertexArrayMultiTexCoordOffsetEXT
|
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#define glVertexArrayNormalOffsetEXT gl3wProcs.gl.VertexArrayNormalOffsetEXT
|
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#define glVertexArraySecondaryColorOffsetEXT gl3wProcs.gl.VertexArraySecondaryColorOffsetEXT
|
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#define glVertexArrayTexCoordOffsetEXT gl3wProcs.gl.VertexArrayTexCoordOffsetEXT
|
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#define glVertexArrayVertexAttribBindingEXT gl3wProcs.gl.VertexArrayVertexAttribBindingEXT
|
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#define glVertexArrayVertexAttribDivisorEXT gl3wProcs.gl.VertexArrayVertexAttribDivisorEXT
|
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#define glVertexArrayVertexAttribFormatEXT gl3wProcs.gl.VertexArrayVertexAttribFormatEXT
|
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#define glVertexArrayVertexAttribIFormatEXT gl3wProcs.gl.VertexArrayVertexAttribIFormatEXT
|
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#define glVertexArrayVertexAttribIOffsetEXT gl3wProcs.gl.VertexArrayVertexAttribIOffsetEXT
|
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#define glVertexArrayVertexAttribLFormatEXT gl3wProcs.gl.VertexArrayVertexAttribLFormatEXT
|
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#define glVertexArrayVertexAttribLOffsetEXT gl3wProcs.gl.VertexArrayVertexAttribLOffsetEXT
|
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#define glVertexArrayVertexAttribOffsetEXT gl3wProcs.gl.VertexArrayVertexAttribOffsetEXT
|
|
#define glVertexArrayVertexBindingDivisorEXT gl3wProcs.gl.VertexArrayVertexBindingDivisorEXT
|
|
#define glVertexArrayVertexBuffer gl3wProcs.gl.VertexArrayVertexBuffer
|
|
#define glVertexArrayVertexBuffers gl3wProcs.gl.VertexArrayVertexBuffers
|
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#define glVertexArrayVertexOffsetEXT gl3wProcs.gl.VertexArrayVertexOffsetEXT
|
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#define glVertexAttrib1d gl3wProcs.gl.VertexAttrib1d
|
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#define glVertexAttrib1dv gl3wProcs.gl.VertexAttrib1dv
|
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#define glVertexAttrib1f gl3wProcs.gl.VertexAttrib1f
|
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#define glVertexAttrib1fv gl3wProcs.gl.VertexAttrib1fv
|
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#define glVertexAttrib1s gl3wProcs.gl.VertexAttrib1s
|
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#define glVertexAttrib1sv gl3wProcs.gl.VertexAttrib1sv
|
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#define glVertexAttrib2d gl3wProcs.gl.VertexAttrib2d
|
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#define glVertexAttrib2dv gl3wProcs.gl.VertexAttrib2dv
|
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#define glVertexAttrib2f gl3wProcs.gl.VertexAttrib2f
|
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#define glVertexAttrib2fv gl3wProcs.gl.VertexAttrib2fv
|
|
#define glVertexAttrib2s gl3wProcs.gl.VertexAttrib2s
|
|
#define glVertexAttrib2sv gl3wProcs.gl.VertexAttrib2sv
|
|
