add real time quiz.

This commit is contained in:
SilicaAndPina 2021-04-16 03:18:49 +12:00
parent 4e8ad17d1c
commit 8069dd8578
7 changed files with 135 additions and 12 deletions

View file

@ -32,11 +32,12 @@ namespace HISP.Game.Events
Quit = false;
CorrectAnswers = 0;
MistakenAnswers = 0;
NextQuestion();
}
public void NextQuestion()
{
CorrectAnswers++;
QuizCategory chosenCategory = Categories[GameServer.RandomNumberGenerator.Next(0, Categories.Length)];
OnQuestion = chosenCategory.Questions[GameServer.RandomNumberGenerator.Next(0, chosenCategory.Questions.Length)];
}
@ -50,6 +51,32 @@ namespace HISP.Game.Events
this.UserInstance.LoggedinClient.SendPacket(realTimeQuizQuestion);
}
public void CheckAnswer(string answer)
{
foreach (string correctAnswer in OnQuestion.Answers)
{
if(answer.ToLower().Trim() == correctAnswer.ToLower().Trim())
{
if(CorrectAnswers == 8)
{
GameServer.QuizEvent.WinEvent(UserInstance);
return;
}
NextQuestion();
UpdateParticipent();
return;
}
if (answer.ToLower().Trim() == "quit")
{
GameServer.QuizEvent.LeaveEvent(UserInstance);
return;
}
}
MistakenAnswers++;
UpdateParticipent();
}
public User UserInstance;
public int CorrectAnswers;
public int MistakenAnswers;
@ -136,6 +163,24 @@ namespace HISP.Game.Events
GameServer.QuizEvent = this;
}
public void WinEvent(User winner)
{
byte[] eventWinMessage = PacketBuilder.CreateChat(Messages.FormatEventRealTimeQuizWin(winner.Username), PacketBuilder.CHAT_BOTTOM_RIGHT);
foreach (GameClient client in GameServer.ConnectedClients)
if (client.LoggedIn)
client.SendPacket(eventWinMessage);
getParticipent(winner.Id).Won = true;
winner.TrackedItems.GetTrackedItem(Tracking.TrackableItem.QuizWin).Count++;
if (winner.TrackedItems.GetTrackedItem(Tracking.TrackableItem.QuizWin).Count >= 15)
winner.Awards.AddAward(Award.GetAwardById(54)); // Quiz Genius
if (winner.TrackedItems.GetTrackedItem(Tracking.TrackableItem.QuizWin).Count >= 25)
winner.Awards.AddAward(Award.GetAwardById(33)); // Quick Wit
stopEvent();
}
public void EndEvent()
{
byte[] eventEndMessage = PacketBuilder.CreateChat(Messages.EventEndRealTimeQuiz, PacketBuilder.CHAT_BOTTOM_RIGHT);
@ -156,8 +201,7 @@ namespace HISP.Game.Events
if (participent.Quit)
continue;
if (participent.UserInstance.InRealTimeQuiz)
GameServer.UpdateArea(participent.UserInstance.LoggedinClient);
GameServer.UpdateArea(participent.UserInstance.LoggedinClient);
participent.UserInstance.InRealTimeQuiz = false;