diff --git a/Horse Isle Server/HorseIsleServer/Game/Horse/HorseInfo.cs b/Horse Isle Server/HorseIsleServer/Game/Horse/HorseInfo.cs index 4dfef0d..06f2169 100755 --- a/Horse Isle Server/HorseIsleServer/Game/Horse/HorseInfo.cs +++ b/Horse Isle Server/HorseIsleServer/Game/Horse/HorseInfo.cs @@ -161,31 +161,31 @@ namespace HISP.Game.Horse string effects = effect.EffectsWhat; switch (effects) { - case "AGILITYOFFSET": + case "AGILITY": if (horseStat == StatType.AGILITY) offsetBy += effect.EffectAmount; break; - case "CONFORMATIONOFFSET": + case "CONFORMATION": if (horseStat == StatType.CONFORMATION) offsetBy += effect.EffectAmount; break; - case "ENDURANCEOFFSET": + case "ENDURANCE": if (horseStat == StatType.ENDURANCE) offsetBy += effect.EffectAmount; break; - case "PERSONALITYOFFSET": + case "PERSONALITY": if (horseStat == StatType.PERSONALITY) offsetBy += effect.EffectAmount; break; - case "SPEEDOFFSET": + case "SPEED": if (horseStat == StatType.SPEED) offsetBy += effect.EffectAmount; break; - case "STRENGTHOFFSET": + case "STRENGTH": if (horseStat == StatType.STRENGTH) offsetBy += effect.EffectAmount; break; - case "INTELLIGENCEOFFSET": + case "INTELLIGENCE": if (horseStat == StatType.INTELIGENCE) offsetBy += effect.EffectAmount; break; diff --git a/Horse Isle Server/HorseIsleServer/Server/GameServer.cs b/Horse Isle Server/HorseIsleServer/Server/GameServer.cs index 84f3ae6..b76da45 100755 --- a/Horse Isle Server/HorseIsleServer/Server/GameServer.cs +++ b/Horse Isle Server/HorseIsleServer/Server/GameServer.cs @@ -4038,7 +4038,7 @@ namespace HISP.Server sender.LoggedinUser.Teleport(sender.LoggedinUser.OwnedRanch.X, sender.LoggedinUser.OwnedRanch.Y); } - if(itm.ItemId == Item.Telescope) + else if(itm.ItemId == Item.Telescope) { byte[] birdMap = PacketBuilder.CreateBirdMap(sender.LoggedinUser.X, sender.LoggedinUser.Y); sender.SendPacket(birdMap);