Panda3DS/src/core/audio/miniaudio_device.cpp
2024-11-22 02:33:57 +02:00

171 lines
4.1 KiB
C++

#include "audio/miniaudio_device.hpp"
#include <cstring>
#include "helpers.hpp"
MiniAudioDevice::MiniAudioDevice() : initialized(false), running(false), samples(nullptr) {}
void MiniAudioDevice::init(Samples& samples, bool safe) {
this->samples = &samples;
running = false;
// Probe for device and available backends and initialize audio
ma_backend backends[ma_backend_null + 1];
uint count = 0;
if (safe) {
backends[0] = ma_backend_null;
count = 1;
} else {
bool found = false;
for (uint i = 0; i <= ma_backend_null; i++) {
ma_backend backend = ma_backend(i);
if (!ma_is_backend_enabled(backend)) {
continue;
}
backends[count++] = backend;
// TODO: Make backend selectable here
found = true;
// count = 1;
// backends[0] = backend;
}
if (!found) {
initialized = false;
Helpers::warn("No valid audio backend found\n");
return;
}
}
if (ma_context_init(backends, count, nullptr, &context) != MA_SUCCESS) {
initialized = false;
Helpers::warn("Unable to initialize audio context");
return;
}
audioDevices.clear();
struct UserContext {
MiniAudioDevice* miniAudio;
ma_device_config& config;
bool found = false;
};
UserContext userContext = {.miniAudio = this, .config = deviceConfig};
ma_context_enumerate_devices(
&context,
[](ma_context* pContext, ma_device_type deviceType, const ma_device_info* pInfo, void* pUserData) -> ma_bool32 {
if (deviceType != ma_device_type_playback) {
return true;
}
UserContext* userContext = reinterpret_cast<UserContext*>(pUserData);
userContext->miniAudio->audioDevices.push_back(pInfo->name);
// TODO: Check if this is the device we want here
userContext->config.playback.pDeviceID = &pInfo->id;
userContext->found = true;
return true;
},
&userContext
);
if (!userContext.found) {
Helpers::warn("MiniAudio: Device not found");
}
deviceConfig = ma_device_config_init(ma_device_type_playback);
// The 3DS outputs s16 stereo audio @ 32768 Hz
deviceConfig.playback.format = ma_format_s16;
deviceConfig.playback.channels = channelCount;
deviceConfig.sampleRate = sampleRate;
// deviceConfig.periodSizeInFrames = 64;
// deviceConfig.periods = 16;
deviceConfig.pUserData = this;
deviceConfig.aaudio.usage = ma_aaudio_usage_game;
deviceConfig.wasapi.noAutoConvertSRC = true;
lastStereoSample = {0, 0};
deviceConfig.dataCallback = [](ma_device* device, void* out, const void* input, ma_uint32 frameCount) {
auto self = reinterpret_cast<MiniAudioDevice*>(device->pUserData);
if (!self->running) {
return;
}
s16* output = reinterpret_cast<ma_int16*>(out);
usize samplesWritten = 0;
samplesWritten += self->samples->pop(output, frameCount * channelCount);
// Get the last sample for underrun handling
if (samplesWritten != 0) {
std::memcpy(&self->lastStereoSample[0], &output[(samplesWritten - 1) * 2], sizeof(lastStereoSample));
}
// If underruning, copy the last output sample
{
s16* pointer = &output[samplesWritten * 2];
s16 l = self->lastStereoSample[0];
s16 r = self->lastStereoSample[1];
for (usize i = samplesWritten; i < frameCount; i++) {
*pointer++ = l;
*pointer++ = r;
}
}
};
if (ma_device_init(&context, &deviceConfig, &device) != MA_SUCCESS) {
Helpers::warn("Unable to initialize audio device");
initialized = false;
return;
}
initialized = true;
}
void MiniAudioDevice::start() {
if (!initialized) {
Helpers::warn("MiniAudio device not initialized, won't start");
return;
}
// Ignore the call to start if the device is already running
if (!running) {
if (ma_device_start(&device) == MA_SUCCESS) {
running = true;
} else {
Helpers::warn("Failed to start audio device");
}
}
}
void MiniAudioDevice::stop() {
if (!initialized) {
Helpers::warn("MiniAudio device not initialized, can't stop");
return;
}
if (running) {
running = false;
if (ma_device_stop(&device) != MA_SUCCESS) {
Helpers::warn("Failed to stop audio device");
}
}
}
void MiniAudioDevice::close() {
stop();
if (initialized) {
initialized = false;
ma_device_uninit(&device);
ma_context_uninit(&context);
}
}