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Register Tack Libary Related Strings to Messages.cs
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2 changed files with 12 additions and 5 deletions
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@ -290,11 +290,12 @@
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"horse_relative_format":"^I252^T7A Horse Relative, the %NAME%:^D4c%ID%|VIEW^R1",
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"maximum_stats":"<B>MAXIMUM STATS:</B><BR>^AA",
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"breed_preview_format":"<B>Viewing %NAME%:</B><BR>%DESCRIPTION%^D4|RETURN TO BREED LIST^R2^H",
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"view_tack_set":"^I%ICONID%^T7View %SETNAME% Tack Set:^BM%SWF%^R1^H",
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"set_peice_format":"<B>%ITEMNAME%</B>: %ITEMDESC% <br> <B><font color='#880000'>[ BONUS: %BONUS% ]</font></B><BR>",
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"bonus_format":"+%BOOST% %STAT%",
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"and":" & "
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"tack":{
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"view_tack_set":"^I%ICONID%^T7View %SETNAME% Tack Set:^BM%SWF%^R1^H",
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"set_peice_format":"<B>%ITEMNAME%</B>: %ITEMDESC% <br> <B><font color='#880000'>[ BONUS: %BONUS% ]</font></B><BR>",
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"bonus_format":"+%BOOST% %STAT%",
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"and":" & "
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}
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},
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"multiroom":{
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"other_players_participating":"<BR>^LThe following other players are participating:",
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@ -185,6 +185,12 @@ namespace HISP.Game
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public static string MaxJewelryMessage;
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public static string RemoveJewelry;
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// Tack (Libary)
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public static string TackViewSetFormat;
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public static string TackSetPeiceFormat;
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public static string TackBonusFormat;
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public static string TackAndSeperator;
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// Horse
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public static string BreedViewerMaximumStats;
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public static string AdvancedStatFormat;
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