Prevent entering leased horses into competitions

This commit is contained in:
SilicaAndPina 2021-02-19 00:48:13 +13:00
parent 37faab1a6d
commit 6118672bae

View file

@ -1228,6 +1228,9 @@ namespace HISP.Game
int placing = 1;
foreach(HorseInstance horse in user.HorseInventory.HorseList.OrderBy(o => o.Name).ToArray())
{
if (horse.Leaser > 0)
continue;
message += Messages.FormatHorseGamesEntry(placing, horse.Name, swf + ".swf?ID=" + horse.RandomId + "&SP=" + horse.AdvancedStats.Speed + "&ST=" + horse.AdvancedStats.Strength + "&CO=" + horse.AdvancedStats.Conformation + "&AG=" + horse.AdvancedStats.Agility + "&EN=" + horse.AdvancedStats.Endurance + "&IN=" + horse.AdvancedStats.Inteligence + "&PE=" + horse.AdvancedStats.Personality + "&");
}
message += Messages.ExitThisPlace;
@ -2306,6 +2309,9 @@ namespace HISP.Game
foreach(HorseInstance horseInstance in user.HorseInventory.HorseList)
{
if (horseInstance.Leaser > 0)
continue;
if(horseInstance.Equipment.Saddle != null && horseInstance.Equipment.SaddlePad != null && horseInstance.Equipment.Bridle != null)
message += Messages.FormatArenaEnterHorseButton(horseInstance.Name, arena.EntryCost, horseInstance.RandomId);
}