Change Util.cs to Helper.cs, and move ThreadSafeList to HISP.Util namespace.

This commit is contained in:
Li 2022-09-05 14:56:28 +12:00
parent c36eda289a
commit 825d3b4740
37 changed files with 197 additions and 169 deletions

View file

@ -264,7 +264,7 @@ namespace HISP.Game.Chat
if (args.Length <= 2)
swfUser = args[1];
byte[] packetBytes = PacketBuilder.CreateSwfModulePacket(swfName, PacketBuilder.PACKET_SWF_MODULE_FORCE);
byte[] packetBytes = PacketBuilder.CreateSwfModule(swfName, PacketBuilder.PACKET_SWF_MODULE_FORCE);
if (swfUser.ToUpper() == "ALL")
{
foreach (GameClient client in GameClient.ConnectedClients)
@ -766,7 +766,7 @@ namespace HISP.Game.Chat
}
playSwf:;
byte[] swfPacket = PacketBuilder.CreateSwfModulePacket("warpcutscene", PacketBuilder.PACKET_SWF_CUTSCENE);
byte[] swfPacket = PacketBuilder.CreateSwfModule("warpcutscene", PacketBuilder.PACKET_SWF_CUTSCENE);
user.LoggedinClient.SendPacket(swfPacket);