mirror of
https://github.com/islehorse/HISP.git
synced 2025-04-10 07:05:41 +12:00
Add Magic Pellets and Droplets
This commit is contained in:
parent
160688bf2d
commit
375731ada9
9 changed files with 129 additions and 19 deletions
|
@ -780,7 +780,12 @@
|
||||||
"horse_could_not_finish":"The horse could not finish it all. Some was wasted.",
|
"horse_could_not_finish":"The horse could not finish it all. Some was wasted.",
|
||||||
"current_status":"<B>%HORSENAME%'s current stats:</B>",
|
"current_status":"<B>%HORSENAME%'s current stats:</B>",
|
||||||
"holding_horse_feed":"^H<BR><B>You are currently carrying the following horse feed:</B><BR>",
|
"holding_horse_feed":"^H<BR><B>You are currently carrying the following horse feed:</B><BR>",
|
||||||
"horsefeed_format":"^I%ICONID%^T3[ %COUNT% ] %NAME%^B3I%RANDOMID%^R1"
|
"horsefeed_format":"^I%ICONID%^T3[ %COUNT% ] %NAME%^B3I%RANDOMID%^R1",
|
||||||
|
|
||||||
|
"feed_special_personality":"Amazingly, your horse suddenly has slightly more personality!",
|
||||||
|
"feed_special_inteligence":"Wonderously, your horse suddenly is slightly smarter!",
|
||||||
|
"feed_special_magic_bean":"Shockingly, your horse suddenly has changed height from %PREVHANDS%h to %NEWHANDS%h!",
|
||||||
|
"feed_special_magic_droplet":"Before your eyes, your horse has changed color from %PREVCOLOR% to %NEWCOLOR%!",
|
||||||
},
|
},
|
||||||
"horse_inventory":{
|
"horse_inventory":{
|
||||||
"your_horse_format":"Your horse: <B>%NAME%:</B><BR>",
|
"your_horse_format":"Your horse: <B>%NAME%:</B><BR>",
|
||||||
|
@ -9511,7 +9516,9 @@
|
||||||
"mod_splatterball":713,
|
"mod_splatterball":713,
|
||||||
"fishing_poll":146,
|
"fishing_poll":146,
|
||||||
"earthworm":83,
|
"earthworm":83,
|
||||||
"birthday_token":1082
|
"birthday_token":1082,
|
||||||
|
"magic_droplet":1567,
|
||||||
|
"magic_bean":1566
|
||||||
},
|
},
|
||||||
"throwable":[
|
"throwable":[
|
||||||
{"id":144,"message_hit":"SMACK!! %USERNAME% hit you with a Snowball, blanketing wet snow on you.", "message_throw":"SMACK!! You nailed %USERNAME% with a Snowball, blanketing wet snow on them.", "message_hit_yourself":"You toss the Snowball high into the air! SMACK! It comes back down and hits you on the head, blanketing wet snow on you."},
|
{"id":144,"message_hit":"SMACK!! %USERNAME% hit you with a Snowball, blanketing wet snow on you.", "message_throw":"SMACK!! You nailed %USERNAME% with a Snowball, blanketing wet snow on them.", "message_hit_yourself":"You toss the Snowball high into the air! SMACK! It comes back down and hits you on the head, blanketing wet snow on you."},
|
||||||
|
|
|
@ -238,7 +238,7 @@ namespace HISP.Game.Horse
|
||||||
endurance = newEndurance;
|
endurance = newEndurance;
|
||||||
inteligence = newInteligence;
|
inteligence = newInteligence;
|
||||||
personality = newPersonality;
|
personality = newPersonality;
|
||||||
Height = newHeight;
|
height = newHeight;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -342,7 +342,18 @@ namespace HISP.Game.Horse
|
||||||
personality = value;
|
personality = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public int Height;
|
public int Height
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return height;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
height = value;
|
||||||
|
