Panda3DS/include/PICA
2024-09-04 03:18:39 +03:00
..
dynapica Add accurate shader multiplication option 2024-07-16 22:14:01 +03:00
draw_acceleration.hpp Rewriting hw vertex fetch 2024-09-04 03:18:39 +03:00
float_types.hpp [PICA] We can now upload floating point uniforms 2022-09-23 14:15:04 +03:00
gpu.hpp PICA: Start implementing GPU vertex fetch 2024-08-21 00:51:18 +03:00
pica_frag_config.hpp Shadergen: Move fog colour to uniform 2024-07-25 20:18:30 +03:00
pica_frag_uniforms.hpp Shadergen: Move fog colour to uniform 2024-07-25 20:18:30 +03:00
pica_hash.hpp Add comments explaining the hashing algorithms 2023-06-14 16:51:38 +03:00
pica_vert_config.hpp Fix shader caching being broken 2024-07-29 01:03:41 +03:00
pica_vertex.hpp PicaVertex -> PICA::Vertex 2023-07-04 23:40:47 +03:00
regs.hpp Shadergen fog 2024-07-21 17:45:02 +03:00
shader.hpp Merge branch 'master' into shader-decomp 2024-08-08 00:06:48 +03:00
shader_decompiler.hpp Shader decompiler: Add support for compilation errors 2024-08-25 19:34:56 +03:00
shader_gen.hpp Disgusting changes to handle the fact that hw shader shaders are 2x as big 2024-07-28 03:38:23 +03:00
shader_gen_types.hpp Separate graphics API/Language types from the fragment recompiler 2024-07-21 16:02:22 +03:00
shader_unit.hpp Renderer: Add prepareForDraw callback 2024-07-24 23:23:24 +03:00