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https://github.com/islehorse/HISP.git
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Add more auction checks
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parent
f35456385d
commit
35a1d00dd3
8 changed files with 689 additions and 4 deletions
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@ -51,8 +51,22 @@ namespace HISP.Server
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string BannedPlayers = "CREATE TABLE BannedPlayers(playerId INT, ipAddress TEXT(1028), reason TEXT(1028))";
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string RiddlesComplete = "CREATE TABLE RiddlesComplete(playerId INT, riddleId INT, solved TEXT(1028))";
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string AuctionTable = "CREATE TABLE Auctions(roomId INT, randomId INT, horseRandomId INT, ownerId INT, timeRemaining INT, highestBid INT, highestBidder INT, Done TEXT(3))";
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string SolvedRealTimeRiddle = "CREATE TABLE SolvedRealTimeRiddles(playerId INT, riddleId INT)";
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string DeleteOnlineUsers = "DELETE FROM OnlineUsers";
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try
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{
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = SolvedRealTimeRiddle;
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sqlCommand.ExecuteNonQuery();
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sqlCommand.Dispose();
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}
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catch (Exception e)
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{
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Logger.WarnPrint(e.Message);
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};
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try
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{
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MySqlCommand sqlCommand = db.CreateCommand();
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@ -496,6 +510,26 @@ namespace HISP.Server
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return count >= 1;
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}
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}
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public static int[] GetSolvedRealTimeRiddles(int playerId)
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{
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List<int> solvedRiddleId = new List<int>();
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using (MySqlConnection db = new MySqlConnection(ConnectionString))
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{
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db.Open();
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MySqlCommand sqlCommand = db.CreateCommand();
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sqlCommand.CommandText = "SELECT riddleId FROM SolvedRealTimeRiddles WHERE playerId=@playerId";
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sqlCommand.Parameters.AddWithValue("@playerId", playerId);
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sqlCommand.Prepare();
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MySqlDataReader reader = sqlCommand.ExecuteReader();
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while(reader.Read())
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{
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solvedRiddleId.Add(reader.GetInt32(0));
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}
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sqlCommand.Dispose();
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return solvedRiddleId.ToArray();
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}
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}
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public static int GetRanchInvestment(int ranchId)
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{
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using (MySqlConnection db = new MySqlConnection(ConnectionString))
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@ -837,6 +837,9 @@ namespace HISP.Server
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Messages.AuctionTopBid = gameData.messages.meta.auction.top_bid;
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Messages.AuctionExistingBidHigher = gameData.messages.meta.auction.existing_higher;
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Messages.AuctionYouHaveTooManyHorses = gameData.messages.meta.auction.you_have_too_many_horses;
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Messages.AuctionOnlyOneWinningBidAllowed = gameData.messages.meta.auction.only_one_winning_bid_allowed;
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Messages.AuctionOneHorsePerPlayer = gameData.messages.meta.auction.one_horse_at_a_time;
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Messages.AuctionYouveBeenOutbidFormat = gameData.messages.meta.auction.outbid_by;
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Messages.AuctionCantAffordBid = gameData.messages.meta.auction.cant_afford_bid;
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@ -16,6 +16,7 @@ using HISP.Game.Services;
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using HISP.Game.Inventory;
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using HISP.Game.SwfModules;
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using HISP.Game.Horse;
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using HISP.Game.Events;
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using HISP.Game.Items;
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namespace HISP.Server
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@ -37,6 +38,9 @@ namespace HISP.Server
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public static Random RandomNumberGenerator = new Random();
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// Events
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public static RealTimeRiddle ActiveRiddleEvent;
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/*
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* Private stuff
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*/
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