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https://github.com/islehorse/HISP.git
synced 2025-06-20 01:35:12 +12:00
Various fixes
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parent
763b3ec9e3
commit
0df62c80c6
11 changed files with 181 additions and 113 deletions
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@ -409,96 +409,109 @@ namespace HISP.Server
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if (warnTimer != null && identifier != PacketBuilder.PACKET_KEEP_ALIVE)
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warnTimer.Change(warnInterval, warnInterval);
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if (!LoggedIn) // Must be either login or policy-file-request
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try
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{
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if (Encoding.UTF8.GetString(Packet).StartsWith("<policy-file-request/>")) // Policy File Request
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if (!LoggedIn) // Must be either login or policy-file-request
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{
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GameServer.OnCrossdomainPolicyRequest(this);
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if (Encoding.UTF8.GetString(Packet).StartsWith("<policy-file-request/>")) // Policy File Request
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{
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GameServer.OnCrossdomainPolicyRequest(this);
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}
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switch (identifier)
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{
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case PacketBuilder.PACKET_LOGIN:
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GameServer.OnLoginRequest(this, Packet);
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break;
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}
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}
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switch (identifier)
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else
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{
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case PacketBuilder.PACKET_LOGIN:
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GameServer.OnLoginRequest(this, Packet);
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break;
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switch (identifier)
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{
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case PacketBuilder.PACKET_LOGIN:
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GameServer.OnUserInfoRequest(this, Packet);
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break;
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case PacketBuilder.PACKET_MOVE:
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GameServer.OnMovementPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_PLAYERINFO:
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GameServer.OnPlayerInfoPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_PLAYER:
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GameServer.OnProfilePacket(this, Packet);
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break;
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case PacketBuilder.PACKET_CHAT:
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GameServer.OnChatPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_CLICK:
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GameServer.OnClickPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_KEEP_ALIVE:
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GameServer.OnKeepAlive(this, Packet);
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break;
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case PacketBuilder.PACKET_TRANSPORT:
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GameServer.OnTransportUsed(this, Packet);
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break;
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case PacketBuilder.PACKET_INVENTORY:
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GameServer.OnInventoryRequested(this, Packet);
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break;
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case PacketBuilder.PACKET_DYNAMIC_BUTTON:
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GameServer.OnDynamicButtonPressed(this, Packet);
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break;
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case PacketBuilder.PACKET_DYNAMIC_INPUT:
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GameServer.OnDynamicInputReceived(this, Packet);
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break;
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case PacketBuilder.PACKET_ITEM_INTERACTION:
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GameServer.OnItemInteraction(this, Packet);
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break;
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case PacketBuilder.PACKET_ARENA_SCORE:
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GameServer.OnArenaScored(this, Packet);
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break;
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case PacketBuilder.PACKET_QUIT:
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GameServer.OnQuitPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_NPC:
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GameServer.OnNpcInteraction(this, Packet);
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break;
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case PacketBuilder.PACKET_BIRDMAP:
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GameServer.OnBirdMapRequested(this, Packet);
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break;
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case PacketBuilder.PACKET_SWFMODULE:
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GameServer.OnSwfModuleCommunication(this, Packet);
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break;
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case PacketBuilder.PACKET_HORSE:
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GameServer.OnHorseInteraction(this, Packet);
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break;
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case PacketBuilder.PACKET_WISH:
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GameServer.OnWish(this, Packet);
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break;
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case PacketBuilder.PACKET_RANCH:
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GameServer.OnRanchPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_AUCTION:
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GameServer.OnAuctionPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_PLAYER_INTERACTION:
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GameServer.OnPlayerInteration(this, Packet);
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break;
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case PacketBuilder.PACKET_SOCIALS:
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GameServer.OnSocialPacket(this, Packet);
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break;
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default:
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Logger.ErrorPrint("Unimplemented Packet: " + BitConverter.ToString(Packet).Replace('-', ' '));
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break;
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}
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}
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}
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else
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catch(Exception e)
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{
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switch (identifier)
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{
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case PacketBuilder.PACKET_LOGIN:
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GameServer.OnUserInfoRequest(this, Packet);
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break;
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case PacketBuilder.PACKET_MOVE:
