Panda3DS/include/PICA
2023-06-30 02:02:56 +03:00
..
dynapica [Shader JIT] Compile MAD to FMA when possible 2023-06-30 02:02:56 +03:00
float_types.hpp [PICA] We can now upload floating point uniforms 2022-09-23 14:15:04 +03:00
gpu.hpp Merge remote-tracking branch 'origin/GamingProcessingUnit' into dynapica 2023-06-27 18:53:59 +03:00
pica_hash.hpp Add comments explaining the hashing algorithms 2023-06-14 16:51:38 +03:00
regs.hpp [GPU] Remove magic constants in TEV and texture binding code as much as possible 2023-06-20 23:43:43 +02:00
shader.hpp [PICA] Switch to xxh3 by default 2023-06-14 15:39:29 +03:00
shader_unit.hpp [PICA] Start implementing shader interpreter 2022-09-23 02:43:51 +03:00