diff --git a/Horse Isle Server/HorseIsleServer/Server/GameServer.cs b/Horse Isle Server/HorseIsleServer/Server/GameServer.cs index ec0884e..0fbd4f4 100755 --- a/Horse Isle Server/HorseIsleServer/Server/GameServer.cs +++ b/Horse Isle Server/HorseIsleServer/Server/GameServer.cs @@ -417,7 +417,7 @@ namespace HISP.Server { if (social.BaseSocialType.Type != "GROUP") { - if (!sender.LoggedinUser.SocializingWith.MuteAll || !sender.LoggedinUser.SocializingWith.MuteSocials) + if (!sender.LoggedinUser.SocializingWith.MuteAll && !sender.LoggedinUser.SocializingWith.MuteSocials) { byte[] msgTarget = PacketBuilder.CreateChat(Messages.FormatSocialMessage(social.ForTarget, sender.LoggedinUser.SocializingWith.Username, sender.LoggedinUser.Username), PacketBuilder.CHAT_BOTTOM_RIGHT); sender.LoggedinUser.SocializingWith.LoggedinClient.SendPacket(msgTarget);