diff --git a/HorseIsleServer/HorseIsleServer/Server/GameServer.cs b/HorseIsleServer/HorseIsleServer/Server/GameServer.cs index 80b40de..f56e77d 100644 --- a/HorseIsleServer/HorseIsleServer/Server/GameServer.cs +++ b/HorseIsleServer/HorseIsleServer/Server/GameServer.cs @@ -605,7 +605,8 @@ namespace HISP.Server sender.SendPacket(cantSocialize); break; } - else if (sender.LoggedinUser.SocializingWith.MutePlayer.IsUserMuted(sender.LoggedinUser)) + + if (sender.LoggedinUser.SocializingWith.MutePlayer.IsUserMuted(sender.LoggedinUser)) { byte[] cantSocialize = PacketBuilder.CreateChat(Messages.PlayerIgnoringYourSocials, PacketBuilder.CHAT_BOTTOM_RIGHT); sender.SendPacket(cantSocialize); @@ -621,23 +622,26 @@ namespace HISP.Server } - foreach (User user in GetUsersAt(sender.LoggedinUser.X, sender.LoggedinUser.Y, true, true)) + if(social.ForEveryone != null) { - if (social.BaseSocialType.Type != "GROUP") - if (user.Id == sender.LoggedinUser.SocializingWith.Id) + foreach (User user in GetUsersAt(sender.LoggedinUser.X, sender.LoggedinUser.Y, true, true)) + { + if (social.BaseSocialType.Type != "GROUP") + if (user.Id == sender.LoggedinUser.SocializingWith.Id) + continue; + + if (user.Id == sender.LoggedinUser.Id) continue; - if (user.Id == sender.LoggedinUser.Id) - continue; + if (user.MuteAll || user.MuteSocials) + continue; + string socialTarget = ""; + if(sender.LoggedinUser.SocializingWith != null) + socialTarget = sender.LoggedinUser.SocializingWith.Username; + byte[] msgEveryone = PacketBuilder.CreateChat(Messages.FormatSocialMessage(social.ForEveryone, socialTarget, sender.LoggedinUser.Username), PacketBuilder.CHAT_BOTTOM_RIGHT); + user.LoggedinClient.SendPacket(msgEveryone); + } - if (user.MuteAll || user.MuteSocials) - continue; - string socialTarget = ""; - if(sender.LoggedinUser.SocializingWith != null) - socialTarget = sender.LoggedinUser.SocializingWith.Username; - - byte[] msgEveryone = PacketBuilder.CreateChat(Messages.FormatSocialMessage(social.ForEveryone, socialTarget, sender.LoggedinUser.Username), PacketBuilder.CHAT_BOTTOM_RIGHT); - user.LoggedinClient.SendPacket(msgEveryone); } if(social.ForTarget != null) { @@ -662,10 +666,11 @@ namespace HISP.Server } - foreach(User user in GetUsersAt(sender.LoggedinUser.X, sender.LoggedinUser.Y, true, true)) + if (social.SoundEffect != null) { - if (social.SoundEffect != null) + foreach (User user in GetUsersAt(sender.LoggedinUser.X, sender.LoggedinUser.Y, true, true)) { + if (user.MuteAll || user.MuteSocials) continue;