mirror of
https://github.com/islehorse/HISP.git
synced 2025-04-07 13:45:42 +12:00
More ranch stuffs
This commit is contained in:
parent
fa8f21388c
commit
39057e59ab
5 changed files with 89 additions and 6 deletions
|
@ -2370,7 +2370,7 @@
|
|||
"Zora","Zornery","Zoroaster","Zorro","Zorruno","Zucker",
|
||||
"Zulu","Zulu Warrior"],
|
||||
"categorys":[
|
||||
{"name":"LEASED","message":"^LLEASED - Horses only temporarily cared for, limited use:^R1"},
|
||||
{"name":"LEASED","message":"^LLEASED - Horses only temporarily cared for, limited use:^R1","message_others":"^LLEASED - Horses only temporarily cared for, limited use:^R1"},
|
||||
{"name":"KEEPER","message":"^LKEEPERS - Horses I would not sell for any price:^R1","message_others":"^LKEEPERS - Horses not for sale for any price^R1"},
|
||||
{"name":"TRAINING","message":"^LTRAINING - Horses I am actively training and competing with:^R1","message_others":"TRAINING - Horses actively being trained and competed with:^R1"},
|
||||
{"name":"TRADING","message":"^LTRADING - Horses I am trading or auctioning:^R1","message_others":"^LTRADING - Horses for trading or auctioning:^R1"},
|
||||
|
|
|
@ -502,6 +502,7 @@ namespace HISP.Game.Horse
|
|||
public struct Category
|
||||
{
|
||||
public string Name;
|
||||
public string MetaOthers;
|
||||
public string Meta;
|
||||
}
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ namespace HISP.Game
|
|||
|
||||
public static string RanchEditDescriptionMetaFormat;
|
||||
public static string RanchYourRanchMetaFormat;
|
||||
public static string RanchDescription;
|
||||
public static string RanchDescriptionFormat;
|
||||
|
||||
// Ranch: Build.
|
||||
public static string RanchCanBuildOneOfTheFollowingInThisSpot;
|
||||
|
@ -586,7 +586,7 @@ namespace HISP.Game
|
|||
public static string East;
|
||||
public static string South;
|
||||
public static string West;
|
||||
|
||||
|
||||
public static string TileFormat;
|
||||
public static string Seperator;
|
||||
public static string VenusFlyTrapFormat;
|
||||
|
@ -646,7 +646,7 @@ namespace HISP.Game
|
|||
|
||||
// Password
|
||||
public static string IncorrectPasswordMessage;
|
||||
|
||||
|
||||
// Swf
|
||||
public static string BoatCutscene;
|
||||
public static string WagonCutscene;
|
||||
|
@ -655,6 +655,86 @@ namespace HISP.Game
|
|||
// Click
|
||||
public static string NothingInterestingHere;
|
||||
|
||||
public static string FormatUnownedRanchMeta(int price)
|
||||
{
|
||||
return RanchUnownedRanchFormat.Replace("%PRICE%", price.ToString("N0"));
|
||||
}
|
||||
public static string FormatRanchClickMessage(string owner, string title)
|
||||
{
|
||||
return RanchClickMessageFormat.Replace("%USERNAME%", owner).Replace("%TITLE%", title);
|
||||
}
|
||||
public static string FormatRanchBroughtMessage(int price)
|
||||
{
|
||||
return RanchRanchBroughtMessageFormat.Replace("%PRICE%", price.ToString("N0"));
|
||||
}
|
||||
public static string FormatRanchEditDescriptonMeta(string curTitle, string curDesc)
|
||||
{
|
||||
return RanchEditDescriptionMetaFormat.Replace("%RANCHTITLE%", curTitle).Replace("%RANCHDESC%", curDesc);
|
||||
}
|
||||
public static string FormatRanchTitle(string username, string title)
|
||||
{
|
||||
return RanchYourRanchMetaFormat.Replace("%USERNAME%", username).Replace("%TITLE%", title);
|
||||
}
|
||||
public static string FormatRanchDescription(string description)
|
||||
{
|
||||
return RanchDescriptionFormat.Replace("%DESCRIPTION%", description);
|
||||
}
|
||||
public static string FormatBuildingEntry(string name, int price, int buildingId)
|
||||
{
|
||||
return RanchBuildingEntryFormat.Replace("%BUILDINGNAME%", name).Replace("%PRICE%", price.ToString("N0")).Replace("%BUILDINGID%", buildingId.ToString());
|
||||
}
|
||||
public static string FormatBuildingInformaton(string name, string description)
|
||||
{
|
||||
return RanchBuildingInformationFormat.Replace("%BUILDINGNAME%", name).Replace("%BUILINGDESCRIPTION%", description);
|
||||
}
|
||||
public static string FormatBuildingPlaced(string name, int buildingId, int price)
|
||||
{
|
||||
return RanchBuildingAlreadyHere.Replace("%BUILDINGNAME%", name).Replace("%BUILDINGID%", buildingId.ToString()).Replace("%PRICE%", price.ToString());
|
||||
}
|
||||
public static string FormatBuildingTornDown(int price)
|
||||
{
|
||||
