Finish Auctions? (finally??)

This commit is contained in:
SilicaAndPina 2021-02-21 15:41:03 +13:00
parent 0f95462294
commit 69e7ef1baa
10 changed files with 235 additions and 69 deletions

View file

@ -6,10 +6,10 @@ namespace HISP.Game.Horse
{
public class HorseInstance
{
public HorseInstance(HorseInfo.Breed breed, int randomId = -1, string loadName=null, string loadDescription = "", int loadSpoiled=0, string loadCategory="KEEPER", int loadMagicUsed=0, int loadAutoSell=0, int leaseTimer=0, bool loadHidden=false)
public HorseInstance(HorseInfo.Breed breed, int randomId = -1, string loadName=null, string loadDescription = "", int loadSpoiled=0, string loadCategory="KEEPER", int loadMagicUsed=0, int loadAutoSell=0, int leaseTimer=0, bool loadHidden=false, int loadOwner=0)
{
RandomId = RandomID.NextRandomId(randomId);
Owner = 0;
owner = loadOwner;
if(loadName == null)
{
@ -61,7 +61,19 @@ namespace HISP.Game.Horse
}
public int Leaser;
public int RandomId;
public int Owner;
public int owner;
public int Owner
{
get
{
return owner;
}
set
{
owner = value;
Database.SetHorseOwner(RandomId, owner);
}
}
public bool Hidden
{

View file

@ -30,6 +30,17 @@ namespace HISP.Game.Inventory
Database.LoadHorseInventory(this, baseUser.Id);
}
public void UnHide(int randomId)
{
foreach(HorseInstance inst in horsesList)
{
if (inst.RandomId == randomId)
{
inst.Hidden = false;
break;
}
}
}
public void AddHorse(HorseInstance horse, bool addToDb=true)
{
if (HorseList.Length + 1 > baseUser.MaxHorses)
@ -41,9 +52,10 @@ namespace HISP.Game.Inventory
horsesList.Add(horse);
}
public void DeleteHorse(HorseInstance horse)
public void DeleteHorse(HorseInstance horse, bool removeFromDb=true)
{
Database.RemoveHorse(horse.RandomId);
if(removeFromDb)
Database.RemoveHorse(horse.RandomId);
horsesList.Remove(horse);
}

View file

@ -22,8 +22,10 @@ namespace HISP.Game
public static string AuctionListHorse;
public static string AuctionHorseListEntryFormat;
public static string AuctionHorseViewButton;
public static string AuctionHorseIsTacked;
public static string AuctionBidMax;
public static string AuctionBidRaisedFormat;
public static string AuctionTopBid;
public static string AuctionExistingBidHigher;
@ -31,6 +33,7 @@ namespace HISP.Game
public static string AuctionYouveBeenOutbidFormat;
public static string AuctionCantAffordBid;
public static string AuctionCantAffordAuctionFee;
public static string AuctionOneHorsePerPlayer;
public static string AuctionYouBroughtAHorseFormat;
public static string AuctionNoHorseBrought;
@ -41,6 +44,8 @@ namespace HISP.Game
public static string AuctionNotSold;
public static string AuctionGoingToFormat;
public static string AuctionNoOtherTransactionAllowed;
// Warp Command
public static string SuccessfullyWarpedToLocation;
public static string SuccessfullyWarpedToPlayer;
@ -894,7 +899,7 @@ namespace HISP.Game
public static string FormatAuctionSoldTo(string playerName, int money)
{
return AuctionSoldToFormat.Replace("%PLAYERNAME%", playerName).Replace("%MONEY%", money.ToString("N0", CultureInfo.InvariantCulture));
return AuctionSoldToFormat.Replace("%PLAYERNAME%", playerName).Replace("%PRICE%", money.ToString("N0", CultureInfo.InvariantCulture));
}
public static string FormatAuctionGoingTo(int timeRemaining, string winningPlayer, int winningBid, int auctionRandomId)
{
@ -920,11 +925,15 @@ namespace HISP.Game
{
return AuctionHorseListEntryFormat.Replace("%HORSENAME%", horseName).Replace("%TACKEDORNO%", tacked ? Messages.AuctionHorseIsTacked : "").Replace("%RANDOMID%", randomId.ToString());
}
public static string FormatAuctionHorseEntry(string username, string color, string breedName, string gender, int experience, int horseRandomId)
public static string FormatAuctionHorseEntry(string username, string color, string breedName, string gender, int experience, string lookButton)
{
return AuctionHorseEntryFormat.Replace("%USERNAME%", username).Replace("%COLOR%", color).Replace("%BREED%", breedName).Replace("%GENDER%", gender).Replace("%EXP%", experience.ToString("N0", CultureInfo.InvariantCulture)).Replace("%RANDOMID%", horseRandomId.ToString());
return AuctionHorseEntryFormat.Replace("%USERNAME%", username).Replace("%COLOR%", color).Replace("%BREED%", breedName).Replace("%GENDER%", gender).Replace("%EXP%", experience.ToString("N0", CultureInfo.InvariantCulture)).Replace("%LOOKBUTTON%", lookButton);
}
public static string FormatAuctionViewHorseButton(int randomId)
{
return AuctionHorseViewButton.Replace("%RANDOMID%", randomId.ToString());
}
public static string FormatAuctionPlayersHere(string usernames)
{
return AuctionPlayersHereFormat.Replace("%USERNAMES%", usernames);

