fix socials again

This commit is contained in:
SilicaAndPina 2021-03-08 23:48:12 +13:00
parent 6d1d0165c1
commit 1772ceb037

View file

@ -484,10 +484,11 @@ namespace HISP.Server
if(sender.LoggedinUser.SocializingWith != null) if(sender.LoggedinUser.SocializingWith != null)
{ {
if(sender.LoggedinUser.SocializingWith.X == sender.LoggedinUser.X && sender.LoggedinUser.SocializingWith.Y == sender.LoggedinUser.Y) if(sender.LoggedinUser.SocializingWith.X != sender.LoggedinUser.X && sender.LoggedinUser.SocializingWith.Y != sender.LoggedinUser.Y)
{ {
byte[] playerNotNearby = PacketBuilder.CreateChat(Messages.SocialPlayerNoLongerNearby, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] playerNotNearby = PacketBuilder.CreateChat(Messages.SocialPlayerNoLongerNearby, PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(playerNotNearby); sender.SendPacket(playerNotNearby);
break;
} }
} }