Panda3DS/src/core/services/csnd.cpp
2023-09-10 23:00:26 +03:00

104 lines
No EOL
3.7 KiB
C++

#include "services/csnd.hpp"
#include "ipc.hpp"
#include "kernel.hpp"
#include "result/result.hpp"
namespace CSNDCommands {
enum : u32 {
Initialize = 0x00010140,
ExecuteCommands = 0x00030040,
AcquireSoundChannels = 0x00050000,
};
}
void CSNDService::reset() {
csndMutex = std::nullopt;
initialized = false;
sharedMemory = nullptr;
sharedMemSize = 0;
}
void CSNDService::handleSyncRequest(u32 messagePointer) {
const u32 command = mem.read32(messagePointer);
switch (command) {
case CSNDCommands::AcquireSoundChannels: acquireSoundChannels(messagePointer); break;
case CSNDCommands::ExecuteCommands: executeCommands(messagePointer); break;
case CSNDCommands::Initialize: initialize(messagePointer); break;
default:
Helpers::warn("Unimplemented CSND service requested. Command: %08X\n", command);
mem.write32(messagePointer + 4, Result::Success);
break;
}
}
void CSNDService::acquireSoundChannels(u32 messagePointer) {
log("CSND::AcquireSoundChannels\n");
// The CSND service talks to the DSP using the DSP FIFO to negotiate what CSND channels are allocated to the DSP, and this seems to be channels 0-7 (usually). The rest are dedicated to CSND services.
// https://www.3dbrew.org/wiki/CSND_Services
constexpr u32 csndChannelMask = 0xFFFFFF00;
mem.write32(messagePointer, IPC::responseHeader(0x5, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, csndChannelMask);
}
void CSNDService::initialize(u32 messagePointer) {
u32 blockSize = mem.read32(messagePointer + 4);
const u32 offset0 = mem.read32(messagePointer + 8);
const u32 offset1 = mem.read32(messagePointer + 12);
const u32 offset2 = mem.read32(messagePointer + 16);
const u32 offset3 = mem.read32(messagePointer + 20);
log("CSND::Initialize (Block size = %08X, offset0 = %X, offset1 = %X, offset2 = %X, offset3 = %X)\n", blockSize, offset0, offset1, offset2, offset3);
// Align block size to 4KB. CSND shared memory block is currently stubbed to be 0x3000 == 12KB, so panic if this is more than requested
blockSize = (blockSize + 0xFFF) & ~0xFFF;
if (blockSize != 12_KB) {
Helpers::panic("Unhandled size for CSND shared memory block");
}
if (initialized) {
printf("CSND initialized twice\n");
}
if (!csndMutex.has_value()) {
csndMutex = kernel.makeMutex(false);
}
initialized = true;
sharedMemSize = blockSize;
mem.write32(messagePointer, IPC::responseHeader(0x1, 1, 3));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0x4000000);
mem.write32(messagePointer + 12, csndMutex.value());
mem.write32(messagePointer + 16, KernelHandles::CSNDSharedMemHandle);
}
void CSNDService::executeCommands(u32 messagePointer) {
const u32 offset = mem.read32(messagePointer + 4);
log("CSND::ExecuteCommands (command offset = %X)\n", offset);
mem.write32(messagePointer, IPC::responseHeader(0x5, 2, 0));
if (!sharedMemory) {
Helpers::warn("CSND::Execute commands without shared memory");
mem.write32(messagePointer + 4, Result::FailurePlaceholder);
return;
}
mem.write32(messagePointer + 4, Result::Success);
// This is initially zero when this command data is written by the user process, once the CSND module finishes processing the command this is set
// to 0x1. This flag is only set to value 1 for the first command(once processing for the entire command chain is finished) at the offset
// specified in the service command, not all type0 commands in the chain.
constexpr u32 commandListDoneOffset = 0x4;
// Make sure to not access OoB of the shared memory block when marking command list processing as finished
if (offset + commandListDoneOffset < sharedMemSize) {
sharedMemory[offset + commandListDoneOffset] = 1;
}
}