mirror of
https://github.com/islehorse/HISP.git
synced 2025-04-07 13:45:42 +12:00
add strings/formats for trading
(hell)
This commit is contained in:
parent
83e274c828
commit
0c511c73f2
4 changed files with 214 additions and 4 deletions
|
@ -228,11 +228,12 @@
|
|||
"trade":{
|
||||
"trading_with":"^ATTrading with %PLAYERNAME%^H",
|
||||
|
||||
"you_offering":"<B>You are offering %PLAYERNAME% the following:</B> ",
|
||||
"trade_end_on_done":"^LWaiting for other player to click DONE.^R1",
|
||||
"trade_wait_for_done":"^LWaiting for other player to click DONE.^R1",
|
||||
"other_player_is_done":"^LOther player is DONE adding things to the offer.^R1",
|
||||
"final_review":"<B>Final Trade Review - Only accept if you feel trade is 100% Fair!</B>",
|
||||
|
||||
"you_offering":"<B>You are offering %PLAYERNAME% the following:</B> ",
|
||||
|
||||
"add_items":"^T6Add additional trade items:^D58|ADD^R1^H",
|
||||
"other_offering":"<B>%PLAYERNAME% is offering you the following:</B>",
|
||||
|
||||
|
@ -245,6 +246,8 @@
|
|||
"offering_item":"^T8%TOTAL% %ITEM% ^R1",
|
||||
"offering_horse":"^I252^T8 Horse: %HORSENAME%^B3L%HORSERANDOMID%^R1",
|
||||
|
||||
|
||||
|
||||
"what_to_offer":"What would you like to offer %PLAYERNAME%?",
|
||||
"offer_money":"^T3Money.^B1O3^R1",
|
||||
|
||||
|
@ -268,7 +271,7 @@
|
|||
"object_offer_too_much":"You only have %QUANTITY% of that item, not %ENTEREDAMOUNT%.",
|
||||
"money_offer_too_much":"You do not have that much money to give! Your heart is bigger than your wallet I'm afraid.",
|
||||
|
||||
"other_player_doenst_has_negative_money":"They do not have enough money for the trade.",
|
||||
"other_player_has_negative_money":"They do not have enough money for the trade.",
|
||||
"you_have_negative_money":"You do not have enough money for the trade!",
|
||||
|
||||
"trade_accepted":"Trade has been accepted!",
|
||||
|
@ -283,7 +286,7 @@
|
|||
"trade_received":"You received $%MONEY% in the trade.",
|
||||
|
||||
"trade_not_allowed_while_bidding":"No trades allowed while you are bidding on a Horse at auction.",
|
||||
"trade_not_allowed_while_other_is_bidding":"No trades allowed while you are bidding on a Horse at auction."
|
||||
"trade_not_allowed_while_other_is_bidding":"No trades allowed while other player bidding on a Horse at auction."
|
||||
},
|
||||
},
|
||||
"auction":{
|
||||
|
|
|
@ -13,6 +13,73 @@ namespace HISP.Game
|
|||
// Mod isle
|
||||
public static string ModIsleMessage;
|
||||
|
||||
// Trading
|
||||
public static string TradeWithPlayerFormat;
|
||||
|
||||
public static string TradeWaitingForOtherDone;
|
||||
public static string TradeOtherPlayerIsDone;
|
||||
public static string TradeFinalReview;
|
||||
|
||||
public static string TradeYourOfferingFormat;
|
||||
|
||||
public static string TradeAddItems;
|
||||
public static string TradeOtherOfferingFormat;
|
||||
|
||||
public static string TradeWhenDoneClick;
|
||||
public static string TradeCancelAnytime;
|
||||
public static string TradeAcceptTrade;
|
||||
|
||||
public static string TradeOfferingNothing;
|
||||
public static string TradeOfferingMoneyFormat;
|
||||
public static string TradeOfferingItemFormat;
|
||||
public static string TradeOfferingHorseFormat;
|
||||
|
||||
// Trading : What to Offer (menu)
|
||||
|
||||
public static string TradeWhatToOfferFormat;
|
||||
public static string TradeOfferMoney;
|
||||
|
||||
public static string TradeOfferHorse;
|
||||
public static string TradeOfferHorseFormat;
|
||||
public static string TradeOfferHorseTacked;
|
||||
|
||||
public static string TradeOfferItem;
|
||||
