Implement 2PLAYER ...

This commit is contained in:
SilicaAndPina 2021-03-14 18:11:20 +13:00
parent 32a288c58a
commit 6256c38414
7 changed files with 145 additions and 24 deletions

View file

@ -16,6 +16,8 @@ namespace HISP.Game
{
// Meta
private static bool overwrite = false;
private static string buildLocationString(int x, int y)
{
string areaString = buildAreaString(x, y);
@ -2651,6 +2653,7 @@ namespace HISP.Game
username = twoPlayerGame.Invitee.Username;
else
username = twoPlayerGame.Inviting.Username;
overwrite = true;
return Messages.Format2PlayerGameInProgress(username);
}
@ -2903,7 +2906,13 @@ namespace HISP.Game
}
if(TileCode == "2PLAYER")
{
message += build2PlayerGame(user, TileArg);
string msg = build2PlayerGame(user, TileArg);
if (!overwrite)
message += msg;
else
message = msg;
overwrite = false;
}
if(TileCode == "HORSES")
{