Database.SetHorseHeight(baseHorse.RandomId, value);
|
||||||
|
}
|
||||||
|
}
|
||||||
public int MinHeight;
|
public int MinHeight;
|
||||||
public int MaxHeight;
|
public int MaxHeight;
|
||||||
|
|
||||||
|
@ -354,6 +365,7 @@ namespace HISP.Game.Horse
|
||||||
private int endurance;
|
private int endurance;
|
||||||
private int inteligence;
|
private int inteligence;
|
||||||
private int personality;
|
private int personality;
|
||||||
|
private int height;
|
||||||
}
|
}
|
||||||
public class BasicStats
|
public class BasicStats
|
||||||
{
|
{
|
||||||
|
|
|
@ -6,7 +6,7 @@ namespace HISP.Game.Horse
|
||||||
{
|
{
|
||||||
public class HorseInstance
|
public class HorseInstance
|
||||||
{
|
{
|
||||||
public HorseInstance(HorseInfo.Breed breed, int randomId = -1, string loadName=null, string loadDescription = "", int loadSpoiled=0, string loadCategory="KEEPER", int loadMagicUsed=0, int loadAutoSell=0, int leaseTimer=0, bool loadHidden=false, int loadOwner=0)
|
public HorseInstance(HorseInfo.Breed breed, int randomId = -1, string loadColor = null ,string loadName=null, string loadDescription = "", int loadSpoiled=0, string loadCategory="KEEPER", int loadMagicUsed=0, int loadAutoSell=0, int leaseTimer=0, bool loadHidden=false, int loadOwner=0)
|
||||||
{
|
{
|
||||||
RandomId = RandomID.NextRandomId(randomId);
|
RandomId = RandomID.NextRandomId(randomId);
|
||||||
owner = loadOwner;
|
owner = loadOwner;
|
||||||
|
@ -42,7 +42,7 @@ namespace HISP.Game.Horse
|
||||||
|
|
||||||
description = loadDescription;
|
description = loadDescription;
|
||||||
Breed = breed;
|
Breed = breed;
|
||||||
Color = breed.Colors[GameServer.RandomNumberGenerator.Next(0, breed.Colors.Length)];
|
|
||||||
|
|
||||||
BasicStats = new HorseInfo.BasicStats(this, 1000, 0, 1000, 1000, 500, 200, 1000, 0);
|
BasicStats = new HorseInfo.BasicStats(this, 1000, 0, 1000, 1000, 500, 200, 1000, 0);
|
||||||
int inteligence = (GameServer.RandomNumberGenerator.Next(breed.BaseStats.Inteligence, (breed.BaseStats.Inteligence * 2)) - breed.BaseStats.Inteligence);
|
int inteligence = (GameServer.RandomNumberGenerator.Next(breed.BaseStats.Inteligence, (breed.BaseStats.Inteligence * 2)) - breed.BaseStats.Inteligence);
|
||||||
|
@ -57,11 +57,14 @@ namespace HISP.Game.Horse
|
||||||
magicUsed = loadMagicUsed;
|
magicUsed = loadMagicUsed;
|
||||||
leaseTime = leaseTimer;
|
leaseTime = leaseTimer;
|
||||||
hidden = loadHidden;
|
hidden = loadHidden;
|
||||||
|
if(color != null)
|
||||||
|
color = loadColor;
|
||||||
|
else
|
||||||
|
color = breed.Colors[GameServer.RandomNumberGenerator.Next(0, breed.Colors.Length)];
|
||||||
Leaser = 0;
|
Leaser = 0;
|
||||||
}
|
}
|
||||||
public int Leaser;
|
public int Leaser;
|
||||||
public int RandomId;
|
public int RandomId;
|
||||||
public int owner;
|
|
||||||
public int Owner
|
public int Owner
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
|
@ -124,7 +127,18 @@ namespace HISP.Game.Horse
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public string Gender;
|
public string Gender;
|
||||||
public string Color;
|
public string Color
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return color;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
color = value;
|
||||||
|
Database.SetHorseColor(this.RandomId, color);
|
||||||
|
}
