diff --git a/DataCollection/gamedata.json b/DataCollection/gamedata.json index 211a4ad..7176f35 100755 --- a/DataCollection/gamedata.json +++ b/DataCollection/gamedata.json @@ -167,14 +167,25 @@ "upgrade":{ "upgrade_message":"Ranch Upgraded.", "cannot_afford":"You cannot afford this upgrade!", - "upgrade_meta":"You currently have a %UPGRADENAME%.
Details: %UPGRADEDESC%

You could upgrade to a:^T6%NEXTUPGRADE% for $%COST%^B6U^R1^LYou could also sell your ranch: (75% of total invested)^R1^T6SELL your ranch for $%SELLPRICE%^D60|SELL^R1" + "upgrade_meta":"You currently have a %UPGRADENAME%.
Details: %UPGRADEDESC%
%YOUCOULDUPGRADE%^R1^LYou could also sell your ranch: (75% of total invested)^R1^T6SELL your ranch for $%SELLPRICE%^D60|SELL^R1" + "upgrade_txt":"
You could upgrade to a:^T6%NEXTUPGRADE% for $%COST%^B6U" }, "your_ranch_meta":"%USERANME%'s %TITLE%", "rest_here":"
You have a building here to rest in. You are now fully rested.
", "special":{ + "grain_silo":"
You have a Grain Silo. All of your horses have just been fully fed.", + "barn":"
You have %COUNT% Barn(s). This provides for %AMOUNT% extra horses.", + "big_barn":".
You have %COUNT% Big Barn(s). This provides for %AMOUNT% extra horses", + "gold_barn":"
You have %COUNT% Gold Barn(s). This provides for %AMOUNT% extra horses." "water_well":"
You have a Water Well here. You and all of your horses have just been watered.", "windmills":"
You have %COUNT% Windmill(s) earning you $%AMOUNT% every 12 game hours.", "wagon":"
^T6Your Wagon can take you to the nearest station.^D7|STATION^R1^H", + "training_pen":"
^T6You can train all your horses via the Pen^D13|TRAIN ALL^R1^H", + "vegatable_garden":"
You have a Vegetable Garden. You have just fully eaten.", + "train_all":"You attempt to train all of your horses:", + "train_success":"
Training %HORSENAME%: +1SP +1ST +1CO +1AG +1EN +1exp", + "train_cant_train":"%HORSENAME%: Horse needs to rest %TIME% game minutes.", + "fully_rested":"
You have a Barn. All of your horses are fully relaxed now.", "wagon_used":"Your wagon dropped you off at the nearest station." }, "view_desc":"^HYOUR RANCH DESCRIPTION:
%DESCRIPTION%
^T5Edit Your Ranch Description^D27|DESCRIPTION^R1" diff --git a/Horse Isle Server/HorseIsleServer/Server/GameServer.cs b/Horse Isle Server/HorseIsleServer/Server/GameServer.cs index 384bdd6..9ddf7b0 100755 --- a/Horse Isle Server/HorseIsleServer/Server/GameServer.cs +++ b/Horse Isle Server/HorseIsleServer/Server/GameServer.cs @@ -2515,7 +2515,7 @@ namespace HISP.Server { if(loggedInUser.CurrentlyRidingHorse.BasicStats.Experience < 25) { - if(GameServer.RandomNumberGenerator.Next(0,20) == 14 || sender.LoggedinUser.Username.ToLower() == "dream") + if(GameServer.RandomNumberGenerator.Next(0, 100) >= 97 || sender.LoggedinUser.Username.ToLower() == "dream") { loggedInUser.CurrentlyRidingHorse.BasicStats.Experience++; sender.LoggedinUser.CurrentlyRidingHorse = null;