return RanchTornDownRanchBuildingFormat.Replace("%PRICE%", price.ToString("N0"));
|
||||
}
|
||||
public static string FormatViewBuilding(string name, string description)
|
||||
{
|
||||
return RanchViewBuildingFormat.Replace("%BUILDINGNAME%", name).Replace("%BUILDINGDESC%", description);
|
||||
}
|
||||
public static string FormatBarn(string horseList)
|
||||
{
|
||||
return RanchBarnHorsesFormat.Replace("%HORSELIST%", horseList);
|
||||
}
|
||||
public static string FormatCurrentUpgrade(string curUpgradeName, string curUpgradeDesc, string YouCouldUpgrade, int ranchSellPrice)
|
||||
{
|
||||
return UpgradeCurrentUpgradeFormat.Replace("%UPGRADENAME%", curUpgradeName).Replace("%UPGRADEDESC%", curUpgradeDesc).Replace("%YOUCOULDUPGRADE%", YouCouldUpgrade).Replace("%SELLPRICE%", ranchSellPrice.ToString("N0"));
|
||||
}
|
||||
public static string FormatNextUpgrade(string nextUpgrade, int cost)
|
||||
{
|
||||
return UpgradeNextUpgradeFormat.Replace("%NEXTUPGRADE%", nextUpgrade).Replace("%COST%", cost.ToString("N0"));
|
||||
}
|
||||
public static string FormatBuildingBarn(int numbBarns, int numbHorses)
|
||||
{
|
||||
return BuildingBarnFormat.Replace("%COUNT%", numbBarns.ToString("N0")).Replace("%AMOUNT%", numbHorses.ToString("N0"));
|
||||
}
|
||||
public static string FormatBuildingBigBarn(int numbBarns, int numbHorses)
|
||||
{
|
||||
return BuildingBigBarnFormat.Replace("%COUNT%", numbBarns.ToString("N0")).Replace("%AMOUNT%", numbHorses.ToString("N0"));
|
||||
}
|
||||
public static string FormatBuildingGoldBarn(int numbBarns, int numbHorses)
|
||||
{
|
||||
return BuildingGoldBarnFormat.Replace("%COUNT%", numbBarns.ToString("N0")).Replace("%AMOUNT%", numbHorses.ToString("N0"));
|
||||
}
|
||||
public static string FormatBuildingWindmill(int numbWindmills, int moneyEarns)
|
||||
{
|
||||
return BuildingWindmillFormat.Replace("%COUNT%", numbWindmills.ToString("N0")).Replace("%AMOUNT%", moneyEarns.ToString("N0"));
|
||||
}
|
||||
public static string FormatTrainSuccess(string horseName)
|
||||
{
|
||||
return RanchTrainSuccess.Replace("%HORSENAME%", horseName);
|
||||
}
|
||||
public static string FormatCantTrain(string horseName)
|
||||
{
|
||||
return RanchTrainCantTrain.Replace("%HORSENAME%", horseName);
|
||||
}
|
||||
public static string FormatRiddlerRiddle(string riddle)
|
||||
{
|
||||
return RiddlerEnterAnswerFormat.Replace("%RIDDLE%", riddle);
|
||||
|
|
|
@ -239,7 +239,7 @@ namespace HISP.Game
|
|||
|
||||
public string GetSwf(bool mine)
|
||||
{
|
||||
string swf = "ranchviewer.swf?H=" + upgradedLevel.ToString();
|
||||
string swf = "ranchviewer.swf?H=" + upgradedLevel+1.ToString();
|
||||
for(int i = 0; i < buildings.Length; i++)
|
||||
{
|
||||
swf += "&B" + i.ToString() + "=";
|
||||
|
|
|
@ -506,6 +506,7 @@ namespace HISP.Server
|
|||
{
|
||||
HorseInfo.Category category = new HorseInfo.Category();
|
||||
category.Name = gameData.horses.categorys[i].name;
|
||||
category.MetaOthers = gameData.horses.categorys[i].message_others;
|
||||
category.Meta = gameData.horses.categorys[i].message;
|
||||
HorseInfo.HorseCategories.Add(category);
|
||||
Logger.DebugPrint("Registered horse category type: " + category.Name);
|
||||
|
@ -682,7 +683,7 @@ namespace HISP.Server
|
|||
Messages.RanchDefaultRanchTitle = gameData.messages.meta.ranch.default_title;
|
||||
Messages.RanchEditDescriptionMetaFormat = gameData.messages.meta.ranch.edit_description;
|
||||
Messages.RanchYourRanchMetaFormat = gameData.messages.meta.ranch.your_ranch_meta;
|
||||
Messages.RanchDescription = gameData.messages.meta.ranch.view_desc;
|
||||
Messages.RanchDescriptionFormat = gameData.messages.meta.ranch.view_desc;
|
||||
|
||||
// Ranch : Breed
|
||||
|
||||
|
@ -715,6 +716,7 @@ namespace HISP.Server
|
|||
Messages.BuildingWagon = gameData.messages.meta.ranch.special.wagon;
|
||||
Messages.BuildingTrainingPen = gameData.messages.meta.ranch.special.training_pen;
|
||||
Messages.BuildingVegatableGarden = gameData.messages.meta.ranch.special.vegatable_garden;
|
||||
|
||||
Messages.RanchTrainAllAttempt = gameData.messages.meta.ranch.special.train_all;
|
||||
Messages.RanchTrainSuccess = gameData.messages.meta.ranch.special.train_success;
|
||||
Messages.RanchTrainCantTrain = gameData.messages.meta.ranch.special.train_cant_train;
|
||||
|
|
Loading…
Add table
Reference in a new issue