|
||||||
|
}
|
||||||
public int TrainTimer
|
public int TrainTimer
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
|
@ -193,6 +207,8 @@ namespace HISP.Game.Horse
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private string color;
|
||||||
|
private int owner;
|
||||||
private string name;
|
private string name;
|
||||||
private string description;
|
private string description;
|
||||||
private int spoiled;
|
private int spoiled;
|
||||||
|
|
|
@ -60,9 +60,8 @@ namespace HISP.Game.Horse
|
||||||
|
|
||||||
public HorseInstance GenerateLeaseHorse()
|
public HorseInstance GenerateLeaseHorse()
|
||||||
{
|
{
|
||||||
HorseInstance instance = new HorseInstance(this.Breed, -1, null, "", 0, "LEASED", 0, 0, this.Minutes);
|
HorseInstance instance = new HorseInstance(this.Breed, loadColor: this.Color, loadCategory: "LEASED", leaseTimer: this.Minutes);
|
||||||
instance.Name = this.HorseName;
|
instance.Name = this.HorseName;
|
||||||
instance.Color = this.Color;
|
|
||||||
instance.Gender = this.Gender;
|
instance.Gender = this.Gender;
|
||||||
instance.Leaser = this.LeaseId;
|
instance.Leaser = this.LeaseId;
|
||||||
|
|
||||||
|
|
|
@ -72,7 +72,8 @@ namespace HISP.Game.Items
|
||||||
public static int FishingPole;
|
public static int FishingPole;
|
||||||
public static int Earthworm;
|
public static int Earthworm;
|
||||||
public static int BirthdayToken;
|
public static int BirthdayToken;
|
||||||
|
public static int MagicBean;
|
||||||
|
public static int MagicDroplet;
|
||||||
public static ItemInformation[] GetAllWishableItems()
|
public static ItemInformation[] GetAllWishableItems()
|
||||||
{
|
{
|
||||||
List<ItemInformation> itemInfo = new List<ItemInformation>();
|
List<ItemInformation> itemInfo = new List<ItemInformation>();
|
||||||
|
|
|
@ -810,6 +810,11 @@ namespace HISP.Game
|
||||||
public static string HorseNeighsThanks;
|
public static string HorseNeighsThanks;
|
||||||
public static string HorseCouldNotFinish;
|
public static string HorseCouldNotFinish;
|
||||||
|
|
||||||
|
public static string HorseFeedPersonalityIncreased;
|
||||||
|
public static string HorseFeedInteligenceIncreased;
|
||||||
|
public static string HorseFeedMagicBeanFormat;
|
||||||
|
public static string HorseFeedMagicDropletFormat;
|
||||||
|
|
||||||
// Tack horse menu
|
// Tack horse menu
|
||||||
public static string HorseTackedAsFollowsFormat;
|
public static string HorseTackedAsFollowsFormat;
|
||||||
public static string HorseUnEquipSaddleFormat;
|
public static string HorseUnEquipSaddleFormat;
|
||||||
|
@ -1132,6 +1137,7 @@ namespace HISP.Game
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Throwables
|
// Throwables
|
||||||
public static string FormatModSplatterBallAwardedOther(string username)
|
public static string FormatModSplatterBallAwardedOther(string username)
|
||||||
{
|
{
|
||||||
|
@ -1604,7 +1610,14 @@ namespace HISP.Game
|
||||||
{
|
{
|
||||||
return TrainedInStatFormat.Replace("%HORSENAME%", horseName).Replace("%STAT%", stat);
|
return TrainedInStatFormat.Replace("%HORSENAME%", horseName).Replace("%STAT%", stat);
|
||||||
}
|
}
|
||||||
|
public static string FormatHorseFeedMagicDropletUsed(string oldColor, string newColor)
|
||||||
|
{
|
||||||
|
return HorseFeedMagicDropletFormat.Replace("%PREVCOLOR%", oldColor).Replace("%NEWCOLOR%", newColor);