public static string TradeOfferItemFormat;
|
||||
public static string TradeOfferObjectOtherPlayerInvFull;
|
||||
|
||||
// Trading : Money Offer Submenu
|
||||
|
||||
public static string TradeMoneyOfferSubmenuFormat;
|
||||
public static string TradeItemOfferSubmenuFormat;
|
||||
|
||||
// Trading : Messages
|
||||
|
||||
public static string TradeWaitingForOthersToAcceptMessage;
|
||||
|
||||
public static string TradeRequiresBothPlayersMessage;
|
||||
public static string TradeCanceledBecuasePlayerMovedMessage;
|
||||
|
||||
public static string TradeItemOfferAtleast1;
|
||||
public static string TradeItemOfferTooMuchFormat;
|
||||
public static string TradeMoneyOfferTooMuch;
|
||||
|
||||
public static string TradeOtherPlayerHasNegativeMoney;
|
||||
public static string TradeYouHaveNegativeMoney;
|
||||
|
||||
public static string TradeAcceptedMessage;
|
||||
public static string TradeCanceledByYouMessage;
|
||||
public static string TradeCanceledByOtherPlayerFormat;
|
||||
public static string TradeCanceledInterupted;
|
||||
|
||||
public static string TradeYouCantHandleMoreHorses;
|
||||
public static string TradeOtherPlayerCantHandleMoreHorsesFormat;
|
||||
|
||||
public static string TradeYouSpentMoneyMessageFormat;
|
||||
public static string TradeYouReceivedMoneyMessageFormat;
|
||||
|
||||
public static string TradeNotAllowedWhileBidding;
|
||||
public static string TradeNotAllowedWhileOtherBidding;
|
||||
|
||||
// Player Interaction
|
||||
public static string PlayerHereMenuFormat;
|
||||
public static string PlayerHereMulitpleMenuFormat;
|
||||
|
@ -913,6 +980,71 @@ namespace HISP.Game
|
|||
// Click
|
||||
public static string NothingInterestingHere;
|
||||
|
||||
// Trading
|
||||
public static string FormatTradeYouReceived(int money)
|
||||
{
|
||||
return TradeYouReceivedMoneyMessageFormat.Replace("%MONEY%", money.ToString("N0", CultureInfo.InvariantCulture));
|
||||
}
|
||||
public static string FormatTradeYouSpent(int money)
|
||||
{
|
||||
return TradeYouSpentMoneyMessageFormat.Replace("%MONEY%", money.ToString("N0", CultureInfo.InvariantCulture));
|
||||
}
|
||||
public static string FormatTradePlayerCantHandleMoreHorses(string playerName)
|
||||
{
|
||||
return TradeOtherPlayerCantHandleMoreHorsesFormat.Replace("%PLAYERNAME%", playerName);
|
||||
}
|
||||
public static string FormatTradeCanceledByPlayer(string playerName)
|
||||
{
|
||||
return TradeCanceledByOtherPlayerFormat.Replace("%PLAYERNAME%", playerName);
|
||||
}
|
||||
public static string FormatTradeItemOfferTooMuch(int quantity, int enteredAmount)
|
||||
{
|
||||
return TradeItemOfferTooMuchFormat.Replace("%QUANTITY%", quantity.ToString()).Replace("%ENTEREDAMOUNT%", enteredAmount.ToString());
|
||||
}
|
||||
public static string FormatTradeOfferMoneySubmenu(int currentOffer)
|
||||
{
|
||||
return TradeMoneyOfferSubmenuFormat.Replace("%CURRENTMONEYOFFER%", currentOffer.ToString());
|
||||
}
|
||||
public static string FormatTradeOfferItemSubmenu(int quantity)
|
||||
{
|
||||
return TradeItemOfferSubmenuFormat.Replace("%QUANTITY%", quantity.ToString());
|
||||
}
|
||||
public static string FormatTradeOfferItem(int itemIconId, string itemName, int itemCount, int itemId)
|
||||
{
|
||||
return TradeOfferItemFormat.Replace("%ICONID%", itemIconId.ToString()).Replace("%ITEMNAME%", itemName).Replace("%ITEMCOUNT%", itemCount.ToString()).Replace("%ITEMID%", itemId.ToString());
|
||||
}
|
||||
public static string FormatTradeOfferHorse(string horseName, bool tacked, int horseRandomId)
|
||||
{
|
||||
