Panda3DS/.github/workflows
wheremyfoodat c088911168
Initial fastmem support
* PCSX2 fastmem depression

* Move away from PCSX2 fastmem

* Add enum_flag_ops.hpp

* Finally building on Windows

* Almost got a PoC

* Fix arm64 builds

* This somehow works

* This also works...

* Properly fix fastmem

* Add free region manager

* Update boost

* Add ScopeExit

* Comment out asserts on Linux/Mac/Android

* Comment out ASSERT_MSG asserts too

* Fix derp

* Attempt to fix Android

* Disable fastmem on Android

* Fix Android again maybe pt 2

* android pls

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Update host_memory.cpp

* Properly reset memory arena on reset

* Proper ashmem code for Android

* more

* Add temporary Android buildjet script for faster prototype builds

* Fix fastmem (again)

* Clean up shared memory
2024-12-03 22:51:46 +02:00
..
Android_Build.yml Moar shader decompiler (#559) 2024-10-19 16:53:51 +03:00
Android_Build_Buildjet.yml Initial fastmem support 2024-12-03 22:51:46 +02:00
HTTP_Build.yml Moar shader decompiler (#559) 2024-10-19 16:53:51 +03:00
Hydra_Build.yml Moar shader decompiler (#559) 2024-10-19 16:53:51 +03:00
Linux_AppImage_Build.yml Android: Fix icon background again 2024-11-03 14:41:42 +02:00
Linux_Build.yml Android: Fix icon background again 2024-11-03 14:41:42 +02:00
MacOS_Build.yml macOS CI fixes (#587) 2024-08-27 13:36:41 +03:00
Qt_Build.yml Moar shader decompiler (#559) 2024-10-19 16:53:51 +03:00
Windows_Build.yml Update Github Actions checkout/upload-artifact versions 2024-09-16 22:51:33 +03:00