View file

@ -1469,7 +1469,7 @@ namespace HISP.Game
message += Messages.AuctionsRunning;
foreach(Auction.AuctionEntry entry in auction.AuctionEntries.ToArray())
{
message += Messages.FormatAuctionHorseEntry(Database.GetUsername(entry.OwnerId), entry.Horse.Color, entry.Horse.Breed.Name, entry.Horse.Gender, entry.Horse.BasicStats.Experience, entry.Horse.RandomId);
message += Messages.FormatAuctionHorseEntry(Database.GetUsername(entry.OwnerId), entry.Horse.Color, entry.Horse.Breed.Name, entry.Horse.Gender, entry.Horse.BasicStats.Experience, entry.Completed ? "" : Messages.FormatAuctionViewHorseButton(entry.Horse.RandomId));
if (!entry.Completed)
message += Messages.FormatAuctionGoingTo(entry.TimeRemaining, Database.GetUsername(entry.HighestBidder), entry.HighestBid, entry.RandomId);
else

View file

@ -18,19 +18,44 @@ namespace HISP.Game.Services
public class AuctionBid
{
public const int MAX_BID = 2000000000;
public User BidUser;
public AuctionEntry AuctionItem;
public int BidAmount;
public void PlaceBid(int bidAmount)
{
string yourBidRaisedTo = Messages.FormatAuctionBidRaised(BidAmount, BidAmount + bidAmount);
if(BidAmount >= MAX_BID)
{
byte[] maxBidReached = PacketBuilder.CreateChat(Messages.AuctionBidMax, PacketBuilder.CHAT_BOTTOM_RIGHT);
BidUser.LoggedinClient.SendPacket(maxBidReached);
return;
}
if (BidAmount + bidAmount > BidUser.Money && (AuctionItem.OwnerId != BidUser.Id))
{
byte[] cantAffordBid = PacketBuilder.CreateChat(Messages.AuctionCantAffordBid, PacketBuilder.CHAT_BOTTOM_RIGHT);
BidUser.LoggedinClient.SendPacket(cantAffordBid);
return;
}
BidAmount += bidAmount;
if(BidAmount > MAX_BID) // no u
{
yourBidRaisedTo = Messages.FormatAuctionBidRaised(BidAmount, MAX_BID);
BidAmount = MAX_BID;
}
if (BidAmount > AuctionItem.HighestBid)
{
AuctionItem.HighestBid += BidAmount;
if(AuctionItem.HighestBidder != BidUser.Id)
int oldBid = AuctionItem.HighestBid;
AuctionItem.HighestBid = BidAmount;
if(AuctionItem.HighestBidder != BidUser.Id && oldBid > 0)
{
if (GameServer.IsUserOnline(AuctionItem.HighestBidder))
{
@ -42,7 +67,6 @@ namespace HISP.Game.Services
AuctionItem.HighestBidder = BidUser.Id;
yourBidRaisedTo += Messages.AuctionTopBid;
}
else
{
@ -51,6 +75,7 @@ namespace HISP.Game.Services
byte[] bidPlacedMsg = PacketBuilder.CreateChat(yourBidRaisedTo, PacketBuilder.CHAT_BOTTOM_RIGHT);
BidUser.LoggedinClient.SendPacket(bidPlacedMsg);
}
}
public class AuctionEntry
@ -65,7 +90,8 @@ namespace HISP.Game.Services
public HorseInstance Horse;
public int OwnerId;
public List<AuctionBid> Bidders = new List<AuctionBid>();
public bool Completed
{
get
@ -77,26 +103,42 @@ namespace HISP.Game.Services
done = value;
if(done)
{
Horse.Owner = HighestBidder;
Horse.Owner = highestBidder;
