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Fixes a lot of the render-target validation error messages. We "might" change the default layout for render-targets to shader-read-only and only use attachment-optimal layouts when they are armed for a render-pass. Render-Textures more often need to be ready for shaders than they need to be ready for render-passes. |
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.. | ||
renderer_vk.cpp | ||
vk_api.cpp | ||
vk_debug.cpp | ||
vk_descriptor_heap.cpp | ||
vk_descriptor_update_batch.cpp | ||
vk_memory.cpp | ||
vk_pica.cpp | ||
vk_sampler_cache.cpp |