return TradeOfferHorseFormat.Replace("%HORSENAME%", horseName).Replace("%ISTACKED%", tacked ? Messages.TradeOfferHorseTacked : "").Replace("%HORSERANDOMID%", horseRandomId.ToString());
|
||||
}
|
||||
public static string FormatTradeWhatToOffer(string playerName)
|
||||
{
|
||||
return TradeWhatToOfferFormat.Replace("%PLAYERNAME%", playerName);
|
||||
}
|
||||
public static string FormatTradeHorseOffer(string horseName, int horseRandomId)
|
||||
{
|
||||
return TradeOfferingHorseFormat.Replace("%HORSENAME%", horseName).Replace("%HORSERANDOMID%", horseRandomId.ToString());
|
||||
}
|
||||
public static string FormatTradeItemOffer(int quantity, string item)
|
||||
{
|
||||
return TradeOfferingItemFormat.Replace("%TOTAL%", quantity.ToString()).Replace("%ITEM%", item);
|
||||
}
|
||||
public static string FormatTradeMoneyOffer(int amount)
|
||||
{
|
||||
return TradeOfferingMoneyFormat.Replace("%MONEY%", amount.ToString("N0", CultureInfo.InvariantCulture));
|
||||
}
|
||||
public static string FormatTradeOtherOffering(string playerName)
|
||||
{
|
||||
return TradeOtherOfferingFormat.Replace("%PLAYERNAME%", playerName);
|
||||
}
|
||||
public static string FormatTradeYourOffering(string playerName)
|
||||
{
|
||||
return TradeYourOfferingFormat.Replace("%PLAYERNAME%", playerName);
|
||||
}
|
||||
public static string FormatTradeWithPlayer(string playerName)
|
||||
{
|
||||
return TradeWithPlayerFormat.Replace("%PLAYERNAME%", playerName);
|
||||
}
|
||||
|
||||
// Player Interactions
|
||||
public static string FormatPlayerHerePMButton(string playerName)
|
||||
|
|
|
@ -406,6 +406,15 @@ namespace HISP.Game
|
|||
throw new Exception("A mathematically impossible error occured. please check wether the laws of physics still apply.");
|
||||
}
|
||||
|
||||
public static string BuildTrade(Trade trade)
|
||||
{
|
||||
bool otherAccepted = (trade.OtherTrade.Stage == "ACCEPTED");
|
||||
bool youAccepted = trade.Stage == "ACCEPTED";
|
||||
string message = "";
|
||||
|
||||
return message;
|
||||
}
|
||||
|
||||
public static string buildTackPeiceLibary(Item.ItemInformation item)
|
||||
{
|
||||
string message = "";
|
||||
|
|
|
@ -824,6 +824,72 @@ namespace HISP.Server
|
|||
Map.ModIsleX = gameData.messages.commands.mod_isle.x;
|
||||
Map.ModIsleY = gameData.messages.commands.mod_isle.y;
|
||||
|
||||
// Trade
|
||||
Messages.TradeWithPlayerFormat = gameData.messages.meta.player_interaction.trade.trading_with;
|
||||
|
||||
Messages.TradeWaitingForOtherDone = gameData.messages.meta.player_interaction.trade.trade_wait_for_done;
|
||||
Messages.TradeOtherPlayerIsDone = gameData.messages.meta.player_interaction.trade.other_player_is_done;
|
||||
Messages.TradeFinalReview = gameData.messages.meta.player_interaction.trade.final_review;
|
||||
|
||||
Messages.TradeYourOfferingFormat = gameData.messages.meta.player_interaction.trade.you_offering;
|
||||
|
||||
Messages.TradeAddItems = gameData.messages.meta.player_interaction.trade.add_items;
|
||||
Messages.TradeOtherOfferingFormat = gameData.messages.meta.player_interaction.trade.other_offering;
|
||||
|
||||
Messages.TradeWhenDoneClick = gameData.messages.meta.player_interaction.trade.when_done_click;
|
||||
Messages.TradeCancelAnytime = gameData.messages.meta.player_interaction.trade.cancel_anytime;
|
||||
Messages.TradeAcceptedMessage = gameData.messages.meta.player_interaction.trade.accept_trade;
|
||||
|
||||
Messages.TradeOfferingNothing = gameData.messages.meta.player_interaction.trade.offering_nothing;
|
||||
Messages.TradeOfferingMoneyFormat = gameData.messages.meta.player_interaction.trade.offering_money;
|
||||