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GameServer.OnMovementPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_PLAYERINFO:
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GameServer.OnPlayerInfoPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_PLAYER:
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GameServer.OnProfilePacket(this, Packet);
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break;
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case PacketBuilder.PACKET_CHAT:
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GameServer.OnChatPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_CLICK:
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GameServer.OnClickPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_KEEP_ALIVE:
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GameServer.OnKeepAlive(this, Packet);
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break;
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case PacketBuilder.PACKET_TRANSPORT:
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GameServer.OnTransportUsed(this, Packet);
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break;
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case PacketBuilder.PACKET_INVENTORY:
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GameServer.OnInventoryRequested(this, Packet);
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break;
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case PacketBuilder.PACKET_DYNAMIC_BUTTON:
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GameServer.OnDynamicButtonPressed(this, Packet);
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break;
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case PacketBuilder.PACKET_DYNAMIC_INPUT:
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GameServer.OnDynamicInputReceived(this, Packet);
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break;
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case PacketBuilder.PACKET_ITEM_INTERACTION:
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GameServer.OnItemInteraction(this,Packet);
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break;
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case PacketBuilder.PACKET_ARENA_SCORE:
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GameServer.OnArenaScored(this, Packet);
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break;
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case PacketBuilder.PACKET_QUIT:
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GameServer.OnQuitPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_NPC:
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GameServer.OnNpcInteraction(this, Packet);
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break;
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case PacketBuilder.PACKET_BIRDMAP:
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GameServer.OnBirdMapRequested(this, Packet);
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break;
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case PacketBuilder.PACKET_SWFMODULE:
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GameServer.OnSwfModuleCommunication(this, Packet);
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break;
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case PacketBuilder.PACKET_HORSE:
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GameServer.OnHorseInteraction(this, Packet);
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break;
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case PacketBuilder.PACKET_WISH:
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GameServer.OnWish(this, Packet);
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break;
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case PacketBuilder.PACKET_RANCH:
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GameServer.OnRanchPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_AUCTION:
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GameServer.OnAuctionPacket(this, Packet);
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break;
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case PacketBuilder.PACKET_PLAYER_INTERACTION:
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GameServer.OnPlayerInteration(this, Packet);
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break;
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case PacketBuilder.PACKET_SOCIALS:
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GameServer.OnSocialPacket(this, Packet);
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break;
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default:
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Logger.ErrorPrint("Unimplemented Packet: " + BitConverter.ToString(Packet).Replace('-', ' '));
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break;
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}
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Logger.ErrorPrint("Unhandled Exception: " + e.ToString());
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Logger.ErrorPrint(e.Message);
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Logger.ErrorPrint("");
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Logger.ErrorPrint(e.StackTrace);
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Kick("Unhandled Exception: " + e.ToString());
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}
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}
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@ -1048,6 +1048,7 @@ namespace HISP.Server
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Messages.EventEndRealTimeRiddle = gameData.messages.events.real_time_riddle.event_end;
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Messages.EventWonRealTimeRiddleForOthersFormat = gameData.messages.events.real_time_riddle.event_won_others;
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Messages.EventWonRealTimeRiddleForYouFormat = gameData.messages.events.real_time_riddle.event_won_you;
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Messages.EventAlreadySovledRealTimeRiddle = gameData.messages.events.real_time_riddle.event_solved_already;
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// Events : Tack Shop Giveaway
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@ -2042,7 +2043,7 @@ namespace HISP.Server
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// Awards
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Messages.AwardHeader = gameData.messages.meta.awards_page.awards_header;
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Messages.AwardOthersFormat = gameData.messages.meta.awards_page.awards_head;
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Messages.AwardOthersFormat = gameData.messages.meta.awards_page.awards_others_header;
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Messages.NoAwards = gameData.messages.meta.awards_page.no_awards;
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Messages.AwardFormat = gameData.messages.meta.awards_page.award_format;
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@ -7688,6 +7688,20 @@ namespace HISP.Server
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return count;
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}
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public static void CheckMail(User user)
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{
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if (user.MailBox.UnreadMailCount > 0)
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{
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byte[] RipOffAOLSound = PacketBuilder.CreatePlaysoundPacket(Messages.MailSe);
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user.LoggedinClient.SendPacket(RipOffAOLSound);
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byte[] mailReceivedText = PacketBuilder.CreateChat(Messages.MailReceivedMessage, PacketBuilder.CHAT_BOTTOM_RIGHT);
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user.LoggedinClient.SendPacket(mailReceivedText);
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user.MailBox.ReadAllMail();
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}
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}
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public static int GetNumberOfModsOnline()
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{
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int count = 0;
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