Panda3DS/include/renderer_vk
Wunkolo d4b75deaf8 Remove separate presentation/graphics command buffers
Now there is just one primary command buffer where all work is enqueued
into. At the end of the frame, the next frame's CPU-side fence is waited
on before resetting and beginning its command buffer again for
recording. This command buffer must always be in the RECORDING state.
2023-08-20 23:01:43 -07:00
..
renderer_vk.hpp Remove separate presentation/graphics command buffers 2023-08-20 23:01:43 -07:00
vk_api.hpp Rename vulkan_api.hpp to vk_api.hpp 2023-08-20 23:01:43 -07:00
vk_debug.hpp Rename vulkan_api.hpp to vk_api.hpp 2023-08-20 23:01:43 -07:00
vk_memory.hpp Rename vulkan_api.hpp to vk_api.hpp 2023-08-20 23:01:43 -07:00
vk_pica.hpp Add vk_pica translation unit 2023-08-20 23:01:43 -07:00