Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class"

This commit is contained in:
SilicaPi 2021-01-31 01:18:52 +13:00
parent 6a620f4be5
commit 3c25795188
50 changed files with 186 additions and 60 deletions

View file

@ -1,12 +1,14 @@
using System;
using HISP.Game;
using HISP.Game.Items;
using HISP.Game.Horse;
using HISP.Game.SwfModules;
using HISP.Security;
using HISP.Server;
namespace HISP
{
class Program
public class Program
{
static void Main(string[] args)
{
@ -20,6 +22,7 @@ namespace HISP
DroppedItems.Init();
WildHorse.Init();
Brickpoet.LoadPoetryRooms();
Item.DoSpecialCases();
GameServer.StartServer();
}