#define glVertexAttrib3d gl3wProcs.gl.VertexAttrib3d
|
|
#define glVertexAttrib3dv gl3wProcs.gl.VertexAttrib3dv
|
|
#define glVertexAttrib3f gl3wProcs.gl.VertexAttrib3f
|
|
#define glVertexAttrib3fv gl3wProcs.gl.VertexAttrib3fv
|
|
#define glVertexAttrib3s gl3wProcs.gl.VertexAttrib3s
|
|
#define glVertexAttrib3sv gl3wProcs.gl.VertexAttrib3sv
|
|
#define glVertexAttrib4Nbv gl3wProcs.gl.VertexAttrib4Nbv
|
|
#define glVertexAttrib4Niv gl3wProcs.gl.VertexAttrib4Niv
|
|
#define glVertexAttrib4Nsv gl3wProcs.gl.VertexAttrib4Nsv
|
|
#define glVertexAttrib4Nub gl3wProcs.gl.VertexAttrib4Nub
|
|
#define glVertexAttrib4Nubv gl3wProcs.gl.VertexAttrib4Nubv
|
|
#define glVertexAttrib4Nuiv gl3wProcs.gl.VertexAttrib4Nuiv
|
|
#define glVertexAttrib4Nusv gl3wProcs.gl.VertexAttrib4Nusv
|
|
#define glVertexAttrib4bv gl3wProcs.gl.VertexAttrib4bv
|
|
#define glVertexAttrib4d gl3wProcs.gl.VertexAttrib4d
|
|
#define glVertexAttrib4dv gl3wProcs.gl.VertexAttrib4dv
|
|
#define glVertexAttrib4f gl3wProcs.gl.VertexAttrib4f
|
|
#define glVertexAttrib4fv gl3wProcs.gl.VertexAttrib4fv
|
|
#define glVertexAttrib4iv gl3wProcs.gl.VertexAttrib4iv
|
|
#define glVertexAttrib4s gl3wProcs.gl.VertexAttrib4s
|
|
#define glVertexAttrib4sv gl3wProcs.gl.VertexAttrib4sv
|
|
#define glVertexAttrib4ubv gl3wProcs.gl.VertexAttrib4ubv
|
|
#define glVertexAttrib4uiv gl3wProcs.gl.VertexAttrib4uiv
|
|
#define glVertexAttrib4usv gl3wProcs.gl.VertexAttrib4usv
|
|
#define glVertexAttribBinding gl3wProcs.gl.VertexAttribBinding
|
|
#define glVertexAttribDivisor gl3wProcs.gl.VertexAttribDivisor
|
|
#define glVertexAttribDivisorARB gl3wProcs.gl.VertexAttribDivisorARB
|
|
#define glVertexAttribFormat gl3wProcs.gl.VertexAttribFormat
|
|
#define glVertexAttribFormatNV gl3wProcs.gl.VertexAttribFormatNV
|
|
#define glVertexAttribI1i gl3wProcs.gl.VertexAttribI1i
|
|
#define glVertexAttribI1iv gl3wProcs.gl.VertexAttribI1iv
|
|
#define glVertexAttribI1ui gl3wProcs.gl.VertexAttribI1ui
|
|
#define glVertexAttribI1uiv gl3wProcs.gl.VertexAttribI1uiv
|
|
#define glVertexAttribI2i gl3wProcs.gl.VertexAttribI2i
|
|
#define glVertexAttribI2iv gl3wProcs.gl.VertexAttribI2iv
|
|
#define glVertexAttribI2ui gl3wProcs.gl.VertexAttribI2ui
|
|
#define glVertexAttribI2uiv gl3wProcs.gl.VertexAttribI2uiv
|
|
#define glVertexAttribI3i gl3wProcs.gl.VertexAttribI3i
|
|
#define glVertexAttribI3iv gl3wProcs.gl.VertexAttribI3iv
|
|
#define glVertexAttribI3ui gl3wProcs.gl.VertexAttribI3ui
|
|
#define glVertexAttribI3uiv gl3wProcs.gl.VertexAttribI3uiv
|
|
#define glVertexAttribI4bv gl3wProcs.gl.VertexAttribI4bv
|
|
#define glVertexAttribI4i gl3wProcs.gl.VertexAttribI4i
|
|
#define glVertexAttribI4iv gl3wProcs.gl.VertexAttribI4iv
|
|
#define glVertexAttribI4sv gl3wProcs.gl.VertexAttribI4sv
|
|
#define glVertexAttribI4ubv gl3wProcs.gl.VertexAttribI4ubv
|
|
#define glVertexAttribI4ui gl3wProcs.gl.VertexAttribI4ui
|
|
#define glVertexAttribI4uiv gl3wProcs.gl.VertexAttribI4uiv
|
|
#define glVertexAttribI4usv gl3wProcs.gl.VertexAttribI4usv
|
|
#define glVertexAttribIFormat gl3wProcs.gl.VertexAttribIFormat
|
|
#define glVertexAttribIFormatNV gl3wProcs.gl.VertexAttribIFormatNV
|
|
#define glVertexAttribIPointer gl3wProcs.gl.VertexAttribIPointer
|
|
#define glVertexAttribL1d gl3wProcs.gl.VertexAttribL1d
