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Allow items to be earned from minigames.
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5 changed files with 70 additions and 10 deletions
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@ -118,15 +118,16 @@ namespace HISP.Game
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public static string NpcTalkButton;
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public static string NpcInformationFormat;
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// Sec Codes
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public static string InvalidSecCodeError;
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public static string YouEarnedAnItemFormat;
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// Meta
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public static string IsleFormat;
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public static string TownFormat;
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public static string AreaFormat;
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public static string LocationFormat;
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public static string TransportFormat;
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public static string NearbyPlayers;
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public static string North;
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public static string East;
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@ -150,7 +151,10 @@ namespace HISP.Game
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public static string WagonCutscene;
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public static string BallonCutscene;
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public static string FormatYouEarnedAnItemMessage(string itemName)
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{
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return YouEarnedAnItemFormat.Replace("%ITEM%", itemName);
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}
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public static string FormatSellMessage(string itemName, int price)
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{
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return Sold1Format.Replace("%ITEM%", itemName).Replace("%PRICE%", price.ToString());
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