diff --git a/HorseIsleServer/HISPd/Program.cs b/HorseIsleServer/HISPd/Program.cs index 40ef1ea..b6346e2 100755 --- a/HorseIsleServer/HISPd/Program.cs +++ b/HorseIsleServer/HISPd/Program.cs @@ -11,7 +11,7 @@ namespace HISP.Cli private static StreamWriter sw = null; private static FileStream fs = null; private static string logFile; - private static EventWaitHandle shutdownHandle; + private static EventWaitHandle shutdownHandle = null; public static bool ShuttingDown = false; public static string BaseDir; @@ -44,22 +44,34 @@ namespace HISP.Cli public static void OnShutdown() { - if(fs != null) + try { - fs.Flush(); - fs.Close(); - fs.Dispose(); - fs = null; - } - if(sw != null) - { - sw.Flush(); - sw.Close(); - sw.Dispose(); - sw = null; - } + if (sw != null) + { + sw.Flush(); + sw.Close(); + sw.Dispose(); + sw = null; + } - shutdownHandle.Set(); + } + catch (Exception) { }; + + try + { + if (fs != null) + { + fs.Flush(); + fs.Close(); + fs.Dispose(); + fs = null; + } + } + catch (Exception) { }; + + + if(shutdownHandle != null) + shutdownHandle.Set(); } private static string formatMessage(string type, string text) @@ -70,7 +82,12 @@ namespace HISP.Cli string newline = "\n"; #endif - return DateTime.Now.ToString("MM-dd-yyyy HH:mm:dd") + ": [" + type + "] " + text + newline; + string msg = DateTime.Now.ToString("MM dd yyyy HH:mm:dd") + ": [" + type + "] "; + + if (text.Length > (Console.WindowWidth - msg.Length) - newline.Length) + text = text.Substring(0, (Console.WindowWidth - msg.Length) - newline.Length); + + return msg + text + newline; } public static void LogToFile(bool error, string type,string text) @@ -89,6 +106,7 @@ namespace HISP.Cli Console.Error.WriteAsync(formatMessage(type, text)); else Console.Out.WriteAsync(formatMessage(type, text)); + } catch (Exception) { }; } diff --git a/HorseIsleServer/HISPd/Properties/AssemblyInfo.cs b/HorseIsleServer/HISPd/Properties/AssemblyInfo.cs index cf6acc8..c302400 100755 --- a/HorseIsleServer/HISPd/Properties/AssemblyInfo.cs +++ b/HorseIsleServer/HISPd/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.8.59.0")] -[assembly: AssemblyFileVersion("1.8.59.0")] +[assembly: AssemblyVersion("1.8.61.0")] +[assembly: AssemblyFileVersion("1.8.61.0")] diff --git a/HorseIsleServer/HISPd/Resources/DEBIAN/control b/HorseIsleServer/HISPd/Resources/DEBIAN/control index b73ea8b..cf45cff 100755 --- a/HorseIsleServer/HISPd/Resources/DEBIAN/control +++ b/HorseIsleServer/HISPd/Resources/DEBIAN/control @@ -1,5 +1,5 @@ Package: hisp -Version: 1.8.59 +Version: 1.8.61 Depends: coreutils,systemd,mariadb-server,libsqlite3-dev,zlib1g-dev,libicu-dev,libkrb5-dev Maintainer: Li Homepage: https://islehorse.com diff --git a/HorseIsleServer/LibHISP/Properties/AssemblyInfo.cs b/HorseIsleServer/LibHISP/Properties/AssemblyInfo.cs index eaf530b..9a754f0 100755 --- a/HorseIsleServer/LibHISP/Properties/AssemblyInfo.cs +++ b/HorseIsleServer/LibHISP/Properties/AssemblyInfo.cs @@ -30,8 +30,8 @@ using System.Runtime.InteropServices; // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: -[assembly: AssemblyVersion("1.8.59.0")] -[assembly: AssemblyFileVersion("1.8.59.0")] +[assembly: AssemblyVersion("1.8.61.0")] +[assembly: AssemblyFileVersion("1.8.61.0")] diff --git a/HorseIsleServer/LibHISP/Server/GameClient.cs b/HorseIsleServer/LibHISP/Server/GameClient.cs index 2c65061..749c1c3 100755 --- a/HorseIsleServer/LibHISP/Server/GameClient.cs +++ b/HorseIsleServer/LibHISP/Server/GameClient.cs @@ -104,23 +104,32 @@ namespace HISP.Server } catch (Exception) { }; } + + private static bool acceptConnections(SocketAsyncEventArgs e) + { + try + { + if (e == null) return false; + if (GameServer.ServerSocket == null) return false; + return !GameServer.ServerSocket.AcceptAsync(e); + } + catch (Exception) { return false; } + } public static void