Add silly tile debug feature

This commit is contained in:
Li 2022-11-15 04:07:40 +13:00
parent 7f635d5fdd
commit 393dc147da
8 changed files with 108 additions and 19 deletions

View file

@ -5680,8 +5680,6 @@ namespace HISP.Server
sender.LoggedinUser.TakeMoney(ranch.Value);
ranch.OwnerId = sender.LoggedinUser.Id;
ranch.InvestedMoney += ranch.Value;
sender.LoggedinUser.OwnedRanch = ranch;
sender.LoggedinUser.Inventory.AddIgnoringFull(new ItemInstance(Item.DorothyShoes));
UpdateAreaForAll(sender.LoggedinUser.X, sender.LoggedinUser.Y, true);
}
@ -6124,9 +6122,10 @@ namespace HISP.Server
}
returnedMsg = Messages.FormatPlayerHereMessage(usernameStr);
}
byte[] tileInfoPacket = PacketBuilder.CreateTileClickInfo(returnedMsg);
}
// TODO: REMEMBER TO CHANGE THIS BACK
//byte[] tileInfoPacket = PacketBuilder.CreateTileClickInfo(returnedMsg);
byte[] tileInfoPacket = PacketBuilder.CreateTileClickInfo("ground: "+Map.GetTileId(x, y, false)+ ", overlay: "+ Map.GetTileId(x, y, true))
sender.SendPacket(tileInfoPacket);
}
}