From 0281573f694ae0a28dfc442e121904299d7c84d2 Mon Sep 17 00:00:00 2001 From: Bluzume <39113159+KuromeSan@users.noreply.github.com> Date: Fri, 12 Nov 2021 16:11:09 -0500 Subject: [PATCH] hopefully fix crashing --- HorseIsleServer/HorseIsleServer/Server/GameClient.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/HorseIsleServer/HorseIsleServer/Server/GameClient.cs b/HorseIsleServer/HorseIsleServer/Server/GameClient.cs index 9c87418..2d076fe 100644 --- a/HorseIsleServer/HorseIsleServer/Server/GameClient.cs +++ b/HorseIsleServer/HorseIsleServer/Server/GameClient.cs @@ -184,7 +184,7 @@ namespace HISP.Server Logger.DebugPrint("Sending keep-alive packet to " + LoggedinUser.Username); byte[] updatePacket = PacketBuilder.CreateKeepAlive(); SendPacket(updatePacket); - if(keepAliveTimer != null) + if(!isDisconnecting && keepAliveTimer != null) // wtf how is this still a problem? keepAliveTimer.Change(oneMinute, oneMinute); } private void minuteTimerTick(object state)