Messages.TradeOfferingItemFormat = gameData.messages.meta.player_interaction.trade.offering_item;
|
||||
Messages.TradeOfferingHorseFormat = gameData.messages.meta.player_interaction.trade.offering_horse;
|
||||
|
||||
// Trading : What to offer
|
||||
|
||||
Messages.TradeWhatToOfferFormat = gameData.messages.meta.player_interaction.trade.what_to_offer;
|
||||
Messages.TradeOfferMoney = gameData.messages.meta.player_interaction.trade.offer_money;
|
||||
|
||||
Messages.TradeOfferHorse = gameData.messages.meta.player_interaction.trade.offer_horse;
|
||||
Messages.TradeOfferHorseFormat = gameData.messages.meta.player_interaction.trade.offer_horse_format;
|
||||
Messages.TradeOfferHorseTacked = gameData.messages.meta.player_interaction.trade.horse_tacked;
|
||||
|
||||
Messages.TradeOfferItem = gameData.messages.meta.player_interaction.trade.offer_object;
|
||||
Messages.TradeOfferItemFormat = gameData.messages.meta.player_interaction.trade.offer_object_format;
|
||||
Messages.TradeOfferObjectOtherPlayerInvFull = gameData.messages.meta.player_interaction.trade.offer_object_inv_full;
|
||||
|
||||
// Trading : Offer Submenu
|
||||
|
||||
Messages.TradeMoneyOfferSubmenuFormat = gameData.messages.meta.player_interaction.trade.money_offer_submenu;
|
||||
Messages.TradeItemOfferSubmenuFormat = gameData.messages.meta.player_interaction.trade.object_offer_submenu;
|
||||
|
||||
// Trading : Messges
|
||||
|
||||
Messages.TradeWaitingForOthersToAcceptMessage = gameData.messages.meta.player_interaction.trade.waiting_for_other_to_accept;
|
||||
Messages.TradeRequiresBothPlayersMessage = gameData.messages.meta.player_interaction.trade.requires_both_players;
|
||||
|
||||
Messages.TradeItemOfferAtleast1 = gameData.messages.meta.player_interaction.trade.object_offer_atleast_1;
|
||||
Messages.TradeItemOfferTooMuchFormat = gameData.messages.meta.player_interaction.trade.object_offer_too_much;
|
||||
Messages.TradeMoneyOfferTooMuch = gameData.messages.meta.player_interaction.trade.money_offer_too_much;
|
||||
|
||||
Messages.TradeOtherPlayerHasNegativeMoney = gameData.messages.meta.player_interaction.trade.other_player_has_negative_money;
|
||||
Messages.TradeYouHaveNegativeMoney = gameData.messages.meta.player_interaction.trade.you_have_negative_money;
|
||||
|
||||
|
||||
Messages.TradeAcceptedMessage = gameData.messages.meta.player_interaction.trade.trade_accepted;
|
||||
Messages.TradeCanceledByYouMessage = gameData.messages.meta.player_interaction.trade.you_canceled;
|
||||
Messages.TradeCanceledByOtherPlayerFormat = gameData.messages.meta.player_interaction.trade.other_canceled;
|
||||
Messages.TradeCanceledInterupted = gameData.messages.meta.player_interaction.trade.trade_interupted;
|
||||
|
||||
Messages.TradeYouCantHandleMoreHorses = gameData.messages.meta.player_interaction.trade.cant_handle_more_horses;
|
||||
Messages.TradeOtherPlayerCantHandleMoreHorsesFormat = gameData.messages.meta.player_interaction.trade.other_player_cant_handle_more_horses;
|
||||
|
||||
Messages.TradeYouSpentMoneyMessageFormat = gameData.messages.meta.player_interaction.trade.trade_spent;
|
||||
Messages.TradeYouReceivedMoneyMessageFormat = gameData.messages.meta.player_interaction.trade.trade_received;
|
||||
|
||||
Messages.TradeNotAllowedWhileBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_bidding;
|
||||
Messages.TradeNotAllowedWhileOtherBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_other_is_bidding;
|
||||
|
||||
// Player Interation
|
||||
|
||||
Messages.PlayerHereMenuFormat = gameData.messages.meta.player_interaction.menu;
|
||||
|
|
Loading…
Add table
Reference in a new issue