|
||||||
|
}
|
||||||
|
public static string FormatHorseFeedMagicBeanUsed(double oldH, double newH)
|
||||||
|
{
|
||||||
|
return HorseFeedMagicBeanFormat.Replace("%PREVHANDS%", oldH.ToString(CultureInfo.InvariantCulture)).Replace("%NEWHANDS%", newH.ToString(CultureInfo.InvariantCulture));
|
||||||
|
}
|
||||||
public static string FormatSantaOpenPresent(string itemName)
|
public static string FormatSantaOpenPresent(string itemName)
|
||||||
{
|
{
|
||||||
return SantaItemOpenedFormat.Replace("%ITEM%", itemName);
|
return SantaItemOpenedFormat.Replace("%ITEM%", itemName);
|
||||||
|
|
|
@ -1786,12 +1786,13 @@ namespace HISP.Server
|
||||||
int leaseTime = reader.GetInt32(2);
|
int leaseTime = reader.GetInt32(2);
|
||||||
bool hidden = reader.GetString(34) == "YES";
|
bool hidden = reader.GetString(34) == "YES";
|
||||||
int owner = reader.GetInt32(1);
|
int owner = reader.GetInt32(1);
|
||||||
|
string color = reader.GetString(8);
|
||||||
|
|
||||||
HorseInstance inst = new HorseInstance(horseBreed, randomId, name, description, spoiled, category, magicUsed, autosell, leaseTime, hidden, owner);
|
HorseInstance inst = new HorseInstance(horseBreed, randomId, color, name, description, spoiled, category, magicUsed, autosell, leaseTime, hidden, owner);
|
||||||
|
|
||||||
inst.Leaser = reader.GetInt32(3);
|
inst.Leaser = reader.GetInt32(3);
|
||||||
inst.Gender = reader.GetString(7);
|
inst.Gender = reader.GetString(7);
|
||||||
inst.Color = reader.GetString(8);
|
|
||||||
|
|
||||||
|
|
||||||
int health = reader.GetInt32(9);
|
int health = reader.GetInt32(9);
|
||||||
|
@ -2778,7 +2779,20 @@ namespace HISP.Server
|
||||||
sqlCommand.Dispose();
|
sqlCommand.Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public static void SetHorseColor(int horseRandomId, string Color)
|
||||||
|
{
|
||||||
|
using (MySqlConnection db = new MySqlConnection(ConnectionString))
|
||||||
|
{
|
||||||
|
db.Open();
|
||||||
|
MySqlCommand sqlCommand = db.CreateCommand();
|
||||||
|
sqlCommand.CommandText = "UPDATE Horses SET color=@color WHERE randomId=@randomId";
|
||||||
|
sqlCommand.Parameters.AddWithValue("@color", Color);
|
||||||
|
sqlCommand.Parameters.AddWithValue("@randomId", horseRandomId);
|
||||||
|
sqlCommand.Prepare();
|
||||||
|
sqlCommand.ExecuteNonQuery();
|
||||||
|
sqlCommand.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
public static void SetHorseCategory(int horseRandomId, string Category)
|
public static void SetHorseCategory(int horseRandomId, string Category)
|
||||||
{
|
{
|
||||||
using (MySqlConnection db = new MySqlConnection(ConnectionString))
|
using (MySqlConnection db = new MySqlConnection(ConnectionString))
|
||||||
|
|
|
@ -872,6 +872,8 @@ namespace HISP.Server
|
||||||
Item.Earthworm = gameData.item.special.earthworm;
|
Item.Earthworm = gameData.item.special.earthworm;
|
||||||
Item.BirthdayToken = gameData.item.special.birthday_token;
|
Item.BirthdayToken = gameData.item.special.birthday_token;
|
||||||
Item.ModSplatterball = gameData.item.special.mod_splatterball;
|
Item.ModSplatterball = gameData.item.special.mod_splatterball;
|
||||||
|
Item.MagicBean = gameData.item.special.magic_bean;
|
||||||
|
Item.MagicDroplet = gameData.item.special.magic_droplet;
|
||||||
|
|
||||||
