Panda3DS/.github/workflows/iOS_Build.yml
2025-03-16 22:56:42 +02:00

39 lines
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YAML

name: iOS Simulator Build
on:
push:
branches:
- master
pull_request:
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: macos-latest
steps:
- uses: actions/checkout@v4
- name: Fetch submodules
run: git submodule update --init --recursive
- name: Update Xcode
- uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: latest
- name: Setup Vulkan SDK
uses: humbletim/setup-vulkan-sdk@main
with:
vulkan-query-version: 1.3.296.0
vulkan-use-cache: true
vulkan-components: Vulkan-Headers, Vulkan-Loader, SPIRV-Tools, Glslang
- name: Build core and frontend
run: cd src/pandios && ./build.sh