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Add !AUTOREPLY
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parent
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commit
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7 changed files with 123 additions and 35 deletions
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@ -1461,9 +1461,11 @@ namespace HISP.Server
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Messages.StatTired = gameData.messages.meta.stats_page.tired_stat_name;
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Messages.StatsOtherHorses = gameData.messages.meta.stats_page.msg.other_horses;
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Messages.StatPlayerFormats = gameData.messages.meta.stats_page.player_stats.ToObject<string[]>();
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Messages.StatThirstDizzy = gameData.messages.movement_key.thirsty;
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Messages.StatHungerStumble = gameData.messages.movement_key.hungery;
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// Misc Stats
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Messages.StatMiscHeader = gameData.messages.meta.misc_stats.header;
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Messages.StatMiscNoneRecorded = gameData.messages.meta.misc_stats.no_stats_recorded;
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@ -1828,7 +1830,7 @@ namespace HISP.Server
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Messages.RequiredChatViolations = gameData.messages.chat.violation_points_required;
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Messages.GlobalChatFormatForModerators = gameData.messages.chat.for_others.global_format_moderator;
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Messages.DirectChatFormatForModerators = gameData.messages.chat.for_others.dm_format_moderator;
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// Messages.DirectChatFormatForModerators = gameData.messages.chat.for_others.dm_format_moderator;
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Messages.YouWereSentToPrisionIsle = gameData.messages.starved_horse;
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@ -1851,15 +1853,21 @@ namespace HISP.Server
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Messages.AdsChatFormatForSender = gameData.messages.chat.for_sender.ads_format;
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Messages.AdminChatFormatForSender = gameData.messages.chat.for_sender.admin_format;
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Messages.DmModBadge = gameData.messages.chat.dm_moderator;
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Messages.DmAutoResponse = gameData.messages.chat.dm_autoreply;
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Messages.AdminCommandFormat = gameData.messages.commands.admin_command_completed;
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Messages.PlayerCommandFormat = gameData.messages.commands.player_command_completed;
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Messages.MuteHelp = gameData.messages.commands.mute_help;
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Messages.UnMuteHelp = gameData.messages.commands.unmute_help;
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Messages.PasswordNotice = gameData.messages.chat.password_included;
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Messages.CapsNotice = gameData.messages.chat.caps_notice;
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// AutoReply
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Messages.AutoReplyTooLong = gameData.messages.auto_reply.too_long;
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Messages.AutoReplyHasViolations = gameData.messages.auto_reply.contains_violations;
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// Drawing Rooms
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Messages.DrawingLastToDrawFormat = gameData.messages.meta.drawing_rooms.last_draw;
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Messages.DrawingContentsSavedInSlotFormat = gameData.messages.meta.drawing_rooms.saved;
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@ -4820,12 +4820,12 @@ namespace HISP.Server
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movementDirection = newDirection;
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if (loggedInUser.Thirst <= 0)
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{
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byte[] chatMessage = PacketBuilder.CreateChat(Messages.FormatRandomMovementMessage(Messages.StatThirst.ToUpper()), PacketBuilder.CHAT_BOTTOM_RIGHT);
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byte[] chatMessage = PacketBuilder.CreateChat(Messages.FormatRandomMovementMessage(Messages.StatThirst.ToUpper(), Messages.StatThirstDizzy), PacketBuilder.CHAT_BOTTOM_RIGHT);
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sender.SendPacket(chatMessage);
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}
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else if (loggedInUser.Hunger <= 0)
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{
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byte[] chatMessage = PacketBuilder.CreateChat(Messages.FormatRandomMovementMessage(Messages.StatHunger.ToUpper()), PacketBuilder.CHAT_BOTTOM_RIGHT);
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byte[] chatMessage = PacketBuilder.CreateChat(Messages.FormatRandomMovementMessage(Messages.StatHunger.ToUpper(), Messages.StatHungerStumble), PacketBuilder.CHAT_BOTTOM_RIGHT);
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sender.SendPacket(chatMessage);
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}
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/*
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@ -5853,19 +5853,38 @@ namespace HISP.Server
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// Finally send chat message.
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string formattedMessage = Chat.FormatChatForOthers(sender.LoggedinUser, channel, message);
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string formattedMessageSender = Chat.FormatChatForSender(sender.LoggedinUser, channel, message, nameTo);
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string formattedMessageAutoReply = "";
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string formattedMessageSenderAutoReply = "";
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if (sender.LoggedinUser.AutoReplyText != "")
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{
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formattedMessageAutoReply = Chat.FormatChatForOthers(sender.LoggedinUser, channel, sender.LoggedinUser.AutoReplyText, true);
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formattedMessageSenderAutoReply = Chat.FormatChatForSender(sender.LoggedinUser, channel, sender.LoggedinUser.AutoReplyText, nameTo, true);
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}
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byte[] chatPacketOthers = PacketBuilder.CreateChat(formattedMessage, chatSide);
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byte[] chatPacketSender = PacketBuilder.CreateChat(formattedMessageSender, chatSide);
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byte[] playDmSound = PacketBuilder.CreatePlaysoundPacket(Chat.PrivateMessageSound);
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// Send to clients ...
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foreach (GameClient recipiant in recipiants)
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{
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recipiant.SendPacket(chatPacketOthers);
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if(formattedMessageAutoReply != "")
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recipiant.SendPacket(PacketBuilder.CreateChat(formattedMessageAutoReply, chatSide));
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if (channel == Chat.ChatChannel.Dm)
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recipiant.SendPacket(playDmSound);
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}
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// Send to sender
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sender.SendPacket(chatPacketSender);
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if (formattedMessageSenderAutoReply != "")
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sender.SendPacket(PacketBuilder.CreateChat(formattedMessageSenderAutoReply, chatSide));
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}
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public static void OnClickPacket(GameClient sender, byte[] packet)
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{
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@ -5926,9 +5945,19 @@ namespace HISP.Server
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returnedMsg = Messages.FormatRanchClickMessage(Database.GetUsername(ranch.OwnerId), title);
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}
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}
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if(GetUsersAt(x,y, false, true).Length > 0) // Player here?
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User[] users = GetUsersAt(x, y, false, true);
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if (users.Length > 0) // Player here?
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{
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returnedMsg = Messages.FormatPlayerHereMessage(GetUsersAt(x, y, false, true)[0].Username);
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string usernameStr = "";
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for(int i = 0; i < users.Length; i++)
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{
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usernameStr += users[i].Username;
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if (i + 1 < users.Length)
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usernameStr += ", ";
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}
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returnedMsg = Messages.FormatPlayerHereMessage(usernameStr);
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}
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byte[] tileInfoPacket = PacketBuilder.CreateClickTileInfoPacket(returnedMsg);
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