Horse.Hidden = false;
if(OwnerId == highestBidder)
{
if(GameServer.IsUserOnline(OwnerId))
{
User auctionRunner = GameServer.GetUserById(highestBidder);
auctionRunner.HorseInventory.UnHide(Horse.RandomId);
byte[] notSold = PacketBuilder.CreateChat(Messages.AuctionNoHorseBrought, PacketBuilder.CHAT_BOTTOM_RIGHT);
auctionRunner.LoggedinClient.SendPacket(notSold);
}
return;
}
if(GameServer.IsUserOnline(highestBidder))
{
User userWon = GameServer.GetUserById(highestBidder);
byte[] wonAuction = PacketBuilder.CreateChat(Messages.FormatAuctionBroughtHorse(highestBid), PacketBuilder.CHAT_BOTTOM_RIGHT);
userWon.LoggedinClient.SendPacket(wonAuction);
userWon.Money -= highestBid;
userWon.HorseInventory.AddHorse(Horse, false);
}
else
{
Database.SetPlayerMoney(Database.GetPlayerMoney(highestBidder) - highestBid, highestBidder);
}
if(GameServer.IsUserOnline(OwnerId))
{
User userSold = GameServer.GetUserById(highestBidder);
User userSold = GameServer.GetUserById(OwnerId);
byte[] horseSold = PacketBuilder.CreateChat(Messages.FormatAuctionHorseSold(highestBid), PacketBuilder.CHAT_BOTTOM_RIGHT);
userSold.LoggedinClient.SendPacket(horseSold);
userSold.Money += highestBid;
userSold.HorseInventory.DeleteHorse(Horse, false);
}
else
{
@ -104,6 +146,13 @@ namespace HISP.Game.Services
}
}
Database.SetAuctionDone(RandomId, done);
foreach(AuctionBid bid in Bidders) // Cleanup some stuffs
{
if(bid.BidUser != null)
bid.BidUser.Bids.Remove(bid);
}
Bidders.Clear();
}
}
@ -115,6 +164,7 @@ namespace HISP.Game.Services
if (bid.AuctionItem.RandomId == this.RandomId)
{
bid.PlaceBid(bidAmount);
auctionRoomPlacedIn.UpdateAuctionRoom();
return;
}
}
@ -122,11 +172,17 @@ namespace HISP.Game.Services
AuctionBid newBid = new AuctionBid();
newBid.AuctionItem = this;
newBid.BidUser = bidder;
newBid.BidAmount = 0;
if (HighestBidder == bidder.Id)
newBid.BidAmount = HighestBid;
else
newBid.BidAmount = 0;
newBid.PlaceBid(bidAmount);
bidder.Bids.Add(newBid);
Bidders.Add(newBid);
auctionRoomPlacedIn.UpdateAuctionRoom();
}
public Auction auctionRoomPlacedIn;
public int RandomId;
private int timeRemaining;
private bool done;
@ -200,6 +256,7 @@ namespace HISP.Game.Services
public void AddEntry(AuctionEntry entry)
{
entry.auctionRoomPlacedIn = this;
Database.AddAuctionRoom(entry, this.RoomId);
AuctionEntries.Add(entry);
@ -232,6 +289,15 @@ namespace HISP.Game.Services
throw new KeyNotFoundException("Auction Entry with RandomID: " + randomId + " NOT FOUND");
}
public bool HasUserPlacedAuctionAllready(User user)
{
foreach(AuctionEntry entry in AuctionEntries)
{
if (entry.OwnerId == user.Id)
return true;
}
return false;
}
public static Auction GetAuctionRoomById(int roomId)
{
foreach(Auction auction in AuctionRooms)