CreateClient(object sender, SocketAsyncEventArgs e) { do { Socket clientSocket = e.AcceptSocket; - if (GameServer.ServerSocket == null) - return; if (clientSocket == null) continue; if (clientSocket.RemoteEndPoint == null) continue; - + connectedClients.Add(new GameClient(clientSocket)); e.AcceptSocket = null; - } while (!GameServer.ServerSocket.AcceptAsync(e)); + } while (acceptConnections(e)); } private void timeoutTimerTick(object state) { diff --git a/HorseIsleServer/LibHISP/Server/GameDataJson.cs b/HorseIsleServer/LibHISP/Server/GameDataJson.cs index 3c918ee..c03f576 100755 --- a/HorseIsleServer/LibHISP/Server/GameDataJson.cs +++ b/HorseIsleServer/LibHISP/Server/GameDataJson.cs @@ -1,6 +1,13 @@ using System.Collections.Generic; using System.IO; +using System.Globalization; +using System; +using System.Dynamic; + using Newtonsoft.Json; +using Newtonsoft.Json.Linq; + + using HISP.Game; using HISP.Game.Chat; using HISP.Player; @@ -8,19 +15,16 @@ using HISP.Game.Services; using HISP.Game.SwfModules; using HISP.Game.Horse; using HISP.Game.Items; -using System.Globalization; using HISP.Security; -using System; using HISP.Game.Events; -using System.Dynamic; -using Newtonsoft.Json.Linq; namespace HISP.Server { public class GameDataJson { private static dynamic gameData; - public static void ReadGamedata() + + private static void readGamedataFiles() { Logger.DebugPrint("Reading GAMEDATA"); if (Directory.Exists(ConfigReader.GameData)) @@ -28,9 +32,9 @@ namespace HISP.Server Logger.DebugPrint("Found GAMEDATA DIR ... "); gameData = new JObject(); string[] files = Directory.GetFiles(ConfigReader.GameData); - foreach(string file in files) + foreach (string file in files) { - Logger.DebugPrint("Reading: "+file); + Logger.DebugPrint("Reading: " + file); string jsonData = File.ReadAllText(file); JObject thisData = (JObject)JsonConvert.DeserializeObject(jsonData); JObject jData = (JObject)gameData; @@ -48,12 +52,13 @@ namespace HISP.Server else { Logger.ErrorPrint("Could not find GAMEDATA, configured as; " + ConfigReader.GameData + " But no file or directory exists!"); - GameServer.ShutdownServer(); + GameServer.ShutdownServer("Unable to find GAMEDATA"); return; } - + } - // Register Towns + private static void registerTowns() + { int totalTowns = gameData.places.towns.Count; for (int i = 0; i < totalTowns; i++) { @@ -68,8 +73,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Town: " + town.Name + " X " + town.StartX + "-" + town.EndX + " Y " + town.StartY + "-" + town.EndY); World.Towns.Add(town); } + } - // Register Zones + private static void registerZones() + { int totalZones = gameData.places.zones.Count; for (int i = 0; i < totalZones; i++) { @@ -85,7 +92,9 @@ namespace HISP.Server World.Zones.Add(zone); } - // Register Areas + } + private static void registerAreas() + { int totalAreas = gameData.places.areas.Count; for (int i = 0; i < totalAreas; i++) { @@ -100,8 +109,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Area: " + area.Name + " X " + area.StartX + "-" + area.EndX + " Y " + area.StartY + "-" + area.EndY); World.Areas.Add(area); } + } + private static void registerIsles() + { - // Register Isles int totalIsles = gameData.places.isles.Count; for (int i = 0; i < totalIsles; i++) { @@ -117,7 +128,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Isle: " + isle.Name + " X " + isle.StartX + "-" + isle.EndX + " Y " + isle.StartY + "-" + isle.EndY + " tileset: " + isle.Tileset); World.Isles.Add(isle); } + } + private static void registerWaypoints() + { int totalWaypoints = gameData.places.waypoints.Count; for (int i = 0; i < totalWaypoints; i++) { @@ -131,8 +145,9 @@ namespace HISP.Server Logger.DebugPrint("Registered Waypoint: " + waypoint.PosX.ToString() + ", " + waypoint.PosY.ToString() + " TYPE: " + waypoint.Type); World.Waypoints.Add(waypoint); } - - // Register