|
|
#define glVertexAttribL1dv gl3wProcs.gl.VertexAttribL1dv
|
|
#define glVertexAttribL1i64NV gl3wProcs.gl.VertexAttribL1i64NV
|
|
#define glVertexAttribL1i64vNV gl3wProcs.gl.VertexAttribL1i64vNV
|
|
#define glVertexAttribL1ui64ARB gl3wProcs.gl.VertexAttribL1ui64ARB
|
|
#define glVertexAttribL1ui64NV gl3wProcs.gl.VertexAttribL1ui64NV
|
|
#define glVertexAttribL1ui64vARB gl3wProcs.gl.VertexAttribL1ui64vARB
|
|
#define glVertexAttribL1ui64vNV gl3wProcs.gl.VertexAttribL1ui64vNV
|
|
#define glVertexAttribL2d gl3wProcs.gl.VertexAttribL2d
|
|
#define glVertexAttribL2dv gl3wProcs.gl.VertexAttribL2dv
|
|
#define glVertexAttribL2i64NV gl3wProcs.gl.VertexAttribL2i64NV
|
|
#define glVertexAttribL2i64vNV gl3wProcs.gl.VertexAttribL2i64vNV
|
|
#define glVertexAttribL2ui64NV gl3wProcs.gl.VertexAttribL2ui64NV
|
|
#define glVertexAttribL2ui64vNV gl3wProcs.gl.VertexAttribL2ui64vNV
|
|
#define glVertexAttribL3d gl3wProcs.gl.VertexAttribL3d
|
|
#define glVertexAttribL3dv gl3wProcs.gl.VertexAttribL3dv
|
|
#define glVertexAttribL3i64NV gl3wProcs.gl.VertexAttribL3i64NV
|
|
#define glVertexAttribL3i64vNV gl3wProcs.gl.VertexAttribL3i64vNV
|
|
#define glVertexAttribL3ui64NV gl3wProcs.gl.VertexAttribL3ui64NV
|
|
#define glVertexAttribL3ui64vNV gl3wProcs.gl.VertexAttribL3ui64vNV
|
|
#define glVertexAttribL4d gl3wProcs.gl.VertexAttribL4d
|
|
#define glVertexAttribL4dv gl3wProcs.gl.VertexAttribL4dv
|
|
#define glVertexAttribL4i64NV gl3wProcs.gl.VertexAttribL4i64NV
|
|
#define glVertexAttribL4i64vNV gl3wProcs.gl.VertexAttribL4i64vNV
|
|
#define glVertexAttribL4ui64NV gl3wProcs.gl.VertexAttribL4ui64NV
|
|
#define glVertexAttribL4ui64vNV gl3wProcs.gl.VertexAttribL4ui64vNV
|
|
#define glVertexAttribLFormat gl3wProcs.gl.VertexAttribLFormat
|
|
#define glVertexAttribLFormatNV gl3wProcs.gl.VertexAttribLFormatNV
|
|
#define glVertexAttribLPointer gl3wProcs.gl.VertexAttribLPointer
|
|
#define glVertexAttribP1ui gl3wProcs.gl.VertexAttribP1ui
|
|
#define glVertexAttribP1uiv gl3wProcs.gl.VertexAttribP1uiv
|
|
#define glVertexAttribP2ui gl3wProcs.gl.VertexAttribP2ui
|
|
#define glVertexAttribP2uiv gl3wProcs.gl.VertexAttribP2uiv
|
|
#define glVertexAttribP3ui gl3wProcs.gl.VertexAttribP3ui
|
|
#define glVertexAttribP3uiv gl3wProcs.gl.VertexAttribP3uiv
|
|
#define glVertexAttribP4ui gl3wProcs.gl.VertexAttribP4ui
|
|
#define glVertexAttribP4uiv gl3wProcs.gl.VertexAttribP4uiv
|
|
#define glVertexAttribPointer gl3wProcs.gl.VertexAttribPointer
|
|
#define glVertexBindingDivisor gl3wProcs.gl.VertexBindingDivisor
|
|
#define glVertexFormatNV gl3wProcs.gl.VertexFormatNV
|
|
#define glViewport gl3wProcs.gl.Viewport
|
|
#define glViewportArrayv gl3wProcs.gl.ViewportArrayv
|
|
#define glViewportIndexedf gl3wProcs.gl.ViewportIndexedf
|
|
#define glViewportIndexedfv gl3wProcs.gl.ViewportIndexedfv
|
|
#define glViewportPositionWScaleNV gl3wProcs.gl.ViewportPositionWScaleNV
|
|
#define glViewportSwizzleNV gl3wProcs.gl.ViewportSwizzleNV
|
|
#define glWaitSync gl3wProcs.gl.WaitSync
|
|
#define glWaitVkSemaphoreNV gl3wProcs.gl.WaitVkSemaphoreNV
|
|
#define glWeightPathsNV gl3wProcs.gl.WeightPathsNV
|
|
#define glWindowRectanglesEXT gl3wProcs.gl.WindowRectanglesEXT
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
#endif
|