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Finish Auctions? (finally??)
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parent
0f95462294
commit
69e7ef1baa
10 changed files with 235 additions and 69 deletions
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@ -18,19 +18,44 @@ namespace HISP.Game.Services
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public class AuctionBid
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{
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public const int MAX_BID = 2000000000;
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public User BidUser;
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public AuctionEntry AuctionItem;
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public int BidAmount;
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public void PlaceBid(int bidAmount)
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{
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string yourBidRaisedTo = Messages.FormatAuctionBidRaised(BidAmount, BidAmount + bidAmount);
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if(BidAmount >= MAX_BID)
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{
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byte[] maxBidReached = PacketBuilder.CreateChat(Messages.AuctionBidMax, PacketBuilder.CHAT_BOTTOM_RIGHT);
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BidUser.LoggedinClient.SendPacket(maxBidReached);
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return;
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}
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if (BidAmount + bidAmount > BidUser.Money && (AuctionItem.OwnerId != BidUser.Id))
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{
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byte[] cantAffordBid = PacketBuilder.CreateChat(Messages.AuctionCantAffordBid, PacketBuilder.CHAT_BOTTOM_RIGHT);
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BidUser.LoggedinClient.SendPacket(cantAffordBid);
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return;
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}
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BidAmount += bidAmount;
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if(BidAmount > MAX_BID) // no u
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{
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yourBidRaisedTo = Messages.FormatAuctionBidRaised(BidAmount, MAX_BID);
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BidAmount = MAX_BID;
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}
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if (BidAmount > AuctionItem.HighestBid)
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{
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AuctionItem.HighestBid += BidAmount;
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if(AuctionItem.HighestBidder != BidUser.Id)
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int oldBid = AuctionItem.HighestBid;
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AuctionItem.HighestBid = BidAmount;
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if(AuctionItem.HighestBidder != BidUser.Id && oldBid > 0)
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{
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if (GameServer.IsUserOnline(AuctionItem.HighestBidder))
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{
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@ -42,7 +67,6 @@ namespace HISP.Game.Services
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AuctionItem.HighestBidder = BidUser.Id;
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yourBidRaisedTo += Messages.AuctionTopBid;
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}
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else
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{
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@ -51,6 +75,7 @@ namespace HISP.Game.Services
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byte[] bidPlacedMsg = PacketBuilder.CreateChat(yourBidRaisedTo, PacketBuilder.CHAT_BOTTOM_RIGHT);
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BidUser.LoggedinClient.SendPacket(bidPlacedMsg);
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}
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}
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public class AuctionEntry
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@ -65,7 +90,8 @@ namespace HISP.Game.Services
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public HorseInstance Horse;
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public int OwnerId;
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public List<AuctionBid> Bidders = new List<AuctionBid>();
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public bool Completed
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{
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get
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@ -77,26 +103,42 @@ namespace HISP.Game.Services
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done = value;
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if(done)
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{
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Horse.Owner = HighestBidder;
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Horse.Owner = highestBidder;
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Horse.Hidden = false;
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if(OwnerId == highestBidder)
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{
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if(GameServer.IsUserOnline(OwnerId))
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{
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User auctionRunner = GameServer.GetUserById(highestBidder);
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auctionRunner.HorseInventory.UnHide(Horse.RandomId);
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byte[] notSold = PacketBuilder.CreateChat(Messages.AuctionNoHorseBrought, PacketBuilder.CHAT_BOTTOM_RIGHT);
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auctionRunner.LoggedinClient.SendPacket(notSold);
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}
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return;
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}
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if(GameServer.IsUserOnline(highestBidder))
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{
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User userWon = GameServer.GetUserById(highestBidder);
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byte[] wonAuction = PacketBuilder.CreateChat(Messages.FormatAuctionBroughtHorse(highestBid), PacketBuilder.CHAT_BOTTOM_RIGHT);
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userWon.LoggedinClient.SendPacket(wonAuction);
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userWon.Money -= highestBid;
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userWon.HorseInventory.AddHorse(Horse, false);
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}
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else
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{
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Database.SetPlayerMoney(Database.GetPlayerMoney(highestBidder) - highestBid, highestBidder);
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}
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if(GameServer.IsUserOnline(OwnerId))
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{
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User userSold = GameServer.GetUserById(highestBidder);
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User userSold = GameServer.GetUserById(OwnerId);
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byte[] horseSold = PacketBuilder.CreateChat(Messages.FormatAuctionHorseSold(highestBid), PacketBuilder.CHAT_BOTTOM_RIGHT);
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userSold.LoggedinClient.SendPacket(horseSold);
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userSold.Money += highestBid;
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userSold.HorseInventory.DeleteHorse(Horse, false);
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}
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else
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{
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@ -104,6 +146,13 @@ namespace HISP.Game.Services
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}
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}
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Database.SetAuctionDone(RandomId, done);
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foreach(AuctionBid bid in Bidders) // Cleanup some stuffs
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{
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if(bid.BidUser != null)
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bid.BidUser.Bids.Remove(bid);
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}
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Bidders.Clear();
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}
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}
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@ -115,6 +164,7 @@ namespace HISP.Game.Services
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if (bid.AuctionItem.RandomId == this.RandomId)
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{
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bid.PlaceBid(bidAmount);
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auctionRoomPlacedIn.UpdateAuctionRoom();
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return;
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}
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}
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@ -122,11 +172,17 @@ namespace HISP.Game.Services
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AuctionBid newBid = new AuctionBid();
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newBid.AuctionItem = this;
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newBid.BidUser = bidder;
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newBid.BidAmount = 0;
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if (HighestBidder == bidder.Id)
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newBid.BidAmount = HighestBid;
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else
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newBid.BidAmount = 0;
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newBid.PlaceBid(bidAmount);
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bidder.Bids.Add(newBid);
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Bidders.Add(newBid);
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auctionRoomPlacedIn.UpdateAuctionRoom();
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}
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public Auction auctionRoomPlacedIn;
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public int RandomId;
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private int timeRemaining;
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private bool done;
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@ -200,6 +256,7 @@ namespace HISP.Game.Services
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public void AddEntry(AuctionEntry entry)
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{
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entry.auctionRoomPlacedIn = this;
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Database.AddAuctionRoom(entry, this.RoomId);
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AuctionEntries.Add(entry);
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@ -232,6 +289,15 @@ namespace HISP.Game.Services
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throw new KeyNotFoundException("Auction Entry with RandomID: " + randomId + " NOT FOUND");
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}
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public bool HasUserPlacedAuctionAllready(User user)
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{
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foreach(AuctionEntry entry in AuctionEntries)
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{
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if (entry.OwnerId == user.Id)
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return true;
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}
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return false;
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}
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public static Auction GetAuctionRoomById(int roomId)
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{
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foreach(Auction auction in AuctionRooms)
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