Add system.threading

This commit is contained in:
Li 2022-05-08 17:42:07 +12:00
parent dd99e49ef7
commit 219c9fa95a
2 changed files with 5 additions and 3 deletions

View file

@ -54,9 +54,9 @@ namespace HISP.Game.Chat
new CommandRegister('%', "ESCAPE", "", Command.Escape);
// User commands
new CommandRegister('!', "MUTE", "ALL\nGLOBAL\nISLAND\nNEAR\nHERE\nBUDDY\nPM\nBR\nSOCIALS \nLOGINS ", Command.Mute);
new CommandRegister('!', "UNMUTE", "ALL\nGLOBAL\nISLAND\nNEAR\nHERE\nBUDDY\nPM\nBR\nSOCIALS \nLOGINS ", Command.UnMute);
new CommandRegister('!', "HEAR", "ALL\nGLOBAL\nISLAND\nNEAR\nHERE\nBUDDY\nPM\nBR\nSOCIALS \nLOGINS ", Command.UnMute);
new CommandRegister('!', "MUTE", "ALL\nGLOBAL\nISLAND\nNEAR\nHERE\nBUDDY\nPM\nBR\nSOCIALS\nLOGINS", Command.Mute);
new CommandRegister('!', "UNMUTE", "ALL\nGLOBAL\nISLAND\nNEAR\nHERE\nBUDDY\nPM\nBR\nSOCIALS\nLOGINS", Command.UnMute);
new CommandRegister('!', "HEAR", "ALL\nGLOBAL\nISLAND\nNEAR\nHERE\nBUDDY\nPM\nBR\nSOCIALS\nLOGINS", Command.UnMute);
new CommandRegister('!', "AUTOREPLY", "[message]", Command.AutoReply);
new CommandRegister('!', "QUIZ", "", Command.Quiz);
new CommandRegister('!', "WARP", "<username / location>", Command.Warp);

View file

@ -5,8 +5,10 @@ using HISP.Game.Services;
using HISP.Game.SwfModules;
using HISP.Game.Chat;
using HISP.Security;
using System;
using System.Diagnostics;
using System.Threading;
namespace HISP.Server
{