GameServer.IdleWarning = Convert.ToInt32(gameData.messages.disconnect.client_timeout.warn_after);
|
GameServer.IdleWarning = Convert.ToInt32(gameData.messages.disconnect.client_timeout.warn_after);
|
||||||
GameServer.IdleTimeout = Convert.ToInt32(gameData.messages.disconnect.client_timeout.kick_after);
|
GameServer.IdleTimeout = Convert.ToInt32(gameData.messages.disconnect.client_timeout.kick_after);
|
||||||
|
@ -1696,6 +1698,11 @@ namespace HISP.Server
|
||||||
Messages.HorseNeighsThanks = gameData.messages.meta.horse.feed_horse.horse_neigh;
|
Messages.HorseNeighsThanks = gameData.messages.meta.horse.feed_horse.horse_neigh;
|
||||||
Messages.HorseCouldNotFinish = gameData.messages.meta.horse.feed_horse.horse_could_not_finish;
|
Messages.HorseCouldNotFinish = gameData.messages.meta.horse.feed_horse.horse_could_not_finish;
|
||||||
|
|
||||||
|
Messages.HorseFeedPersonalityIncreased = gameData.messages.meta.horse.feed_horse.feed_special_personality;
|
||||||
|
Messages.HorseFeedInteligenceIncreased = gameData.messages.meta.horse.feed_horse.feed_special_inteligence;
|
||||||
|
Messages.HorseFeedMagicBeanFormat = gameData.messages.meta.horse.feed_horse.feed_special_magic_bean;
|
||||||
|
Messages.HorseFeedMagicDropletFormat = gameData.messages.meta.horse.feed_horse.feed_special_magic_droplet;
|
||||||
|
|
||||||
// Tack menu (horses)
|
// Tack menu (horses)
|
||||||
Messages.HorseTackedAsFollowsFormat = gameData.messages.meta.horse.tack_menu.tacked_as_follows;
|
Messages.HorseTackedAsFollowsFormat = gameData.messages.meta.horse.tack_menu.tacked_as_follows;
|
||||||
Messages.HorseUnEquipSaddleFormat = gameData.messages.meta.horse.tack_menu.dequip_saddle;
|
Messages.HorseUnEquipSaddleFormat = gameData.messages.meta.horse.tack_menu.dequip_saddle;
|
||||||
|
|
|
@ -1439,6 +1439,9 @@ namespace HISP.Server
|
||||||
Item.ItemInformation itemInfo = item.ItemInstances[0].GetItemInfo();
|
Item.ItemInformation itemInfo = item.ItemInstances[0].GetItemInfo();
|
||||||
HorseInstance horseInstance = sender.LoggedinUser.LastViewedHorse;
|
HorseInstance horseInstance = sender.LoggedinUser.LastViewedHorse;
|
||||||
bool tooMuch = false;
|
bool tooMuch = false;
|
||||||
|
bool changePersonality = false;
|
||||||
|
bool changeInteligence = false;
|
||||||
|
|
||||||
foreach(Item.Effects effect in itemInfo.Effects)
|
foreach(Item.Effects effect in itemInfo.Effects)
|
||||||
{
|
{
|
||||||
switch(effect.EffectsWhat)
|
switch(effect.EffectsWhat)
|
||||||
|
@ -1478,14 +1481,13 @@ namespace HISP.Server
|
||||||
tooMuch = true;
|
tooMuch = true;
|
||||||
horseInstance.BasicStats.Tiredness += effect.EffectAmount;
|
horseInstance.BasicStats.Tiredness += effect.EffectAmount;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "INTELLIGENCEOFFSET":
|
case "INTELLIGENCEOFFSET":
|
||||||
horseInstance.AdvancedStats.Inteligence += effect.EffectAmount;
|
horseInstance.AdvancedStats.Inteligence += effect.EffectAmount;
|
||||||
horseInstance.MagicUsed++;
|
changeInteligence = true;
|
||||||
break;
|
break;
|
||||||
case "PERSONALITYOFFSET":
|
case "PERSONALITYOFFSET":
|
||||||
horseInstance.AdvancedStats.Personality += effect.EffectAmount;
|
horseInstance.AdvancedStats.Personality += effect.EffectAmount;
|
||||||
horseInstance.MagicUsed++;
|
changePersonality = true;
|
