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Change Util.cs to Helper.cs, and move ThreadSafeList to HISP.Util namespace.
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parent
c36eda289a
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37 changed files with 197 additions and 169 deletions
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@ -2,7 +2,7 @@
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using HISP.Player;
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using HISP.Security;
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using HISP.Server;
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using HISP.Util;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@ -201,7 +201,7 @@ namespace HISP.Game
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break;
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}
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byte[] startingUpEventPacket = PacketBuilder.CreateChat(message, PacketBuilder.CHAT_BOTTOM_RIGHT);
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byte[] swfModulePacket = PacketBuilder.CreateSwfModulePacket(swf, PacketBuilder.PACKET_SWF_CUTSCENE);
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byte[] swfModulePacket = PacketBuilder.CreateSwfModule(swf, PacketBuilder.PACKET_SWF_CUTSCENE);
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Logger.DebugPrint(entry.EnteredUser.Username + " Loading swf: " + swf);
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entry.EnteredUser.LoggedinClient.SendPacket(swfModulePacket);
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entry.EnteredUser.LoggedinClient.SendPacket(startingUpEventPacket);
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