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https://github.com/islehorse/HISP.git
synced 2025-06-19 01:05:11 +12:00
Fix global exception handler
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parent
9930832730
commit
1c57c3fefd
4 changed files with 38 additions and 37 deletions
Horse Isle Server/HorseIsleServer
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@ -6,6 +6,8 @@ using HISP.Game.SwfModules;
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using HISP.Security;
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using HISP.Server;
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using HISP.Game.Services;
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using System.IO;
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namespace HISP
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{
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public class Program
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@ -13,48 +15,45 @@ namespace HISP
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static void Main(string[] args)
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{
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#if (!DEBUG)
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try
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{
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AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
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#endif
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Console.Title = "HISP - Horse Isle Server Emulator";
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ConfigReader.OpenConfig();
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CrossDomainPolicy.GetPolicy();
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Database.OpenDatabase();
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GameDataJson.ReadGamedata();
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Console.Title = "HISP - Horse Isle Server Emulator";
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ConfigReader.OpenConfig();
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CrossDomainPolicy.GetPolicy();
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Database.OpenDatabase();
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GameDataJson.ReadGamedata();
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Map.OpenMap();
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World.ReadWorldData();
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Treasure.Init();
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Map.OpenMap();
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World.ReadWorldData();
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Treasure.Init();
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DroppedItems.Init();
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WildHorse.Init();
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DroppedItems.Init();
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WildHorse.Init();
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Drawingroom.LoadAllDrawingRooms();
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Brickpoet.LoadPoetryRooms();
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Multiroom.CreateMultirooms();
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Drawingroom.LoadAllDrawingRooms();
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Brickpoet.LoadPoetryRooms();
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Multiroom.CreateMultirooms();
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Auction.LoadAllAuctionRooms();
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Auction.LoadAllAuctionRooms();
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Item.DoSpecialCases();
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Item.DoSpecialCases();
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GameServer.StartServer();
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#if (!DEBUG)
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}
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catch(Exception e)
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{
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Logger.ErrorPrint("Server has crashed! :(");
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Logger.ErrorPrint("");
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Logger.ErrorPrint("");
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Logger.ErrorPrint("UNCAUGHT EXCEPTION!");
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Logger.ErrorPrint("");
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Logger.ErrorPrint("");
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Logger.ErrorPrint(e.Message);
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Logger.ErrorPrint("");
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Logger.ErrorPrint(e.StackTrace);
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while(true){};
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}
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#endif
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GameServer.StartServer();
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}
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private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
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{
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Exception execpt = (Exception)e.ExceptionObject;
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Logger.ErrorPrint("HISP HAS CRASHED :(");
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Logger.ErrorPrint("Unhandled Exception: " + execpt.ToString());
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Logger.ErrorPrint(execpt.Message);
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Logger.ErrorPrint("");
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Logger.ErrorPrint(execpt.StackTrace);
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while (true) { };
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}
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}
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}
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