Weirest bug ever happened, it said "Item.ItemInformation" is higher protection level than Item.Tack even though both were public, i eventurally found that it was because Item was "class" where as "Item.Tack" was "public class" so i made everything be "public class"

This commit is contained in:
SilicaPi 2021-01-31 01:18:52 +13:00
parent 6a620f4be5
commit 3c25795188
50 changed files with 186 additions and 60 deletions

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@ -16,10 +16,11 @@ using HISP.Game.Services;
using HISP.Game.Inventory;
using HISP.Game.SwfModules;
using HISP.Game.Horse;
using HISP.Game.Items;
namespace HISP.Server
{
class GameServer
public class GameServer
{
public static Socket ServerSocket;