Panda3DS/include/renderer_gl
Wunkolo 78a3f9fa23 Add PICA texel-format and topology types
Slowly stepping the codebase towards having renderer-agnostic types and keeping the translation of PICA-types to OpenGL/VK/DX/Software/etc to the renderer-backend.
2023-06-17 12:26:41 -07:00
..
renderer_gl.hpp Add PICA texel-format and topology types 2023-06-17 12:26:41 -07:00
surface_cache.hpp [PICA] More textures. Upstream should also build now 2023-02-01 01:53:51 +02:00
surfaces.hpp Add PICA texel-format and topology types 2023-06-17 12:26:41 -07:00
textures.hpp [PICA] Proper texture wrapping 2023-04-03 21:08:31 +03:00