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fix gamedata.json, and multirooms crashing the entire server
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2 changed files with 4 additions and 1 deletions
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@ -138,7 +138,7 @@
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"cannot_afford_service":"You cannot afford the groomer's services at this time.",
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"currently_at":"^LYour horse %HORSENAME%: groom currently %TOTAL%/%MAX%^R1",
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"apply_service":"^I258^T8Apply grooming services for $%PRICE% ^B3G%RANDOMID%^R1",
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"apply_all":"^R1^R1^I258^T8Groom all %COUNT% horses for $%PRICE% ^B3g^R1"
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"apply_all":"^R1^R1^I258^T8Groom all %COUNT% horses for $%PRICE% ^B3g^R1",
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"cannot_improve":"^I258^T9This groomer cannot improve this horse's groom.^R1"
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},
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"farrier":{
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@ -2691,6 +2691,9 @@ namespace HISP.Server
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return;
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}
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Logger.DebugPrint(sender.LoggedinUser.Username + " Clicked on tile: " + Map.GetTileId(x, y, false).ToString() + "(overlay: " + Map.GetTileId(x, y, true).ToString() + " at " + x.ToString() + "," + y.ToString());
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// Get description of tile
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string returnedMsg = Messages.NothingInterestingHere;
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if(World.InSpecialTile(x, y))
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