Special Tiles + } + private static void registerSpecialTiles() + { int totalSpecialTiles = gameData.places.special_tiles.Count; for (int i = 0; i < totalSpecialTiles; i++) { @@ -153,8 +168,9 @@ namespace HISP.Server Logger.DebugPrint("Registered Special Tile: " + specialTile.Title + " X " + specialTile.X + " Y: " + specialTile.Y); World.SpecialTiles.Add(specialTile); } - - // Register Filter Reasons + } + private static void registerChatWarningReasons() + { int totalReasons = gameData.messages.chat.reason_messages.Count; for (int i = 0; i < totalReasons; i++) { @@ -165,8 +181,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Chat Warning Reason: " + reason.Name + " (Message: " + reason.Message + ")"); } - // Register Filters + } + private static void registerFilteredWords() + { int totalFilters = gameData.messages.chat.filter.Count; for (int i = 0; i < totalFilters; i++) { @@ -178,8 +196,9 @@ namespace HISP.Server Logger.DebugPrint("Registered Filtered Word: " + filter.FilteredWord + " With reason: " + filter.Reason.Name + " (Matching all: " + filter.MatchAll + ")"); } - - // Register Corrections + } + private static void registerWordCorrections() + { int totalCorrections = gameData.messages.chat.correct.Count; for (int i = 0; i < totalCorrections; i++) { @@ -190,9 +209,9 @@ namespace HISP.Server Logger.DebugPrint("Registered Word Correction: " + correction.FilteredWord + " to " + correction.ReplacedWord); } - - // Register Transports - + } + private static void registerTransportPoints() + { int totalTransportPoints = gameData.transport.transport_points.Count; for (int i = 0; i < totalTransportPoints; i++) { @@ -204,7 +223,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Transport Point: At X: " + transportPoint.X + " Y: " + transportPoint.Y); } + } + private static void registerTransportLocations() + { int totalTransportPlaces = gameData.transport.transport_places.Count; for (int i = 0; i < totalTransportPlaces; i++) { @@ -219,8 +241,9 @@ namespace HISP.Server Logger.DebugPrint("Registered Transport Location: " + transportPlace.LocationTitle + " To Goto X: " + transportPlace.GotoX + " Y: " + transportPlace.GotoY); } - - // Register Items + } + private static void registerItems() + { int totalItems = gameData.item.item_list.Count; for (int i = 0; i < totalItems; i++) { @@ -257,7 +280,9 @@ namespace HISP.Server Logger.DebugPrint("Registered Item ID: " + item.Id + " Name: " + item.Name + " spawns on: " + item.SpawnParamaters.SpawnOnTileType); Item.AddItemInfo(item); } - // Register Throwables + } + private static void registerThrowables() + { int totalThrowable = gameData.item.throwable.Count; for (int i = 0; i < totalThrowable; i++) { @@ -268,8 +293,10 @@ namespace HISP.Server throwableItem.HitYourselfMessage = gameData.item.throwable[i].message_hit_yourself; Item.AddThrowableItem(throwableItem); } + } - // Register NPCs + private static void registerNpcs() + { Logger.DebugPrint("Registering NPCS: "); int totalNpcs = gameData.npc_list.Count; for (int i = 0; i < totalNpcs; i++) @@ -344,9 +371,10 @@ namespace HISP.Server npcEntry.Chatpoints = chats.ToArray(); Npc.AddNpc(npcEntry); } + } - // Register Quests - + private static void registerQuests() + { Logger.DebugPrint("Registering Quests: "); int totalQuests = gameData.quest_list.Count; for (int i = 0; i < totalQuests; i++) @@ -420,6 +448,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Quest: " + quest.Id); Quest.AddQuestEntry(quest); } + } + + private static void registerShops() + { int totalShops = gameData.shop_list.Count; for (int i = 0; i < totalShops; i++) @@ -433,9 +465,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Shop ID: " + shop.Id + " Selling items at " + shop.SellPricePercentage + "% and buying at " + shop.BuyPricePercentage); } + } - // Register awards - + private static void registerAwards() + { int totalAwards = gameData.award_list.Count; Award.GlobalAwardList = new Award.AwardEntry[totalAwards]; for (int i = 0; i < totalAwards; i++) @@ -454,9 +487,9 @@ namespace HISP.Server Logger.DebugPrint("Registered Award ID: " + award.Id + " - " + award.Title); } - - // Register Abuse Report Reasons - + } + private static void registerAbuseReportReasons() + { int totalAbuseReportReasons = gameData.messages.meta.abuse_report.reasons.Count; for (int i = 0; i < totalAbuseReportReasons; i++) { @@ -467,10 +500,9 @@ namespace HISP.Server AbuseReport.AddReason(reason); Logger.DebugPrint("Registered Abuse Report Reason: " + reason.Name); } - - /// Map Data - - // Overlay tile depth; + } + private static void registerOverlayTileDepth() + { List overlayTilesDepth = new List(); int totalOverlayTileDepth = gameData.tile_paramaters.overlay_tiles.Count; for (int i = 0; i < totalOverlayTileDepth; i++) @@ -482,8 +514,9 @@ namespace HISP.Server overlayTilesDepth.Add(tileDepth); } Map.OverlayTileDepth = overlayTilesDepth.ToArray(); - - // Terrain tile types and passable; + } + private static void registerTerrianTileTypes() + { List terrainTiles = new List(); int totalTerrainTiles = gameData.tile_paramaters.terrain_tiles.Count; for (int i = 0; i < totalTerrainTiles; i++) @@ -495,9 +528,9 @@ namespace HISP.Server terrainTiles.Add(tile); } Map.TerrainTiles = terrainTiles.ToArray(); - - // Register Abuse Report Reasons - + } + private static void registerInns() + { int totalInns = gameData.inns.Count; for (int i = 0; i < totalInns; i++) { @@ -509,7 +542,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Inn: " + inn.Id + " Buying at: " + inn.BuyPercentage.ToString() + "%!"); } + } + private static void registerPoets() + { int totalPoets = gameData.poetry.Count; for (int i = 0; i < totalPoets; i++) { @@ -521,8 +557,10 @@ namespace HISP.Server Logger.DebugPrint("Registered poet: " + entry.Id.ToString() + " word: " + entry.Word + " in room " + entry.Room.ToString()); } + } - // Register Horse Breeds + private static void registerBreeds() + { int totalBreeds = gameData.horses.breeds.Count; for (int i = 0; i < totalBreeds; i++) { @@ -553,7 +591,10 @@ namespace HISP.Server HorseInfo.AddBreed(horseBreed); Logger.DebugPrint("Registered Horse Breed: #" + horseBreed.Id + ": " + horseBreed.Name); } - // Register Breed Prices @ Pawneer Order + } + + private static void registerBreedPricesPawneerOrder() + { int totalBreedPrices = gameData.horses.pawneer_base_price.Count; for (int i = 0; i < totalBreedPrices; i++) { @@ -563,7 +604,10 @@ namespace HISP.Server Pawneer.AddPawneerPriceModel(pawneerPricing); Logger.DebugPrint("Registered Pawneer Base Price " + pawneerPricing.BreedId + " for $" + pawneerPricing.BasePrice.ToString("N0", CultureInfo.InvariantCulture)); } + } + private static void registerHorseCategorys() + { int totalCategories = gameData.horses.categorys.Count; for (int i = 0; i < totalCategories; i++) { @@ -574,6 +618,11 @@ namespace HISP.Server HorseInfo.AddHorseCategory(category); Logger.DebugPrint("Registered horse category type: " + category.Name); } + } + + private static void registerTrackedItems() + { + int totalTrackedItems = gameData.messages.meta.misc_stats.tracked_items.Count; for (int i = 0; i < totalTrackedItems; i++) { @@ -583,8 +632,9 @@ namespace HISP.Server Tracking.TrackedItemsStatsMenu.Add(trackedItem); Logger.DebugPrint("Registered Tracked Item: " + trackedItem.What + " value: " + trackedItem.Value); } - // Register Services - + } + private static void registerVets() + { int totalVets = gameData.services.vet.price_multipliers.Count; for (int i = 0; i < totalVets; i++) { @@ -593,7 +643,10 @@ namespace HISP.Server Vet vet = new Vet(id, cost); Logger.DebugPrint("Registered Vet: " + vet.Id + " selling at: " + vet.PriceMultiplier.ToString(CultureInfo.InvariantCulture)); } + } + private static void registerGroomers() + { int totalGroomers = gameData.services.groomer.price_multipliers.Count; for (int i = 0; i < totalGroomers; i++) { @@ -604,6 +657,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Groomer: " + groomer.Id + " selling at: " + groomer.PriceMultiplier.ToString(CultureInfo.InvariantCulture)); } + } + + private static void registerFarriers() + { int totalFarriers = gameData.services.farrier.price_multipliers.Count; for (int i = 0; i < totalFarriers; i++) { @@ -616,7 +673,10 @@ namespace HISP.Server Farrier farrier = new Farrier(id, steel, steelcost, iron, ironcost); Logger.DebugPrint("Registered Farrier: " + farrier.Id); } + } + private static void registerBarns() + { int totalBarns = gameData.services.barn.price_multipliers.Count; for (int i = 0; i < totalBarns; i++) { @@ -629,9 +689,10 @@ namespace HISP.Server Barn barn = new Barn(id, tired_cost, hunger_cost, thirst_cost); Logger.DebugPrint("Registered Barn: " + barn.Id); } + } - - // Register Libary Books + private static void registerLibaryBooks() + { int totalBooks = gameData.books.Count; for (int i = 0; i < totalBooks; i++) { @@ -640,11 +701,12 @@ namespace HISP.Server string title = gameData.books[i].title; string text = gameData.books[i].text; Book book = new Book(id, title, author, text); - Logger.DebugPrint("Registered Libary Book: " + book.Id + " " + book.Title + " by " + book.Author); - + Logger.DebugPrint("Registered Library Book: " + book.Id + " " + book.Title + " by " + book.Author); } + } - // Register Crafts + private static void registerCrafts() + { int totalWorkshops = gameData.workshop.Count; for (int i = 0; i < totalWorkshops; i++) { @@ -673,7 +735,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Workshop at X: " + wkShop.X + " Y: " + wkShop.Y); } - // Register Ranch Buildings + } + + private static void registerRanchBuildings() + { int totalRanchBuildings = gameData.ranch.ranch_buildings.buildings.Count; for (int i = 0; i < totalRanchBuildings; i++) { @@ -693,7 +758,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Ranch Building: " + building.Title); } - // Register Ranch Upgrades + } + + private static void registerRanchUpgrades() + { int totalRanchUpgrades = gameData.ranch.ranch_buildings.upgrades.Count; for (int i = 0; i < totalRanchUpgrades; i++) { @@ -715,7 +783,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Ranch Upgrade: " + upgrade.Title); } - // Register Ranches + } + + private static void registerRanchs() + { int totalRanchLocations = gameData.ranch.ranch_locations.Count; for (int i = 0; i < totalRanchLocations; i++) { @@ -728,7 +799,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Ranch id " + id + " at X: " + ranch.X + " Y: " + ranch.Y); } - // Register Riddles + } + + private static void registerRiddlerRiddles() + { int totalRiddles = gameData.riddle_room.Count; for (int i = 0; i < totalRiddles; i++) { @@ -740,8 +814,9 @@ namespace HISP.Server Logger.DebugPrint("Registered Riddler Riddle: " + riddlerRiddle.Riddle); } - - // Register BBCODE + } + private static void registerBBCodes() + { int totalBBocdes = gameData.bbcode.Count; for (int i = 0; i < totalBBocdes; i++) { @@ -750,8 +825,9 @@ namespace HISP.Server BBCode code = new BBCode(tag, meta); Logger.DebugPrint("Registered BBCODE: " + code.Tag + " to " + code.MetaTranslation); } - - // Register Training Pens + } + private static void registerTrainingPens() + { int totalTrainingPens = gameData.training_pens.Count; for (int i = 0; i < totalTrainingPens; i++) { @@ -768,7 +844,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Training Pen: " + trainer.Id + " for " + trainer.ImprovesStat); } - // Register Arenas + } + + private static void registerArenas() + { int totalArenas = gameData.arena.arena_list.Count; for (int i = 0; i < totalArenas; i++) { @@ -783,8 +862,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Arena: " + arena.Id.ToString() + " as " + arena.Type); } Arena.ExpRewards = gameData.arena.arena_exp.ToObject(); + } - // Register Leaser + private static void registerLeasers() + { int totalLeasers = gameData.leaser.Count; for (int i = 0; i < totalLeasers; i++) { @@ -836,8 +917,10 @@ namespace HISP.Server Leaser.AddHorseLeaser(leaser); Logger.DebugPrint("Registered Leaser: " + leaser.LeaseId.ToString() + " For a " + leaser.HorseName); } + } - // Register Socials + private static void registerSocials() + { int totalSocials = gameData.social_types.Count; for (int i = 0; i < totalSocials; i++) { @@ -858,8 +941,10 @@ namespace HISP.Server Logger.DebugPrint("Registered Social: " + social.ButtonName); } } + } - // Register Events : Real Time Riddle + private static void registerRealTimeRiddleEvents() + { int totalRealTimeRiddles = gameData.events.real_time_riddle.Count; for (int i = 0; i < totalRealTimeRiddles; i++) { @@ -869,11 +954,13 @@ namespace HISP.Server int reward = gameData.events.real_time_riddle[i].money_reward; RealTimeRiddle riddle = new RealTimeRiddle(id, riddleText, riddleAnswers, reward); - + Logger.DebugPrint("Registered Riddle #" + riddle.RiddleId.ToString()); } + } - // Register Events : Real Time Quiz + private static void registerRealTimeQuizEvents() + { int totalRealTimeQuizCategories = gameData.events.real_time_quiz.Count; RealTimeQuiz.Categories = new RealTimeQuiz.QuizCategory[totalRealTimeQuizCategories]; // initalize array for (int i = 0; i < totalRealTimeQuizCategories; i++) @@ -885,7 +972,7 @@ namespace HISP.Server quizCategory.Name = name; quizCategory.Questions = new RealTimeQuiz.QuizQuestion[totalQuestions]; - for(int ii = 0; ii < totalQuestions; ii++) + for (int ii = 0; ii < totalQuestions; ii++) { quizCategory.Questions[ii] = new RealTimeQuiz.QuizQuestion(quizCategory); quizCategory.Questions[ii].Question = gameData.events.real_time_quiz[i].questons[ii].question; @@ -897,9 +984,9 @@ namespace HISP.Server Logger.DebugPrint("Registered Real Time Quiz Category: " + name); } - - // Register Random Event - + } + private static void registerRandomEvents() + { int totalRandomEvent = gameData.events.random_events.Count; for (int i = 0; i < totalRandomEvent; i++) { @@ -911,19 +998,69 @@ namespace HISP.Server int id = gameData.events.random_events[i].id; string txt = gameData.events.random_events[i].text; - if(gameData.events.random_events[i].min_money != null) + if (gameData.events.random_events[i].min_money != null) minmoney = gameData.events.random_events[i].min_money; - if(gameData.events.random_events[i].max_money != null) + if (gameData.events.random_events[i].max_money != null) maxmoney = gameData.events.random_events[i].max_money; - if(gameData.events.random_events[i].lower_horse_health != null) + if (gameData.events.random_events[i].lower_horse_health != null) lowerHorseHealth = gameData.events.random_events[i].lower_horse_health; - if(gameData.events.random_events[i].give_object != null) + if (gameData.events.random_events[i].give_object != null) giveObj = gameData.events.random_events[i].give_object; new RandomEvent(id, txt, minmoney, maxmoney, lowerHorseHealth, giveObj); Logger.DebugPrint("Registered Random Event: " + txt); } + } + public static void