diff --git a/Horse Isle Server/HorseIsleServer/Game/Horse/WildHorse.cs b/Horse Isle Server/HorseIsleServer/Game/Horse/WildHorse.cs index a8ee8dc..2f5804f 100755 --- a/Horse Isle Server/HorseIsleServer/Game/Horse/WildHorse.cs +++ b/Horse Isle Server/HorseIsleServer/Game/Horse/WildHorse.cs @@ -98,8 +98,8 @@ namespace HISP.Game.Horse } else { - X = MapX; - Y = MapY; + x = MapX; + y = MapY; } wildHorses.Add(this); if(addToDatabase) diff --git a/Horse Isle Server/HorseIsleServer/Player/User.cs b/Horse Isle Server/HorseIsleServer/Player/User.cs index aea7ef4..6b7bd4a 100755 --- a/Horse Isle Server/HorseIsleServer/Player/User.cs +++ b/Horse Isle Server/HorseIsleServer/Player/User.cs @@ -422,6 +422,9 @@ namespace HISP.Player private int tired; public Trade TradingWith = null; + + public int AttemptingToOfferItem; + public byte[] SecCodeSeeds = new byte[3]; public int SecCodeInc = 0; public int SecCodeCount = 0; diff --git a/Horse Isle Server/HorseIsleServer/Server/GameServer.cs b/Horse Isle Server/HorseIsleServer/Server/GameServer.cs index 82d2d35..27c5374 100755 --- a/Horse Isle Server/HorseIsleServer/Server/GameServer.cs +++ b/Horse Isle Server/HorseIsleServer/Server/GameServer.cs @@ -270,6 +270,8 @@ namespace HISP.Server if (!sender.LoggedinUser.Inventory.HasItemId(itemId)) break; + sender.LoggedinUser.AttemptingToOfferItem = itemId; + InventoryItem item = sender.LoggedinUser.Inventory.GetItemByItemId(itemId); byte[] addItemPacket = PacketBuilder.CreateMetaPacket(Meta.BuildTradeAddItem(item.ItemInstances.Count)); sender.SendPacket(addItemPacket);