||||||
break;
|
break;
|
||||||
case "SPOILED":
|
case "SPOILED":
|
||||||
horseInstance.Spoiled += effect.EffectAmount;
|
horseInstance.Spoiled += effect.EffectAmount;
|
||||||
|
@ -1494,6 +1496,42 @@ namespace HISP.Server
|
||||||
}
|
}
|
||||||
sender.LoggedinUser.Inventory.Remove(item.ItemInstances[0]);
|
sender.LoggedinUser.Inventory.Remove(item.ItemInstances[0]);
|
||||||
|
|
||||||
|
if(changePersonality)
|
||||||
|
{
|
||||||
|
byte[] personalityIncreased = PacketBuilder.CreateChat(Messages.HorseFeedPersonalityIncreased, PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||||
|
sender.SendPacket(personalityIncreased);
|
||||||
|
}
|
||||||
|
if (changeInteligence)
|
||||||
|
{
|
||||||
|
byte[] inteligenceIncreased = PacketBuilder.CreateChat(Messages.HorseFeedInteligenceIncreased, PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||||
|
sender.SendPacket(inteligenceIncreased);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(item.ItemId == Item.MagicDroplet)
|
||||||
|
{
|
||||||
|
string oldColor = horseInstance.Color;
|
||||||
|
string newColor = horseInstance.Breed.Colors[RandomNumberGenerator.Next(0, horseInstance.Breed.Colors.Length)];
|
||||||
|
|
||||||
|
horseInstance.Color = newColor;
|
||||||
|
horseInstance.MagicUsed++;
|
||||||
|
|
||||||
|
byte[] magicDropletUsed = PacketBuilder.CreateChat(Messages.FormatHorseFeedMagicDropletUsed(oldColor, newColor), PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||||
|
sender.SendPacket(magicDropletUsed);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(item.ItemId == Item.MagicBean)
|
||||||
|
{
|
||||||
|
double oldH = HorseInfo.CalculateHands(horseInstance.AdvancedStats.Height, false);
|
||||||
|
int newHeight = RandomNumberGenerator.Next(horseInstance.Breed.BaseStats.MinHeight, horseInstance.Breed.BaseStats.MaxHeight);
|
||||||
|
double newH = HorseInfo.CalculateHands(newHeight, false);
|
||||||
|
|
||||||
|
horseInstance.AdvancedStats.Height = newHeight;
|
||||||
|
horseInstance.MagicUsed++;
|
||||||
|
|
||||||
|
byte[] magicBeansUsed = PacketBuilder.CreateChat(Messages.FormatHorseFeedMagicBeanUsed(oldH, newH), PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||||
|
sender.SendPacket(magicBeansUsed);
|
||||||
|
}
|
||||||
|
|
||||||
byte[] horseNeighThanksPacket = PacketBuilder.CreateChat(Messages.HorseNeighsThanks, PacketBuilder.CHAT_BOTTOM_RIGHT);
|
byte[] horseNeighThanksPacket = PacketBuilder.CreateChat(Messages.HorseNeighsThanks, PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||||
sender.SendPacket(horseNeighThanksPacket);
|
sender.SendPacket(horseNeighThanksPacket);
|
||||||
|
|
||||||
|
@ -7431,8 +7469,11 @@ namespace HISP.Server
|
||||||
forClient.SendPacket(swfModulePacket);
|
forClient.SendPacket(swfModulePacket);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (forClient.LoggedinUser.InRealTimeQuiz)
|
if (forClient.LoggedinUser.InRealTimeQuiz && QuizEvent != null)
|
||||||
|
{
|
||||||
|
QuizEvent.JoinEvent(forClient.LoggedinUser).UpdateParticipent();
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (specialTile.Code != null)
|
if (specialTile.Code != null)
|
||||||
if (!ProcessMapCodeWithArg(forClient, specialTile))
|
if (!ProcessMapCodeWithArg(forClient, specialTile))
|
||||||
|
|
Loading…
Add table
Reference in a new issue