ReadGamedata() + { + readGamedataFiles(); + registerTowns(); + registerZones(); + registerAreas(); + registerIsles(); + registerWaypoints(); + registerSpecialTiles(); + registerChatWarningReasons(); + registerFilteredWords(); + registerWordCorrections(); + registerTransportPoints(); + registerTransportLocations(); + registerItems(); + registerThrowables(); + registerNpcs(); + registerQuests(); + registerShops(); + registerAwards(); + registerAbuseReportReasons(); + registerOverlayTileDepth(); + registerTerrianTileTypes(); + registerInns(); + registerPoets(); + registerBreeds(); + registerBreedPricesPawneerOrder(); + registerHorseCategorys(); + registerTrackedItems(); + registerVets(); + registerGroomers(); + registerFarriers(); + registerBarns(); + registerLibaryBooks(); + registerCrafts(); + registerRanchBuildings(); + registerRanchUpgrades(); + registerRanchs(); + registerRiddlerRiddles(); + registerBBCodes(); + registerTrainingPens(); + registerArenas(); + registerLeasers(); + registerSocials(); + registerRealTimeRiddleEvents(); + registerRealTimeQuizEvents(); + registerRandomEvents(); + + // the rest is easier; HorseInfo.HorseNames = gameData.horses.names.ToObject(); @@ -953,15 +1090,15 @@ namespace HISP.Server ChatMsg.PrivateMessageSound = gameData.messages.chat.pm_sound; + // HISP Specific ... + Messages.HISPHelpCommandUsageFormat = gameData.hisp_specific.HISP_help_command_usage_format; + // New Users Messages.NewUserMessage = gameData.messages.new_user.starting_message; Map.NewUserStartX = gameData.messages.new_user.starting_x; Map.NewUserStartY = gameData.messages.new_user.starting_y; - // HISP Specific ... - Messages.HISPHelpCommandUsageFormat = gameData.hisp_specific.HISP_help_command_usage_format; - // Timed Messages Messages.PlaytimeMessageFormat = gameData.messages.timed_messages.playtime_message; @@ -1885,7 +2022,7 @@ namespace HISP.Server Messages.RequiredChatViolations = gameData.messages.chat.violation_points_required; Messages.GlobalChatFormatForModerators = gameData.messages.chat.for_others.global_format_moderator; - // Messages.DirectChatFormatForModerators = gameData.messages.chat.for_others.dm_format_moderator; + Messages.DirectChatFormatForModerators = gameData.messages.chat.for_others.dm_format_moderator; Messages.YouWereSentToPrisionIsle = gameData.messages.starved_horse; diff --git a/HorseIsleServer/LibHISP/Server/Logger.cs b/HorseIsleServer/LibHISP/Server/Logger.cs index d8e27b5..8f13c38 100755 --- a/HorseIsleServer/LibHISP/Server/Logger.cs +++ b/HorseIsleServer/LibHISP/Server/Logger.cs @@ -11,7 +11,7 @@ namespace HISP.Server private static Action logFunction = defaultCallbackFunc; - private void log(bool error, string type, string text) + private static void log(bool error, string type, string text) { string[] msgs = text.Replace("\r", "").Split("\n"); foreach(string msg in msgs) @@ -28,31 +28,31 @@ namespace HISP.Server public static void ErrorPrint(string text) { if (ConfigReader.LogLevel >= 1) - logFunction(true, "ERROR", text); + log(true, "ERROR", text); } public static void WarnPrint(string text) { if (ConfigReader.LogLevel >= 2) - logFunction(false, "WARN", text); + log(false, "WARN", text); } public static void HackerPrint(string text) { if (ConfigReader.LogLevel >= 3) - logFunction(false, "HACK", text); + log(false, "HACK", text); } public static void InfoPrint(string text) { if (ConfigReader.LogLevel >= 4) - logFunction(false, "INFO", text); + log(false, "INFO", text); } public static void DebugPrint(string text) { if (ConfigReader.LogLevel >= 5) - logFunction(false, "DEBUG", text); + log(false, "DEBUG", text); } public static void CrashPrint(string text) { - logFunction(true, "CRASH", text); + log(true, "CRASH", text); } } } diff --git a/HorseIsleServer/MPN00BS/Properties/AssemblyInfo.cs b/HorseIsleServer/MPN00BS/Properties/AssemblyInfo.cs index 346b2ff..7c289eb 100755 --- a/HorseIsleServer/MPN00BS/Properties/AssemblyInfo.cs +++ b/HorseIsleServer/MPN00BS/Properties/AssemblyInfo.cs @@ -30,8 +30,8 @@ using System.Runtime.InteropServices; // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: -[assembly: AssemblyVersion("1.8.59.0")] -[assembly: AssemblyFileVersion("1.8.59.0")] +[assembly: AssemblyVersion("1.8.61.0")] +[assembly: AssemblyFileVersion("1.8.61.0")]