Panda3DS/src/core/services/frd.cpp
Mary 122b1b2727 hle: Add proper type for result code
This should clean up all HLE errorcode in the codebase.

I didn't removed Rust::Result as this should be a cleanup for another
iteration.
2023-06-16 20:09:37 +02:00

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5.1 KiB
C++

#include <string>
#include "services/frd.hpp"
#include "services/region_codes.hpp"
#include "ipc.hpp"
namespace FRDCommands {
enum : u32 {
AttachToEventNotification = 0x00200002,
SetNotificationMask = 0x00210040,
SetClientSdkVersion = 0x00320042,
GetMyFriendKey = 0x00050000,
GetMyProfile = 0x00070000,
GetMyPresence = 0x00080000,
GetMyScreenName = 0x00090000,
GetMyMii = 0x000A0000,
GetFriendKeyList = 0x00110080
};
}
void FRDService::reset() {}
void FRDService::handleSyncRequest(u32 messagePointer) {
const u32 command = mem.read32(messagePointer);
switch (command) {
case FRDCommands::AttachToEventNotification: attachToEventNotification(messagePointer); break;
case FRDCommands::GetFriendKeyList: getFriendKeyList(messagePointer); break;
case FRDCommands::GetMyFriendKey: getMyFriendKey(messagePointer); break;
case FRDCommands::GetMyMii: getMyMii(messagePointer); break;
case FRDCommands::GetMyPresence: getMyPresence(messagePointer); break;
case FRDCommands::GetMyProfile: getMyProfile(messagePointer); break;
case FRDCommands::GetMyScreenName: getMyScreenName(messagePointer); break;
case FRDCommands::SetClientSdkVersion: setClientSDKVersion(messagePointer); break;
case FRDCommands::SetNotificationMask: setNotificationMask(messagePointer); break;
default: Helpers::panic("FRD service requested. Command: %08X\n", command);
}
}
void FRDService::attachToEventNotification(u32 messagePointer) {
log("FRD::AttachToEventNotification (Undocumented)\n");
mem.write32(messagePointer + 4, Result::Success);
}
void FRDService::getMyFriendKey(u32 messagePointer) {
log("FRD::GetMyFriendKey\n");
mem.write32(messagePointer, IPC::responseHeader(0x5, 5, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0); // Principal ID
mem.write32(messagePointer + 12, 0); // Padding (?)
mem.write32(messagePointer + 16, 0); // Local friend code
mem.write32(messagePointer + 20, 0);
}
void FRDService::getFriendKeyList(u32 messagePointer) {
log("FRD::GetFriendKeyList\n");
const u32 count = mem.read32(messagePointer + 8); // From what I understand this is a cap on the number of keys to receive?
constexpr u32 friendCount = 0; // And this should be the number of friends whose keys were actually received?
mem.write32(messagePointer, IPC::responseHeader(0x11, 2, 2));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, friendCount);
// Zero out friend keys
for (u32 i = 0; i < count * sizeof(FriendKey); i += 4) {
mem.write32(messagePointer + 12 + i, 0);
}
}
void FRDService::getMyPresence(u32 messagePointer) {
static constexpr u32 presenceSize = 0x12C; // A presence seems to be 12C bytes of data, not sure what it contains
log("FRD::GetMyPresence\n");
u32 buffer = mem.read32(messagePointer + 0x104); // Buffer to write presence info to.
for (u32 i = 0; i < presenceSize; i += 4) { // Clear presence info with 0s for now
mem.write32(buffer + i, 0);
}
mem.write32(messagePointer, IPC::responseHeader(0x8, 1, 2));
mem.write32(messagePointer + 4, Result::Success);
}
void FRDService::getMyProfile(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x7, 3, 0)); // Not sure if the header here has the correct # of responses?
mem.write32(messagePointer + 4, Result::Success);
// TODO: Should maybe make these user-configurable. Not super important though
mem.write8(messagePointer + 8, static_cast<u8>(Regions::USA)); // Region
mem.write8(messagePointer + 9, static_cast<u8>(CountryCodes::US)); // Country
mem.write8(messagePointer + 10, 2); // Area (this should be Washington)
mem.write8(messagePointer + 11, static_cast<u8>(LanguageCodes::English)); // Language
mem.write8(messagePointer + 12, 2); // Platform (always 2 for CTR)
// Padding
mem.write8(messagePointer + 13, 0);
mem.write8(messagePointer + 14, 0);
mem.write8(messagePointer + 15, 0);
}
void FRDService::getMyScreenName(u32 messagePointer) {
log("FRD::GetMyScreenName\n");
static const std::u16string name = u"Pander";
mem.write32(messagePointer + 4, Result::Success);
// TODO: Assert the name fits in the response buffer
u32 pointer = messagePointer + 8;
for (auto c : name) {
mem.write16(pointer, static_cast<u16>(c));
pointer += sizeof(u16);
}
// Add null terminator
mem.write16(pointer, static_cast<u16>(u'\0'));
}
void FRDService::setClientSDKVersion(u32 messagePointer) {
u32 version = mem.read32(messagePointer + 4);
log("FRD::SetClientSdkVersion (version = %d)\n", version);
mem.write32(messagePointer, IPC::responseHeader(0x32, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
void FRDService::setNotificationMask(u32 messagePointer) {
log("FRD::SetNotificationMask (Not documented)\n");
mem.write32(messagePointer, IPC::responseHeader(0x21, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
void FRDService::getMyMii(u32 messagePointer) {
log("FRD::GetMyMii (stubbed)\n");
// TODO: How is the mii data even returned?
mem.write32(messagePointer, IPC::responseHeader(0xA, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
}