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Add BBCODE to Horse Descriptions, Player Descriptions and Ranch Descriptions.
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parent
bdebe4d84a
commit
72bc81d900
14 changed files with 142 additions and 40 deletions
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@ -348,7 +348,7 @@ namespace HISP.Game.Chat
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foreach(Correction correct in CorrectedWords)
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message = message.Replace(correct.FilteredWord, correct.ReplacedWord);
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return message;
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return message.Trim();
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}
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public static string EscapeMessage(string message)
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{
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@ -98,7 +98,7 @@ namespace HISP.Game.Horse
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}
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set
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{
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name = value;
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name = value.Trim();
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Database.SetHorseName(this.RandomId, name);
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}
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}
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@ -110,8 +110,8 @@ namespace HISP.Game.Horse
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}
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set
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{
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description = value;
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Database.SetHorseDescription(this.RandomId, value);
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description = value.Trim();
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Database.SetHorseDescription(this.RandomId, description);
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}
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}
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public string Sex;
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@ -61,11 +61,6 @@ namespace HISP.Game.Items
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foreach (DroppedItem droppedItem in items)
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droppedItemsList.Add(droppedItem);
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}
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public static void Update()
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{
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DespawnItems();
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GenerateItems(false);
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}
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public static void RemoveDroppedItem(DroppedItem item)
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{
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int randomId = item.Instance.RandomId;
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@ -110,12 +105,12 @@ namespace HISP.Game.Items
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{
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Database.DecrementDroppedItemDespawnTimer();
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for(int i = 0; i < droppedItemsList.Count; i++)
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for (int i = 0; i < droppedItemsList.Count; i++)
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{
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if (droppedItemsList[i] == null) // Item removed in another thread.
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continue;
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droppedItemsList[i].DespawnTimer--;
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droppedItemsList[i].DespawnTimer-=5;
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if(droppedItemsList[i].DespawnTimer <= 0)
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{
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if (GameServer.GetUsersAt(droppedItemsList[i].X, droppedItemsList[i].Y, true, true).Length > 0) // Dont despawn items players are standing on
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@ -32,7 +32,9 @@ namespace HISP.Game
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{
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int pos = ((x * Height) + y);
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if (pos >= oMapData.Length && overlay)
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if ((pos <= 0 || pos >= oMapData.Length) && overlay)
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return 1;
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else if ((pos <= 0 || pos >= MapData.Length) && !overlay)
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return 1;
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else if (overlay && Treasure.IsTileBuiredTreasure(x, y))
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return 193; // Burried Treasure tile.
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@ -1,4 +1,5 @@
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using HISP.Server;
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using HISP.Security;
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using HISP.Server;
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using System;
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using System.Drawing;
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using System.Globalization;
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@ -70,7 +71,8 @@ namespace HISP.Game
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public static string RanchTrainAllAttempt;
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public static string RanchTrainSuccessFormat;
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public static string RanchTrainCantTrain;
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public static string RanchTrainBadMoodFormat;
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public static string RanchTrainCantTrainFormat;
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public static string RanchHorsesFullyRested;
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public static string RanchWagonDroppedYouOff;
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@ -756,7 +758,11 @@ namespace HISP.Game
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public static string FormatRanchTrainFail(string horseName, int timeout)
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{
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return RanchTrainCantTrain.Replace("%HORSENAME%", horseName).Replace("%TIME%", timeout.ToString());
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return RanchTrainCantTrainFormat.Replace("%HORSENAME%", horseName).Replace("%TIME%", timeout.ToString());
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}
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public static string FormatRanchTrainBadMood(string horseName)
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{
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return RanchTrainBadMoodFormat.Replace("%HORSENAME%", horseName);
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}
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public static string FormatRanchTrain(string horseName, int speed, int strength, int conformation, int agility, int endurance, int exp)
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{
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@ -764,7 +770,7 @@ namespace HISP.Game
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}
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public static string FormatRanchDescOthers(string description)
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{
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return RanchDescriptionOthersFormat.Replace("%DESCRIPTION%", description);
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return RanchDescriptionOthersFormat.Replace("%DESCRIPTION%", BBCode.EncodeBBCodeToMeta(description));
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}
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public static string FormatRanchSoldMessage(int price)
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{
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@ -792,7 +798,7 @@ namespace HISP.Game
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}
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public static string FormatRanchYoursDescription(string description)
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{
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return RanchYourDescriptionFormat.Replace("%DESCRIPTION%", description);
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return RanchYourDescriptionFormat.Replace("%DESCRIPTION%", BBCode.EncodeBBCodeToMeta(description));
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}
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public static string FormatBuildingEntry(string name, int price, int buildingId)
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{
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@ -848,7 +854,7 @@ namespace HISP.Game
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}
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public static string FormatCantTrain(string horseName)
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{
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return RanchTrainCantTrain.Replace("%HORSENAME%", horseName);
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return RanchTrainCantTrainFormat.Replace("%HORSENAME%", horseName);
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}
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public static string FormatRiddlerRiddle(string riddle)
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{
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@ -1160,7 +1166,7 @@ namespace HISP.Game
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}
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public static string FormatHorseDescription(string Description)
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{
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return HorseDescriptionFormat.Replace("%DESCRIPTION%", Description);
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return HorseDescriptionFormat.Replace("%DESCRIPTION%", BBCode.EncodeBBCodeToMeta(Description));
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}
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public static string FormatHorseHandsHigh(string color, string breed,string sex, double handsHigh)
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{
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@ -1515,7 +1521,7 @@ namespace HISP.Game
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}
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public static string FormatPlayerDescriptionForStatsMenu(string description)
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{
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return StatsDescriptionFormat.Replace("%PLAYERDESC%", description);
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return StatsDescriptionFormat.Replace("%PLAYERDESC%", BBCode.EncodeBBCodeToMeta(description));
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}
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public static string FormatExperience(int expPoints)
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@ -646,6 +646,10 @@ namespace HISP.Game
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message += Messages.RanchTrainAllAttempt;
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foreach(HorseInstance horse in user.HorseInventory.HorseList)
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{
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if(horse.BasicStats.Mood < 200)
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{
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message += Messages.FormatRanchTrainBadMood(horse.Name);
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}
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if(horse.TrainTimer == 0)
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{
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horse.AdvancedStats.Speed += 1;
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@ -192,8 +192,8 @@ namespace HISP.Game
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}
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set
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{
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title = value;
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Database.SetRanchTitle(Id, value);
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title = value.Trim();
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Database.SetRanchTitle(Id, title);
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}
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}
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public string Description
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@ -204,7 +204,7 @@ namespace HISP.Game
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}
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set
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{
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description = value;
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description = value.Trim();
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Database.SetRanchDescription(Id, value);
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}
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}
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