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add messages for real time quiz
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parent
661320317f
commit
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5 changed files with 81 additions and 7 deletions
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@ -368,6 +368,32 @@ namespace HISP.Game.Chat
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return true;
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}
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public static bool Quiz(string message, string[] args, User user)
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{
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bool quizActive = false;
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// TODO: Check quiz event is running.
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if (quizActive)
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{
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string formattedmessage = Messages.FormatPlayerCommandCompleteMessage(message.Substring(1));
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byte[] enteredRealTimeQuiz = PacketBuilder.CreateChat(Messages.EventEnteredRealTimeQuiz, PacketBuilder.CHAT_BOTTOM_RIGHT);
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user.LoggedinClient.SendPacket(enteredRealTimeQuiz);
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byte[] chatPacket = PacketBuilder.CreateChat(formattedmessage, PacketBuilder.CHAT_BOTTOM_LEFT);
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user.LoggedinClient.SendPacket(chatPacket);
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return true;
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}
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else
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{
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byte[] quizUnavailable = PacketBuilder.CreateChat(Messages.EventUnavailableRealTimeQuiz, PacketBuilder.CHAT_BOTTOM_RIGHT);
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user.LoggedinClient.SendPacket(quizUnavailable);
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return false;
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}
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}
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public static bool Mute(string message, string[] args, User user)
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{
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string formattedmessage = Messages.FormatPlayerCommandCompleteMessage(message.Substring(1));
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