From 1204d586bd47400b2a091e9906481f46da33a22a Mon Sep 17 00:00:00 2001 From: Bluzume <39113159+KuromeSan@users.noreply.github.com> Date: Sun, 24 Oct 2021 20:07:41 -0400 Subject: [PATCH] update submodule version --- HorseIsleData | 2 +- HorseIsleServer/HorseIsleServer/Server/GameServer.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/HorseIsleData b/HorseIsleData index fe659e0..1f9bc06 160000 --- a/HorseIsleData +++ b/HorseIsleData @@ -1 +1 @@ -Subproject commit fe659e053f40d309df8391ce790f79bb9610fdde +Subproject commit 1f9bc06a178dc61964b989a44231c263cdd4edbb diff --git a/HorseIsleServer/HorseIsleServer/Server/GameServer.cs b/HorseIsleServer/HorseIsleServer/Server/GameServer.cs index 05a639b..447978c 100644 --- a/HorseIsleServer/HorseIsleServer/Server/GameServer.cs +++ b/HorseIsleServer/HorseIsleServer/Server/GameServer.cs @@ -2153,8 +2153,8 @@ namespace HISP.Server if(sender.LoggedinUser.HorseInventory.HorseList.Length >= sender.LoggedinUser.MaxHorses) { - byte[] payUsPlz = PacketBuilder.CreateChat(Messages.HorseCatchTooManyHorsesMessage, PacketBuilder.CHAT_BOTTOM_RIGHT); - sender.SendPacket(payUsPlz); + byte[] caughtTooManyHorses = PacketBuilder.CreateChat(Messages.HorseCatchTooManyHorsesMessage, PacketBuilder.CHAT_BOTTOM_RIGHT); + sender.SendPacket(caughtTooManyHorses); return; }